Rita Cucchiara

Papers from this author

A Novel Attention-Based Aggregation Function to Combine Vision and Language

Matteo Stefanini, Marcella Cornia, Lorenzo Baraldi, Rita Cucchiara

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Auto-TLDR; Fully-Attentive Reduction for Vision and Language

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The joint understanding of vision and language has been recently gaining a lot of attention in both the Computer Vision and Natural Language Processing communities, with the emergence of tasks such as image captioning, image-text matching, and visual question answering. As both images and text can be encoded as sets or sequences of elements - like regions and words - proper reduction functions are needed to transform a set of encoded elements into a single response, like a classification or similarity score. In this paper, we propose a novel fully-attentive reduction method for vision and language. Specifically, our approach computes a set of scores for each element of each modality employing a novel variant of cross-attention, and performs a learnable and cross-modal reduction, which can be used for both classification and ranking. We test our approach on image-text matching and visual question answering, building fair comparisons with other reduction choices, on both COCO and VQA 2.0 datasets. Experimentally, we demonstrate that our approach leads to a performance increase on both tasks. Further, we conduct ablation studies to validate the role of each component of the approach.

Explore and Explain: Self-Supervised Navigation and Recounting

Roberto Bigazzi, Federico Landi, Marcella Cornia, Silvia Cascianelli, Lorenzo Baraldi, Rita Cucchiara

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Auto-TLDR; Exploring a Photorealistic Environment for Explanation and Navigation

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Embodied AI has been recently gaining attention as it aims to foster the development of autonomous and intelligent agents. In this paper, we devise a novel embodied setting in which an agent needs to explore a previously unknown environment while recounting what it sees during the path. In this context, the agent needs to navigate the environment driven by an exploration goal, select proper moments for description, and output natural language descriptions of relevant objects and scenes. Our model integrates a novel self-supervised exploration module with penalty, and a fully-attentive captioning model for explanation. Also, we investigate different policies for selecting proper moments for explanation, driven by information coming from both the environment and the navigation. Experiments are conducted on photorealistic environments from the Matterport3D dataset and investigate the navigation and explanation capabilities of the agent as well as the role of their interactions.

Future Urban Scenes Generation through Vehicles Synthesis

Alessandro Simoni, Luca Bergamini, Andrea Palazzi, Simone Calderara, Rita Cucchiara

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Auto-TLDR; Predicting the Future of an Urban Scene with a Novel View Synthesis Paradigm

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In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we follow a two stages approach, where interpretable information is included in the loop and each actor is modelled independently. We leverage a per-object novel view synthesis paradigm; i.e. generating a synthetic representation of an object undergoing a geometrical roto-translation in the 3D space. Our model can be easily conditioned with constraints (e.g. input trajectories) provided by state-of-the-art tracking methods or by the user itself. This allows us to generate a set of diverse realistic futures starting from the same input in a multi-modal fashion. We visually and quantitatively show the superiority of this approach over traditional end-to-end scene-generation methods on CityFlow, a challenging real world dataset.

RefiNet: 3D Human Pose Refinement with Depth Maps

Andrea D'Eusanio, Stefano Pini, Guido Borghi, Roberto Vezzani, Rita Cucchiara

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Auto-TLDR; RefiNet: A Multi-stage Framework for 3D Human Pose Estimation

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Human Pose Estimation is a fundamental task for many applications in the Computer Vision community and it has been widely investigated in the 2D domain, i.e. intensity images. Therefore, most of the available methods for this task are mainly based on 2D Convolutional Neural Networks and huge manually-annotated RGB datasets, achieving stunning results. In this paper, we propose RefiNet, a multi-stage framework that regresses an extremely-precise 3D human pose estimation from a given 2D pose and a depth map. The framework consists of three different modules, each one specialized in a particular refinement and data representation, i.e. depth patches, 3D skeleton and point clouds. Moreover, we collect a new dataset, namely Baracca, acquired with RGB, depth and thermal cameras and specifically created for the automotive context. Experimental results confirm the quality of the refinement procedure that largely improves the human pose estimations of off-the-shelf 2D methods.

RMS-Net: Regression and Masking for Soccer Event Spotting

Matteo Tomei, Lorenzo Baraldi, Simone Calderara, Simone Bronzin, Rita Cucchiara

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Auto-TLDR; An Action Spotting Network for Soccer Videos

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The recently proposed action spotting task consists in finding the exact timestamp in which an event occurs. This task fits particularly well for soccer videos, where events correspond to salient actions strictly defined by soccer rules (a goal occurs when the ball crosses the goal line). In this paper, we devise a lightweight and modular network for action spotting, which can simultaneously predict the event label and its temporal offset using the same underlying features. We enrich our model with two training strategies: the first one for data balancing and uniform sampling, the second for masking ambiguous frames and keeping the most discriminative visual cues. When tested on the SoccerNet dataset and using standard features, our full proposal exceeds the current state of the art by 3 Average-mAP points. Additionally, it reaches a gain of more than 10 Average-mAP points on the test set when fine-tuned in combination with a strong 2D backbone.

VITON-GT: An Image-Based Virtual Try-On Model with Geometric Transformations

Matteo Fincato, Federico Landi, Marcella Cornia, Fabio Cesari, Rita Cucchiara

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Auto-TLDR; VITON-GT: An Image-based Virtual Try-on Architecture for Fashion Catalogs

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The large spread of online shopping has led computer vision researchers to develop different solutions for the fashion domain to potentially increase the online user experience and improve the efficiency of preparing fashion catalogs. Among them, image-based virtual try-on has recently attracted a lot of attention resulting in several architectures that can generate a new image of a person wearing an input try-on garment in a plausible and realistic way. In this paper, we present VITON-GT, a new model for virtual try-on that generates high-quality and photo-realistic images thanks to multiple geometric transformations. In particular, our model is composed of a two-stage geometric transformation module that performs two different projections on the input garment, and a transformation-guided try-on module that synthesize the new image. We experimentally validate the proposed solution on the most common dataset for this task, containing mainly t-shirts, and we demonstrate its effectiveness compared to different baselines and previous methods. Additionally, we assess the generalization capabilities of our model on a new set of fashion items composed of upper-body clothes from different categories. To the best of our knowledge, we are the first to test virtual try-on architectures in this challenging experimental setting.

Watch Your Strokes: Improving Handwritten Text Recognition with Deformable Convolutions

Iulian Cojocaru, Silvia Cascianelli, Lorenzo Baraldi, Massimiliano Corsini, Rita Cucchiara

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Auto-TLDR; Deformable Convolutional Neural Networks for Handwritten Text Recognition

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Handwritten Text Recognition (HTR) in free-layout pages is a valuable yet challenging task which aims to automatically understand handwritten texts. State-of-the-art approaches in this field usually encode input images with Convolutional Neural Networks, whose kernels are typically defined on a fixed grid and focus on all input pixels independently. However, this is in contrast with the sparse nature of handwritten pages, in which only pixels representing the ink of the writing are useful for the recognition task. Furthermore, the standard convolution operator is not explicitly designed to take into account the great variability in shape, scale, and orientation of handwritten characters. To overcome these limitations, we investigate the use of deformable convolutions for handwriting recognition. This type of convolution deform the convolution kernel according to the content of the neighborhood, and can therefore be more adaptable to geometric variations and other deformations of the text. Experiments conducted on the IAM and RIMES datasets demonstrate that the use of deformable convolutions is a promising direction for the design of novel architectures for handwritten text recognition.