DEN: Disentangling and Exchanging Network for Depth Completion

You-Feng Wu, Vu-Hoang Tran, Ting-Wei Chang, Wei-Chen Chiu, Ching-Chun Huang

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Auto-TLDR; Disentangling and Exchanging Network for Depth Completion

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In this paper, we tackle the depth completion problem. Conventional depth sensors usually produce incomplete depth maps due to the property of surface reflection, especially for the window areas, metal surfaces, and object boundaries. However, we observe that the corresponding RGB images are still dense and preserve all of the useful structural information. This brings us to the question of whether we can borrow this structural information from RGB images to inpaint the corresponding incomplete depth maps. In this paper, we answer that question by proposing a Disentangling and Exchanging Network (DEN) for depth completion. The network is designed based on an assumption that after suitable feature disentanglement, RGB images and depth maps share a common domain for representing structural information. So we firstly disentangle both RGB and depth images into domain-invariant content parts, which contain structural information, and domain-specific style parts. Then, by exchanging the complete structural information extracted from RGB image with incomplete information extracted from depth map, we can generate the complete version of depth map. Furthermore, to address the mixed-depth problem, a newly proposed depth representation is applied. By modeling depth estimation as a classification problem coupled with coefficient estimation, blurry edges are enhanced in the depth map. At last, we have implemented ablation experiments to verify the effectiveness of our proposed DEN model. The results also demonstrate the superiority of DEN over some state-of-the-art approaches.

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Real-Time Monocular Depth Estimation with Extremely Light-Weight Neural Network

Mian Jhong Chiu, Wei-Chen Chiu, Hua-Tsung Chen, Jen-Hui Chuang

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Auto-TLDR; Real-Time Light-Weight Depth Prediction for Obstacle Avoidance and Environment Sensing with Deep Learning-based CNN

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Obstacle avoidance and environment sensing are crucial applications in autonomous driving and robotics. Among all types of sensors, RGB camera is widely used in these applications as it can offer rich visual contents with relatively low-cost, and using a single image to perform depth estimation has become one of the main focuses in resent research works. However, prior works usually rely on highly complicated computation and power-consuming GPU to achieve such task; therefore, we focus on developing a real-time light-weight system for depth prediction in this paper. Based on the well-known encoder-decoder architecture, we propose a supervised learning-based CNN with detachable decoders that produce depth predictions with different scales. We also formulate a novel log-depth loss function that computes the difference of predicted depth map and ground truth depth map in log space, so as to increase the prediction accuracy for nearby locations. To train our model efficiently, we generate depth map and semantic segmentation with complex teacher models. Via a series of ablation studies and experiments, it is validated that our model can efficiently performs real-time depth prediction with only 0.32M parameters, with the best trained model outperforms previous works on KITTI dataset for various evaluation matrices.

Extending Single Beam Lidar to Full Resolution by Fusing with Single Image Depth Estimation

Yawen Lu, Yuxing Wang, Devarth Parikh, Guoyu Lu

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Auto-TLDR; Self-supervised LIDAR for Low-Cost Depth Estimation

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Depth estimation is playing an important role in indoor and outdoor scene understanding, autonomous driving, augmented reality and many other tasks. Vehicles and robotics are able to use active illumination sensors such as LIDAR to receive high precision depth estimation. However, high-resolution Lidars are usually too expensive, which limits its massive production on various applications. Though single beam LIDAR enjoys the benefits of low cost, one beam depth sensing is not usually sufficient to perceive the surrounding environment in many scenarios. In this paper, we propose a learning-based framework to explore to replicate similar or even higher performance as costly LIDARs with our designed self-supervised network and a low-cost single-beam LIDAR. After the accurate calibration with a visible camera, the single beam LIDAR can adjust the scale uncertainty of the depth map estimated by the visible camera. The adjusted depth map enjoys the benefits of high resolution and sensing accuracy as high beam LIDAR and maintains low-cost as single beam LIDAR. Thus we can achieve similar sensing effect of high beam LIDAR with more than a 50-100 times cheaper price (e.g., \$80000 Velodyne HDL-64E LIDAR v.s. \$1000 SICK TIM-781 2D LIDAR and normal camera). The proposed approach is verified on our collected dataset and public dataset with superior depth-sensing performance.

Towards Efficient 3D Point Cloud Scene Completion Via Novel Depth View Synthesis

Haiyan Wang, Liang Yang, Xuejian Rong, Ying-Li Tian

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Auto-TLDR; 3D Point Cloud Completion with Depth View Synthesis and Depth View synthesis

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3D point cloud completion has been a long-standing challenge at scale, and corresponding per-point supervised training strategies suffered from the cumbersome annotations. 2D supervision has recently emerged as a promising alternative for 3D tasks, but specific approaches for 3D point cloud completion still remain to be explored. To overcome these limitations, we propose an end-to-end method that directly lifts a single depth map to a completed point cloud. With one depth map as input, a multi-way novel depth view synthesis network (NDVNet) is designed to infer coarsely completed depth maps under various viewpoints. Meanwhile, a geometric depth perspective rendering module is introduced to utilize the raw input depth map to generate a re-projected depth map for each view. Therefore, the two parallelly generated depth maps for each view are further concatenated and refined by a depth completion network (DCNet). The final completed point cloud is fused from all refined depth views. Experimental results demonstrate the effectiveness of our proposed approach composed of aforementioned components, to produce high-quality state-of-the-art results on the popular SUNCG benchmark.

Delivering Meaningful Representation for Monocular Depth Estimation

Doyeon Kim, Donggyu Joo, Junmo Kim

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Auto-TLDR; Monocular Depth Estimation by Bridging the Context between Encoding and Decoding

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Monocular depth estimation plays a key role in 3D scene understanding, and a number of recent papers have achieved significant improvements using deep learning based algorithms. Most papers among them proposed methods that use a pre-trained network as a deep feature extractor and then decode the obtained features to create a depth map. In this study, we focus on how to use this encoder-decoder structure to deliver meaningful representation throughout the entire network. We propose a new network architecture with our suggested modules to create a more accurate depth map by bridging the context between the encoding and decoding phase. First, we place the pyramid block at the bottleneck of the network to enlarge the view and convey rich information about the global context to the decoder. Second, we suggest a skip connection with the fuse module to aggregate the encoder and decoder feature. Finally, we validate our approach on the NYU Depth V2 and KITTI datasets. The experimental results prove the efficacy of the suggested model and show performance gains over the state-of-the-art model.

Dynamic Guided Network for Monocular Depth Estimation

Xiaoxia Xing, Yinghao Cai, Yiping Yang, Dayong Wen

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Auto-TLDR; DGNet: Dynamic Guidance Upsampling for Self-attention-Decoding for Monocular Depth Estimation

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Self-attention or encoder-decoder structure has been widely used in deep neural networks for monocular depth estimation tasks. The former mechanism are capable to capture long-range information by computing the representation of each position by a weighted sum of the features at all positions, while the latter networks can capture structural details information by gradually recovering the spatial information. In this work, we combine the advantages of both methods. Specifically, our proposed model, DGNet, extends EMANet Network by adding an effective decoder module to refine the depth results. In the decoder stage, we further design dynamic guidance upsampling which uses local neighboring information of low-level features guide coarser depth to upsample. In this way, dynamic guidance upsampling generates content-dependent and spatially-variant kernels for depth upsampling which makes full use of spatial details information from low-level features. Experimental results demonstrate that our method obtains higher accuracy and generates the desired depth map.

Cycle-Consistent Adversarial Networks and Fast Adaptive Bi-Dimensional Empirical Mode Decomposition for Style Transfer

Elissavet Batziou, Petros Alvanitopoulos, Konstantinos Ioannidis, Ioannis Patras, Stefanos Vrochidis, Ioannis Kompatsiaris

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Auto-TLDR; FABEMD: Fast and Adaptive Bidimensional Empirical Mode Decomposition for Style Transfer on Images

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Recently, research endeavors have shown the potentiality of Cycle-Consistent Adversarial Networks (CycleGAN) in style transfer. In Cycle-Consistent Adversarial Networks, the consistency loss is introduced to measure the difference between the original images and the reconstructed in both directions, forward and backward. In this work, the combination of Cycle-Consistent Adversarial Networks with Fast and Adaptive Bidimensional Empirical Mode Decomposition (FABEMD) is proposed to perform style transfer on images. In the proposed approach the cycle-consistency loss is modified to include the differences between the extracted Intrinsic Mode Functions (BIMFs) images. Instead of an estimation of pixel-to-pixel difference between the produced and input images, the FABEMD is applied and the extracted BIMFs are involved in the computation of the total cycle loss. This method enriches the computation of the total loss in a content-to-content and style-to-style comparison by connecting the spatial information to the frequency components. The experimental results reveal that the proposed method is efficient and produces qualitative results comparable to state-of-the-art methods.

Multi-Scale Residual Pyramid Attention Network for Monocular Depth Estimation

Jing Liu, Xiaona Zhang, Zhaoxin Li, Tianlu Mao

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Auto-TLDR; Multi-scale Residual Pyramid Attention Network for Monocular Depth Estimation

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Monocular depth estimation is a challenging problem in computer vision and is crucial for understanding 3D scene geometry. Recently, deep convolutional neural networks (DCNNs) based methods have improved the estimation accuracy significantly. However, existing methods fail to consider complex textures and geometries in scenes, thereby resulting in loss of local details, distorted object boundaries, and blurry reconstruction. In this paper, we proposed an end-to-end Multi-scale Residual Pyramid Attention Network (MRPAN) to mitigate these problems.First,we propose a Multi-scale Attention Context Aggregation (MACA) module, which consists of Spatial Attention Module (SAM) and Global Attention Module (GAM). By considering the position and scale correlation of pixels from spatial and global perspectives, the proposed module can adaptively learn the similarity between pixels so as to obtain more global context information of the image and recover the complex structure in the scene. Then we proposed an improved Residual Refinement Module (RRM) to further refine the scene structure, giving rise to deeper semantic information and retain more local details. Experimental results show that our method achieves more promisin performance in object boundaries and local details compared with other state-of-the-art methods.

Edge-Aware Monocular Dense Depth Estimation with Morphology

Zhi Li, Xiaoyang Zhu, Haitao Yu, Qi Zhang, Yongshi Jiang

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Auto-TLDR; Spatio-Temporally Smooth Dense Depth Maps Using Only a CPU

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Dense depth maps play an important role in Computer Vision and AR (Augmented Reality). For CV applications, a dense depth map is the cornerstone of 3D reconstruction allowing real objects to be precisely displayed in the computer. And Dense depth maps can handle correct occlusion relationships between virtual content and real objects for better user experience in AR. However, the complicated computation limits the development of computing dense depth maps. We present a novel algorithm that produces low latency, spatio-temporally smooth dense depth maps using only a CPU. The depth maps exhibit sharp discontinuities at depth edges in low computational complexity ways. Our algorithm obtains the sparse SLAM reconstruction first, then extracts coarse depth edges from a down-sampled RGB image by morphology operations. Next, we thin the depth edges and align them with image edges. Finally, a Warm-Start initialization scheme and an improved optimization solver are adopted to accelerate convergence. We evaluate our proposal quantitatively and the result shows improvements on the accuracy of depth map with respect to other state-of-the-art and baseline techniques.

Unsupervised Multi-Task Domain Adaptation

Shih-Min Yang, Mei-Chen Yeh

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Auto-TLDR; Unsupervised Domain Adaptation with Multi-task Learning for Image Recognition

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With abundant labeled data, deep convolutional neural networks have shown great success in various image recognition tasks. However, these models are often less powerful when applied to novel datasets due to a phenomenon known as domain shift. Unsupervised domain adaptation methods aim to address this problem, allowing deep models trained on the labeled source domain to be used on a different target domain (without labels). In this paper, we investigate whether the generalization ability of an unsupervised domain adaptation method can be improved through multi-task learning, with learned features required to be both domain invariant and discriminative for multiple different but relevant tasks. Experiments evaluating two fundamental recognition tasks---including image recognition and segmentation--- show that the generalization ability empowered by multi-task learning may not benefit recognition when the model is directly applied on the target domain, but the multi-task setting can boost the performance of state-of-the-art unsupervised domain adaptation methods by a non-negligible margin.

P2D: A Self-Supervised Method for Depth Estimation from Polarimetry

Marc Blanchon, Desire Sidibe, Olivier Morel, Ralph Seulin, Daniel Braun, Fabrice Meriaudeau

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Auto-TLDR; Polarimetric Regularization for Monocular Depth Estimation

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Monocular depth estimation is a recurring subject in the field of computer vision. Its ability to describe scenes via a depth map while reducing the constraints related to the formulation of perspective geometry tends to favor its use. However, despite the constant improvement of algorithms, most methods exploit only colorimetric information. Consequently, robustness to events to which the modality is not sensitive to, like specularity or transparency, is neglected. In response to this phenomenon, we propose using polarimetry as an input for a self-supervised monodepth network. Therefore, we propose exploiting polarization cues to encourage accurate reconstruction of scenes. Furthermore, we include a term of polarimetric regularization to state-of-the-art method to take specific advantage of the data. Our method is evaluated both qualitatively and quantitatively demonstrating that the contribution of this new information as well as an enhanced loss function improves depth estimation results, especially for specular areas.

Boundary Guided Image Translation for Pose Estimation from Ultra-Low Resolution Thermal Sensor

Kohei Kurihara, Tianren Wang, Teng Zhang, Brian Carrington Lovell

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Auto-TLDR; Pose Estimation on Low-Resolution Thermal Images Using Image-to-Image Translation Architecture

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This work addresses the pose estimation task on low-resolution images captured using thermal sensors which can operate in a no-light environment. Low-resolution thermal sensors have been widely adopted in various applications for cost control and privacy protection purposes. In this paper, targeting the challenging scenario of ultra-low resolution thermal imaging (3232 pixels), we aim to estimate human poses for the purpose of monitoring health conditions and indoor events. To overcome the challenges in ultra-low resolution thermal imaging such as blurred boundaries and data scarcity, we propose a new Image-to-Image (I2I) translation architecture which can translate the original blurred thermal image into a visible light image with sharper boundaries. Then the generated visible light image can be fed into the off-the-shelf pose estimator which was well-trained in the visible domain. Experimental results suggest that the proposed framework outperforms other state-of-the-art methods in the I2I based pose estimation task for our thermal image dataset. Furthermore, we also demonstrated the merits of the proposed method on the publicly available FLIR dataset by measuring the quality of translated images.

Partially Supervised Multi-Task Network for Single-View Dietary Assessment

Ya Lu, Thomai Stathopoulou, Stavroula Mougiakakou

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Auto-TLDR; Food Volume Estimation from a Single Food Image via Geometric Understanding and Semantic Prediction

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Food volume estimation is an essential step in the pipeline of dietary assessment and demands the precise depth estimation of the food surface and table plane. Existing methods based on computer vision require either multi-image input or additional depth maps, reducing convenience of implementation and practical significance. Despite the recent advances in unsupervised depth estimation from a single image, the achieved performance in the case of large texture-less areas needs to be improved. In this paper, we propose a network architecture that jointly performs geometric understanding (i.e., depth prediction and 3D plane estimation) and semantic prediction on a single food image, enabling a robust and accurate food volume estimation regardless of the texture characteristics of the target plane. For the training of the network, only monocular videos with semantic ground truth are required, while the depth map and 3D plane ground truth are no longer needed. Experimental results on two separate food image databases demonstrate that our method performs robustly on texture-less scenarios and is superior to unsupervised networks and structure from motion based approaches, while it achieves comparable performance to fully-supervised methods.

Semantic-Guided Inpainting Network for Complex Urban Scenes Manipulation

Pierfrancesco Ardino, Yahui Liu, Elisa Ricci, Bruno Lepri, Marco De Nadai

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Auto-TLDR; Semantic-Guided Inpainting of Complex Urban Scene Using Semantic Segmentation and Generation

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Manipulating images of complex scenes to reconstruct, insert and/or remove specific object instances is a challenging task. Complex scenes contain multiple semantics and objects, which are frequently cluttered or ambiguous, thus hampering the performance of inpainting models. Conventional techniques often rely on structural information such as object contours in multi-stage approaches that generate unreliable results and boundaries. In this work, we propose a novel deep learning model to alter a complex urban scene by removing a user-specified portion of the image and coherently inserting a new object (e.g. car or pedestrian) in that scene. Inspired by recent works on image inpainting, our proposed method leverages the semantic segmentation to model the content and structure of the image, and learn the best shape and location of the object to insert. To generate reliable results, we design a new decoder block that combines the semantic segmentation and generation task to guide better the generation of new objects and scenes, which have to be semantically consistent with the image. Our experiments, conducted on two large-scale datasets of urban scenes (Cityscapes and Indian Driving), show that our proposed approach successfully address the problem of semantically-guided inpainting of complex urban scene.

Exemplar Guided Cross-Spectral Face Hallucination Via Mutual Information Disentanglement

Haoxue Wu, Huaibo Huang, Aijing Yu, Jie Cao, Zhen Lei, Ran He

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Auto-TLDR; Exemplar Guided Cross-Spectral Face Hallucination with Structural Representation Learning

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Recently, many Near infrared-visible (NIR-VIS) heterogeneous face recognition (HFR) methods have been proposed in the community. But it remains a challenging problem because of the sensing gap along with large pose variations. In this paper, we propose an Exemplar Guided Cross-Spectral Face Hallucination (EGCH) to reduce the domain discrepancy through disentangled representation learning. For each modality, EGCH contains a spectral encoder as well as a structure encoder to disentangle spectral and structure representation, respectively. It also contains a traditional generator that reconstructs the input from the above two representations, and a structure generator that predicts the facial parsing map from the structure representation. Besides, mutual information minimization and maximization are conducted to boost disentanglement and make representations adequately expressed. Then the translation is built on structure representations between two modalities. Provided with the transformed NIR structure representation and original VIS spectral representation, EGCH is capable to produce high-fidelity VIS images that preserve the topology structure of the input NIR while transfer the spectral information of an arbitrary VIS exemplar. Extensive experiments demonstrate that the proposed method achieves more promising results both qualitatively and quantitatively than the state-of-the-art NIR-VIS methods.

Learning Interpretable Representation for 3D Point Clouds

Feng-Guang Su, Ci-Siang Lin, Yu-Chiang Frank Wang

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Auto-TLDR; Disentangling Body-type and Pose Information from 3D Point Clouds Using Adversarial Learning

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Point clouds have emerged as a popular representation of 3D visual data. With a set of unordered 3D points, one typically needs to transform them into latent representation before further classification and segmentation tasks. However, one cannot easily interpret such encoded latent representation. To address this issue, we propose a unique deep learning framework for disentangling body-type and pose information from 3D point clouds. Extending from autoenoder, we advance adversarial learning a selected feature type, while classification and data recovery can be additionally observed. Our experiments confirm that our model can be successfully applied to perform a wide range of 3D applications like shape synthesis, action translation, shape/action interpolation, and synchronization.

DAPC: Domain Adaptation People Counting Via Style-Level Transfer Learning and Scene-Aware Estimation

Na Jiang, Xingsen Wen, Zhiping Shi

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Auto-TLDR; Domain Adaptation People counting via Style-Level Transfer Learning and Scene-Aware Estimation

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People counting concentrates on predicting the number of people in surveillance images. It remains challenging due to the rich variations in scene type and crowd density. Besides, the limited closed-set with ground truth from reality significantly increase the difficulty of people counting in actual open-set. Targeting to solve these problems, this paper proposes a domain adaptation people counting via style-level transfer learning (STL) and scene-aware estimation (SAE). The style-level transfer learning explicitly leverages the style constraint and content similarity between images to learn effective knowledge transfer, which narrows the gap between closed-set and open-set by generating domain adaptation images. The scene-aware estimation introduces scene classifier to provide scene-aware weights for adaptively fusing density maps, which alleviates interference of variations in scene type and crowd density on domain adaptation people counting. Extensive experimental results demonstrate that images generated by STL are more suitable for domain adaptation learning and our proposed approach significantly outperforms the state-of-the-art methods on multiple cross-domain pairs.

Local Facial Attribute Transfer through Inpainting

Ricard Durall, Franz-Josef Pfreundt, Janis Keuper

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Auto-TLDR; Attribute Transfer Inpainting Generative Adversarial Network

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The term attribute transfer refers to the tasks of altering images in such a way, that the semantic interpretation of a given input image is shifted towards an intended direction, which is quantified by semantic attributes. Prominent example applications are photo realistic changes of facial features and expressions, like changing the hair color, adding a smile, enlarging the nose or altering the entire context of a scene, like transforming a summer landscape into a winter panorama. Recent advances in attribute transfer are mostly based on generative deep neural networks, using various techniques to manipulate images in the latent space of the generator. In this paper, we present a novel method for the common sub-task of local attribute transfers, where only parts of a face have to be altered in order to achieve semantic changes (e.g. removing a mustache). In contrast to previous methods, where such local changes have been implemented by generating new (global) images, we propose to formulate local attribute transfers as an inpainting problem. Removing and regenerating only parts of images, our Attribute Transfer Inpainting Generative Adversarial Network (ATI-GAN) is able to utilize local context information to focus on the attributes while keeping the background unmodified resulting in visually sound results.

Cross-Domain Semantic Segmentation of Urban Scenes Via Multi-Level Feature Alignment

Bin Zhang, Shengjie Zhao, Rongqing Zhang

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Auto-TLDR; Cross-Domain Semantic Segmentation Using Generative Adversarial Networks

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Semantic segmentation is an essential task in plenty of real-life applications such as virtual reality, video analysis, autonomous driving, etc. Recent advancements in fundamental vision-based tasks ranging from image classification to semantic segmentation have demonstrated deep learning-based models' high capability in learning complicated representation on large datasets. Nevertheless, manually labeling semantic segmentation dataset with pixel-level annotation is extremely labor-intensive. To address this problem, we propose a novel multi-level feature alignment framework for cross-domain semantic segmentation of urban scenes by exploiting generative adversarial networks. In the proposed multi-level feature alignment method, we first translate images from one domain to another one. Then the discriminative feature representations extracted by the deep neural network are concatenated, followed by domain adversarial learning to make the intermediate feature distribution of the target domain images close to those in the source domain. With these domain adaptation techniques, models trained with images in the source domain where the labels are easy to acquire can be deployed to the target domain where the labels are scarce. Experimental evaluations on various mainstream benchmarks confirm the effectiveness as well as robustness of our approach.

Detail Fusion GAN: High-Quality Translation for Unpaired Images with GAN-Based Data Augmentation

Ling Li, Yaochen Li, Chuan Wu, Hang Dong, Peilin Jiang, Fei Wang

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Auto-TLDR; Data Augmentation with GAN-based Generative Adversarial Network

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Image-to-image translation, a task to learn the mapping relation between two different domains, is a rapid-growing research field in deep learning. Although existing Generative Adversarial Network(GAN)-based methods have achieved decent results in this field, there are still some limitations in generating high-quality images for practical applications (e.g., data augmentation and image inpainting). In this work, we aim to propose a GAN-based network for data augmentation which can generate translated images with more details and less artifacts. The proposed Detail Fusion Generative Adversarial Network(DFGAN) consists of a detail branch, a transfer branch, a filter module, and a reconstruction module. The detail branch is trained by a super-resolution loss and its intermediate features can be used to introduce more details to the transfer branch by the filter module. Extensive evaluations demonstrate that our model generates more satisfactory images against the state-of-the-art approaches for data augmentation.

Ordinal Depth Classification Using Region-Based Self-Attention

Minh Hieu Phan, Son Lam Phung, Abdesselam Bouzerdoum

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Auto-TLDR; Region-based Self-Attention for Multi-scale Depth Estimation from a Single 2D Image

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Depth estimation from a single 2D image has been widely applied in 3D understanding, 3D modelling and robotics. It is challenging as reliable cues (e.g. stereo correspondences and motions) are not available. Most of the modern approaches exploited multi-scale feature extraction to provide more powerful representations for deep networks. However, these studies have not focused on how to effectively fuse the learned multi-scale features. This paper proposes a novel region-based self-attention (rSA) module. The rSA recalibrates the multi-scale responses by explicitly modelling the interdependency between channels in separate image regions. We discretize continuous depths to solve an ordinal depth classification in which the relative order between categories is significant. We contribute a dataset of 4410 RGB-D images, captured in outdoor environments at the University of Wollongong's campus. In our experimental results, the proposed module improves the lightweight models on small-sized datasets by 22% - 40%

MixedFusion: 6D Object Pose Estimation from Decoupled RGB-Depth Features

Hangtao Feng, Lu Zhang, Xu Yang, Zhiyong Liu

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Auto-TLDR; MixedFusion: Combining Color and Point Clouds for 6D Pose Estimation

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Estimating the 6D pose of objects is an important process for intelligent systems to achieve interaction with the real-world. As the RGB-D sensors become more accessible, the fusion-based methods have prevailed, since the point clouds provide complementary geometric information with RGB values. However, Due to the difference in feature space between color image and depth image, the network structures that directly perform point-to-point matching fusion do not effectively fuse the features of the two. In this paper, we propose a simple but effective approach, named MixedFusion. Different from the prior works, we argue that the spatial correspondence of color and point clouds could be decoupled and reconnected, thus enabling a more flexible fusion scheme. By performing the proposed method, more informative points can be mixed and fused with rich color features. Extensive experiments are conducted on the challenging LineMod and YCB-Video datasets, show that our method significantly boosts the performance without introducing extra overheads. Furthermore, when the minimum tolerance of metric narrows, the proposed approach performs better for the high-precision demands.

Future Urban Scenes Generation through Vehicles Synthesis

Alessandro Simoni, Luca Bergamini, Andrea Palazzi, Simone Calderara, Rita Cucchiara

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Auto-TLDR; Predicting the Future of an Urban Scene with a Novel View Synthesis Paradigm

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In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we follow a two stages approach, where interpretable information is included in the loop and each actor is modelled independently. We leverage a per-object novel view synthesis paradigm; i.e. generating a synthetic representation of an object undergoing a geometrical roto-translation in the 3D space. Our model can be easily conditioned with constraints (e.g. input trajectories) provided by state-of-the-art tracking methods or by the user itself. This allows us to generate a set of diverse realistic futures starting from the same input in a multi-modal fashion. We visually and quantitatively show the superiority of this approach over traditional end-to-end scene-generation methods on CityFlow, a challenging real world dataset.

Efficient Shadow Detection and Removal Using Synthetic Data with Domain Adaptation

Rui Guo, Babajide Ayinde, Hao Sun

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Auto-TLDR; Shadow Detection and Removal with Domain Adaptation and Synthetic Image Database

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In recent years, learning based shadow detection and removal approaches have shown prospects and, in most cases, yielded state-of-the-art results. The performance of these approaches, however, relies heavily on the construction of training database of shadow images, shadow-free versions, and shadow maps as ground truth. This conventional data gathering method is time-consuming, expensive, or even practically intractable to realize especially for outdoor scenes with complicated shadow patterns, thus limiting the size of the data available for training. In this paper, we leverage on large high quality synthetic image database and domain adaptation to eliminate the bottlenecks resulting from insufficient training samples and domain bias. Specifically, our approach utilizes adversarial training to predict near-pixel-perfect shadow map from synthetic shadow image for downstream shadow removal steps. At inference time, we capitalize on domain adaptation via image style transfer to map the style of real- world scene to that of synthetic scene for the purpose of detecting and subsequently removing shadow. Comprehensive experiments indicate that our approach outperforms state-of-the-art methods on select benchmark datasets.

EdgeNet: Semantic Scene Completion from a Single RGB-D Image

Aloisio Dourado, Teofilo De Campos, Adrian Hilton, Hansung Kim

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Auto-TLDR; Semantic Scene Completion using 3D Depth and RGB Information

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Semantic scene completion is the task of predicting a complete 3D representation of volumetric occupancy with corresponding semantic labels for a scene from a single point of view. In this paper, we present EdgeNet, a new end-to-end neural network architecture that fuses information from depth and RGB, explicitly representing RGB edges in 3D space. Previous works on this task used either depth-only or depth with colour by projecting 2D semantic labels generated by a 2D segmentation network into the 3D volume, requiring a two step training process. Our EdgeNet representation encodes colour information in 3D space using edge detection and flipped truncated signed distance, which improves semantic completion scores especially in hard to detect classes. We achieved state-of-the-art scores on both synthetic and real datasets with a simpler and a more computationally efficient training pipeline than competing approaches.

Deep Reinforcement Learning for Autonomous Driving by Transferring Visual Features

Hongli Zhou, Guanwen Zhang, Wei Zhou

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Auto-TLDR; Deep Reinforcement Learning for Autonomous Driving by Transferring Visual Features

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Deep reinforcement learning (DRL) has achieved great success in processing vision-based driving tasks. However, the end-to-end training manner makes DRL agents suffer from overfitting training scenes. The agents easily fail to generalize to unseen environments. In this paper, we propose a deep reinforcement learning for autonomous driving by transferring visual features. We formulate the DRL training as a perception and control module and introduce adversarial training mechanism for autonomous driving. The perception module is able to extract invariant features between different domains through adversarial training. While the DRL agent can then be trained on the basis of low dimensional states. In this manner, the proposed approach enables trained agents to adapt to unseen environments by learning robust features invariant across various scenes. We evaluate the proposed approach by transferring visual features between different simulators. The experimental results demonstrate the driving policy trained in the source domain can be directly applied in the target domain, and achieve great efficient and effective performance for autonomous driving.

Multi-Domain Image-To-Image Translation with Adaptive Inference Graph

The Phuc Nguyen, Stéphane Lathuiliere, Elisa Ricci

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Auto-TLDR; Adaptive Graph Structure for Multi-Domain Image-to-Image Translation

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In this work, we address the problem of multi-domain image-to-image translation with particular attention paid to computational cost. In particular, current state of the art models require a large and deep model in order to handle the visual diversity of multiple domains. In a context of limited computational resources, increasing the network size may not be possible. Therefore, we propose to increase the network capacity by using an adaptive graph structure. At inference time, the network estimates its own graph by selecting specific sub-networks. Sub-network selection is implemented using Gumble-Softmax in order to allow end-to-end training. This approach leads to an adjustable increase in number of parameters while preserving an almost constant computational cost. Our evaluation on two publicly available datasets of facial and painting images shows that our adaptive strategy generates better images with fewer artifacts than literature methods.

Dual-MTGAN: Stochastic and Deterministic Motion Transfer for Image-To-Video Synthesis

Fu-En Yang, Jing-Cheng Chang, Yuan-Hao Lee, Yu-Chiang Frank Wang

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Auto-TLDR; Dual Motion Transfer GAN for Convolutional Neural Networks

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Generating videos with content and motion variations is a challenging task in computer vision. While the recent development of GAN allows video generation from latent representations, it is not easy to produce videos with particular content of motion patterns of interest. In this paper, we propose Dual Motion Transfer GAN (Dual-MTGAN), which takes image and video data as inputs while learning disentangled content and motion representations. Our Dual-MTGAN is able to perform deterministic motion transfer and stochastic motion generation. Based on a given image, the former preserves the input content and transfers motion patterns observed from another video sequence, and the latter directly produces videos with plausible yet diverse motion patterns based on the input image. The proposed model is trained in an end-to-end manner, without the need to utilize pre-defined motion features like pose or facial landmarks. Our quantitative and qualitative results would confirm the effectiveness and robustness of our model in addressing such conditioned image-to-video tasks.

Shape Consistent 2D Keypoint Estimation under Domain Shift

Levi Vasconcelos, Massimiliano Mancini, Davide Boscaini, Barbara Caputo, Elisa Ricci

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Auto-TLDR; Deep Adaptation for Keypoint Prediction under Domain Shift

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Recent unsupervised domain adaptation methods based on deep architectures have shown remarkable performance not only in traditional classification tasks but also in more complex problems involving structured predictions (e.g. semantic segmentation, depth estimation). Following this trend, in this paper we present a novel deep adaptation framework for estimating keypoints under \textit{domain shift}, i.e. when the training (\textit{source}) and the test (\textit{target}) images significantly differ in terms of visual appearance. Our method seamlessly combines three different components: feature alignment, adversarial training and self-supervision. Specifically, our deep architecture leverages from domain-specific distribution alignment layers to perform target adaptation at the feature level. Furthermore, a novel loss is proposed which combines an adversarial term for ensuring aligned predictions in the output space and a geometric consistency term which guarantees coherent predictions between a target sample and its perturbed version. Our extensive experimental evaluation conducted on three publicly available benchmarks shows that our approach outperforms state-of-the-art domain adaptation methods in the 2D keypoint prediction task.

FastCompletion: A Cascade Network with Multiscale Group-Fused Inputs for Real-Time Depth Completion

Ang Li, Zejian Yuan, Yonggen Ling, Wanchao Chi, Shenghao Zhang, Chong Zhang

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Auto-TLDR; Efficient Depth Completion with Clustered Hourglass Networks

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Completing sparse data captured with commercial depth sensors is a vital and fundamental procedure for many computer vision applications. For execution in real-world scenarios, a good trade-off between accuracy and speed is increasingly in demand for depth completion methods. Most previous methods achieve satisfactory accuracy on standard benchmarks. However, they extensively rely on heavy models to handle diverse structures and require additional run time on multimodal data. In this paper, we present an efficient method of depth completion. We propose a grouped fusion strategy for efficiently extracting depth and guidance features in parallel and fusing them naturally in the feature spaces to achieve high performance. Instead of a monolithic architecture, we employ cascaded hourglass networks, each of which is specialized for certain structures and has a lightweight architecture. Given the sparsity of the depth maps, we downsample the inputs to multiple scales to further accelerate the computation. Our model runs at over 39 FPS on an embedded GPU with high-resolution inputs. Evaluations on the KITTI benchmark demonstrate that the proposed model is an ideal approach for real-world applications.

Hybrid Approach for 3D Head Reconstruction: Using Neural Networks and Visual Geometry

Oussema Bouafif, Bogdan Khomutenko, Mohammed Daoudi

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Auto-TLDR; Recovering 3D Head Geometry from a Single Image using Deep Learning and Geometric Techniques

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Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s) using a hybrid approach based on deep learning and geometric techniques. We propose an encoder-decoder network based on the U-net architecture and trained on synthetic data only. It predicts both pixel-wise normal vectors and landmarks maps from a single input photo. Landmarks are used for the pose computation and the initialization of the optimization problem, which, in turn, reconstructs the 3D head geometry by using a parametric morphable model and normal vector fields. State-of-the-art results are achieved through qualitative and quantitative evaluation tests on both single and multi-view settings. Despite the fact that the model was trained only on synthetic data, it successfully recovers 3D geometry and precise poses for real-world images.

High Resolution Face Age Editing

Xu Yao, Gilles Puy, Alasdair Newson, Yann Gousseau, Pierre Hellier

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Auto-TLDR; An Encoder-Decoder Architecture for Face Age editing on High Resolution Images

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Face age editing has become a crucial task in film post-production, and is also becoming popular for general purpose photography. Recently, adversarial training has produced some of the most visually impressive results for image manipulation, including the face aging/de-aging task. In spite of considerable progress, current methods often present visual artifacts and can only deal with low-resolution images. In order to achieve aging/de-aging with the high quality and robustness necessary for wider use, these problems need to be addressed. This is the goal of the present work. We present an encoder-decoder architecture for face age editing. The core idea of our network is to encode a face image to age-invariant features, and learn a modulation vector corresponding to a target age. We then combine these two elements to produce a realistic image of the person with the desired target age. Our architecture is greatly simplified with respect to other approaches, and allows for fine-grained age editing on high resolution images in a single unified model. Source codes are available at https://github.com/InterDigitalInc/HRFAE.

Augmented Cyclic Consistency Regularization for Unpaired Image-To-Image Translation

Takehiko Ohkawa, Naoto Inoue, Hirokatsu Kataoka, Nakamasa Inoue

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Auto-TLDR; Augmented Cyclic Consistency Regularization for Unpaired Image-to-Image Translation

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Unpaired image-to-image (I2I) translation has received considerable attention in pattern recognition and computer vision because of recent advancements in generative adversarial networks (GANs). However, due to the lack of explicit supervision, unpaired I2I models often fail to generate realistic images, especially in challenging datasets with different backgrounds and poses. Hence, stabilization is indispensable for real-world applications and GANs. Herein, we propose Augmented Cyclic Consistency Regularization (ACCR), a novel regularization method for unpaired I2I translation. Our main idea is to enforce consistency regularization originating from semi-supervised learning on the discriminators leveraging real, fake, reconstructed, and augmented samples. We regularize the discriminators to output similar predictions when fed pairs of original and perturbed images. We qualitatively clarify the generation property between unpaired I2I models and standard GANs, and explain why consistency regularization on fake and reconstructed samples works well. Quantitatively, our method outperforms the consistency regularized GAN (CR-GAN) in real-world translations and demonstrates efficacy against several data augmentation variants and cycle-consistent constraints.

SECI-GAN: Semantic and Edge Completion for Dynamic Objects Removal

Francesco Pinto, Andrea Romanoni, Matteo Matteucci, Phil Torr

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Auto-TLDR; SECI-GAN: Semantic and Edge Conditioned Inpainting Generative Adversarial Network

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Image inpainting aims at synthesizing the missing content of damaged and corrupted images to produce visually realistic restorations; typical applications are in image restoration, automatic scene editing, super-resolution, and dynamic object removal. In this paper, we propose Semantic and Edge Conditioned Inpainting Generative Adversarial Network (SECI-GAN), an architecture that jointly exploits the high-level cues extracted by semantic segmentation and the fine-grained details captured by edge extraction to condition the image inpainting process. SECI-GAN is designed with a particular focus on recovering big regions belonging to the same object (e.g. cars or pedestrians) in the context of dynamic object removal from complex street views. To demonstrate the effectiveness of SECI-GAN, we evaluate our results on the Cityscapes dataset, showing that SECI-GAN is better than competing state-of-the-art models at recovering the structure and the content of the missing parts while producing consistent predictions.

Enhancing Deep Semantic Segmentation of RGB-D Data with Entangled Forests

Matteo Terreran, Elia Bonetto, Stefano Ghidoni

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Auto-TLDR; FuseNet: A Lighter Deep Learning Model for Semantic Segmentation

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Semantic segmentation is a problem which is getting more and more attention in the computer vision community. Nowadays, deep learning methods represent the state of the art to solve this problem, and the trend is to use deeper networks to get higher performance. The drawback with such models is a higher computational cost, which makes it difficult to integrate them on mobile robot platforms. In this work we want to explore how to obtain lighter deep learning models without compromising performance. To do so we will consider the features used in the Entangled Random Forest algorithm and we will study the best strategies to integrate these within FuseNet deep network. Such new features allow us to shrink the network size without loosing performance, obtaining hence a lighter model which achieves state-of-the-art performance on the semantic segmentation task and represents an interesting alternative for mobile robotics applications, where computational power and energy are limited.

SIDGAN: Single Image Dehazing without Paired Supervision

Pan Wei, Xin Wang, Lei Wang, Ji Xiang, Zihan Wang

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Auto-TLDR; DehazeGAN: An End-to-End Generative Adversarial Network for Image Dehazing

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Single image dehazing is challenging without scene airlight and transmission map. Most of existing dehazing algorithms tend to estimate key parameters based on manual designed priors or statistics, which may be invalid in some scenarios. Although deep learning-based dehazing methods provide an effective solution, most of them rely on paired training datasets, which are prohibitively difficult to be collected in real world. In this paper, we propose an effective end-to-end generative adversarial network for image dehazing, named DehazeGAN. The proposed DehazeGAN adopts a U-net architecture with a novel color-consistency loss derived from dark channel prior and perceptual loss, which can be trained in an unsupervised fashion without paired synthetic datasets. We create a RealHaze dataset for network training, including 4,000 outdoor hazy images and 4,000 haze-free images. Extensive experiments demonstrate that our proposed DehazeGAN achieves better performance than existing state-of-the-art methods on both synthetic datasets and real-world datasets in terms of PSNR, SSIM, and subjective visual experience.

Improving Visual Relation Detection Using Depth Maps

Sahand Sharifzadeh, Sina Moayed Baharlou, Max Berrendorf, Rajat Koner, Volker Tresp

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Auto-TLDR; Exploiting Depth Maps for Visual Relation Detection

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State-of-the-art visual relation detection methods mostly rely on object information extracted from RGB images such as 2D bounding boxes, feature maps, and predicted class probabilities. Depth maps can additionally provide valuable information on object relations, e.g. helping to detect not only spatial relations, such as standing behind, but also non-spatial relations, such as holding. In this work, we study the effect of using different object information with a focus on depth maps. To enable this study, we release a new synthetic dataset of depth maps, VG-Depth, as an extension to Visual Genome (VG). We also note that given the highly imbalanced distribution of relations in VG, typical evaluation metrics for visual relation detection cannot reveal improvements of under-represented relations. To address this problem, we propose using an additional metric, calling it Macro Recall@K, and demonstrate its remarkable performance on VG. Finally, our experiments confirm that by effective utilization of depth maps within a simple, yet competitive framework, the performance of visual relation detection can be improved by a margin of up to 8%.

NetCalib: A Novel Approach for LiDAR-Camera Auto-Calibration Based on Deep Learning

Shan Wu, Amnir Hadachi, Damien Vivet, Yadu Prabhakar

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Auto-TLDR; Automatic Calibration of LiDAR and Cameras using Deep Neural Network

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A fusion of LiDAR and cameras have been widely used in many robotics applications such as classification, segmentation, object detection, and autonomous driving. It is essential that the LiDAR sensor can measure distances accurately, which is a good complement to the cameras. Hence, calibrating sensors before deployment is a mandatory step. The conventional methods include checkerboards, specific patterns, or human labeling, which is trivial and human-labor extensive if we do the same calibration process every time. The main propose of this research work is to build a deep neural network that is capable of automatically finding the geometric transformation between LiDAR and cameras. The results show that our model manages to find the transformations from randomly sampled artificial errors. Besides, our work is open-sourced for the community to fully utilize the advances of the methodology for developing more the approach, initiating collaboration, and innovation in the topic.

The Aleatoric Uncertainty Estimation Using a Separate Formulation with Virtual Residuals

Takumi Kawashima, Qing Yu, Akari Asai, Daiki Ikami, Kiyoharu Aizawa

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Auto-TLDR; Aleatoric Uncertainty Estimation in Regression Problems

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We propose a new optimization framework for aleatoric uncertainty estimation in regression problems. Existing methods can quantify the error in the target estimation, but they tend to underestimate it. To obtain the predictive uncertainty inherent in an observation, we propose a new separable formulation for the estimation of a signal and of its uncertainty, avoiding the effect of overfitting. By decoupling target estimation and uncertainty estimation, we also control the balance between signal estimation and uncertainty estimation. We conduct three types of experiments: regression with simulation data, age estimation, and depth estimation. We demonstrate that the proposed method outperforms a state-of-the-art technique for signal and uncertainty estimation.

UDBNET: Unsupervised Document Binarization Network Via Adversarial Game

Amandeep Kumar, Shuvozit Ghose, Pinaki Nath Chowdhury, Partha Pratim Roy, Umapada Pal

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Auto-TLDR; Three-player Min-max Adversarial Game for Unsupervised Document Binarization

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Degraded document image binarization is one of the most challenging tasks in the domain of document image analysis. In this paper, we present a novel approach towards document image binarization by introducing three-player min-max adversarial game. We train the network in an unsupervised setup by assuming that we do not have any paired-training data. In our approach, an Adversarial Texture Augmentation Network (ATANet) first superimposes the texture of a degraded reference image over a clean image. Later, the clean image along with its generated degraded version constitute the pseudo paired-data which is used to train the Unsupervised Document Binarization Network (UDBNet). Following this approach, we have enlarged the document binarization datasets as it generates multiple images having same content feature but different textual feature. These generated noisy images are then fed into the UDBNet to get back the clean version. The joint discriminator which is the third-player of our three-player min-max adversarial game tries to couple both the ATANet and UDBNet. The three-player min-max adversarial game stops, when the distributions modelled by the ATANet and the UDBNet align to the same joint distribution over time. Thus, the joint discriminator enforces the UDBNet to perform better on real degraded image. The experimental results indicate the superior performance of the proposed model over existing state-of-the-art algorithm on widely used DIBCO datasets. The source code of the proposed system is publicly available at https://github.com/VIROBO-15/UDBNET.

PEAN: 3D Hand Pose Estimation Adversarial Network

Linhui Sun, Yifan Zhang, Jing Lu, Jian Cheng, Hanqing Lu

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Auto-TLDR; PEAN: 3D Hand Pose Estimation with Adversarial Learning Framework

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Despite recent emerging research attention, 3D hand pose estimation still suffers from the problems of predicting inaccurate or invalid poses which conflict with physical and kinematic constraints. To address these problems, we propose a novel 3D hand pose estimation adversarial network (PEAN) which can implicitly utilize such constraints to regularize the prediction in an adversarial learning framework. PEAN contains two parts: a 3D hierarchical estimation network (3DHNet) to predict hand pose, which decouples the task into multiple subtasks with a hierarchical structure; a pose discrimination network (PDNet) to judge the reasonableness of the estimated 3D hand pose, which back-propagates the constraints to the estimation network. During the adversarial learning process, PDNet is expected to distinguish the estimated 3D hand pose and the ground truth, while 3DHNet is expected to estimate more valid pose to confuse PDNet. In this way, 3DHNet is capable of generating 3D poses with accurate positions and adaptively adjusting the invalid poses without additional prior knowledge. Experiments show that the proposed 3DHNet does a good job in predicting hand poses, and introducing PDNet to 3DHNet does further improve the accuracy and reasonableness of the predicted results. As a result, the proposed PEAN achieves the state-of-the-art performance on three public hand pose estimation datasets.

Foreground-Focused Domain Adaption for Object Detection

Yuchen Yang, Nilanjan Ray

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Auto-TLDR; Unsupervised Domain Adaptation for Unsupervised Object Detection

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Object detectors suffer from accuracy loss caused by domain shift from a source to a target domain. Unsupervised domain adaptation (UDA) approaches mitigate this loss by training with unlabeled target domain images. A popular processing pipeline applies adversarial training that aligns the distributions of the features from the two domains. We advocate that aligning the full image level features is not ideal for UDA object detection due to the presence of varied background areas during inference. Thus, we propose a novel foreground-focused domain adaptation (FFDA) framework which mines the loss of the domain discriminators to concentrate on the backpropagation of foreground loss. We obtain mining masks by collecting target predictions and source labels to outline foreground regions, and apply the masks to image and instance level domain discriminators to allow backpropagation only on the mined regions. By reinforcing this foreground-focused adaptation throughout multiple layers in the detector model, we gain a significant accuracy boost on the target domain prediction. Compared to previous works, our method reaches the new state-of-the-art accuracy on adapting Cityscape to Foggy Cityscape dataset and demonstrates competitive accuracy on other datasets that include various scenarios for autonomous driving applications.

A GAN-Based Blind Inpainting Method for Masonry Wall Images

Yahya Ibrahim, Balázs Nagy, Csaba Benedek

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Auto-TLDR; An End-to-End Blind Inpainting Algorithm for Masonry Wall Images

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In this paper we introduce a novel end-to-end blind inpainting algorithm for masonry wall images, performing the automatic detection and virtual completion of occluded or damaged wall regions. For this purpose, we propose a three-stage deep neural network that comprises a U-Net-based sub-network for wall segmentation into brick, mortar and occluded regions, which is followed by a two-stage adversarial inpainting model. The first adversarial network predicts the schematic mortar-brick pattern of the occluded areas based on the observed wall structure, providing in itself valuable structural information for archeological and architectural applications. Finally, the second adversarial network predicts the RGB pixel values yielding a realistic visual experience for the observer. While the three stages implement a sequential pipeline, they interact through dependencies of their loss functions admitting the consideration of hidden feature dependencies between the different network components. For training and testing the network a new dataset has been created, and an extensive qualitative and quantitative evaluation versus the state-of-the-art is given.

RefiNet: 3D Human Pose Refinement with Depth Maps

Andrea D'Eusanio, Stefano Pini, Guido Borghi, Roberto Vezzani, Rita Cucchiara

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Auto-TLDR; RefiNet: A Multi-stage Framework for 3D Human Pose Estimation

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Human Pose Estimation is a fundamental task for many applications in the Computer Vision community and it has been widely investigated in the 2D domain, i.e. intensity images. Therefore, most of the available methods for this task are mainly based on 2D Convolutional Neural Networks and huge manually-annotated RGB datasets, achieving stunning results. In this paper, we propose RefiNet, a multi-stage framework that regresses an extremely-precise 3D human pose estimation from a given 2D pose and a depth map. The framework consists of three different modules, each one specialized in a particular refinement and data representation, i.e. depth patches, 3D skeleton and point clouds. Moreover, we collect a new dataset, namely Baracca, acquired with RGB, depth and thermal cameras and specifically created for the automotive context. Experimental results confirm the quality of the refinement procedure that largely improves the human pose estimations of off-the-shelf 2D methods.

GarmentGAN: Photo-Realistic Adversarial Fashion Transfer

Amir Hossein Raffiee, Michael Sollami

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Auto-TLDR; GarmentGAN: A Generative Adversarial Network for Image-Based Garment Transfer

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The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We present GarmentGAN, a new algorithm that performs image-based garment transfer through generative adversarial methods. The GarmentGAN framework allows users to virtually try-on items before purchase and generalizes to various apparel types. GarmentGAN requires as input only two images, namely, a picture of the target fashion item and an image containing the customer. The output is a synthetic image wherein the customer is wearing the target apparel. In order to make the generated image look photo-realistic, we employ the use of novel generative adversarial techniques. GarmentGAN improves on existing methods in the realism of generated imagery and solves various problems related to self-occlusions. Our proposed model incorporates additional information during training, utilizing both segmentation maps and body key-point information. We show qualitative and quantitative comparisons to several other networks to demonstrate the effectiveness of this technique.

Learning Low-Shot Generative Networks for Cross-Domain Data

Hsuan-Kai Kao, Cheng-Che Lee, Wei-Chen Chiu

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Auto-TLDR; Learning Generators for Cross-Domain Data under Low-Shot Learning

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We tackle a novel problem of learning generators for cross-domain data under a specific scenario of low-shot learning. Basically, given a source domain with sufficient amount of training data, we aim to transfer the knowledge of its generative process to another target domain, which not only has few data samples but also contains the domain shift with respect to the source domain. This problem has great potential in practical use and is different from the well-known image translation task, as the target-domain data can be generated without requiring any source-domain ones and the large data consumption for learning target-domain generator can be alleviated. Built upon a cross-domain dataset where (1) each of the low shots in the target domain has its correspondence in the source and (2) these two domains share the similar content information but different appearance, two approaches are proposed: a Latent-Disentanglement-Orientated model (LaDo) and a Generative-Hierarchy-Oriented (GenHo) model. Our LaDo and GenHo approaches address the problem from different perspectives, where the former relies on learning the disentangled representation composed of domain-invariant content features and domain-specific appearance ones; while the later decomposes the generative process of a generator into two parts for synthesizing the content and appearance sequentially. We perform extensive experiments under various settings of cross-domain data and show the efficacy of our models for generating target-domain data with the abundant content variance as in the source domain, which lead to the favourable performance in comparison to several baselines.

Adaptive Image Compression Using GAN Based Semantic-Perceptual Residual Compensation

Ruojing Wang, Zitang Sun, Sei-Ichiro Kamata, Weili Chen

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Auto-TLDR; Adaptive Image Compression using GAN based Semantic-Perceptual Residual Compensation

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Image compression is a basic task in image processing. In this paper, We present an adaptive image compression algorithm that relies on GAN based semantic-perceptual residual compensation, which is available to offer visually pleasing reconstruction at a low bitrate. Our method adopt an U-shaped encoding and decoding structure accompanied by a well-designed dense residual connection with strip pooling module to improve the original auto-encoder. Besides, we introduce the idea of adversarial learning by introducing a discriminator thus constructed a complete GAN. To improve the coding efficiency, we creatively designed an adaptive semantic-perception residual compensation block based on Grad-CAM algorithm. In the improvement of the quantizer, we embed the method of soft-quantization so as to solve the problem to some extent that back propagation process is irreversible. Simultaneously, we use the latest FLIF lossless compression algorithm and BPG vector compression algorithm to perform deeper compression on the image. More importantly experimental results including PSNR, MS-SSIM demonstrate that the proposed approach outperforms the current state-of-the-art image compression methods.

Manual-Label Free 3D Detection Via an Open-Source Simulator

Zhen Yang, Chi Zhang, Zhaoxiang Zhang, Huiming Guo

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Auto-TLDR; DA-VoxelNet: A Novel Domain Adaptive VoxelNet for LIDAR-based 3D Object Detection

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LiDAR based 3D object detectors typically need a large amount of detailed-labeled point cloud data for training, but these detailed labels are commonly expensive to acquire. In this paper, we propose a manual-label free 3D detection algorithm that leverages the CARLA simulator to generate a large amount of self-labeled training samples and introduces a novel Domain Adaptive VoxelNet (DA-VoxelNet) that can cross the distribution gap from the synthetic data to the real scenario. The self-labeled training samples are generated by a set of high quality 3D models embedded in a CARLA simulator and a proposed LiDAR-guided sampling algorithm. Then a DA-VoxelNet that integrates both a sample-level DA module and an anchor-level DA module is proposed to enable the detector trained by the synthetic data to adapt to real scenario. Experimental results show that the proposed unsupervised DA 3D detector on KITTI evaluation set can achieve 76.66% and 56.64% mAP on BEV mode and 3D mode respectively. The results reveal a promising perspective of training a LIDAR-based 3D detector without any hand-tagged label.

Free-Form Image Inpainting Via Contrastive Attention Network

Xin Ma, Xiaoqiang Zhou, Huaibo Huang, Zhenhua Chai, Xiaolin Wei, Ran He

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Auto-TLDR; Self-supervised Siamese inference for image inpainting

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Most deep learning based image inpainting approaches adopt autoencoder or its variants to fill missing regions in images. Encoders are usually utilized to learn powerful representational spaces, which are important for dealing with sophisticated learning tasks. Specifically, in the image inpainting task, masks with any shapes can appear anywhere in images (i.e., free-form masks) forming complex patterns. It is difficult for encoders to capture such powerful representations under this complex situation. To tackle this problem, we propose a self-supervised Siamese inference network to improve the robustness and generalization. Moreover, the restored image usually can not be harmoniously integrated into the exiting content, especially in the boundary area. To address this problem, we propose a novel Dual Attention Fusion module (DAF), which can combine both the restored and known regions in a smoother way and be inserted into decoder layers in a plug-and-play way. DAF is developed to not only adaptively rescale channel-wise features by taking interdependencies between channels into account but also force deep convolutional neural networks (CNNs) focusing more on unknown regions. In this way, the unknown region will be naturally filled from the outside to the inside. Qualitative and quantitative experiments on multiple datasets, including facial and natural datasets (i.e., Celeb-HQ, Pairs Street View, Places2 and ImageNet), demonstrate that our proposed method outperforms against state-of-the-arts in generating high-quality inpainting results.