The Role of Cycle Consistency for Generating Better Human Action Videos from a Single Frame

Runze Li, Bir Bhanu

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Auto-TLDR; Generating Videos with Human Action Semantics using Cycle Constraints

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This paper addresses the challenging problem of generating videos with human action semantics. Unlike previous work which predict future frames in a single forward pass, this paper introduces the cycle constraints in both forward and backward passes in the generation of human actions. This is achieved by enforcing the appearance and motion consistency across a sequence of frames generated in the future. The approach consists of two stages. In the first stage, the pose of a human body is generated. In the second stage, an image generator is used to generate future frames by using (a) generated human poses in the future from the first stage, (b) the single observed human pose, and (c) the single corresponding future frame. The experiments are performed on three datasets: Weizmann dataset involving simple human actions, Penn Action dataset and UCF-101 dataset containing complicated human actions, especially in sports. The results from these experiments demonstrate the effectiveness of the proposed approach.

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Dual-MTGAN: Stochastic and Deterministic Motion Transfer for Image-To-Video Synthesis

Fu-En Yang, Jing-Cheng Chang, Yuan-Hao Lee, Yu-Chiang Frank Wang

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Auto-TLDR; Dual Motion Transfer GAN for Convolutional Neural Networks

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Generating videos with content and motion variations is a challenging task in computer vision. While the recent development of GAN allows video generation from latent representations, it is not easy to produce videos with particular content of motion patterns of interest. In this paper, we propose Dual Motion Transfer GAN (Dual-MTGAN), which takes image and video data as inputs while learning disentangled content and motion representations. Our Dual-MTGAN is able to perform deterministic motion transfer and stochastic motion generation. Based on a given image, the former preserves the input content and transfers motion patterns observed from another video sequence, and the latter directly produces videos with plausible yet diverse motion patterns based on the input image. The proposed model is trained in an end-to-end manner, without the need to utilize pre-defined motion features like pose or facial landmarks. Our quantitative and qualitative results would confirm the effectiveness and robustness of our model in addressing such conditioned image-to-video tasks.

Learning to Take Directions One Step at a Time

Qiyang Hu, Adrian Wälchli, Tiziano Portenier, Matthias Zwicker, Paolo Favaro

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Auto-TLDR; Generating a Sequence of Motion Strokes from a Single Image

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We present a method to generate a video sequence given a single image. Because items in an image can be animated in arbitrarily many different ways, we introduce as control signal a sequence of motion strokes. Such control signal can be automatically transferred from other videos, e.g., via bounding box tracking. Each motion stroke provides the direction to the moving object in the input image and we aim to train a network to generate an animation following a sequence of such directions. To address this task we design a novel recurrent architecture, which can be trained easily and effectively thanks to an explicit separation of past, future and current states. As we demonstrate in the experiments, our proposed architecture is capable of generating an arbitrary number of frames from a single image and a sequence of motion strokes. Key components of our architecture are an autoencoding constraint to ensure consistency with the past and a generative adversarial scheme to ensure that images look realistic and are temporally smooth. We demonstrate the effectiveness of our approach on the MNIST, KTH, Human3.6M, Push and Weizmann datasets.

What and How? Jointly Forecasting Human Action and Pose

Yanjun Zhu, Yanxia Zhang, Qiong Liu, Andreas Girgensohn

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Auto-TLDR; Forecasting Human Actions and Motion Trajectories with Joint Action Classification and Pose Regression

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Forecasting human actions and motion trajectories addresses the problem of predicting what a person is going to do next and how they will perform it. This is crucial in a wide range of applications such as assisted living and future co-robotic settings. We propose to simultaneously learn actions and action-related human motion dynamics, while existing works perform them independently. In this paper, we present a method to jointly forecast categories of human action and the pose of skeletal joints in the hope that the two tasks can help each other. As a result, our system can predict not only the future actions but also the motion trajectories that will result. To achieve this, we define a task of joint action classification and pose regression. We employ a sequence to sequence encoder-decoder model combined with multi-task learning to forecast future actions and poses progressively before the action happens. Experimental results on two public datasets, IkeaDB and OAD, demonstrate the effectiveness of the proposed method.

JUMPS: Joints Upsampling Method for Pose Sequences

Lucas Mourot, Francois Le Clerc, Cédric Thébault, Pierre Hellier

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Auto-TLDR; JUMPS: Increasing the Number of Joints in 2D Pose Estimation and Recovering Occluded or Missing Joints

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Human Pose Estimation is a low-level task useful for surveillance, human action recognition, and scene understanding at large. It also offers promising perspectives for the animation of synthetic characters. For all these applications, and especially the latter, estimating the positions of many joints is desirable for improved performance and realism. To this purpose, we propose a novel method called JUMPS for increasing the number of joints in 2D pose estimates and recovering occluded or missing joints. We believe this is the first attempt to address the issue. We build on a deep generative model that combines a GAN and an encoder. The GAN learns the distribution of high-resolution human pose sequences, the encoder maps the input low-resolution sequences to its latent space. Inpainting is obtained by computing the latent representation whose decoding by the GAN generator optimally matches the joints locations at the input. Post-processing a 2D pose sequence using our method provides a richer representation of the character motion. We show experimentally that the localization accuracy of the additional joints is on average on par with the original pose estimates.

Let's Play Music: Audio-Driven Performance Video Generation

Hao Zhu, Yi Li, Feixia Zhu, Aihua Zheng, Ran He

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Auto-TLDR; APVG: Audio-driven Performance Video Generation Using Structured Temporal UNet

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We propose a new task named Audio-driven Performance Video Generation (APVG), which aims to synthesize the video of a person playing a certain instrument guided by a given music audio clip. It is a challenging task to generate the high-dimensional temporal consistent videos from low-dimensional audio modality. In this paper, we propose a multi-staged framework to achieve this new task to generate realistic and synchronized performance video from given music. Firstly, we provide both global appearance and local spatial information by generating the coarse videos and keypoints of body and hands from a given music respectively. Then, we propose to transform the generated keypoints to heatmap via a differentiable space transformer, since the heatmap offers more spatial information but is harder to generate directly from audio. Finally, we propose a Structured Temporal UNet (STU) to extract both intra-frame structured information and inter-frame temporal consistency. They are obtained via graph-based structure module, and CNN-GRU based high-level temporal module respectively for final video generation. Comprehensive experiments validate the effectiveness of our proposed framework.

Future Urban Scenes Generation through Vehicles Synthesis

Alessandro Simoni, Luca Bergamini, Andrea Palazzi, Simone Calderara, Rita Cucchiara

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Auto-TLDR; Predicting the Future of an Urban Scene with a Novel View Synthesis Paradigm

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In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we follow a two stages approach, where interpretable information is included in the loop and each actor is modelled independently. We leverage a per-object novel view synthesis paradigm; i.e. generating a synthetic representation of an object undergoing a geometrical roto-translation in the 3D space. Our model can be easily conditioned with constraints (e.g. input trajectories) provided by state-of-the-art tracking methods or by the user itself. This allows us to generate a set of diverse realistic futures starting from the same input in a multi-modal fashion. We visually and quantitatively show the superiority of this approach over traditional end-to-end scene-generation methods on CityFlow, a challenging real world dataset.

Cascade Attention Guided Residue Learning GAN for Cross-Modal Translation

Bin Duan, Wei Wang, Hao Tang, Hugo Latapie, Yan Yan

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Auto-TLDR; Cascade Attention-Guided Residue GAN for Cross-modal Audio-Visual Learning

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Since we were babies, we intuitively develop the ability to correlate the input from different cognitive sensors such as vision, audio, and text. However, in machine learning, this cross-modal learning is a nontrivial task because different modalities have no homogeneous properties. Previous works discover that there should be bridges among different modalities. From neurology and psychology perspective, humans have the capacity to link one modality with another one, e.g., associating a picture of a bird with the only hearing of its singing and vice versa. Is it possible for machine learning algorithms to recover the scene given the audio signal? In this paper, we propose a novel Cascade Attention-Guided Residue GAN (CAR-GAN), aiming at reconstructing the scenes given the corresponding audio signals. Particularly, we present a residue module to mitigate the gap between different modalities progressively. Moreover, a cascade attention guided network with a novel classification loss function is designed to tackle the cross-modal learning task. Our model keeps consistency in the high-level semantic label domain and is able to balance two different modalities. The experimental results demonstrate that our model achieves the state-of-the-art cross-modal audio-visual generation on the challenging Sub-URMP dataset.

Shape Consistent 2D Keypoint Estimation under Domain Shift

Levi Vasconcelos, Massimiliano Mancini, Davide Boscaini, Barbara Caputo, Elisa Ricci

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Auto-TLDR; Deep Adaptation for Keypoint Prediction under Domain Shift

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Recent unsupervised domain adaptation methods based on deep architectures have shown remarkable performance not only in traditional classification tasks but also in more complex problems involving structured predictions (e.g. semantic segmentation, depth estimation). Following this trend, in this paper we present a novel deep adaptation framework for estimating keypoints under \textit{domain shift}, i.e. when the training (\textit{source}) and the test (\textit{target}) images significantly differ in terms of visual appearance. Our method seamlessly combines three different components: feature alignment, adversarial training and self-supervision. Specifically, our deep architecture leverages from domain-specific distribution alignment layers to perform target adaptation at the feature level. Furthermore, a novel loss is proposed which combines an adversarial term for ensuring aligned predictions in the output space and a geometric consistency term which guarantees coherent predictions between a target sample and its perturbed version. Our extensive experimental evaluation conducted on three publicly available benchmarks shows that our approach outperforms state-of-the-art domain adaptation methods in the 2D keypoint prediction task.

Coherence and Identity Learning for Arbitrary-Length Face Video Generation

Shuquan Ye, Chu Han, Jiaying Lin, Guoqiang Han, Shengfeng He

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Auto-TLDR; Face Video Synthesis Using Identity-Aware GAN and Face Coherence Network

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Face synthesis is an interesting yet challenging task in computer vision. It is even much harder to generate a portrait video than a single image. In this paper, we propose a novel video generation framework for synthesizing arbitrary-length face videos without any face exemplar or landmark. To overcome the synthesis ambiguity of face video, we propose a divide-and-conquer strategy to separately address the video face synthesis problem from two aspects, face identity synthesis and rearrangement. To this end, we design a cascaded network which contains three components, Identity-aware GAN (IA-GAN), Face Coherence Network, and Interpolation Network. IA-GAN is proposed to synthesize photorealistic faces with the same identity from a set of noises. Face Coherence Network is designed to re-arrange the faces generated by IA-GAN while keeping the inter-frame coherence. Interpolation Network is introduced to eliminate the discontinuity between two adjacent frames and improve the smoothness of the face video. Experimental results demonstrate that our proposed network is able to generate face video with high visual quality while preserving the identity. Statistics show that our method outperforms state-of-the-art unconditional face video generative models in multiple challenging datasets.

Cycle-Consistent Adversarial Networks and Fast Adaptive Bi-Dimensional Empirical Mode Decomposition for Style Transfer

Elissavet Batziou, Petros Alvanitopoulos, Konstantinos Ioannidis, Ioannis Patras, Stefanos Vrochidis, Ioannis Kompatsiaris

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Auto-TLDR; FABEMD: Fast and Adaptive Bidimensional Empirical Mode Decomposition for Style Transfer on Images

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Recently, research endeavors have shown the potentiality of Cycle-Consistent Adversarial Networks (CycleGAN) in style transfer. In Cycle-Consistent Adversarial Networks, the consistency loss is introduced to measure the difference between the original images and the reconstructed in both directions, forward and backward. In this work, the combination of Cycle-Consistent Adversarial Networks with Fast and Adaptive Bidimensional Empirical Mode Decomposition (FABEMD) is proposed to perform style transfer on images. In the proposed approach the cycle-consistency loss is modified to include the differences between the extracted Intrinsic Mode Functions (BIMFs) images. Instead of an estimation of pixel-to-pixel difference between the produced and input images, the FABEMD is applied and the extracted BIMFs are involved in the computation of the total cycle loss. This method enriches the computation of the total loss in a content-to-content and style-to-style comparison by connecting the spatial information to the frequency components. The experimental results reveal that the proposed method is efficient and produces qualitative results comparable to state-of-the-art methods.

UCCTGAN: Unsupervised Clothing Color Transformation Generative Adversarial Network

Shuming Sun, Xiaoqiang Li, Jide Li

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Auto-TLDR; An Unsupervised Clothing Color Transformation Generative Adversarial Network

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Clothing color transformation refers to changing the clothes color in an original image to the clothes color in a target image. In this paper, we propose an Unsupervised Clothing Color Transformation Generative Adversarial Network (UCCTGAN) for the task. UCCTGAN adopts the color histogram of a target clothes as color guidance and an improved U-net architecture called AntennaNet is put forward to fuse the extracted color information with the original image. Meanwhile, to accomplish unsupervised learning, the loss function is carefully designed according to color moment, which evaluates the chromatic aberration between the target clothing and the generated clothing. Experimental results show that our network has the ability to generate convincing color transformation results.

Mutual Information Based Method for Unsupervised Disentanglement of Video Representation

Aditya Sreekar P, Ujjwal Tiwari, Anoop Namboodiri

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Auto-TLDR; MIPAE: Mutual Information Predictive Auto-Encoder for Video Prediction

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Video Prediction is an interesting and challenging task of predicting future frames from a given set context frames that belong to a video sequence. Video prediction models have found prospective applications in Maneuver Planning, Health care, Autonomous Navigation and Simulation. One of the major challenges in future frame generation is due to the high dimensional nature of visual data. In this work, we propose Mutual Information Predictive Auto-Encoder (MIPAE) framework, that reduces the task of predicting high dimensional video frames by factorising video representations into content and low dimensional pose latent variables that are easy to predict. A standard LSTM network is used to predict these low dimensional pose representations. Content and the predicted pose representations are decoded to generate future frames. Our approach leverages the temporal structure of the latent generative factors of a video and a novel mutual information loss to learn disentangled video representations. We also propose a metric based on mutual information gap (MIG) to quantitatively access the effectiveness of disentanglement on DSprites and MPI3D-real datasets. MIG scores corroborate with the visual superiority of frames predicted by MIPAE. We also compare our method quantitatively on evaluation metrics LPIPS, SSIM and PSNR.

Reducing the Variance of Variational Estimates of Mutual Information by Limiting the Critic's Hypothesis Space to RKHS

Aditya Sreekar P, Ujjwal Tiwari, Anoop Namboodiri

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Auto-TLDR; Mutual Information Estimation from Variational Lower Bounds Using a Critic's Hypothesis Space

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Mutual information (MI) is an information-theoretic measure of dependency between two random variables. Several methods to estimate MI, from samples of two random variables with unknown underlying probability distributions have been proposed in the literature. Recent methods realize parametric probability distributions or critic as a neural network to approximate unknown density ratios. The approximated density ratios are used to estimate different variational lower bounds of MI. While these methods provide reliable estimation when the true MI is low, they produce high variance estimates in cases of high MI. We argue that the high variance characteristic is due to the uncontrolled complexity of the critic's hypothesis space. In support of this argument, we use the data-driven Rademacher complexity of the hypothesis space associated with the critic's architecture to analyse generalization error bound of variational lower bound estimates of MI. In the proposed work, we show that it is possible to negate the high variance characteristics of these estimators by constraining the critic's hypothesis space to Reproducing Hilbert Kernel Space (RKHS), which corresponds to a kernel learned using Automated Spectral Kernel Learning (ASKL). By analysing the aforementioned generalization error bounds, we augment the overall optimisation objective with effective regularisation term. We empirically demonstrate the efficacy of this regularization in enforcing proper bias variance tradeoff on four variational lower bounds, namely NWJ, MINE, JS and SMILE.

VITON-GT: An Image-Based Virtual Try-On Model with Geometric Transformations

Matteo Fincato, Federico Landi, Marcella Cornia, Fabio Cesari, Rita Cucchiara

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Auto-TLDR; VITON-GT: An Image-based Virtual Try-on Architecture for Fashion Catalogs

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The large spread of online shopping has led computer vision researchers to develop different solutions for the fashion domain to potentially increase the online user experience and improve the efficiency of preparing fashion catalogs. Among them, image-based virtual try-on has recently attracted a lot of attention resulting in several architectures that can generate a new image of a person wearing an input try-on garment in a plausible and realistic way. In this paper, we present VITON-GT, a new model for virtual try-on that generates high-quality and photo-realistic images thanks to multiple geometric transformations. In particular, our model is composed of a two-stage geometric transformation module that performs two different projections on the input garment, and a transformation-guided try-on module that synthesize the new image. We experimentally validate the proposed solution on the most common dataset for this task, containing mainly t-shirts, and we demonstrate its effectiveness compared to different baselines and previous methods. Additionally, we assess the generalization capabilities of our model on a new set of fashion items composed of upper-body clothes from different categories. To the best of our knowledge, we are the first to test virtual try-on architectures in this challenging experimental setting.

GarmentGAN: Photo-Realistic Adversarial Fashion Transfer

Amir Hossein Raffiee, Michael Sollami

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Auto-TLDR; GarmentGAN: A Generative Adversarial Network for Image-Based Garment Transfer

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The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We present GarmentGAN, a new algorithm that performs image-based garment transfer through generative adversarial methods. The GarmentGAN framework allows users to virtually try-on items before purchase and generalizes to various apparel types. GarmentGAN requires as input only two images, namely, a picture of the target fashion item and an image containing the customer. The output is a synthetic image wherein the customer is wearing the target apparel. In order to make the generated image look photo-realistic, we employ the use of novel generative adversarial techniques. GarmentGAN improves on existing methods in the realism of generated imagery and solves various problems related to self-occlusions. Our proposed model incorporates additional information during training, utilizing both segmentation maps and body key-point information. We show qualitative and quantitative comparisons to several other networks to demonstrate the effectiveness of this technique.

Learning Disentangled Representations for Identity Preserving Surveillance Face Camouflage

Jingzhi Li, Lutong Han, Hua Zhang, Xiaoguang Han, Jingguo Ge, Xiaochu Cao

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Auto-TLDR; Individual Face Privacy under Surveillance Scenario with Multi-task Loss Function

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In this paper, we focus on protecting the person face privacy under the surveillance scenarios, whose goal is to change the visual appearances of faces while keep them to be recognizable by current face recognition systems. This is a challenging problem as that we should retain the most important structures of captured facial images, while alter the salient facial regions to protect personal privacy. To address this problem, we introduce a novel individual face protection model, which can camouflage the face appearance from the perspective of human visual perception and preserve the identity features of faces used for face authentication. To that end, we develop an encoder-decoder network architecture that can separately disentangle the person feature representation into an appearance code and an identity code. Specifically, we first randomly divide the face image into two groups, the source set and the target set, where the source set is used to extract the identity code and the target set provides the appearance code. Then, we recombine the identity and appearance codes to synthesize a new face, which has the same identity with the source subject. Finally, the synthesized faces are used to replace the original face to protect the privacy of individual. Furthermore, our model is trained end-to-end with a multi-task loss function, which can better preserve the identity and stabilize the training loss. Experiments conducted on Cross-Age Celebrity dataset demonstrate the effectiveness of our model and validate our superiority in terms of visual quality and scalability.

Unsupervised 3D Human Pose Estimation in Multi-view-multi-pose Video

Cheng Sun, Diego Thomas, Hiroshi Kawasaki

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Auto-TLDR; Unsupervised 3D Human Pose Estimation from 2D Videos Using Generative Adversarial Network

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3D human pose estimation from a single 2D video is an extremely difficult task because computing 3D geometry from 2D images is an ill-posed problem. Recent popular solutions adopt fully-supervised learning strategy, which requires to train a deep network on a large-scale ground truth dataset of 3D poses and 2D images. However, such a large-scale dataset with natural images does not exist, which limits the usability of existing methods. While building a complete 3D dataset is tedious and expensive, abundant 2D in-the-wild data is already publicly available. As a consequence, there is a growing interest in the computer vision community to design efficient techniques that use the unsupervised learning strategy, which does not require any ground truth 3D data. Such methods can be trained with only natural 2D images of humans. In this paper we propose an unsupervised method for estimating 3D human pose in videos. The standard approach for unsupervised learning is to use the Generative Adversarial Network (GAN) framework. To improve the performance of 3D human pose estimation in videos, we propose a new GAN network that enforces body consistency over frames in a video. We evaluate the efficiency of our proposed method on a public 3D human body dataset.

TinyVIRAT: Low-Resolution Video Action Recognition

Ugur Demir, Yogesh Rawat, Mubarak Shah

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Auto-TLDR; TinyVIRAT: A Progressive Generative Approach for Action Recognition in Videos

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The existing research in action recognition is mostly focused on high-quality videos where the action is distinctly visible. In real-world surveillance environments, the actions in videos are captured at a wide range of resolutions. Most activities occur at a distance with a small resolution and recognizing such activities is a challenging problem. In this work, we focus on recognizing tiny actions in videos. We introduce a benchmark dataset, TinyVIRAT, which contains natural low-resolution activities. The actions in TinyVIRAT videos have multiple labels and they are extracted from surveillance videos which makes them realistic and more challenging. We propose a novel method for recognizing tiny actions in videos which utilizes a progressive generative approach to improve the quality of low-resolution actions. The proposed method also consists of a weakly trained attention mechanism which helps in focusing on the activity regions in the video. We perform extensive experiments to benchmark the proposed TinyVIRAT dataset and observe that the proposed method significantly improves the action recognition performance over baselines. We also evaluate the proposed approach on synthetically resized action recognition datasets and achieve state-of-the-art results when compared with existing methods. The dataset and code will be publicly available.

Mask-Based Style-Controlled Image Synthesis Using a Mask Style Encoder

Jaehyeong Cho, Wataru Shimoda, Keiji Yanai

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Auto-TLDR; Style-controlled Image Synthesis from Semantic Segmentation masks using GANs

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In recent years, the advances in Generative Adversarial Networks (GANs) have shown impressive results for image generation and translation tasks. In particular, the image-to-image translation is a method of learning mapping from a source domain to a target domain and synthesizing an image. Image-to-image translation can be applied to a variety of tasks, making it possible to quickly and easily synthesize realistic images from semantic segmentation masks. However, in the existing image-to-image translation method, there is a limitation on controlling the style of the translated image, and it is not easy to synthesize an image by controlling the style of each mask element in detail. Therefore, we propose an image synthesis method that controls the style of each element by improving the existing image-to-image translation method. In the proposed method, we implement a style encoder that extracts style features for each mask element. The extracted style features are concatenated to the semantic mask in the normalization layer, and used the style-controlled image synthesis of each mask element. In experiments, we train style-controlled images synthesis using the datasets consisting of semantic segmentation masks and real images. The results show that the proposed method has excellent performance for style-controlled images synthesis for each element.

Detail Fusion GAN: High-Quality Translation for Unpaired Images with GAN-Based Data Augmentation

Ling Li, Yaochen Li, Chuan Wu, Hang Dong, Peilin Jiang, Fei Wang

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Auto-TLDR; Data Augmentation with GAN-based Generative Adversarial Network

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Image-to-image translation, a task to learn the mapping relation between two different domains, is a rapid-growing research field in deep learning. Although existing Generative Adversarial Network(GAN)-based methods have achieved decent results in this field, there are still some limitations in generating high-quality images for practical applications (e.g., data augmentation and image inpainting). In this work, we aim to propose a GAN-based network for data augmentation which can generate translated images with more details and less artifacts. The proposed Detail Fusion Generative Adversarial Network(DFGAN) consists of a detail branch, a transfer branch, a filter module, and a reconstruction module. The detail branch is trained by a super-resolution loss and its intermediate features can be used to introduce more details to the transfer branch by the filter module. Extensive evaluations demonstrate that our model generates more satisfactory images against the state-of-the-art approaches for data augmentation.

Self-Supervised Learning of Dynamic Representations for Static Images

Siyang Song, Enrique Sanchez, Linlin Shen, Michel Valstar

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Auto-TLDR; Facial Action Unit Intensity Estimation and Affect Estimation from Still Images with Multiple Temporal Scale

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Facial actions are spatio-temporal signals by nature, and therefore their modeling is crucially dependent on the availability of temporal information. In this paper, we focus on inferring such temporal dynamics of facial actions when no explicit temporal information is available, i.e. from still images. We present a novel approach to capture multiple scales of such temporal dynamics, with an application to facial Action Unit (AU) intensity estimation and dimensional affect estimation. In particular, 1) we propose a framework that infers a dynamic representation (DR) from a still image, which captures the bi-directional flow of time within a short time-window centered at the input image; 2) we show that we can train our method without the need of explicitly generating target representations, allowing the network to represent dynamics more broadly; and 3) we propose to apply a multiple temporal scale approach that infers DRs for different window lengths (MDR) from a still image. We empirically validate the value of our approach on the task of frame ranking, and show how our proposed MDR attains state of the art results on BP4D for AU intensity estimation and on SEMAINE for dimensional affect estimation, using only still images at test time.

Talking Face Generation Via Learning Semantic and Temporal Synchronous Landmarks

Aihua Zheng, Feixia Zhu, Hao Zhu, Mandi Luo, Ran He

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Auto-TLDR; A semantic and temporal synchronous landmark learning method for talking face generation

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Abstract—Given a speech clip and facial image, the goal of talking face generation is to synthesize a talking face video with accurate mouth synchronization and natural face motion. Recent progress has proven the effectiveness of the landmarks as the intermediate information during talking face generation. However,the large gap between audio and visual modalities makes the prediction of landmarks challenging and limits generation ability. This paper proposes a semantic and temporal synchronous landmark learning method for talking face generation. First, we propose to introduce a word detector to enforce richer semantic information. Then, we propose to preserve the temporal synchronization and consistency between landmarks and audio via the proposed temporal residual loss. Lastly, we employ a U-Net generation network with adaptive reconstruction loss to generate facial images for the predicted landmarks. Experimental results on two benchmark datasets LRW and GRID demonstrate the effectiveness of our model compared to the state-of-the-art methods of talking face generation.

A Multi-Task Neural Network for Action Recognition with 3D Key-Points

Rongxiao Tang, Wang Luyang, Zhenhua Guo

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Auto-TLDR; Multi-task Neural Network for Action Recognition and 3D Human Pose Estimation

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Action recognition and 3D human pose estimation are the fundamental problems in computer vision and closely related. In this work, we propose a multi-task neural network for action recognition and 3D human pose estimation. The results of the previous methods are still error-prone especially when tested against the images taken in-the-wild, leading error results in action recognition. To solve this problem, we propose a principled approach to generate high quality 3D pose ground truth given any in-the-wild image with a person inside. We achieve this by first devising a novel stereo inspired neural network to directly map any 2D pose to high quality 3D counterpart. Based on the high-quality 3D labels, we carefully design the multi-task framework for action recognition and 3D human pose estimation. The proposed architecture can utilize the shallow, deep features of the images, and the in-the-wild 3D human key-points to guide a more precise result. High quality 3D key-points can fully reflect the morphological features of motions, thus boosting the performance on action recognition. Experiments demonstrate that 3D pose estimation leads to significantly higher performance on action recognition than separated learning. We also evaluate the generalization ability of our method both quantitatively and qualitatively. The proposed architecture performs favorably against the baseline 3D pose estimation methods. In addition, the reported results on Penn Action and NTU datasets demonstrate the effectiveness of our method on the action recognition task.

A Grid-Based Representation for Human Action Recognition

Soufiane Lamghari, Guillaume-Alexandre Bilodeau, Nicolas Saunier

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Auto-TLDR; GRAR: Grid-based Representation for Action Recognition in Videos

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Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed significant progress, especially with the emergence of deep learning models. However, most of existing approaches for action recognition rely on information that is not always relevant for the task, and are limited in the way they fuse temporal information. In this paper, we propose a novel method for human action recognition that encodes efficiently the most discriminative appearance information of an action with explicit attention on representative pose features, into a new compact grid representation. Our GRAR (Grid-based Representation for Action Recognition) method is tested on several benchmark datasets that demonstrate that our model can accurately recognize human actions, despite intra-class appearance variations and occlusion challenges.

Boundary Guided Image Translation for Pose Estimation from Ultra-Low Resolution Thermal Sensor

Kohei Kurihara, Tianren Wang, Teng Zhang, Brian Carrington Lovell

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Auto-TLDR; Pose Estimation on Low-Resolution Thermal Images Using Image-to-Image Translation Architecture

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This work addresses the pose estimation task on low-resolution images captured using thermal sensors which can operate in a no-light environment. Low-resolution thermal sensors have been widely adopted in various applications for cost control and privacy protection purposes. In this paper, targeting the challenging scenario of ultra-low resolution thermal imaging (3232 pixels), we aim to estimate human poses for the purpose of monitoring health conditions and indoor events. To overcome the challenges in ultra-low resolution thermal imaging such as blurred boundaries and data scarcity, we propose a new Image-to-Image (I2I) translation architecture which can translate the original blurred thermal image into a visible light image with sharper boundaries. Then the generated visible light image can be fed into the off-the-shelf pose estimator which was well-trained in the visible domain. Experimental results suggest that the proposed framework outperforms other state-of-the-art methods in the I2I based pose estimation task for our thermal image dataset. Furthermore, we also demonstrated the merits of the proposed method on the publicly available FLIR dataset by measuring the quality of translated images.

Learning Interpretable Representation for 3D Point Clouds

Feng-Guang Su, Ci-Siang Lin, Yu-Chiang Frank Wang

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Auto-TLDR; Disentangling Body-type and Pose Information from 3D Point Clouds Using Adversarial Learning

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Point clouds have emerged as a popular representation of 3D visual data. With a set of unordered 3D points, one typically needs to transform them into latent representation before further classification and segmentation tasks. However, one cannot easily interpret such encoded latent representation. To address this issue, we propose a unique deep learning framework for disentangling body-type and pose information from 3D point clouds. Extending from autoenoder, we advance adversarial learning a selected feature type, while classification and data recovery can be additionally observed. Our experiments confirm that our model can be successfully applied to perform a wide range of 3D applications like shape synthesis, action translation, shape/action interpolation, and synchronization.

Residual Learning of Video Frame Interpolation Using Convolutional LSTM

Keito Suzuki, Masaaki Ikehara

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Auto-TLDR; Video Frame Interpolation Using Residual Learning and Convolutional LSTMs

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Video frame interpolation aims to generate interme- diate frames between the original frames. This produces videos with a higher frame r ate and creates smoother motion. Many video frame interpolation methods first estimate the motion vector between the input frames and then synthesizes the intermediate frame based on the motion. However, these methods rely on the accuracy of the motion estimation step and fail to accurately generate the interpolated frame when the estimated motion vectors are inaccurate. Therefore, to avoid the uncertainties caused by motion estimation, this paper proposes a method that directly generates the intermediate frame. Since two consecutive frames are relatively similar, our method takes the average of these two frames and utilizes residual learning to learn the difference between the average of these frames and the ground truth middle frame. In addition, our method uses Convolutional LSTMs and four input frames to better incorporate spatiotemporal information. This neural network can be easily trained end to end without difficult to obtain data such as optical flow. Our experimental results show that the proposed method can perform favorably against other state-of-the-art frame interpolation methods.

Galaxy Image Translation with Semi-Supervised Noise-Reconstructed Generative Adversarial Networks

Qiufan Lin, Dominique Fouchez, Jérôme Pasquet

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Auto-TLDR; Semi-supervised Image Translation with Generative Adversarial Networks Using Paired and Unpaired Images

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Image-to-image translation with Deep Learning neural networks, particularly with Generative Adversarial Networks (GANs), is one of the most powerful methods for simulating astronomical images. However, current work is limited to utilizing paired images with supervised translation, and there has been rare discussion on reconstructing noise background that encodes instrumental and observational effects. These limitations might be harmful for subsequent scientific applications in astrophysics. Therefore, we aim to develop methods for using unpaired images and preserving noise characteristics in image translation. In this work, we propose a two-way image translation model using GANs that exploits both paired and unpaired images in a semi-supervised manner, and introduce a noise emulating module that is able to learn and reconstruct noise characterized by high-frequency features. By experimenting on multi-band galaxy images from the Sloan Digital Sky Survey (SDSS) and the Canada France Hawaii Telescope Legacy Survey (CFHT), we show that our method recovers global and local properties effectively and outperforms benchmark image translation models. To our best knowledge, this work is the first attempt to apply semi-supervised methods and noise reconstruction techniques in astrophysical studies.

Local Facial Attribute Transfer through Inpainting

Ricard Durall, Franz-Josef Pfreundt, Janis Keuper

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Auto-TLDR; Attribute Transfer Inpainting Generative Adversarial Network

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The term attribute transfer refers to the tasks of altering images in such a way, that the semantic interpretation of a given input image is shifted towards an intended direction, which is quantified by semantic attributes. Prominent example applications are photo realistic changes of facial features and expressions, like changing the hair color, adding a smile, enlarging the nose or altering the entire context of a scene, like transforming a summer landscape into a winter panorama. Recent advances in attribute transfer are mostly based on generative deep neural networks, using various techniques to manipulate images in the latent space of the generator. In this paper, we present a novel method for the common sub-task of local attribute transfers, where only parts of a face have to be altered in order to achieve semantic changes (e.g. removing a mustache). In contrast to previous methods, where such local changes have been implemented by generating new (global) images, we propose to formulate local attribute transfers as an inpainting problem. Removing and regenerating only parts of images, our Attribute Transfer Inpainting Generative Adversarial Network (ATI-GAN) is able to utilize local context information to focus on the attributes while keeping the background unmodified resulting in visually sound results.

Semantic-Guided Inpainting Network for Complex Urban Scenes Manipulation

Pierfrancesco Ardino, Yahui Liu, Elisa Ricci, Bruno Lepri, Marco De Nadai

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Auto-TLDR; Semantic-Guided Inpainting of Complex Urban Scene Using Semantic Segmentation and Generation

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Manipulating images of complex scenes to reconstruct, insert and/or remove specific object instances is a challenging task. Complex scenes contain multiple semantics and objects, which are frequently cluttered or ambiguous, thus hampering the performance of inpainting models. Conventional techniques often rely on structural information such as object contours in multi-stage approaches that generate unreliable results and boundaries. In this work, we propose a novel deep learning model to alter a complex urban scene by removing a user-specified portion of the image and coherently inserting a new object (e.g. car or pedestrian) in that scene. Inspired by recent works on image inpainting, our proposed method leverages the semantic segmentation to model the content and structure of the image, and learn the best shape and location of the object to insert. To generate reliable results, we design a new decoder block that combines the semantic segmentation and generation task to guide better the generation of new objects and scenes, which have to be semantically consistent with the image. Our experiments, conducted on two large-scale datasets of urban scenes (Cityscapes and Indian Driving), show that our proposed approach successfully address the problem of semantically-guided inpainting of complex urban scene.

Pose-Based Body Language Recognition for Emotion and Psychiatric Symptom Interpretation

Zhengyuan Yang, Amanda Kay, Yuncheng Li, Wendi Cross, Jiebo Luo

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Auto-TLDR; Body Language Based Emotion Recognition for Psychiatric Symptoms Prediction

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Inspired by the human ability to infer emotions from body language, we propose an automated framework for body language based emotion recognition starting from regular RGB videos. In collaboration with psychologists, we further extend the framework for psychiatric symptom prediction. Because a specific application domain of the proposed framework may only supply a limited amount of data, the framework is designed to work on a small training set and possess a good transferability. The proposed system in the first stage generates sequences of body language predictions based on human poses estimated from input videos. In the second stage, the predicted sequences are fed into a temporal network for emotion interpretation and psychiatric symptom prediction. We first validate the accuracy and transferability of the proposed body language recognition method on several public action recognition datasets. We then evaluate the framework on a proposed URMC dataset, which consists of conversations between a standardized patient and a behavioral health professional, along with expert annotations of body language, emotions, and potential psychiatric symptoms. The proposed framework outperforms other methods on the URMC dataset.

Augmented Cyclic Consistency Regularization for Unpaired Image-To-Image Translation

Takehiko Ohkawa, Naoto Inoue, Hirokatsu Kataoka, Nakamasa Inoue

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Auto-TLDR; Augmented Cyclic Consistency Regularization for Unpaired Image-to-Image Translation

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Unpaired image-to-image (I2I) translation has received considerable attention in pattern recognition and computer vision because of recent advancements in generative adversarial networks (GANs). However, due to the lack of explicit supervision, unpaired I2I models often fail to generate realistic images, especially in challenging datasets with different backgrounds and poses. Hence, stabilization is indispensable for real-world applications and GANs. Herein, we propose Augmented Cyclic Consistency Regularization (ACCR), a novel regularization method for unpaired I2I translation. Our main idea is to enforce consistency regularization originating from semi-supervised learning on the discriminators leveraging real, fake, reconstructed, and augmented samples. We regularize the discriminators to output similar predictions when fed pairs of original and perturbed images. We qualitatively clarify the generation property between unpaired I2I models and standard GANs, and explain why consistency regularization on fake and reconstructed samples works well. Quantitatively, our method outperforms the consistency regularized GAN (CR-GAN) in real-world translations and demonstrates efficacy against several data augmentation variants and cycle-consistent constraints.

Towards Practical Compressed Video Action Recognition: A Temporal Enhanced Multi-Stream Network

Bing Li, Longteng Kong, Dongming Zhang, Xiuguo Bao, Di Huang, Yunhong Wang

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Auto-TLDR; TEMSN: Temporal Enhanced Multi-Stream Network for Compressed Video Action Recognition

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Current compressed video action recognition methods are mainly based on completely received compressed videos. However, in real transmission, the compressed video packets are usually disorderly received and lost due to network jitters or congestion. It is of great significance to recognize actions in early phases with limited packets, e.g. forecasting the potential risks from videos quickly. In this paper, we proposed a Temporal Enhanced Multi-Stream Network (TEMSN) for practical compressed video action recognition. First, we use three compressed modalities as complementary cues and build a multi-stream network to capture the rich information from compressed video packets. Second, we design a temporal enhanced module based on Encoder-Decoder structure applied on each stream to infer the missing packets, and generate more complete action dynamics. Thanks to the rich modalities and temporal enhancement, our approach is able to better modeling the action with limited compressed packets. Experiments on HMDB-51 and UCF-101 dataset validate its effectiveness and efficiency.

Unsupervised Face Manipulation Via Hallucination

Keerthy Kusumam, Enrique Sanchez, Georgios Tzimiropoulos

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Auto-TLDR; Unpaired Face Image Manipulation using Autoencoders

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This paper addresses the problem of manipulatinga face image in terms of changing its pose. To achieve this, wepropose a new method that can be trained under the very general“unpaired” setting. To this end, we firstly propose to modelthe general appearance, layout and background of the inputimage using a low-resolution version of it which is progressivelypassed through a hallucination network to generate featuresat higher resolutions. We show that such a formulation issignificantly simpler than previous approaches for appearancemodelling based on autoencoders. Secondly, we propose a fullylearnable and spatially-aware appearance transfer module whichcan cope with misalignment between the input source image andthe target pose and can effectively combine the features fromthe hallucination network with the features produced by ourgenerator. Thirdly, we introduce an identity preserving methodthat is trained in an unsupervised way, by using an auxiliaryfeature extractor and a contrastive loss between the real andgenerated images. We compare our method against the state-of-the-art reporting significant improvements both quantitatively, interms of FID and IS, and qualitatively.

AVAE: Adversarial Variational Auto Encoder

Antoine Plumerault, Hervé Le Borgne, Celine Hudelot

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Auto-TLDR; Combining VAE and GAN for Realistic Image Generation

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Among the wide variety of image generative models, two models stand out: Variational Auto Encoders (VAE) and Generative Adversarial Networks (GAN). GANs can produce realistic images, but they suffer from mode collapse and do not provide simple ways to get the latent representation of an image. On the other hand, VAEs do not have these problems, but they often generate images less realistic than GANs. In this article, we explain that this lack of realism is partially due to a common underestimation of the natural image manifold dimensionality. To solve this issue we introduce a new framework that combines VAE and GAN in a novel and complementary way to produce an auto-encoding model that keeps VAEs properties while generating images of GAN-quality. We evaluate our approach both qualitatively and quantitatively on five image datasets.

Towards Artifacts-Free Image Defogging

Gabriele Graffieti, Davide Maltoni

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Auto-TLDR; CurL-Defog: Learning Based Defogging with CycleGAN and HArD

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In this paper we present a novel defogging technique, named CurL-Defog, aimed at minimizing the creation of artifacts. The majority of learning based defogging approaches relies on paired data (i.e., the same images with and without fog), where fog is artificially added to clear images: this often provides good results on mildly fogged images but does not generalize well to real difficult cases. On the other hand, the models trained with real unpaired data (e.g. CycleGAN) can provide visually impressive results but often produce unwanted artifacts. In this paper we propose a curriculum learning strategy coupled with an enhanced CycleGAN model in order to reduce the number of produced artifacts, while maintaining state-of-the- art performance in terms of contrast enhancement and image reconstruction. We also introduce a new metric, called HArD (Hazy Artifact Detector) to numerically quantify the amount of artifacts in the defogged images, thus avoiding the tedious and subjective manual inspection of the results. The proposed approach compares favorably with state-of-the-art techniques on both real and synthetic datasets.

Continuous Learning of Face Attribute Synthesis

Ning Xin, Shaohui Xu, Fangzhe Nan, Xiaoli Dong, Weijun Li, Yuanzhou Yao

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Auto-TLDR; Continuous Learning for Face Attribute Synthesis

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The generative adversarial network (GAN) exhibits great superiority in the face attribute synthesis task. However, existing methods have very limited effects on the expansion of new attributes. To overcome the limitations of a single network in new attribute synthesis, a continuous learning method for face attribute synthesis is proposed in this work. First, the feature vector of the input image is extracted and attribute direction regression is performed in the feature space to obtain the axes of different attributes. The feature vector is then linearly guided along the axis so that images with target attributes can be synthesized by the decoder. Finally, to make the network capable of continuous learning, the orthogonal direction modification module is used to extend the newly-added attributes. Experimental results show that the proposed method can endow a single network with the ability to learn attributes continuously, and, as compared to those produced by the current state-of-the-art methods, the synthetic attributes have higher accuracy.

Disentangle, Assemble, and Synthesize: Unsupervised Learning to Disentangle Appearance and Location

Hiroaki Aizawa, Hirokatsu Kataoka, Yutaka Satoh, Kunihito Kato

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Auto-TLDR; Generative Adversarial Networks with Structural Constraint for controllability of latent space

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The next step for the generative adversarial networks~(GAN) is to learn representations that allow us to control only a certain factor in the image explicitly. Since such a representation of the factor is independent of other factors, the controllability obtained from these representations leads to interpretability by identifying the variation of the synthesized image and the transferability for downstream tasks by inference. However, since it is difficult to identify and strictly define latent factors, the annotation is laborious. Moreover, learning such representations by a GAN is challenging due to the complex generation process. Therefore, we resolve this limitation using a novel generative model that can disentangle latent space into the appearance, the x-axis, and the y-axis of the object, and reassemble these components in an unsupervised manner. Specifically, based on the concept of packing the appearance and location in each position of the feature map, we introduce a novel structural constraint technique that prevents these representations from interacting with each other. The proposed structural constraint promotes the disentanglement of these factors. In experiments, we found that the proposed method is simple but effective for controllability and allows us to control the appearance and location via latent space without supervision, as compared with the conditional GAN.

High Resolution Face Age Editing

Xu Yao, Gilles Puy, Alasdair Newson, Yann Gousseau, Pierre Hellier

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Auto-TLDR; An Encoder-Decoder Architecture for Face Age editing on High Resolution Images

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Face age editing has become a crucial task in film post-production, and is also becoming popular for general purpose photography. Recently, adversarial training has produced some of the most visually impressive results for image manipulation, including the face aging/de-aging task. In spite of considerable progress, current methods often present visual artifacts and can only deal with low-resolution images. In order to achieve aging/de-aging with the high quality and robustness necessary for wider use, these problems need to be addressed. This is the goal of the present work. We present an encoder-decoder architecture for face age editing. The core idea of our network is to encode a face image to age-invariant features, and learn a modulation vector corresponding to a target age. We then combine these two elements to produce a realistic image of the person with the desired target age. Our architecture is greatly simplified with respect to other approaches, and allows for fine-grained age editing on high resolution images in a single unified model. Source codes are available at https://github.com/InterDigitalInc/HRFAE.

Ω-GAN: Object Manifold Embedding GAN for Image Generation by Disentangling Parameters into Pose and Shape Manifolds

Yasutomo Kawanishi, Daisuke Deguchi, Ichiro Ide, Hiroshi Murase

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Auto-TLDR; Object Manifold Embedding GAN with Parametric Sampling and Object Identity Loss

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In this paper, we propose Object Manifold Embedding GAN (Ω-GAN) to generate images of variously shaped and arbitrarily posed objects from a noise variable sampled from a distribution defined over the pose and the shape manifolds in a vector space. We introduce Parametric Manifold Sampling to sample noise variables from a distribution over the pose manifold to conditionally generate object images in arbitrary poses by tuning the pose parameter. We also introduce Object Identity Loss for clearly disentangling the pose and shape parameters, which allows us to maintain the shape of the object instance when only the pose parameter is changed. Through evaluation, we confirmed that the proposed Ω-GAN could generate variously shaped object images in arbitrary poses by changing the pose and shape parameters independently. We also introduce an application of the proposed method for object pose estimation, through which we confirmed that the object poses in the generated images are accurate.

Explorable Tone Mapping Operators

Su Chien-Chuan, Yu-Lun Liu, Hung Jin Lin, Ren Wang, Chia-Ping Chen, Yu-Lin Chang, Soo-Chang Pei

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Auto-TLDR; Learning-based multimodal tone-mapping from HDR images

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Tone-mapping plays an essential role in high dynamic range (HDR) imaging. It aims to preserve visual information of HDR images in a medium with a limited dynamic range. Although many works have been proposed to provide tone-mapped results from HDR images, most of them can only perform tone-mapping in a single pre-designed way. However,the subjectivity of tone-mapping quality varies from person to person, and the preference of tone-mapping style also differs from application to application. In this paper, a learning-based multimodal tone-mapping method is proposed, which not only achieves excellent visual quality but also explores the style diversity. Based on the framework of BicycleGAN [1], the proposed method can provide a variety of expert-level tone-mapped results by manipulating different latent codes. Finally, we show that the proposed method performs favorably against state-of-the-art tone-mapping algorithms both quantitatively and qualitatively.

DeepPear: Deep Pose Estimation and Action Recognition

Wen-Jiin Tsai, You-Ying Jhuang

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Auto-TLDR; Human Action Recognition Using RGB Video Using 3D Human Pose and Appearance Features

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Human action recognition has been a popular issue recently because it can be applied in many applications such as intelligent surveillance systems, human-robot interaction, and autonomous vehicle control. Human action recognition using RGB video is a challenging task because the learning of actions is easily affected by the cluttered background. To cope with this problem, the proposed method estimates 3D human poses first which can help remove the cluttered background and focus on the human body. In addition to the human poses, the proposed method also utilizes appearance features nearby the predicted joints to make our action prediction context-aware. Instead of using 3D convolutional neural networks as many action recognition approaches did, the proposed method uses a two-stream architecture that aggregates the results from skeleton-based and appearance-based approaches to do action recognition. Experimental results show that the proposed method achieved state-of-the-art performance on NTU RGB+D which is a largescale dataset for human action recognition.

Identity-Preserved Face Beauty Transformation with Conditional Generative Adversarial Networks

Zhitong Huang, Ching Y Suen

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Auto-TLDR; Identity-preserved face beauty transformation using conditional GANs

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Identity-preserved face beauty transformation aims to change the beauty scale of a face image while preserving the identity of the original face. In our framework of conditional Generative Adversarial Networks (cGANs), the synthesized face produced by the generator would have the same beauty scale indicated by the input condition. Unlike the discrete class labels used in most cGANs, the condition of target beauty scale in our framework is given by a continuous real-valued beauty score in the range [1 to 5], which makes the work challenging. To tackle the problem, we have implemented a triple structure, in which the conditional discriminator is divided into a normal discriminator and a separate face beauty predictor. We have also developed another new structure called Conditioned Instance Normalization to replace the original concatenation used in cGANs, which makes the combination of the input image and condition more effective. Furthermore, Self-Consistency Loss is introduced as a new parameter to improve the stability of training and quality of the generated image. In the end, the objectives of beauty transformation and identity preservation are evaluated by the pretrained face beauty predictor and state-of-the-art face recognition network. The result is encouraging and it also shows that certain facial features could be synthesized by the generator according to the target beauty scale, while preserving the original identity.

Exploring Severe Occlusion: Multi-Person 3D Pose Estimation with Gated Convolution

Renshu Gu, Gaoang Wang, Jenq-Neng Hwang

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Auto-TLDR; 3D Human Pose Estimation for Multi-Human Videos with Occlusion

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3D human pose estimation (HPE) is crucial in human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and recover the missing occluded joints in the meantime. A simple yet effective localization approach is further conducted to transform the normalized pose to the global trajectory. To verify the effectiveness of our approach, we also collect a new moving camera multi-human (MMHuman) dataset that includes multiple people with heavy occlusion captured by moving cameras. The 3D ground truth joints are provided by accurate motion capture (MoCap) system. From the experiments on static-camera based Human3.6M data and our own collected moving-camera based data, we show that our proposed method outperforms most state-of-the-art 2D-to-3D pose estimation methods, especially for the scenarios with heavy occlusions.

SIDGAN: Single Image Dehazing without Paired Supervision

Pan Wei, Xin Wang, Lei Wang, Ji Xiang, Zihan Wang

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Auto-TLDR; DehazeGAN: An End-to-End Generative Adversarial Network for Image Dehazing

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Single image dehazing is challenging without scene airlight and transmission map. Most of existing dehazing algorithms tend to estimate key parameters based on manual designed priors or statistics, which may be invalid in some scenarios. Although deep learning-based dehazing methods provide an effective solution, most of them rely on paired training datasets, which are prohibitively difficult to be collected in real world. In this paper, we propose an effective end-to-end generative adversarial network for image dehazing, named DehazeGAN. The proposed DehazeGAN adopts a U-net architecture with a novel color-consistency loss derived from dark channel prior and perceptual loss, which can be trained in an unsupervised fashion without paired synthetic datasets. We create a RealHaze dataset for network training, including 4,000 outdoor hazy images and 4,000 haze-free images. Extensive experiments demonstrate that our proposed DehazeGAN achieves better performance than existing state-of-the-art methods on both synthetic datasets and real-world datasets in terms of PSNR, SSIM, and subjective visual experience.

Adversarial Knowledge Distillation for a Compact Generator

Hideki Tsunashima, Shigeo Morishima, Junji Yamato, Qiu Chen, Hirokatsu Kataoka

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Auto-TLDR; Adversarial Knowledge Distillation for Generative Adversarial Nets

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In this paper, we propose memory-efficient Generative Adversarial Nets (GANs) in line with knowledge distillation. Most existing GANs have a shortcoming in terms of the number of model parameters and low processing speed. Here, to tackle the problem, we propose Adversarial Knowledge Distillation for Generative models (AKDG) for highly efficient GANs, in terms of unconditional generation. Using AKDG, model size and processing speed are substantively reduced. Through an adversarial training exercise with a distillation discriminator, a student generator successfully mimics a teacher generator in fewer model layers and fewer parameters and at a higher processing speed. Moreover, our AKDG is network architecture-agnostic. Comparison of AKDG-applied models to vanilla models suggests that it achieves closer scores to a teacher generator and more efficient performance than a baseline method with respect to Inception Score (IS) and Frechet Inception Distance (FID). In CIFAR-10 experiments, improving IS/FID 1.17pt/55.19pt and in LSUN bedroom experiments, improving FID 71.1pt in comparison to the conventional distillation method for GANs.

Pose Variation Adaptation for Person Re-Identification

Lei Zhang, Na Jiang, Qishuai Diao, Yue Xu, Zhong Zhou, Wei Wu

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Auto-TLDR; Pose Transfer Generative Adversarial Network for Person Re-identification

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Person re-identification (reid) plays an important role in surveillance video analysis, especially for criminal investigation and intelligent security. Although a large number of effective feature or distance metric learning approaches have been proposed, it still suffers from pedestrians appearance variations caused by pose changing. Most of the previous methods address this problem by learning a pose-invariant descriptor subspace. In this paper, we propose a pose variation adaptation method for person reid in the view of data augmentation. It can reduce the probability of deep learning network over-fitting. Specifically, we introduce a pose transfer generative adversarial network with a similarity measurement constraint. With the learned pose transfer model, training images can be pose-transferred to any given poses, and along with the original images, form a augmented training dataset. It increases data diversity against over-fitting. In contrast to previous GAN-based methods, we consider the influence of pose variations on similarity measure to generate more realistic and shaper samples for person reid. Besides, we optimize hard example mining to introduce a novel manner of samples (pose-transferred images) used with the learned pose transfer model. It focuses on the inferior samples which are caused by pose variations to increase the number of effective hard examples for learning discriminative features and improve the generalization ability. We extensively conduct comparative evaluations to demonstrate the advantages and superiority of our proposed method over the state-of-the-art approaches on Market-1501 and DukeMTMC-reID, the rank-1 accuracy is 96.1% for Market-1501 and 92.0% for DukeMTMC-reID.

A GAN-Based Blind Inpainting Method for Masonry Wall Images

Yahya Ibrahim, Balázs Nagy, Csaba Benedek

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Auto-TLDR; An End-to-End Blind Inpainting Algorithm for Masonry Wall Images

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In this paper we introduce a novel end-to-end blind inpainting algorithm for masonry wall images, performing the automatic detection and virtual completion of occluded or damaged wall regions. For this purpose, we propose a three-stage deep neural network that comprises a U-Net-based sub-network for wall segmentation into brick, mortar and occluded regions, which is followed by a two-stage adversarial inpainting model. The first adversarial network predicts the schematic mortar-brick pattern of the occluded areas based on the observed wall structure, providing in itself valuable structural information for archeological and architectural applications. Finally, the second adversarial network predicts the RGB pixel values yielding a realistic visual experience for the observer. While the three stages implement a sequential pipeline, they interact through dependencies of their loss functions admitting the consideration of hidden feature dependencies between the different network components. For training and testing the network a new dataset has been created, and an extensive qualitative and quantitative evaluation versus the state-of-the-art is given.