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Remote debugging via Desktop IDE
AImageLab provides development GPUs that can be used via remote debugging. Hosts containing development GPUs replicate the same configuration of all aimagelab-srv nodes.
All AImageLab-SRV users can access the development GPUs. The development resources are managed by SLURM, within the partition all_serial
. To access them, you always need to specify one account. To get the list of accounts assigned to your username, run the susage
command.
Usage from shell
⚠️ Warning: It is forbidden to access GPUs and/or use heavy resources on login nodes without going through the SLURM scheduler.
To get a shell with a development GPU, use the following command from the login node or a development node:
srun --partition=all_serial --account=<account> --gres=gpu:1 --pty bash
Debugging via Desktop IDE
Visual Studio Code
- From the tab
Extensions
, install extensionsRemote - SSH
andRemote - SSH: Editing Configuration Files
- Connect to a frontend node (e.g.:
F1
,Remote-SSH: Connect to Host...
) and enter your project folder (e.g. via:F1
,File: Open Folder...
) - From the tab
Extensions
, on the remote host install the extensionsPython
andPylance
- Create a file
bash.sh
in the root of your project, containing the following:
srun -Q --immediate=10 -w=<host> --partition=all_serial --account=<account> --gres=gpu:1 --time 60:00 --pty bash
wherehost
is the frontend node to which you are connected. - Check that the file has execute permissions. Otherwise run
chmod u+x bash.sh
- Open (or create)
.vscode/settings.json
from your project root, and make sure it contains the following key-value pair:
"terminal.integrated.automationProfile.linux": { "path": "$projectFolder/bash.sh" }
- Restart VSCode, connect again to the same frontend node, open your project.
- You can now start debugging!
Last updated: August 13, 2024