Improving Robotic Grasping on Monocular Images Via Multi-Task Learning and Positional Loss

William Prew, Toby Breckon, Magnus Bordewich, Ulrik Beierholm

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Auto-TLDR; Improving grasping performance from monocularcolour images in an end-to-end CNN architecture with multi-task learning

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In this paper we introduce two methods of improv-ing real-time objecting grasping performance from monocularcolour images in an end-to-end CNN architecture. The first isthe addition of an auxiliary task during model training (multi-task learning). Our multi-task CNN model improves graspingperformance from a baseline average of 72.04% to 78.14% onthe large Jacquard grasping dataset when performing a supple-mentary depth reconstruction task. The second is introducinga positional loss function that emphasises loss per pixel forsecondary parameters (gripper angle and width) only on points ofan object where a successful grasp can take place. This increasesperformance from a baseline average of 72.04% to 78.92% aswell as reducing the number of training epochs required. Thesemethods can be also performed in tandem resulting in a furtherperformance increase to 79.12%, while maintaining sufficientinference speed to enable processing at 50FPS

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Surface Material Dataset for Robotics Applications (SMDRA): A Dataset with Friction Coefficient and RGB-D for Surface Segmentation

Donghun Noh, Hyunwoo Nam, Min Sung Ahn, Hosik Chae, Sangjoon Lee, Kyle Gillespie, Dennis Hong

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Auto-TLDR; A Surface Material Dataset for Robotics Applications

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In this paper, we introduce the Surface Material Dataset for Robotics Applications (SMDRA), a collection of RGB color image, depth data, and pixel-wise friction coefficient data of 10 different materials for computer vision research specifically with robotics applications in mind that require physical contact between the robot and its environment such as robotic manipulators or walking robots. These selected surface materials are both easily accessible around our daily lives and cover a wide range of friction coefficients. Our dataset is unique in that while there is an abundance of RGB-D data due to the popularization of imaging sensors, additional pixel-wise aligned data of a different modality are not readily available. The depth data is collected by an active stereo camera which has shown promise on a variety of different robotic applications. In addition, this dataset is greatly expanded with friction coefficient data. Similarly to humans, this additional information can be helpful in ensuing proper decision making in tasks ranging from grasping orientation and strength to path determination in an unstructured environment. A newly developed friction measuring device was used to obtain this data. We verify that existing Convolutional Neural Network (CNN) architectures, the Fully Convolutional Network (FCN) and U-Net, can be trained on the SMDRA. This result demonstrates that the SMDRA can be utilized to train a neural network model for segmentation and these different modes are not just additional information, but valuable modes that researchers can incorporate and exploit when applying computer vision algorithms on robotic platforms.

EdgeNet: Semantic Scene Completion from a Single RGB-D Image

Aloisio Dourado, Teofilo De Campos, Adrian Hilton, Hansung Kim

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Auto-TLDR; Semantic Scene Completion using 3D Depth and RGB Information

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Semantic scene completion is the task of predicting a complete 3D representation of volumetric occupancy with corresponding semantic labels for a scene from a single point of view. In this paper, we present EdgeNet, a new end-to-end neural network architecture that fuses information from depth and RGB, explicitly representing RGB edges in 3D space. Previous works on this task used either depth-only or depth with colour by projecting 2D semantic labels generated by a 2D segmentation network into the 3D volume, requiring a two step training process. Our EdgeNet representation encodes colour information in 3D space using edge detection and flipped truncated signed distance, which improves semantic completion scores especially in hard to detect classes. We achieved state-of-the-art scores on both synthetic and real datasets with a simpler and a more computationally efficient training pipeline than competing approaches.

A Bayesian Approach to Reinforcement Learning of Vision-Based Vehicular Control

Zahra Gharaee, Karl Holmquist, Linbo He, Michael Felsberg

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Auto-TLDR; Bayesian Reinforcement Learning for Autonomous Driving

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In this paper, we present a state-of-the-art reinforcement learning method for autonomous driving. Our approach employs temporal difference learning in a Bayesian framework to learn vehicle control signals from sensor data. The agent has access to images from a forward facing camera, which are pre-processed to generate semantic segmentation maps. We trained our system using both ground truth and estimated semantic segmentation input. Based on our observations from a large set of experiments, we conclude that training the system on ground truth input data leads to better performance than training the system on estimated input even if estimated input is used for evaluation. The system is trained and evaluated in a realistic simulated urban environment using the CARLA simulator. The simulator also contains a benchmark that allows for comparing to other systems and methods. The required training time of the system is shown to be lower and the performance on the benchmark superior to competing approaches.

Real-Time Monocular Depth Estimation with Extremely Light-Weight Neural Network

Mian Jhong Chiu, Wei-Chen Chiu, Hua-Tsung Chen, Jen-Hui Chuang

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Auto-TLDR; Real-Time Light-Weight Depth Prediction for Obstacle Avoidance and Environment Sensing with Deep Learning-based CNN

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Obstacle avoidance and environment sensing are crucial applications in autonomous driving and robotics. Among all types of sensors, RGB camera is widely used in these applications as it can offer rich visual contents with relatively low-cost, and using a single image to perform depth estimation has become one of the main focuses in resent research works. However, prior works usually rely on highly complicated computation and power-consuming GPU to achieve such task; therefore, we focus on developing a real-time light-weight system for depth prediction in this paper. Based on the well-known encoder-decoder architecture, we propose a supervised learning-based CNN with detachable decoders that produce depth predictions with different scales. We also formulate a novel log-depth loss function that computes the difference of predicted depth map and ground truth depth map in log space, so as to increase the prediction accuracy for nearby locations. To train our model efficiently, we generate depth map and semantic segmentation with complex teacher models. Via a series of ablation studies and experiments, it is validated that our model can efficiently performs real-time depth prediction with only 0.32M parameters, with the best trained model outperforms previous works on KITTI dataset for various evaluation matrices.

RLST: A Reinforcement Learning Approach to Scene Text Detection Refinement

Xuan Peng, Zheng Huang, Kai Chen, Jie Guo, Weidong Qiu

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Auto-TLDR; Saccadic Eye Movements and Peripheral Vision for Scene Text Detection using Reinforcement Learning

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Within the research of scene text detection, some previous work has already achieved significant accuracy and efficiency. However, most of the work was generally done without considering about the implicit relationship between detection and eye movements. In this paper, we propose a new method for scene text detection especially for its refinement based on reinforcement learning. The idea of this method is inspired by Saccadic Eye Movements and Peripheral Vision. A saccade makes it possible for humans to orient the gaze to the location where a visual object has appeared. Peripheral vision gathers visual information of surroundings which provides supplement to foveal vision during gazing. We propose a simple pipeline, imitating the way human eyes do a saccade and collect peripheral information, to locate scene text roughly and to refine multi-scale vision field iteratively using reinforcement learning. For both training and evaluation, we use ICDAR2015 Challenge 4 dataset as a base and design several criteria to measure the feasibility of our work.

Polarimetric Image Augmentation

Marc Blanchon, Fabrice Meriaudeau, Olivier Morel, Ralph Seulin, Desire Sidibe

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Auto-TLDR; Polarimetric Augmentation for Deep Learning in Robotics Applications

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This paper deals with new augmentation methods for an unconventional imaging modality sensitive to the physics of the observed scene called polarimetry. In nature, polarized light is obtained by reflection or scattering. Robotics applications in urban environments are subject to many obstacles that can be specular and therefore provide polarized light. These areas are prone to segmentation errors using standard modalities but could be solved using information carried by the polarized light. Deep Convolutional Neural Networks (DCNNs) have shown excellent segmentation results, but require a significant amount of data to achieve best performances. The lack of data is usually overcomed by using augmentation methods. However, unlike RGB images, polarization images are not only scalar (intensity) images and standard augmentation techniques cannot be applied straightforwardly. We propose enhancing deep learning models through a regularized augmentation procedure applied to polarimetric data in order to characterize scenes more effectively under challenging conditions. We subsequently observe an average of 18.1% improvement in IoU between not augmented and regularized training procedures on real world data.

P2D: A Self-Supervised Method for Depth Estimation from Polarimetry

Marc Blanchon, Desire Sidibe, Olivier Morel, Ralph Seulin, Daniel Braun, Fabrice Meriaudeau

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Auto-TLDR; Polarimetric Regularization for Monocular Depth Estimation

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Monocular depth estimation is a recurring subject in the field of computer vision. Its ability to describe scenes via a depth map while reducing the constraints related to the formulation of perspective geometry tends to favor its use. However, despite the constant improvement of algorithms, most methods exploit only colorimetric information. Consequently, robustness to events to which the modality is not sensitive to, like specularity or transparency, is neglected. In response to this phenomenon, we propose using polarimetry as an input for a self-supervised monodepth network. Therefore, we propose exploiting polarization cues to encourage accurate reconstruction of scenes. Furthermore, we include a term of polarimetric regularization to state-of-the-art method to take specific advantage of the data. Our method is evaluated both qualitatively and quantitatively demonstrating that the contribution of this new information as well as an enhanced loss function improves depth estimation results, especially for specular areas.

Extending Single Beam Lidar to Full Resolution by Fusing with Single Image Depth Estimation

Yawen Lu, Yuxing Wang, Devarth Parikh, Guoyu Lu

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Auto-TLDR; Self-supervised LIDAR for Low-Cost Depth Estimation

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Depth estimation is playing an important role in indoor and outdoor scene understanding, autonomous driving, augmented reality and many other tasks. Vehicles and robotics are able to use active illumination sensors such as LIDAR to receive high precision depth estimation. However, high-resolution Lidars are usually too expensive, which limits its massive production on various applications. Though single beam LIDAR enjoys the benefits of low cost, one beam depth sensing is not usually sufficient to perceive the surrounding environment in many scenarios. In this paper, we propose a learning-based framework to explore to replicate similar or even higher performance as costly LIDARs with our designed self-supervised network and a low-cost single-beam LIDAR. After the accurate calibration with a visible camera, the single beam LIDAR can adjust the scale uncertainty of the depth map estimated by the visible camera. The adjusted depth map enjoys the benefits of high resolution and sensing accuracy as high beam LIDAR and maintains low-cost as single beam LIDAR. Thus we can achieve similar sensing effect of high beam LIDAR with more than a 50-100 times cheaper price (e.g., \$80000 Velodyne HDL-64E LIDAR v.s. \$1000 SICK TIM-781 2D LIDAR and normal camera). The proposed approach is verified on our collected dataset and public dataset with superior depth-sensing performance.

Partially Supervised Multi-Task Network for Single-View Dietary Assessment

Ya Lu, Thomai Stathopoulou, Stavroula Mougiakakou

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Auto-TLDR; Food Volume Estimation from a Single Food Image via Geometric Understanding and Semantic Prediction

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Food volume estimation is an essential step in the pipeline of dietary assessment and demands the precise depth estimation of the food surface and table plane. Existing methods based on computer vision require either multi-image input or additional depth maps, reducing convenience of implementation and practical significance. Despite the recent advances in unsupervised depth estimation from a single image, the achieved performance in the case of large texture-less areas needs to be improved. In this paper, we propose a network architecture that jointly performs geometric understanding (i.e., depth prediction and 3D plane estimation) and semantic prediction on a single food image, enabling a robust and accurate food volume estimation regardless of the texture characteristics of the target plane. For the training of the network, only monocular videos with semantic ground truth are required, while the depth map and 3D plane ground truth are no longer needed. Experimental results on two separate food image databases demonstrate that our method performs robustly on texture-less scenarios and is superior to unsupervised networks and structure from motion based approaches, while it achieves comparable performance to fully-supervised methods.

Effective Deployment of CNNs for 3DoF Pose Estimation and Grasping in Industrial Settings

Daniele De Gregorio, Riccardo Zanella, Gianluca Palli, Luigi Di Stefano

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Auto-TLDR; Automated Deep Learning for Robotic Grasping Applications

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In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications. When a deep-learning based solution is proposed, usually lacks of any simple method to generate the training data. In the industrial field, where automation is the main goal, not bridging this gap is one of the main reasons why deep learning is not as widespread as it is in the academic world. For this reason, in this work we developed a system composed by a 3-DoF Pose Estimator based on Convolutional Neural Networks (CNNs) and an effective procedure to gather massive amounts of training images in the field with minimal human intervention. By automating the labeling stage, we also obtain very robust systems suitable for production-level usage. An open source implementation of our solution is provided, alongside with the dataset used for the experimental evaluation.

On Embodied Visual Navigation in Real Environments through Habitat

Marco Rosano, Antonino Furnari, Luigi Gulino, Giovanni Maria Farinella

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Auto-TLDR; Learning Navigation Policies on Real World Observations using Real World Images and Sensor and Actuation Noise

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Visual navigation models based on deep learning can learn effective policies when trained on large amounts of visual observations through reinforcement learning. Unfortunately, collecting the required experience deploying a robotic platform in the real world is expensive and time-consuming. To deal with this limitation, several simulation platforms have been proposed in order to train visual navigation policies on virtual environments efficiently. Despite the advantages they offer, simulators present a limited realism in terms of appearance and physical dynamics, leading to navigation policies that do not generalize in the real world. In this paper, we propose a tool based on the Habitat simulator which exploits real world images of the environment, together with sensor and actuator noise models, to produce more realistic navigation episodes. We perform a range of experiments using virtual, real and images transformed with a simple domain adaptation approach. We also assess the impact of sensor and actuation noise on the navigation performance and investigate whether they allow to learn more robust navigation policies. We show that our tool can effectively help to train and evaluate navigation policies on real world observations without running navigation episodes in the real world.

Object-Oriented Map Exploration and Construction Based on Auxiliary Task Aided DRL

Junzhe Xu, Jianhua Zhang, Shengyong Chen, Honghai Liu

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Auto-TLDR; Auxiliary Task Aided Deep Reinforcement Learning for Environment Exploration by Autonomous Robots

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Environment exploration by autonomous robots through deep reinforcement learning (DRL) based methods has attracted more and more attention. However, existing methods usually focus on robot navigation to single or multiple fixed goals, while ignoring the perception and construction of external environments. In this paper, we propose a novel environment exploration task based on DRL, which requires a robot fast and completely perceives all objects of interest, and reconstructs their poses in a global environment map, as much as the robot can do. To this end, we design an auxiliary task aided DRL model, which is integrated with the auxiliary object detection and 6-DoF pose estimation components. The outcome of auxiliary tasks can improve the learning speed and robustness of DRL, as well as the accuracy of object pose estimation. Comprehensive experimental results on the indoor simulation platform AI2-THOR have shown the effectiveness and robustness of our method.

Low Dimensional State Representation Learning with Reward-Shaped Priors

Nicolò Botteghi, Ruben Obbink, Daan Geijs, Mannes Poel, Beril Sirmacek, Christoph Brune, Abeje Mersha, Stefano Stramigioli

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Auto-TLDR; Unsupervised Learning for Unsupervised Reinforcement Learning in Robotics

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Reinforcement Learning has been able to solve many complicated robotics tasks without any need of feature engineering in an end-to-end fashion. However, learning the optimal policy directly from the sensory inputs, i.e the observations, often requires processing and storage of huge amount of data. In the context of robotics, the cost of data from real robotics hardware is usually very high, thus solutions that achieves high sample-efficiency are needed. We propose a method that aims at learning a mapping from the observations into a lower dimensional state space. This mapping is learned with unsupervised learning using loss functions shaped to incorporate prior knowledge of the environment and the task. Using the samples from the state space, the optimal policy is quickly and efficiently learned. We test the method on several mobile robot navigation tasks in simulation environment and also on a real robot.

Calibration and Absolute Pose Estimation of Trinocular Linear Camera Array for Smart City Applications

Martin Ahrnbom, Mikael Nilsson, Håkan Ardö, Kalle Åström, Oksana Yastremska-Kravchenko, Aliaksei Laureshyn

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Auto-TLDR; Trinocular Linear Camera Array Calibration for Traffic Surveillance Applications

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A method for calibrating a Trinocular Linear Camera Array (TLCA) for traffic surveillance applications, such as towards smart cities, is presented. A TLCA-specific parametrization guarantees that the calibration finds a model where all the cameras are on a straight line. The method uses both a chequerboard close to the camera, as well as measured 3D points far from the camera: points measured in world coordinates, as well as their corresponding 2D points found manually in the images. Superior calibration accuracy can be obtained compared to standard methods using only a single data source, largely due to the use of chequerboards, while the line constraint in the parametrization allows for joint rectification. The improved triangulation accuracy, from 8-12 cm to around 6 cm when calibrating with 30-50 points in our experiment, allowing better road user analysis. The method is demonstrated by a proof-of-concept application where a point cloud is generated from multiple disparity maps, visualizing road user detections in 3D.

Deep Reinforcement Learning on a Budget: 3D Control and Reasoning without a Supercomputer

Edward Beeching, Jilles Steeve Dibangoye, Olivier Simonin, Christian Wolf

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Auto-TLDR; Deep Reinforcement Learning in Mobile Robots Using 3D Environment Scenarios

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An important goal of research in Deep Reinforcement Learning in mobile robotics is to train agents capableof solving complex tasks, which require a high level of scene understanding and reasoning from an egocentric perspective.When trained from simulations, optimal environments should satisfy a currently unobtainable combination of high-fidelity photographic observations, massive amounts of different environment configurations and fast simulation speeds. In this paper we argue that research on training agents capable of complex reasoning can be simplified by decoupling from the requirement of high fidelity photographic observations. We present a suite of tasks requiring complex reasoning and exploration in continuous,partially observable 3D environments. The objective is to provide challenging scenarios and a robust baseline agent architecture that can be trained on mid-range consumer hardware in under 24h. Our scenarios combine two key advantages: (i) they are based on a simple but highly efficient 3D environment (ViZDoom)which allows high speed simulation (12000fps); (ii) the scenarios provide the user with a range of difficulty settings, in order to identify the limitations of current state of the art algorithms and network architectures. We aim to increase accessibility to the field of Deep-RL by providing baselines for challenging scenarios where new ideas can be iterated on quickly. We argue that the community should be able to address challenging problems in reasoning of mobile agents without the need for a large compute infrastructure.

Quantifying the Use of Domain Randomization

Mohammad Ani, Hector Basevi, Ales Leonardis

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Auto-TLDR; Evaluating Domain Randomization for Synthetic Image Generation by directly measuring the difference between realistic and synthetic data distributions

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Synthetic image generation provides the ability to efficiently produce large quantities of labeled data, which addresses both the data volume requirements of state-of-the-art vision systems and the expense of manually labeling data. However, systems trained on synthetic data typically under-perform systems trained on realistic data due to mismatch between the synthetic and realistic data distributions. Domain Randomization (DR) is a method of broadening a synthetic data distribution to encompass a realistic data distribution, and so provide better performance, when the exact characteristics of the realistic data distribution are not known or cannot be simulated. However, there is no consensus in the literature on the best method of performing DR. We propose a novel method of ranking DR methods by directly measuring the difference between realistic and DR data distributions. This avoids the need to measure task-specific performance and the associated expense of training and evaluation. We compare different methods for measuring distribution differences including the Wasserstein, and Fr\'echet Inception distances. We also examine the effect of performing this evaluation directly on images, and on features generated by an image classification backbone. Finally, we show that the ranking generated by our method is reflected in actual task performance.

Enhancing Deep Semantic Segmentation of RGB-D Data with Entangled Forests

Matteo Terreran, Elia Bonetto, Stefano Ghidoni

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Auto-TLDR; FuseNet: A Lighter Deep Learning Model for Semantic Segmentation

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Semantic segmentation is a problem which is getting more and more attention in the computer vision community. Nowadays, deep learning methods represent the state of the art to solve this problem, and the trend is to use deeper networks to get higher performance. The drawback with such models is a higher computational cost, which makes it difficult to integrate them on mobile robot platforms. In this work we want to explore how to obtain lighter deep learning models without compromising performance. To do so we will consider the features used in the Entangled Random Forest algorithm and we will study the best strategies to integrate these within FuseNet deep network. Such new features allow us to shrink the network size without loosing performance, obtaining hence a lighter model which achieves state-of-the-art performance on the semantic segmentation task and represents an interesting alternative for mobile robotics applications, where computational power and energy are limited.

Multiple Future Prediction Leveraging Synthetic Trajectories

Lorenzo Berlincioni, Federico Becattini, Lorenzo Seidenari, Alberto Del Bimbo

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Auto-TLDR; Synthetic Trajectory Prediction using Markov Chains

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Trajectory prediction is an important task, especially in autonomous driving. The ability to forecast the position of other moving agents can yield to an effective planning, ensuring safety for the autonomous vehicle as well for the observed entities. In this work we propose a data driven approach based on Markov Chains to generate synthetic trajectories, which are useful for training a multiple future trajectory predictor. The advantages are twofold: on the one hand synthetic samples can be used to augment existing datasets and train more effective predictors; on the other hand, it allows to generate samples with multiple ground truths, corresponding to diverse equally likely outcomes of the observed trajectory. We define a trajectory prediction model and a loss that explicitly address the multimodality of the problem and we show that combining synthetic and real data leads to prediction improvements, obtaining state of the art results.

Enhancing Semantic Segmentation of Aerial Images with Inhibitory Neurons

Ihsan Ullah, Sean Reilly, Michael Madden

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Auto-TLDR; Lateral Inhibition in Deep Neural Networks for Object Recognition and Semantic Segmentation

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In a Convolutional Neural Network, each neuron in the output feature map takes input from the neurons in its receptive field. This receptive field concept plays a vital role in today's deep neural networks. However, inspired by neuro-biological research, it has been proposed to add inhibitory neurons outside the receptive field, which may enhance the performance of neural network models. In this paper, we begin with deep network architectures such as VGG and ResNet, and propose an approach to add lateral inhibition in each output neuron to reduce its impact on its neighbours, both in fine-tuning pre-trained models and training from scratch. Our experiments show that notable improvements upon prior baseline deep models can be achieved. A key feature of our approach is that it is easy to add to baseline models; it can be adopted in any model containing convolution layers, and we demonstrate its value in applications including object recognition and semantic segmentation of aerial images, where we show state-of-the-art result on the Aeroscape dataset. On semantic segmentation tasks, our enhancement shows 17.43% higher mIoU than a single baseline model on a single source (the Aeroscape dataset), 13.43% higher performance than an ensemble model on the same single source, and 7.03% higher than an ensemble model on multiple sources (segmentation datasets). Our experiments illustrate the potential impact of using inhibitory neurons in deep learning models, and they also show better results than the baseline models that have standard convolutional layer.

NetCalib: A Novel Approach for LiDAR-Camera Auto-Calibration Based on Deep Learning

Shan Wu, Amnir Hadachi, Damien Vivet, Yadu Prabhakar

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Auto-TLDR; Automatic Calibration of LiDAR and Cameras using Deep Neural Network

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A fusion of LiDAR and cameras have been widely used in many robotics applications such as classification, segmentation, object detection, and autonomous driving. It is essential that the LiDAR sensor can measure distances accurately, which is a good complement to the cameras. Hence, calibrating sensors before deployment is a mandatory step. The conventional methods include checkerboards, specific patterns, or human labeling, which is trivial and human-labor extensive if we do the same calibration process every time. The main propose of this research work is to build a deep neural network that is capable of automatically finding the geometric transformation between LiDAR and cameras. The results show that our model manages to find the transformations from randomly sampled artificial errors. Besides, our work is open-sourced for the community to fully utilize the advances of the methodology for developing more the approach, initiating collaboration, and innovation in the topic.

Exploiting the Logits: Joint Sign Language Recognition and Spell-Correction

Christina Runkel, Stefan Dorenkamp, Hartmut Bauermeister, Michael Möller

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Auto-TLDR; A Convolutional Neural Network for Spell-correction in Sign Language Videos

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Machine learning techniques have excelled in the automatic semantic analysis of images, reaching human-level performances on challenging bechmarks. Yet, the semantic analysis of videos remains challenging due to the significantly higher dimensionality of the input data, respectively, the significantly higher need for annotated training examples. By studying the automatic recognition of German sign language videos, we demonstrate that on the relatively scarce training data of 2.800 videos, modern deep learning architectures for video analysis (such as ResNeXt) along with transfer learning on large gesture recognition tasks, can achieve about 75% character accuracy. Considering that this leaves us with a probability of under 25% that a five letter word is spelled correctly, spell-correction systems are crucial for producing readable outputs. The contribution of this paper is to propose a convolutional neural network for spell-correction that expects the softmax outputs of the character recognition network (instead of a misspelled word) as an input. We demonstrate that purely learning on softmax inputs in combination with scarce training data yields overfitting as the network learns the inputs by heart. In contrast, training the network on several variants of the logits of the classification output i.e. scaling by a constant factor, adding of random noise, mixing of softmax and hardmax inputs or purely training on hardmax inputs, leads to better generalization while benefitting from the significant information hidden in these outputs (that have 98% top-5 accuracy), yielding a readable text despite the comparably low character accuracy.

Loop-closure detection by LiDAR scan re-identification

Jukka Peltomäki, Xingyang Ni, Jussi Puura, Joni-Kristian Kamarainen, Heikki Juhani Huttunen

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Auto-TLDR; Loop-Closing Detection from LiDAR Scans Using Convolutional Neural Networks

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In this work, loop-closure detection from LiDAR scans is defined as an image re-identification problem. Re-identification is performed by computing Euclidean distances of a query scan to a gallery set of previous scans. The distances are computed in a feature embedding space where the scans are mapped by a convolutional neural network (CNN). The network is trained using the triplet loss training strategy. In our experiments we compare different backbone networks, variants of the triplet loss and generic and LiDAR specific data augmentation techniques. With a realistic indoor dataset the best architecture obtains the mean average precision (mAP) above 90%.

Weight Estimation from an RGB-D Camera in Top-View Configuration

Marco Mameli, Marina Paolanti, Nicola Conci, Filippo Tessaro, Emanuele Frontoni, Primo Zingaretti

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Auto-TLDR; Top-View Weight Estimation using Deep Neural Networks

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The development of so-called soft-biometrics aims at providing information related to the physical and behavioural characteristics of a person. This paper focuses on bodyweight estimation based on the observation from a top-view RGB-D camera. In fact, the capability to estimate the weight of a person can be of help in many different applications, from health-related scenarios to business intelligence and retail analytics. To deal with this issue, a TVWE (Top-View Weight Estimation) framework is proposed with the aim of predicting the weight. The approach relies on the adoption of Deep Neural Networks (DNNs) that have been trained on depth data. Each network has also been modified in its top section to replace classification with prediction inference. The performance of five state-of-art DNNs has been compared, namely VGG16, ResNet, Inception, DenseNet and Efficient-Net. In addition, a convolutional auto-encoder has also been included for completeness. Considering the limited literature in this domain, the TVWE framework has been evaluated on a new publicly available dataset: “VRAI Weight estimation Dataset”, which also collects, for each subject, labels related to weight, gender, and height. The experimental results have demonstrated that the proposed methods are suitable for this task, bringing different and significant insights for the application of the solution in different domains.

KoreALBERT: Pretraining a Lite BERT Model for Korean Language Understanding

Hyunjae Lee, Jaewoong Yun, Bongkyu Hwang, Seongho Joe, Seungjai Min, Youngjune Gwon

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Auto-TLDR; KoreALBERT: A monolingual ALBERT model for Korean language understanding

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Abstract—A Lite BERT (ALBERT) has been introduced to scale-up deep bidirectional representation learning for natural languages. Due to the lack of pretrained ALBERT models for Korean language, the best available practice is the multilingual model or resorting back to the any other BERT-based model. In this paper, we develop and pretrain KoreALBERT, a monolingual ALBERT model specifically for Korean language understanding. We introduce a new training objective, namely Word Order Prediction (WOP), and use alongside the existing MLM and SOP criteria to the same architecture and model parameters. Despite having significantly fewer model parameters (thus, quicker to train), our pretrained KoreALBERT outperforms its BERT counterpart on KorQuAD 1.0 benchmark for machine reading comprehension. Consistent with the empirical results in English by Lan et al., KoreALBERT seems to improve downstream task performance involving multi-sentence encoding for Korean language. The pretrained KoreALBERT is publicly available to encourage research and application development for Korean NLP.

Coarse to Fine: Progressive and Multi-Task Learning for Salient Object Detection

Dong-Goo Kang, Sangwoo Park, Joonki Paik

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Auto-TLDR; Progressive and mutl-task learning scheme for salient object detection

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Most deep learning-based salient object detection (SOD) methods tried to manipulate the convolution block to effectively capture the context of object. In this paper, we propose a novel method, called progressive and mutl-task learning scheme, to extract the context of object by only manipulating the learning scheme without changing the network architecture. The progressive learning scheme is a method to grow the decoder progressively in the train phase. In other words, starting from easier low-resolution layers, it gradually adds high-resolution layers. Although the progressive learning successfullyl captures the context of object, its output boundary tends to be rough. To solve this problem, we also propose a multi-task learning (MTL) scheme that processes the object saliency map and contour in a single network jointly. The proposed MTL scheme trains the network in an edge-preserved direction through an auxiliary branch that learns contours. The proposed a learning scheme can be combined with other convolution block manipulation methods. Extensive experiments on five datasets show that the proposed method performs best compared with state-of-the-art methods in most cases.

RISEdb: A Novel Indoor Localization Dataset

Carlos Sanchez Belenguer, Erik Wolfart, Álvaro Casado Coscollá, Vitor Sequeira

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Auto-TLDR; Indoor Localization Using LiDAR SLAM and Smartphones: A Benchmarking Dataset

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In this paper we introduce a novel public dataset for developing and benchmarking indoor localization systems. We have selected and 3D mapped a set of representative indoor environments including a large office building, a conference room, a workshop, an exhibition area and a restaurant. Our acquisition pipeline is based on a portable LiDAR SLAM backpack to map the buildings and to accurately track the pose of the user as it moves freely inside them. We introduce the calibration procedures that enable us to acquire and geo-reference live data coming from different independent sensors rigidly attached to the backpack. This has allowed us to collect long sequences of spherical and stereo images, together with all the sensor readings coming from a consumer smartphone and locate them inside the map with centimetre accuracy. The dataset addresses many of the limitations of existing indoor localization datasets regarding the scale and diversity of the mapped buildings; the number of acquired sequences under varying conditions; the accuracy of the ground-truth trajectory; the availability of a detailed 3D model and the availability of different sensor types. It enables the benchmarking of existing and the development of new indoor localization approaches, in particular for deep learning based systems that require large amounts of labeled training data.

Developing Motion Code Embedding for Action Recognition in Videos

Maxat Alibayev, David Andrea Paulius, Yu Sun

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Auto-TLDR; Motion Embedding via Motion Codes for Action Recognition

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We propose a motion embedding strategy via the motion codes that is a vectorized representation of motions based on their salient mechanical attributes. We show that our motion codes can provide robust motion representation. We train a deep neural network model that learns to embed demonstration videos into motion codes. We integrate the extracted features from the motion embedding model into the current state-of-the-art action recognition model. The obtained model achieved higher accuracy than the baseline on a verb classification task from egocentric videos in EPIC-KITCHENS dataset.

PROPEL: Probabilistic Parametric Regression Loss for Convolutional Neural Networks

Muhammad Asad, Rilwan Basaru, S M Masudur Rahman Al Arif, Greg Slabaugh

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Auto-TLDR; PRObabilistic Parametric rEgression Loss for Probabilistic Regression Using Convolutional Neural Networks

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In recent years, Convolutional Neural Networks (CNNs) have enabled significant advancements to the state-of-the-art in computer vision. For classification tasks, CNNs have widely employed probabilistic output and have shown the significance of providing additional confidence for predictions. However, such probabilistic methodologies are not widely applicable for addressing regression problems using CNNs, as regression involves learning unconstrained continuous and, in many cases, multi-variate target variables. We propose a PRObabilistic Parametric rEgression Loss (PROPEL) that facilitates CNNs to learn parameters of probability distributions for addressing probabilistic regression problems. PROPEL is fully differentiable and, hence, can be easily incorporated for end-to-end training of existing CNN regression architectures using existing optimization algorithms. The proposed method is flexible as it enables learning complex unconstrained probabilities while being generalizable to higher dimensional multi-variate regression problems. We utilize a PROPEL-based CNN to address the problem of learning hand and head orientation from uncalibrated color images. Our experimental validation and comparison with existing CNN regression loss functions show that PROPEL improves the accuracy of a CNN by enabling probabilistic regression, while significantly reducing required model parameters by 10x, resulting in improved generalization as compared to the existing state-of-the-art.

SAILenv: Learning in Virtual Visual Environments Made Simple

Enrico Meloni, Luca Pasqualini, Matteo Tiezzi, Marco Gori, Stefano Melacci

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Auto-TLDR; SAILenv: A Simple and Customized Platform for Visual Recognition in Virtual 3D Environment

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Recently, researchers in Machine Learning algorithms, Computer Vision scientists, engineers and others, showed a growing interest in 3D simulators as a mean to artificially create experimental settings that are very close to those in the real world. However, most of the existing platforms to interface algorithms with 3D environments are often designed to setup navigation-related experiments, to study physical interactions, or to handle ad-hoc cases that are not thought to be customized, sometimes lacking a strong photorealistic appearance and an easy-to-use software interface. In this paper, we present a novel platform, SAILenv, that is specifically designed to be simple and customizable, and that allows researchers to experiment visual recognition in virtual 3D scenes. A few lines of code are needed to interface every algorithm with the virtual world, and non-3D-graphics experts can easily customize the 3D environment itself, exploiting a collection of photorealistic objects. Our framework yields pixel-level semantic and instance labeling, depth, and, to the best of our knowledge, it is the only one that provides motion-related information directly inherited from the 3D engine. The client-server communication operates at a low level, avoiding the overhead of HTTP-based data exchanges. We perform experiments using a state-of-the-art object detector trained on real-world images, showing that it is able to recognize the photorealistic 3D objects of our environment. The computational burden of the optical flow compares favourably with the estimation performed using modern GPU-based convolutional networks or more classic implementations. We believe that the scientific community will benefit from the easiness and high-quality of our framework to evaluate newly proposed algorithms in their own customized realistic conditions.

Do We Really Need Scene-Specific Pose Encoders?

Yoli Shavit, Ron Ferens

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Auto-TLDR; Pose Regression Using Deep Convolutional Networks for Visual Similarity

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Visual pose regression models estimate the camera pose from a query image with a single forward pass. Current models learn pose encoding from an image using deep convolutional networks which are trained per scene. The resulting encoding is typically passed to a multi-layer perceptron in order to regress the pose. In this work, we propose that scene-specific pose encoders are not required for pose regression and that encodings trained for visual similarity can be used instead. In order to test our hypothesis, we take a shallow architecture of several fully connected layers and train it with pre-computed encodings from a generic image retrieval model. We find that these encodings are not only sufficient to regress the camera pose, but that, when provided to a branching fully connected architecture, a trained model can achieve competitive results and even surpass current state-of-the-art pose regressors in some cases. Moreover, we show that for outdoor localization, the proposed architecture is the only pose regressor, to date, consistently localizing in under 2 meters and 5 degrees.

6D Pose Estimation with Correlation Fusion

Yi Cheng, Hongyuan Zhu, Ying Sun, Cihan Acar, Wei Jing, Yan Wu, Liyuan Li, Cheston Tan, Joo-Hwee Lim

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Auto-TLDR; Intra- and Inter-modality Fusion for 6D Object Pose Estimation with Attention Mechanism

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6D object pose estimation is widely applied in robotic tasks such as grasping and manipulation. Prior methods using RGB-only images are vulnerable to heavy occlusion and poor illumination, so it is important to complement them with depth information. However, existing methods using RGB-D data cannot adequately exploit consistent and complementary information between RGB and depth modalities. In this paper, we present a novel method to effectively consider the correlation within and across both modalities with attention mechanism to learn discriminative and compact multi-modal features. Then, effective fusion strategies for intra- and inter-correlation modules are explored to ensure efficient information flow between RGB and depth. To our best knowledge, this is the first work to explore effective intra- and inter-modality fusion in 6D pose estimation. The experimental results show that our method can achieve the state-of-the-art performance on LineMOD and YCBVideo dataset. We also demonstrate that the proposed method can benefit a real-world robot grasping task by providing accurate object pose estimation.

Domain Siamese CNNs for Sparse Multispectral Disparity Estimation

David-Alexandre Beaupre, Guillaume-Alexandre Bilodeau

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Auto-TLDR; Multispectral Disparity Estimation between Thermal and Visible Images using Deep Neural Networks

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Multispectral disparity estimation is a difficult task for many reasons: it as all the same challenges as traditional visible-visible disparity estimation (occlusions, repetitive patterns, textureless surfaces), in addition of having very few common visual information between images (e.g. color information vs. thermal information). In this paper, we propose a new CNN architecture able to do disparity estimation between images from different spectrum, namely thermal and visible in our case. Our proposed model takes two patches as input and proceeds to do domain feature extraction for each of them. Features from both domains are then merged with two fusion operations, namely correlation and concatenation. These merged vectors are then forwarded to their respective classification heads, which are responsible for classifying the inputs as being same or not. Using two merging operations gives more robustness to our feature extraction process, which leads to more precise disparity estimation. Our method was tested using the publicly available LITIV 2014 and LITIV 2018 datasets, and showed best results when compared to other state of the art methods.

SECI-GAN: Semantic and Edge Completion for Dynamic Objects Removal

Francesco Pinto, Andrea Romanoni, Matteo Matteucci, Phil Torr

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Auto-TLDR; SECI-GAN: Semantic and Edge Conditioned Inpainting Generative Adversarial Network

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Image inpainting aims at synthesizing the missing content of damaged and corrupted images to produce visually realistic restorations; typical applications are in image restoration, automatic scene editing, super-resolution, and dynamic object removal. In this paper, we propose Semantic and Edge Conditioned Inpainting Generative Adversarial Network (SECI-GAN), an architecture that jointly exploits the high-level cues extracted by semantic segmentation and the fine-grained details captured by edge extraction to condition the image inpainting process. SECI-GAN is designed with a particular focus on recovering big regions belonging to the same object (e.g. cars or pedestrians) in the context of dynamic object removal from complex street views. To demonstrate the effectiveness of SECI-GAN, we evaluate our results on the Cityscapes dataset, showing that SECI-GAN is better than competing state-of-the-art models at recovering the structure and the content of the missing parts while producing consistent predictions.

A Close Look at Deep Learning with Small Data

Lorenzo Brigato, Luca Iocchi

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Auto-TLDR; Low-Complex Neural Networks for Small Data Conditions

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In this work, we perform a wide variety of experiments with different Deep Learning architectures in small data conditions. We show that model complexity is a critical factor when only a few samples per class are available. Differently from the literature, we improve the state of the art using low complexity models. We show that standard convolutional neural networks with relatively few parameters are effective in this scenario. In many of our experiments, low complexity models outperform state-of-the-art architectures. Moreover, we propose a novel network that uses an unsupervised loss to regularize its training. Such architecture either improves the results either performs comparably well to low capacity networks. Surprisingly, experiments show that the dynamic data augmentation pipeline is not beneficial in this particular domain. Statically augmenting the dataset might be a promising research direction while dropout maintains its role as a good regularizer.

Multi-View Object Detection Using Epipolar Constraints within Cluttered X-Ray Security Imagery

Brian Kostadinov Shalon Isaac-Medina, Chris G. Willcocks, Toby Breckon

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Auto-TLDR; Exploiting Epipolar Constraints for Multi-View Object Detection in X-ray Security Images

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Automatic detection for threat object items is an increasing emerging area of future application in X-ray security imagery. Although modern X-ray security scanners can provide two or more views, the integration of such object detectors across the views has not been widely explored with rigour. Therefore, we investigate the application of geometric constraints using the epipolar nature of multi-view imagery to improve object detection performance. Furthermore, we assume that images come from uncalibrated views, such that a method to estimate the fundamental matrix using ground truth bounding box centroids from multiple view object detection labels is proposed. In addition, detections are given a score based on its similarity with respect to the distribution of the error of the epipolar estimation. This score is used as confidence weights for merging duplicated predictions using non-maximum suppression. Using a standard object detector (YOLOv3), our technique increases the average precision of detection by 2.8% on a dataset composed of firearms, laptops, knives and cameras. These results indicate that the integration of images at different views significantly improves the detection performance of threat items of cluttered X-ray security images.

Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognition

Mirco Planamente, Andrea Bottino, Barbara Caputo

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Auto-TLDR; A Single Stream Architecture for Egocentric Action Recognition from the First-Person Point of View

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Wearable cameras are becoming more and more popular in several applications, increasing the interest of the research community in developing approaches for recognizing actions from the first-person point of view. An open challenge in egocentric action recognition is that videos lack detailed information about the main actor's pose and thus tend to record only parts of the movement when focusing on manipulation tasks. Thus, the amount of information about the action itself is limited, making crucial the understanding of the manipulated objects and their context. Many previous works addressed this issue with two-stream architectures, where one stream is dedicated to modeling the appearance of objects involved in the action, and another to extracting motion features from optical flow. In this paper, we argue that learning features jointly from these two information channels is beneficial to capture the spatio-temporal correlations between the two better. To this end, we propose a single stream architecture able to do so, thanks to the addition of a self-supervised block that uses a pretext motion prediction task to intertwine motion and appearance knowledge. Experiments on several publicly available databases show the power of our approach.

FatNet: A Feature-Attentive Network for 3D Point Cloud Processing

Chaitanya Kaul, Nick Pears, Suresh Manandhar

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Auto-TLDR; Feature-Attentive Neural Networks for Point Cloud Classification and Segmentation

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The application of deep learning to 3D point clouds is challenging due to its lack of order. Inspired by the point embeddings of PointNet and the edge embeddings of DGCNNs, we propose three improvements to the task of point cloud analysis. First, we introduce a novel feature-attentive neural network layer, a FAT layer, that combines both global point-based features and local edge-based features in order to generate better embeddings. Second, we find that applying the same attention mechanism across two different forms of feature map aggregation, max pooling and average pooling, gives better performance than either alone. Third, we observe that residual feature reuse in this setting propagates information more effectively between the layers, and makes the network easier to train. Our architecture achieves state-of-the-art results on the task of point cloud classification, as demonstrated on the ModelNet40 dataset, and an extremely competitive performance on the ShapeNet part segmentation challenge.

Joint Supervised and Self-Supervised Learning for 3D Real World Challenges

Antonio Alliegro, Davide Boscaini, Tatiana Tommasi

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Auto-TLDR; Self-supervision for 3D Shape Classification and Segmentation in Point Clouds

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Point cloud processing and 3D shape understanding are very challenging tasks for which deep learning techniques have demonstrated great potentials. Still further progresses are essential to allow artificial intelligent agents to interact with the real world. In many practical conditions the amount of annotated data may be limited and integrating new sources of knowledge becomes crucial to support autonomous learning. Here we consider several scenarios involving synthetic and real world point clouds where supervised learning fails due to data scarcity and large domain gaps. We propose to enrich standard feature representations by leveraging self-supervision through a multi-task model that can solve a 3D puzzle while learning the main task of shape classification or part segmentation. An extensive analysis investigating few-shot, transfer learning and cross-domain settings shows the effectiveness of our approach with state-of-the-art results for 3D shape classification and part segmentation.

3D Facial Matching by Spiral Convolutional Metric Learning and a Biometric Fusion-Net of Demographic Properties

Soha Sadat Mahdi, Nele Nauwelaers, Philip Joris, Giorgos Bouritsas, Imperial London, Sergiy Bokhnyak, Susan Walsh, Mark Shriver, Michael Bronstein, Peter Claes

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Auto-TLDR; Multi-biometric Fusion for Biometric Verification using 3D Facial Mesures

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Face recognition is a widely accepted biometric verification tool, as the face contains a lot of information about the identity of a person. In this study, a 2-step neural-based pipeline is presented for matching 3D facial shape to multiple DNA-related properties (sex, age, BMI and genomic background). The first step consists of a triplet loss-based metric learner that compresses facial shape into a lower dimensional embedding while preserving information about the property of interest. Most studies in the field of metric learning have only focused on Euclidean data. In this work, geometric deep learning is employed to learn directly from 3D facial meshes. To this end, spiral convolutions are used along with a novel mesh-sampling scheme that retains uniformly sampled 3D points at different levels of resolution. The second step is a multi-biometric fusion by a fully connected neural network. The network takes an ensemble of embeddings and property labels as input and returns genuine and imposter scores. Since embeddings are accepted as an input, there is no need to train classifiers for the different properties and available data can be used more efficiently. Results obtained by a 10-fold cross-validation for biometric verification show that combining multiple properties leads to stronger biometric systems. Furthermore, the proposed neural-based pipeline outperforms a linear baseline, which consists of principal component analysis, followed by classification with linear support vector machines and a Naïve Bayes-based score-fuser.

Meta Learning Via Learned Loss

Sarah Bechtle, Artem Molchanov, Yevgen Chebotar, Edward Thomas Grefenstette, Ludovic Righetti, Gaurav Sukhatme, Franziska Meier

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Auto-TLDR; meta-learning for learning parametric loss functions that generalize across different tasks and model architectures

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Typically, loss functions, regularization mechanisms and other important aspects of training parametric models are chosen heuristically from a limited set of options. In this paper, we take the first step towards automating this process, with the view of producing models which train faster and more robustly. Concretely, we present a meta-learning method for learning parametric loss functions that can generalize across different tasks and model architectures. We develop a pipeline for “meta-training” such loss functions, targeted at maximizing the performance of the model trained under them. The loss landscape produced by our learned losses significantly improves upon the original task-specific losses in both supervised and reinforcement learning tasks. Furthermore, we show that our meta-learning framework is flexible enough to incorporate additional information at meta-train time. This information shapes the learned loss function such that the environment does not need to provide this information during meta-test time.

Fast and Accurate Real-Time Semantic Segmentation with Dilated Asymmetric Convolutions

Leonel Rosas-Arias, Gibran Benitez-Garcia, Jose Portillo-Portillo, Gabriel Sanchez-Perez, Keiji Yanai

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Auto-TLDR; FASSD-Net: Dilated Asymmetric Pyramidal Fusion for Real-Time Semantic Segmentation

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Recent works have shown promising results applied to real-time semantic segmentation tasks. To maintain fast inference speed, most of the existing networks make use of light decoders, or they simply do not use them at all. This strategy helps to maintain a fast inference speed; however, their accuracy performance is significantly lower in comparison to non-real-time semantic segmentation networks. In this paper, we introduce two key modules aimed to design a high-performance decoder for real-time semantic segmentation for reducing the accuracy gap between real-time and non-real-time segmentation networks. Our first module, Dilated Asymmetric Pyramidal Fusion (DAPF), is designed to substantially increase the receptive field on the top of the last stage of the encoder, obtaining richer contextual features. Our second module, Multi-resolution Dilated Asymmetric (MDA) module, fuses and refines detail and contextual information from multi-scale feature maps coming from early and deeper stages of the network. Both modules exploit contextual information without excessively increasing the computational complexity by using asymmetric convolutions. Our proposed network entitled “FASSD-Net” reaches 78.8% of mIoU accuracy on the Cityscapes validation dataset at 41.1 FPS on full resolution images (1024x2048). Besides, with a light version of our network, we reach 74.1% of mIoU at 133.1 FPS (full resolution) on a single NVIDIA GTX 1080Ti card with no additional acceleration techniques. The source code and pre-trained models are available at https://github.com/GibranBenitez/FASSD-Net.

Visual Object Tracking in Drone Images with Deep Reinforcement Learning

Derya Gözen, Sedat Ozer

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Auto-TLDR; A Deep Reinforcement Learning based Single Object Tracker for Drone Applications

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There is an increasing demand on utilizing camera equipped drones and their applications in many domains varying from agriculture to entertainment and from sports events to surveillance. In such drone applications, an essential and a common task is tracking an object of interest visually. Drone (or UAV) images have different properties when compared to the ground taken (natural) images and those differences introduce additional complexities to the existing object trackers to be directly applied on drone applications. Some important differences among those complexities include (i) smaller object sizes to be tracked and (ii) different orientations and viewing angles yielding different texture and features to be observed. Therefore, new algorithms trained on drone images are needed for the drone-based applications. In this paper, we introduce a deep reinforcement learning (RL) based single object tracker that tracks an object of interest in drone images by estimating a series of actions to find the location of the object in the next frame. This is the first work introducing a single object tracker using a deep RL-based technique for drone images. Our proposed solution introduces a novel reward function that aims to reduce the total number of actions taken to estimate the object's location in the next frame and also introduces a different backbone network to be used on low resolution images. Additionally, we introduce a set of new actions into the action library to better deal with the above-mentioned complexities. We compare our proposed solutions to a state of the art tracking algorithm from the recent literature and demonstrate up to 3.87\% improvement in precision and 3.6\% improvement in IoU values on the VisDrone2019 dataset. We also provide additional results on OTB-100 dataset and show up to 3.15\% improvement in precision on the OTB-100 dataset when compared to the same previous state of the art algorithm. Lastly, we analyze the ability to handle some of the challenges faced during tracking, including but not limited to occlusion, deformation, and scale variation for our proposed solutions.

HPERL: 3D Human Pose Estimastion from RGB and LiDAR

Michael Fürst, Shriya T.P. Gupta, René Schuster, Oliver Wasenmüler, Didier Stricker

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Auto-TLDR; 3D Human Pose Estimation Using RGB and LiDAR Using Weakly-Supervised Approach

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In-the-wild human pose estimation has a huge potential for various fields, ranging from animation and action recognition to intention recognition and prediction for autonomous driving. The current state-of-the-art is focused only on RGB and RGB-D approaches for predicting the 3D human pose. However, not using precise LiDAR depth information limits the performance and leads to very inaccurate absolute pose estimation. With LiDAR sensors becoming more affordable and common on robots and autonomous vehicle setups, we propose an end-to-end architecture using RGB and LiDAR to predict the absolute 3D human pose with unprecedented precision. Additionally, we introduce a weakly-supervised approach to generate 3D predictions using 2D pose annotations from PedX. This allows for many new opportunities in the field of 3D human pose estimation.

Improved anomaly detection by training an autoencoder with skip connections on images corrupted with Stain-shaped noise

Anne-Sophie Collin, Christophe De Vleeschouwer

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Auto-TLDR; Autoencoder with Skip Connections for Anomaly Detection

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In industrial vision, the anomaly detection problem can be addressed with an autoencoder trained to map an arbitrary image, i.e. with or without any defect, to a clean image, i.e. without any defect. In this approach, anomaly detection relies conventionally on the reconstruction residual or, alternatively, on the reconstruction uncertainty. To improve the sharpness of the reconstruction, we consider an autoencoder architecture with skip connections. In the common scenario where only clean images are available for training, we propose to corrupt them with a synthetic noise model to prevent the convergence of the network towards the identity mapping, and introduce an original Stain noise model for that purpose. We show that this model favors the reconstruction of clean images from arbitrary real-world images, regardless of the actual defects appearance. In addition to demonstrating the relevance of our approach, our validation provides the first consistent assessment of reconstruction-based methods, by comparing their performance over the MVTec AD dataset [ref.], both for pixel- and image-wise anomaly detection.

Generative Latent Implicit Conditional Optimization When Learning from Small Sample

Idan Azuri, Daphna Weinshall

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Auto-TLDR; GLICO: Generative Latent Implicit Conditional Optimization for Small Sample Learning

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We revisit the long-standing problem of learning from small sample. The generation of new samples from a small training set of labeled points has attracted increased attention in recent years. In this paper, we propose a novel such method called GLICO (Generative Latent Implicit Conditional Optimization). GLICO learns a mapping from the training examples to a latent space and a generator that generates images from vectors in the latent space. Unlike most recent work, which rely on access to large amounts of unlabeled data, GLICO does not require access to any additional data other than the small set of labeled points. In fact, GLICO learns to synthesize completely new samples for every class using as little as 5 or 10 examples per class, with as few as 10 such classes and no data from unknown classes. GLICO is then used to augment the small training set while training a classifier on the small sample. To this end, our proposed method samples the learned latent space using spherical interpolation (slerp) and generates new examples using the trained generator. Empirical results show that the new sampled set is diverse enough, leading to improvement in image classification in comparison with the state of the art when trained on small samples obtained from CIFAR-10, CIFAR-100, and CUB-200.

Human Segmentation with Dynamic LiDAR Data

Tao Zhong, Wonjik Kim, Masayuki Tanaka, Masatoshi Okutomi

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Auto-TLDR; Spatiotemporal Neural Network for Human Segmentation with Dynamic Point Clouds

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Consecutive LiDAR scans and depth images compose dynamic 3D sequences, which contain more abundant spatiotemporal information than a single frame. Similar to the development history of image and video perception, dynamic 3D sequence perception starts to come into sight after inspiring research on static 3D data perception. This work proposes a spatiotemporal neural network for human segmentation with the dynamic LiDAR point clouds. It takes a sequence of depth images as input. It has a two-branch structure, i.e., the spatial segmentation branch and the temporal velocity estimation branch. The velocity estimation branch is designed to capture motion cues from the input sequence and then propagates them to the other branch. So that the segmentation branch segments humans according to both spatial and temporal features. These two branches are jointly learned on a generated dynamic point cloud data set for human recognition. Our works fill in the blank of dynamic point cloud perception with the spherical representation of point cloud and achieves high accuracy. The experiments indicate that the introduction of temporal feature benefits the segmentation of dynamic point cloud perception.

ESResNet: Environmental Sound Classification Based on Visual Domain Models

Andrey Guzhov, Federico Raue, Jörn Hees, Andreas Dengel

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Auto-TLDR; Environmental Sound Classification with Short-Time Fourier Transform Spectrograms

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Environmental Sound Classification (ESC) is an active research area in the audio domain and has seen a lot of progress in the past years. However, many of the existing approaches achieve high accuracy by relying on domain-specific features and architectures, making it harder to benefit from advances in other fields (e.g., the image domain). Additionally, some of the past successes have been attributed to a discrepancy of how results are evaluated (i.e., on unofficial splits of the UrbanSound8K (US8K) dataset), distorting the overall progression of the field. The contribution of this paper is twofold. First, we present a model that is inherently compatible with mono and stereo sound inputs. Our model is based on simple log-power Short-Time Fourier Transform (STFT) spectrograms and combines them with several well-known approaches from the image domain (i.e., ResNet, Siamese-like networks and attention). We investigate the influence of cross-domain pre-training, architectural changes, and evaluate our model on standard datasets. We find that our model out-performs all previously known approaches in a fair comparison by achieving accuracies of 97.0 % (ESC-10), 91.5 % (ESC-50) and 84.2 % / 85.4 % (US8K mono / stereo). Second, we provide a comprehensive overview of the actual state of the field, by differentiating several previously reported results on the US8K dataset between official or unofficial splits. For better reproducibility, our code (including any re-implementations) is made available.

Walk the Lines: Object Contour Tracing CNN for Contour Completion of Ships

André Peter Kelm, Udo Zölzer

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Auto-TLDR; Walk the Lines: A Convolutional Neural Network trained to follow object contours

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We develop a new contour tracing algorithm to enhance the results of the latest object contour detectors. The goal is to achieve a perfectly closed, single-pixel wide and detailed object contour, since this type of contour could be analyzed using methods such as Fourier descriptors. Convolutional Neural Networks (CNNs) are rarely used for contour tracing, and we see great potential in using their capabilities for this task. Therefore we present the Walk the Lines (WtL) algorithm: A standard regression CNN trained to follow object contours. As initial step, we train the CNN only on ship contours, but the principle is applicable to other objects. Input data are the image and the associated object contour prediction of the recently published RefineContourNet (RCN). The WtL gets the center pixel coordinates, which defines an input section, plus an angle for rotating this section. Ideally, the center pixel moves on the contour, while the angle describes upcoming directional contour changes. The WtL predicts its steps pixelwise in a selfrouting way. To obtain a complete object contour the WtL runs in parallel at different image locations and the traces of its individual paths are summed. In contrast to the comparable Non-Maximum Suppression (NMS) method, our approach produces connected contours with finer details. Finally, the object contour is binarized under the condition of being closed. In case all procedures work as desired, excellent ship segmentations with high IoUs are produced, showing details such as antennas and ship superstructures that are easily omitted by other segmentation methods.