Spatial Bias in Vision-Based Voice Activity Detection

Kalin Stefanov, Mohammad Adiban, Giampiero Salvi

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Auto-TLDR; Spatial Bias in Vision-based Voice Activity Detection in Multiparty Human-Human Interactions

Poster

We present models for automatic vision-based voice activity detection (VAD) in multiparty human-human interactions that are aimed at complementing the acoustic VAD methods. We provide evidence that this type of vision-based VAD models are susceptible to spatial bias in the datasets. The physical settings of the interaction, usually constant throughout data acquisition, determines the distribution of head poses of the participants. Our results show that when the head pose distributions are significantly different in the training and test sets, the performance of the models drops significantly. This suggests that previously reported results on datasets with a fixed physical configuration may overestimate the generalization capabilities of this type of models. We also propose a number of possible remedies to the spatial bias, including data augmentation, input masking and dynamic features, and provide an in-depth analysis of the visual cues used by our models.

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Auto-TLDR; Active Speaker Detection with Visual and Contextual Information from Meeting Context

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Auto-TLDR; Deep Visual Voice Activity Detection with Optical Flow

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Auto-TLDR; Automatic annotation of video subtitles on the basis of facial expressions using machine learning algorithms

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Auto-TLDR; Lip Motion Network for Text-Independent and Text-Dependent Speaker Recognition

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Auto-TLDR; Body Language Based Emotion Recognition for Psychiatric Symptoms Prediction

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Auto-TLDR; A Single Stream Architecture for Egocentric Action Recognition from the First-Person Point of View

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Auto-TLDR; Mutual Iterative Attention for Audio Visual Speech Recognition

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Auto-TLDR; Distinguishing Between Smart Speaker and Cell Devices Using Only the Audio Using a Feature Set

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Auto-TLDR; Environmental Sound Classification with Short-Time Fourier Transform Spectrograms

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Auto-TLDR; Cross-lingual Speech for Biometric Recognition

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Auto-TLDR; End-to-End Neural Embedding System for Speech Emotion Recognition

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Auto-TLDR; Flow Gated Network for Violence Detection in Surveillance Cameras

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Auto-TLDR; Forecasting Human Actions and Motion Trajectories with Joint Action Classification and Pose Regression

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Auto-TLDR; A guided attention scheme for audio-visual co-segmentation

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Auto-TLDR; Text-Independent Speaker Identification with Scattering Wavelet Network and Convolutional Neural Networks

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Auto-TLDR; Multi-modal Framework for Human Activity Recognition Using RGB, Depth and Skeleton Data

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Auto-TLDR; Hybrid Fusion Based AVSR with Residual Networks and Bidirectional Gated Recurrent Unit for Robust Speech Recognition in Noise Conditions

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Jaybrata Chakraborty, Bappaditya Chakraborty, Ujjwal Bhattacharya

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Auto-TLDR; DenseNet: A Dense Convolutional Network Architecture for Speech Recognition in Indian Languages

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Auto-TLDR; Identity Preserved Tracking Using Depth Data for Privacy and Privacy

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Auto-TLDR; Tensor-Based Neural Network for Spatiotemporal Pose Classifiaction using Three-Dimensional Skeleton Data

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Responsive Social Smile: A Machine-Learning Based Multimodal Behavior Assessment Framework towards Early Stage Autism Screening

Yueran Pan, Kunjing Cai, Ming Cheng, Xiaobing Zou, Ming Li

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Auto-TLDR; Responsive Social Smile: A Machine Learningbased Assessment Framework for Early ASD Screening

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Autism spectrum disorder (ASD) is a neurodevelopmental disorder, which causes social deficits in social lives. Early ASD screening for children is an important method to reduce the impact of ASD on people’s whole lives. Traditional screening methods rely on protocol experiments and subjective evaluations from clinicians and domain experts and thereby cost a lot. To standardize the process of ASD screening, we 1 collaborate with a group of ASD experts, and design a ”Responsive Social Smile” protocol and an experiment environment. Also, we propose a machine learningbased assessment framework for early ASD screening. By integrating technologies of speech recognition and computer vision, the framework can quantitatively analyze the behaviors of children under well-designed protocols. By collecting 196 test samples from 41 children in the clinical treatments, our proposed method obtains 85.20% accuracy for the score prediction of individual protocol, and 80.49% unweighted accuracy for the final ASD prediction. This result indicates that our model reaches the average level of domain experts in ASD diagnosis.

Person Recognition with HGR Maximal Correlation on Multimodal Data

Yihua Liang, Fei Ma, Yang Li, Shao-Lun Huang

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Auto-TLDR; A correlation-based multimodal person recognition framework that learns discriminative embeddings of persons by joint learning visual features and audio features

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Multimodal person recognition is a common task in video analysis and public surveillance, where information from multiple modalities, such as images and audio extracted from videos, are used to jointly determine the identity of a person. Previous person recognition techniques either use only uni-modal data or only consider shared representations between different input modalities, while leaving the extraction of their relationship with identity information to downstream tasks. Furthermore, real-world data often contain noise, which makes recognition more challenging practical situations. In our work, we propose a novel correlation-based multimodal person recognition framework that is relatively simple but can efficaciously learn supervised information in multimodal data fusion and resist noise. Specifically, our framework learns a discriminative embeddings of persons by joint learning visual features and audio features while maximizing HGR maximal correlation among multimodal input and persons' identities. Experiments are done on a subset of Voxceleb2. Compared with state-of-the-art methods, the proposed method demonstrates an improvement of accuracy and robustness to noise.

SAT-Net: Self-Attention and Temporal Fusion for Facial Action Unit Detection

Zhihua Li, Zheng Zhang, Lijun Yin

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Auto-TLDR; Temporal Fusion and Self-Attention Network for Facial Action Unit Detection

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Research on facial action unit detection has shown remarkable performances by using deep spatial learning models in recent years, however, it is far from reaching its full capacity in learning due to the lack of use of temporal information of AUs across time. Since the AU occurrence in one frame is highly likely related to previous frames in a temporal sequence, exploring temporal correlation of AUs across frames becomes a key motivation of this work. In this paper, we propose a novel temporal fusion and AU-supervised self-attention network (a so-called SAT-Net) to address the AU detection problem. First of all, we input the deep features of a sequence into a convolutional LSTM network and fuse the previous temporal information into the feature map of the last frame, and continue to learn the AU occurrence. Second, considering the AU detection problem is a multi-label classification problem that individual label depends only on certain facial areas, we propose a new self-learned attention mask by focusing the detection of each AU on parts of facial areas through the learning of individual attention mask for each AU, thus increasing the AU independence without the loss of any spatial relations. Our extensive experiments show that the proposed framework achieves better results of AU detection over the state-of-the-arts on two benchmark databases (BP4D and DISFA).

Modeling Long-Term Interactions to Enhance Action Recognition

Alejandro Cartas, Petia Radeva, Mariella Dimiccoli

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Auto-TLDR; A Hierarchical Long Short-Term Memory Network for Action Recognition in Egocentric Videos

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In this paper, we propose a new approach to understand actions in egocentric videos that exploit the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as input a primary region roughly corresponding to the user hands and a set of secondary regions potentially corresponding to the interacting objects and calculates the action score through a CNN formulation. This information is then fed to a Hierarchical Long Short-Term Memory Network (HLSTM) that captures temporal dependencies between actions within and across shots. Ablation studies thoroughly validate the proposed approach, showing in particular that both levels of the HLSTM architecture contribute to performance improvement. Furthermore, quantitative comparisons show that the proposed approach outperforms the state-of-the-art in terms of action recognition on standard benchmarks, without relying on motion information.

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Auto-TLDR; Real-Time Detection of Driver Drowsiness using Facial Action Units using Extreme Gradient Boosting

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This paper presents a two-stage, vision-based pipeline for the real-time detection of driver drowsiness using Facial Action Units (FAUs). FAUs capture movements in groups of muscles in the face like widening of the eyes or dropping of the jaw. The first stage of the pipeline employs a Convolutional Neural Network (CNN) trained to detect FAUs. The output of the penultimate layer of this network serves as an image embedding that captures features relevant to FAU detection. These embeddings are then used to predict drowsiness using an Extreme Gradient Boosting (XGBoost) classifier. A separate XGBoost model is trained for each user of the system so that behavior specific to each user can be modeled into the drowsiness classifier. We show that user-specific classifiers require very little data and low training time to yield high prediction accuracies in real-time.

Self-Supervised Learning of Dynamic Representations for Static Images

Siyang Song, Enrique Sanchez, Linlin Shen, Michel Valstar

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Auto-TLDR; Facial Action Unit Intensity Estimation and Affect Estimation from Still Images with Multiple Temporal Scale

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Facial actions are spatio-temporal signals by nature, and therefore their modeling is crucially dependent on the availability of temporal information. In this paper, we focus on inferring such temporal dynamics of facial actions when no explicit temporal information is available, i.e. from still images. We present a novel approach to capture multiple scales of such temporal dynamics, with an application to facial Action Unit (AU) intensity estimation and dimensional affect estimation. In particular, 1) we propose a framework that infers a dynamic representation (DR) from a still image, which captures the bi-directional flow of time within a short time-window centered at the input image; 2) we show that we can train our method without the need of explicitly generating target representations, allowing the network to represent dynamics more broadly; and 3) we propose to apply a multiple temporal scale approach that infers DRs for different window lengths (MDR) from a still image. We empirically validate the value of our approach on the task of frame ranking, and show how our proposed MDR attains state of the art results on BP4D for AU intensity estimation and on SEMAINE for dimensional affect estimation, using only still images at test time.

A Grid-Based Representation for Human Action Recognition

Soufiane Lamghari, Guillaume-Alexandre Bilodeau, Nicolas Saunier

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Auto-TLDR; GRAR: Grid-based Representation for Action Recognition in Videos

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Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed significant progress, especially with the emergence of deep learning models. However, most of existing approaches for action recognition rely on information that is not always relevant for the task, and are limited in the way they fuse temporal information. In this paper, we propose a novel method for human action recognition that encodes efficiently the most discriminative appearance information of an action with explicit attention on representative pose features, into a new compact grid representation. Our GRAR (Grid-based Representation for Action Recognition) method is tested on several benchmark datasets that demonstrate that our model can accurately recognize human actions, despite intra-class appearance variations and occlusion challenges.

A Quantitative Evaluation Framework of Video De-Identification Methods

Sathya Bursic, Alessandro D'Amelio, Marco Granato, Giuliano Grossi, Raffaella Lanzarotti

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Auto-TLDR; Face de-identification using photo-reality and facial expressions

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We live in an era of privacy concerns, motivating a large research effort in face de-identification. As in other fields, we are observing a general movement from hand-crafted methods to deep learning methods, mainly involving generative models. Although these methods produce more natural de-identified images or videos, we claim that the mere evaluation of the de-identification is not sufficient, especially when it comes to processing the images/videos further. In this note, we take into account the issue of preserving privacy, facial expressions, and photo-reality simultaneously, proposing a general testing framework. The method is applied to four open-source tools, producing a baseline for future de-identification methods.

Anticipating Activity from Multimodal Signals

Tiziana Rotondo, Giovanni Maria Farinella, Davide Giacalone, Sebastiano Mauro Strano, Valeria Tomaselli, Sebastiano Battiato

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Auto-TLDR; Exploiting Multimodal Signal Embedding Space for Multi-Action Prediction

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Images, videos, audio signals, sensor data, can be easily collected in huge quantity by different devices and processed in order to emulate the human capability of elaborating a variety of different stimuli. Are multimodal signals useful to understand and anticipate human actions if acquired from the user viewpoint? This paper proposes to build an embedding space where inputs of different nature, but semantically correlated, are projected in a new representation space and properly exploited to anticipate the future user activity. To this purpose, we built a new multimodal dataset comprising video, audio, tri-axial acceleration, angular velocity, tri-axial magnetic field, pressure and temperature. To benchmark the proposed multimodal anticipation challenge, we consider classic classifiers on top of deep learning methods used to build the embedding space representing multimodal signals. The achieved results show that the exploitation of different modalities is useful to improve the anticipation of the future activity.

IPN Hand: A Video Dataset and Benchmark for Real-Time Continuous Hand Gesture Recognition

Gibran Benitez-Garcia, Jesus Olivares-Mercado, Gabriel Sanchez-Perez, Keiji Yanai

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Auto-TLDR; IPN Hand: A Benchmark Dataset for Continuous Hand Gesture Recognition

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Continuous hand gesture recognition (HGR) is an essential part of human-computer interaction with a wide range of applications in the automotive sector, consumer electronics, home automation, and others. In recent years, accurate and efficient deep learning models have been proposed for HGR. However, in the research community, the current publicly available datasets lack real-world elements needed to build responsive and efficient HGR systems. In this paper, we introduce a new benchmark dataset named IPN Hand with sufficient size, variation, and real-world elements able to train and evaluate deep neural networks. This dataset contains more than 4 000 gesture samples and 800 000 RGB frames from 50 distinct subjects. We design 13 different static and dynamic gestures focused on interaction with touchless screens. We especially consider the scenario when continuous gestures are performed without transition states, and when subjects perform natural movements with their hands as non-gesture actions. Gestures were collected from about 30 diverse scenes, with real-world variation in background and illumination. With our dataset, the performance of three 3D-CNN models is evaluated on the tasks of isolated and continuous real-time HGR. Furthermore, we analyze the possibility of increasing the recognition accuracy by adding multiple modalities derived from RGB frames, i.e., optical flow and semantic segmentation, while keeping the real-time performance of the 3D-CNN model. Our empirical study also provides a comparison with the publicly available nvGesture (NVIDIA) dataset. The experimental results show that the state-of-the-art ResNext-101 model decreases about 30% accuracy when using our real-world dataset, demonstrating that the IPN Hand dataset can be used as a benchmark, and may help the community to step forward in the continuous HGR.

Audio-Visual Speech Recognition Using a Two-Step Feature Fusion Strategy

Hong Liu, Wanlu Xu, Bing Yang

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Auto-TLDR; A Two-Step Feature Fusion Network for Speech Recognition

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Lip-reading methods and fusion strategy are crucial for audio-visual speech recognition. In recent years, most approaches involve two separate audio and visual streams with early or late fusion strategies. Such a single-stage fusion method may fail to guarantee the integrity and representativeness of fusion information simultaneously. This paper extends a traditional single-stage fusion network to a two-step feature fusion network by adding an audio-visual early feature fusion (AV-EFF) stream to the baseline model. This method can learn the fusion information of different stages, preserving the original features as much as possible and ensuring the independence of different features. Besides, to capture long-range dependencies of video information, a non-local block is added to the feature extraction part of the visual stream (NL-Visual) to obtain the long-term spatio-temporal features. Experimental results on the two largest public datasets in English (LRW) and Mandarin (LRW-1000) demonstrate our method is superior to other state-of-the-art methods.

Depth Videos for the Classification of Micro-Expressions

Ankith Jain Rakesh Kumar, Bir Bhanu, Christopher Casey, Sierra Cheung, Aaron Seitz

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Auto-TLDR; RGB-D Dataset for the Classification of Facial Micro-expressions

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Facial micro-expressions are spontaneous, subtle, involuntary muscle movements occurring briefly on the face. The spotting and recognition of these expressions are difficult due to the subtle behavior, and the time duration of these expressions is about half a second, which makes it difficult for humans to identify them. These micro-expressions have many applications in our daily life, such as in the field of online learning, game playing, lie detection, and therapy sessions. Traditionally, researchers use RGB images/videos to spot and classify these micro-expressions, which pose challenging problems, such as illumination, privacy concerns and pose variation. The use of depth videos solves these issues to some extent, as the depth videos are not susceptible to the variation in illumination. This paper describes the collection of a first RGB-D dataset for the classification of facial micro-expressions into 6 universal expressions: Anger, Happy, Sad, Fear, Disgust, and Surprise. This paper shows the comparison between the RGB and Depth videos for the classification of facial micro-expressions. Further, a comparison of results shows that depth videos alone can be used to classify facial micro-expressions correctly in a decision tree structure by using the traditional and deep learning approaches with good classification accuracy. The dataset will be released to the public in the near future.

Facial Expression Recognition Using Residual Masking Network

Luan Pham, Vu Huynh, Tuan Anh Tran

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Auto-TLDR; Deep Residual Masking for Automatic Facial Expression Recognition

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Automatic facial expression recognition (FER) has gained much attention due to its applications in human-computer interaction. Among the approaches to improve FER tasks, this paper focuses on deep architecture with the attention mechanism. We propose a novel Masking idea to boost the performance of CNN in facial expression task. It uses a segmentation network to refine feature maps, enabling the network to focus on relevant information to make correct decisions. In experiments, we combine the ubiquitous Deep Residual Network and Unet-like architecture to produce a Residual Masking Network. The proposed method holds state-of-the-art (SOTA) accuracy on the well-known FER2013 and private VEMO datasets. Our works are available on Github.

RMS-Net: Regression and Masking for Soccer Event Spotting

Matteo Tomei, Lorenzo Baraldi, Simone Calderara, Simone Bronzin, Rita Cucchiara

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Auto-TLDR; An Action Spotting Network for Soccer Videos

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The recently proposed action spotting task consists in finding the exact timestamp in which an event occurs. This task fits particularly well for soccer videos, where events correspond to salient actions strictly defined by soccer rules (a goal occurs when the ball crosses the goal line). In this paper, we devise a lightweight and modular network for action spotting, which can simultaneously predict the event label and its temporal offset using the same underlying features. We enrich our model with two training strategies: the first one for data balancing and uniform sampling, the second for masking ambiguous frames and keeping the most discriminative visual cues. When tested on the SoccerNet dataset and using standard features, our full proposal exceeds the current state of the art by 3 Average-mAP points. Additionally, it reaches a gain of more than 10 Average-mAP points on the test set when fine-tuned in combination with a strong 2D backbone.

Fully Convolutional Neural Networks for Raw Eye Tracking Data Segmentation, Generation, and Reconstruction

Wolfgang Fuhl, Yao Rong, Enkelejda Kasneci

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Auto-TLDR; Semantic Segmentation of Eye Tracking Data with Fully Convolutional Neural Networks

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In this paper, we use fully convolutional neural networks for the semantic segmentation of eye tracking data. We also use these networks for reconstruction, and in conjunction with a variational auto-encoder to generate eye movement data. The first improvement of our approach is that no input window is necessary, due to the use of fully convolutional networks and therefore any input size can be processed directly. The second improvement is that the used and generated data is raw eye tracking data (position X, Y and time) without preprocessing. This is achieved by pre-initializing the filters in the first layer and by building the input tensor along the z axis. We evaluated our approach on three publicly available datasets and compare the results to the state of the art.

A Neural Lip-Sync Framework for Synthesizing Photorealistic Virtual News Anchors

Ruobing Zheng, Zhou Zhu, Bo Song, Ji Changjiang

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Auto-TLDR; Lip-sync: Synthesis of a Virtual News Anchor for Low-Delayed Applications

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Lip sync has emerged as a promising technique to generate mouth movements from audio signals. However, synthesizing a high-resolution and photorealistic virtual news anchor with current methods is still challenging. The lack of natural appearance, visual consistency, and processing efficiency is the main issue. In this paper, we present a novel lip-sync framework specially designed for producing a virtual news anchor for a target person. A pair of Temporal Convolutional Networks are used to learn the seq-to-seq mapping from audio signals to mouth movements, followed by a neural rendering model that translates the intermediate face representation to the high-quality appearance. This fully-trainable framework avoids several time-consuming steps in traditional graphics-based methods, meeting the requirements of many low-delay applications. Experiments show that our method has advantages over modern neural-based methods in both visual appearance and processing efficiency.

Single-Modal Incremental Terrain Clustering from Self-Supervised Audio-Visual Feature Learning

Reina Ishikawa, Ryo Hachiuma, Akiyoshi Kurobe, Hideo Saito

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Auto-TLDR; Multi-modal Variational Autoencoder for Terrain Type Clustering

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The key to an accurate understanding of terrain is to extract the informative features from the multi-modal data obtained from different devices. Sensors, such as RGB cameras, depth sensors, vibration sensors, and microphones, are used as the multi-modal data. Many studies have explored ways to use them, especially in the robotics field. Some papers have successfully introduced single-modal or multi-modal methods. However, in practice, robots can be faced with extreme conditions; microphones do not work well in the crowded scenes, and an RGB camera cannot capture terrains well in the dark. In this paper, we present a novel framework using the multi-modal variational autoencoder and the Gaussian mixture model clustering algorithm on image data and audio data for terrain type clustering. Our method enables the terrain type clustering even if one of the modalities (either image or audio) is missing at the test-time. We evaluated the clustering accuracy with a conventional multi-modal terrain type clustering method and we conducted ablation studies to show the effectiveness of our approach.

Electroencephalography Signal Processing Based on Textural Features for Monitoring the Driver’s State by a Brain-Computer Interface

Giulia Orrù, Marco Micheletto, Fabio Terranova, Gian Luca Marcialis

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Auto-TLDR; One-dimensional Local Binary Pattern Algorithm for Estimating Driver Vigilance in a Brain-Computer Interface System

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In this study we investigate a textural processing method of electroencephalography (EEG) signal as an indicator to estimate the driver's vigilance in a hypothetical Brain-Computer Interface (BCI) system. The novelty of the solution proposed relies on employing the one-dimensional Local Binary Pattern (1D-LBP) algorithm for feature extraction from pre-processed EEG data. From the resulting feature vector, the classification is done according to three vigilance classes: awake, tired and drowsy. The claim is that the class transitions can be detected by describing the variations of the micro-patterns' occurrences along the EEG signal. The 1D-LBP is able to describe them by detecting mutual variations of the signal temporarily "close" as a short bit-code. Our analysis allows to conclude that the 1D-LBP adoption has led to significant performance improvement. Moreover, capturing the class transitions from the EEG signal is effective, although the overall performance is not yet good enough to develop a BCI for assessing the driver's vigilance in real environments.

Quantified Facial Temporal-Expressiveness Dynamics for Affect Analysis

Md Taufeeq Uddin, Shaun Canavan

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Auto-TLDR; quantified facial Temporal-expressiveness Dynamics for quantified affect analysis

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The quantification of visual affect data (e.g. face images) is essential to build and monitor automated affect modeling systems efficiently. Considering this, this work proposes quantified facial Temporal-expressiveness Dynamics (TED) to quantify the expressiveness of human faces. The proposed algorithm leverages multimodal facial features by incorporating static and dynamic information to enable accurate measurements of facial expressiveness. We show that TED can be used for high-level tasks such as summarization of unstructured visual data, expectation from and interpretation of automated affect recognition models. To evaluate the positive impact of using TED, a case study was conducted on spontaneous pain using the UNBC-McMaster spontaneous shoulder pain dataset. Experimental results show the efficacy of using TED for quantified affect analysis.

Weight Estimation from an RGB-D Camera in Top-View Configuration

Marco Mameli, Marina Paolanti, Nicola Conci, Filippo Tessaro, Emanuele Frontoni, Primo Zingaretti

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Auto-TLDR; Top-View Weight Estimation using Deep Neural Networks

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The development of so-called soft-biometrics aims at providing information related to the physical and behavioural characteristics of a person. This paper focuses on bodyweight estimation based on the observation from a top-view RGB-D camera. In fact, the capability to estimate the weight of a person can be of help in many different applications, from health-related scenarios to business intelligence and retail analytics. To deal with this issue, a TVWE (Top-View Weight Estimation) framework is proposed with the aim of predicting the weight. The approach relies on the adoption of Deep Neural Networks (DNNs) that have been trained on depth data. Each network has also been modified in its top section to replace classification with prediction inference. The performance of five state-of-art DNNs has been compared, namely VGG16, ResNet, Inception, DenseNet and Efficient-Net. In addition, a convolutional auto-encoder has also been included for completeness. Considering the limited literature in this domain, the TVWE framework has been evaluated on a new publicly available dataset: “VRAI Weight estimation Dataset”, which also collects, for each subject, labels related to weight, gender, and height. The experimental results have demonstrated that the proposed methods are suitable for this task, bringing different and significant insights for the application of the solution in different domains.

Real Time Fencing Move Classification and Detection at Touch Time During a Fencing Match

Cem Ekin Sunal, Chris G. Willcocks, Boguslaw Obara

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Auto-TLDR; Fencing Body Move Classification and Detection Using Deep Learning

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Fencing is a fast-paced sport played with swords which are Epee, Foil, and Saber. However, such fast-pace can cause referees to make wrong decisions. Review of slow-motion camera footage in tournaments helps referees’ decision making, but it interrupts the match and may not be available for every organization. Motivated by the need for better decision making, analysis, and availability, we introduce the first fully-automated deep learning classification and detection system for fencing body moves at the moment a touch is made. This is an important step towards creating a fencing analysis system, with player profiling and decision tools that will benefit the fencing community. The proposed architecture combines You Only Look Once version three (YOLOv3) with a ResNet-34 classifier, trained on ImageNet settings to obtain 83.0\% test accuracy on the fencing moves. These results are exciting development in the sport, providing immediate feedback and analysis along with accessibility, hence making it a valuable tool for trainers and fencing match referees.

Ballroom Dance Recognition from Audio Recordings

Tomas Pavlin, Jan Cech, Jiri Matas

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Auto-TLDR; A CNN-based approach to classify ballroom dances given audio recordings

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We propose a CNN-based approach to classify ten genres of ballroom dances given audio recordings, five latin and five standard, namely Cha Cha Cha, Jive, Paso Doble, Rumba, Samba, Quickstep, Slow Foxtrot, Slow Waltz, Tango and Viennese Waltz. We utilize a spectrogram of an audio signal and we treat it as an image that is an input of the CNN. The classification is performed independently by 5-seconds spectrogram segments in sliding window fashion and the results are then aggregated. The method was tested on following datasets: Publicly available Extended Ballroom dataset collected by Marchand and Peeters, 2016 and two YouTube datasets collected by us, one in studio quality and the other, more challenging, recorded on mobile phones. The method achieved accuracy 93.9%, 96.7% and 89.8% respectively. The method runs in real-time. We implemented a web application to demonstrate the proposed method.

Attribute-Based Quality Assessment for Demographic Estimation in Face Videos

Fabiola Becerra-Riera, Annette Morales-González, Heydi Mendez-Vazquez, Jean-Luc Dugelay

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Auto-TLDR; Facial Demographic Estimation in Video Scenarios Using Quality Assessment

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Most existing works regarding facial demographic estimation are focused on still image datasets, although nowadays the need to analyze video content in real applications is increasing. We propose to tackle gender, age and ethnicity estimation in the context of video scenarios. Our main contribution is to use an attribute-specific quality assessment procedure to select best quality frames from a video sequence for each of the three demographic modalities. Best quality frames are classified with fine-tuned MobileNet models and a final video prediction is obtained with a majority voting strategy among the best selected frames. Our validation on three different datasets and our comparison with state-of-the-art models, show the effectiveness of the proposed demographic classifiers and the quality pipeline, which allows to reduce both: the number of frames to be classified and the processing time in practical applications; and improves the soft biometrics prediction accuracy.

Classifying Eye-Tracking Data Using Saliency Maps

Shafin Rahman, Sejuti Rahman, Omar Shahid, Md. Tahmeed Abdullah, Jubair Ahmed Sourov

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Auto-TLDR; Saliency-based Feature Extraction for Automatic Classification of Eye-tracking Data

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A plethora of research in the literature shows how human eye fixation pattern varies depending on different factors, including genetics, age, social functioning, cognitive functioning, and so on. Analysis of these variations in visual attention has already elicited two potential research avenues: 1) determining the physiological or psychological state of the subject and 2) predicting the tasks associated with the act of viewing from the recorded eye-fixation data. To this end, this paper proposes a visual saliency based novel feature extraction method for automatic and quantitative classification of eye-tracking data, which is applicable to both of the research directions. Instead of directly extracting features from the fixation data, this method employs several well-known computational models of visual attention to predict eye fixation locations as saliency maps. Comparing the saliency amplitudes, similarity and dissimilarity of saliency maps with the corresponding eye fixations maps gives an extra dimension of information which is effectively utilized to generate discriminative features to classify the eye-tracking data. Extensive experimentation using Saliency4ASD [1], Age Prediction [2], and Visual Perceptual Task [3] dataset show that our saliency-based feature can achieve superior performance, outperforming the previous state-of-the-art methods [2],[4], [5] by a considerable margin. Moreover, unlike the existing application-specific solutions, our method demonstrates performance improvement across three distinct problems from the real-life domain: Autism Spectrum Disorder screening, toddler age prediction, and human visual perceptual task classification, providing a general paradigm that utilizes the extra-information inherent in saliency maps for a more accurate classification.

Early Wildfire Smoke Detection in Videos

Taanya Gupta, Hengyue Liu, Bir Bhanu

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Auto-TLDR; Semi-supervised Spatio-Temporal Video Object Segmentation for Automatic Detection of Smoke in Videos during Forest Fire

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Recent advances in unmanned aerial vehicles and camera technology have proven useful for the detection of smoke that emerges above the trees during a forest fire. Automatic detection of smoke in videos is of great interest to Fire department. To date, in most parts of the world, the fire is not detected in its early stage and generally it turns catastrophic. This paper introduces a novel technique that integrates spatial and temporal features in a deep learning framework using semi-supervised spatio-temporal video object segmentation and dense optical flow. However, detecting this smoke in the presence of haze and without the labeled data is difficult. Considering the visibility of haze in the sky, a dark channel pre-processing method is used that reduces the amount of haze in video frames and consequently improves the detection results. Online training is performed on a video at the time of testing that reduces the need for ground-truth data. Tests using the publicly available video datasets show that the proposed algorithms outperform previous work and they are robust across different wildfire-threatened locations.

Which are the factors affecting the performance of audio surveillance systems?

Antonio Greco, Antonio Roberto, Alessia Saggese, Mario Vento

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Auto-TLDR; Sound Event Recognition Using Convolutional Neural Networks and Visual Representations on MIVIA Audio Events

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Sound event recognition systems are rapidly becoming part of our life, since they can be profitably used in several vertical markets, ranging from audio security applications to scene classification and multi-modal analysis in social robotics. In the last years, a not negligible part of the scientific community started to apply Convolutional Neural Networks (CNNs) to image-based representations of the audio stream, due to their successful adoption in almost all the computer vision tasks. In this paper, we carry out a detailed benchmark of various widely used CNN architectures and visual representations on a popular dataset, namely the MIVIA Audio Events database. Our analysis is aimed at understanding how these factors affect the sound event recognition performance with a particular focus on the false positive rate, very relevant in audio surveillance solutions. In fact, although most of the proposed solutions achieve a high recognition rate, the capability of distinguishing the events-of-interest from the background is often not yet sufficient for real systems, and prevent its usage in real applications. Our comprehensive experimental analysis investigates this aspect and allows to identify useful design guidelines for increasing the specificity of sound event recognition systems.

3D Audio-Visual Speaker Tracking with a Novel Particle Filter

Hong Liu, Yongheng Sun, Yidi Li, Bing Yang

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Auto-TLDR; 3D audio-visual speaker tracking using particle filter based method

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3D speaker tracking using co-located audio-visual sensors has received much attention recently. Though various methods have been attempted to this field, it is still challenging to obtain a reliable 3D tracking result since the position of co-located sensors are restricted to a small area. In this paper, a novel particle filter (PF) based method is proposed for 3D audio-visual speaker tracking. Compared with traditional PF based audio-visual speaker tracking method, our 3D audio-visual tracker has two main characteristics. In the prediction stage, we use audio-visual information at current frame to further adjust the direction of the particles after the particle state transition process, which can make the particles more concentrated around the speaker direction. In the update stage, the particle likelihood is calculated by fusing both the visual distance and audio-visual direction information. Specially, the distance likelihood is obtained according to the camera projection model and the adaptively estimated size of speaker face or head, and the direction likelihood is determined by audio-visual particle fitness. In this way, the particle likelihood can better represent the speaker presence probability in 3D space. Experimental results show that the proposed tracker outperforms other methods and provides a favorable speaker tracking performance both in 3D space and on the image plane.