Visual Saliency Oriented Vehicle Scale Estimation

Qixin Chen, Tie Liu, Jiali Ding, Zejian Yuan, Yuanyuan Shang

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Auto-TLDR; Regularized Intensity Matching for Vehicle Scale Estimation with salient object detection

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Vehicle scale estimation with a single camera is a typical application for intelligent transportation and it faces the challenges from visual computing while intensity-based method and descriptor-based method should be balanced. This paper proposed a vehicle scale estimation method based on salient object detection to resolve this problem. The regularized intensity matching method is proposed in Lie Algebra to achieve robust and accurate scale estimation, and descriptor matching and intensity matching are combined to minimize the proposed loss function. The visual attention mechanism is designed to select image patches with texture and remove the occluded image patches. Then the weights are assigned to pixels from the selected image patches which alleviates the influence of noise-corrupted pixels. The experiments show that the proposed method significantly outperforms state-of-the-art methods with regard to the robustness and accuracy of vehicle scale estimation.

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Mobile Augmented Reality: Fast, Precise, and Smooth Planar Object Tracking

Dmitrii Matveichev, Daw-Tung Lin

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Auto-TLDR; Planar Object Tracking with Sparse Optical Flow Tracking and Descriptor Matching

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We propose an innovative method for combining sparse optical flow tracking and descriptor matching algorithms. The proposed approach solves the following problems that are inherent to keypoint-based and optical flow based tracking algorithms: spatial jitter, extreme scale transformation, extreme perspective transformation, degradation in the number of tracking points, and drifting of tracking points. Our algorithm provides smooth object-position tracking under six degrees of freedom transformations with a small computational cost for providing a high-quality real-time AR experience on mobile platforms. We experimentally demonstrate that our approach outperforms the state-of-the-art tracking algorithms while offering faster computational time. A mobile augmented reality (AR) application, which is developed using our approach, delivers planar object tracking with 30 FPS on modern mobile phones for a camera resolution of 1280$\times$720. Finally, we compare the performance of our AR application with that of the Vuforia-based AR application on the same planar objects database. The test results show that our AR application delivers better AR experience than Vuforia in terms of smooth transition of object-pose between video frames.

Efficient Correlation Filter Tracking with Adaptive Training Sample Update Scheme

Shan Jiang, Shuxiao Li, Chengfei Zhu, Nan Yan

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Auto-TLDR; Adaptive Training Sample Update Scheme of Correlation Filter Based Trackers for Visual Tracking

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Visual tracking serves as a significant module in many applications. However, the heavy computation and low speed of many recent trackers restrict their applications in some computing power restricted scenarios. On the other hand, the simple update scheme of most correlation filter based trackers limits their robustness during target deformation and occlusion. In this paper, we explore the update scheme of correlation filter based trackers and propose an efficient and adaptive training sample update scheme. Training sample extracted in each frame is updated to the training set according to its distance between existing samples measured with difference hashing algorithm(DHA) or discarded according to tracking result reliability. Experiments on OTB-2015, Temple Color 128 and UAV123 demonstrate our tracker performs favourably against state-of-the-art trackers with light computation and runs over 100 fps on desktop computer with Intel i7-8700 CPU(3.2GHz).

Siamese Fully Convolutional Tracker with Motion Correction

Mathew Francis, Prithwijit Guha

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Auto-TLDR; A Siamese Ensemble for Visual Tracking with Appearance and Motion Components

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Visual tracking algorithms use cues like appearance, structure, motion etc. for locating an object in a video. We propose an ensemble tracker with appearance and motion components. A siamese tracker that learns object appearance from a static image and motion vectors computed between consecutive frames with a flow network forms the ensemble. Motion predicted object localization is used to correct the appearance component in the ensemble. Complementary nature of the components bring performance improvement as observed in experiments performed on VOT2018 and VOT2019 datasets.

Learning Knowledge-Rich Sequential Model for Planar Homography Estimation in Aerial Video

Pu Li, Xiaobai Liu

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Auto-TLDR; Sequential Estimation of Planar Homographic Transformations over Aerial Videos

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This paper presents an unsupervised approach that leverages raw aerial videos to learn to estimate planar homographic transformation between consecutive video frames. Previous learning-based estimators work on pairs of images to estimate their planar homographic transformations but suffer from severe over-fitting issues, especially when applying over aerial videos. To address this concern, we develop a sequential estimator that directly processes a sequence of video frames and estimates their pairwise planar homographic transformations in batches. We also incorporate a set of spatial-temporal knowledge to regularize the learning of such a sequence-to-sequence model. We collect a set of challenging aerial videos and compare the proposed method to the alternative algorithms. Empirical studies suggest that our sequential model achieves significant improvement over alternative image-based methods and the knowledge-rich regularization further boosts our system performance. Our codes and dataset could be found at https://github.com/Paul-LiPu/DeepVideoHomography

Model Decay in Long-Term Tracking

Efstratios Gavves, Ran Tao, Deepak Gupta, Arnold Smeulders

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Auto-TLDR; Model Bias in Long-Term Tracking

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To account for appearance variations, tracking models need to be updated during the course of inference. However, updating the tracker model with adverse bounding box predictions adds an unavoidable bias term to the learning. This bias term, which we refer to as model decay, offsets the learning and causes tracking drift. While its adverse affect might not be visible in short-term tracking, accumulation of this bias over a long-term can eventually lead to a permanent loss of the target. In this paper, we look at the problem of model bias from a mathematical perspective. Further, we briefly examine the effect of various sources of tracking error on model decay, using a correlation filter (ECO) and a Siamese (SINT) tracker. Based on observations and insights, we propose simple additions that help to reduce model decay in long-term tracking. The proposed tracker is evaluated on four long-term and one short-term tracking benchmarks, demonstrating superior accuracy and robustness, even on 30 minute long videos.

TSDM: Tracking by SiamRPN++ with a Depth-Refiner and a Mask-Generator

Pengyao Zhao, Quanli Liu, Wei Wang, Qiang Guo

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Auto-TLDR; TSDM: A Depth-D Tracker for 3D Object Tracking

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In a generic object tracking, depth (D) information provides informative cues for foreground-background separation and target bounding box regression. However, so far, few trackers have used depth information to play the important role aforementioned due to the lack of a suitable model. In this paper, a RGB-D tracker named TSDM is proposed, which is composed of a Mask-generator (M-g), SiamRPN++ and a Depth-refiner (D-r). The M-g generates the background masks, and updates them as the target 3D position changes. The D-r optimizes the target bounding box estimated by SiamRPN++, based on the spatial depth distribution difference between the target and the surrounding background. Extensive evaluation on the Princeton Tracking Benchmark and the Visual Object Tracking challenge shows that our tracker outperforms the state-of-the-art by a large margin while achieving 23 FPS. In addition, a light-weight variant can run at 31 FPS and thus it is practical for real world applications. Code and models of TSDM are available at https://github.com/lql-team/TSDM.

Adaptive Context-Aware Discriminative Correlation Filters for Robust Visual Object Tracking

Tianyang Xu, Zhenhua Feng, Xiaojun Wu, Josef Kittler

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Auto-TLDR; ACA-DCF: Adaptive Context-Aware Discriminative Correlation Filter with complementary attention mechanisms

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In recent years, Discriminative Correlation Filters (DCFs) have gained popularity due to their superior performance in visual object tracking. However, existing DCF trackers usually learn filters using fixed attention mechanisms that focus on the centre of an image and suppresses filter amplitudes in surroundings. In this paper, we propose an Adaptive Context-Aware Discriminative Correlation Filter (ACA-DCF) that is able to improve the existing DCF formulation with complementary attention mechanisms. Our ACA-DCF integrates foreground attention and background attention for complementary context-aware filter learning. More importantly, we ameliorate the design using an adaptive weighting strategy that takes complex appearance variations into account. The experimental results obtained on several well-known benchmarks demonstrate the effectiveness and superiority of the proposed method over the state-of-the-art approaches.

Two-Stage Adaptive Object Scene Flow Using Hybrid CNN-CRF Model

Congcong Li, Haoyu Ma, Qingmin Liao

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Auto-TLDR; Adaptive object scene flow estimation using a hybrid CNN-CRF model and adaptive iteration

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Scene flow estimation based on stereo sequences is a comprehensive task relevant to disparity and optical flow. Some existing methods are time-consuming and often fail in the presence of reflective surfaces. In this paper, we propose a two-stage adaptive object scene flow estimation method using a hybrid CNN-CRF model (ACOSF), which benefits from high-quality features and the structured modelling capability. Meanwhile, in order to balance the computational efficiency and accuracy, we employ adaptive iteration for energy function optimization, which is flexible and efficient for various scenes. Besides, we utilize high-quality pixel selection to reduce the computation time with only a slight decrease in accuracy. Our method achieves competitive results with the state-of-the-art, which ranks second on the challenging KITTI 2015 scene flow benchmark.

RSINet: Rotation-Scale Invariant Network for Online Visual Tracking

Yang Fang, Geunsik Jo, Chang-Hee Lee

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Auto-TLDR; RSINet: Rotation-Scale Invariant Network for Adaptive Tracking

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Most Siamese network-based trackers perform the tracking process without model update, and cannot learn target-specific variation adaptively. Moreover, Siamese-based trackers infer the new state of tracked objects by generating axis-aligned bounding boxes, which contain extra background noise, and are unable to accurately estimate the rotation and scale transformation of moving objects, thus potentially reducing tracking performance. In this paper, we propose a novel Rotation-Scale Invariant Network (RSINet) to address the above problem. Our RSINet tracker consists of a target-distractor discrimination branch and a rotation-scale estimation branch, the rotation and scale knowledge can be explicitly learned by a multi-task learning method in an end-to-end manner. In addtion, the tracking model is adaptively optimized and updated under spatio-temporal energy control, which ensures model stability and reliability, as well as high tracking efficiency. Comprehensive experiments on OTB-100, VOT2018, and LaSOT benchmarks demonstrate that our proposed RSINet tracker yields new state-of-the-art performance compared with recent trackers, while running at real-time speed about 45 FPS.

DAL: A Deep Depth-Aware Long-Term Tracker

Yanlin Qian, Song Yan, Alan Lukežič, Matej Kristan, Joni-Kristian Kamarainen, Jiri Matas

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Auto-TLDR; Deep Depth-Aware Long-Term RGBD Tracking with Deep Discriminative Correlation Filter

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The best RGBD trackers provide high accuracy but are slow to run. On the other hand, the best RGB trackers are fast but clearly inferior on the RGBD datasets. In this work, we propose a deep depth-aware long-term tracker that achieves state-of-the-art RGBD tracking performance and is fast to run. We reformulate deep discriminative correlation filter (DCF) to embed the depth information into deep features. Moreover, the same depth-aware correlation filter is used for target re- detection. Comprehensive evaluations show that the proposed tracker achieves state-of-the-art performance on the Princeton RGBD, STC, and the newly-released CDTB benchmarks and runs 20 fps.

Visual Object Tracking in Drone Images with Deep Reinforcement Learning

Derya Gözen, Sedat Ozer

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Auto-TLDR; A Deep Reinforcement Learning based Single Object Tracker for Drone Applications

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There is an increasing demand on utilizing camera equipped drones and their applications in many domains varying from agriculture to entertainment and from sports events to surveillance. In such drone applications, an essential and a common task is tracking an object of interest visually. Drone (or UAV) images have different properties when compared to the ground taken (natural) images and those differences introduce additional complexities to the existing object trackers to be directly applied on drone applications. Some important differences among those complexities include (i) smaller object sizes to be tracked and (ii) different orientations and viewing angles yielding different texture and features to be observed. Therefore, new algorithms trained on drone images are needed for the drone-based applications. In this paper, we introduce a deep reinforcement learning (RL) based single object tracker that tracks an object of interest in drone images by estimating a series of actions to find the location of the object in the next frame. This is the first work introducing a single object tracker using a deep RL-based technique for drone images. Our proposed solution introduces a novel reward function that aims to reduce the total number of actions taken to estimate the object's location in the next frame and also introduces a different backbone network to be used on low resolution images. Additionally, we introduce a set of new actions into the action library to better deal with the above-mentioned complexities. We compare our proposed solutions to a state of the art tracking algorithm from the recent literature and demonstrate up to 3.87\% improvement in precision and 3.6\% improvement in IoU values on the VisDrone2019 dataset. We also provide additional results on OTB-100 dataset and show up to 3.15\% improvement in precision on the OTB-100 dataset when compared to the same previous state of the art algorithm. Lastly, we analyze the ability to handle some of the challenges faced during tracking, including but not limited to occlusion, deformation, and scale variation for our proposed solutions.

VTT: Long-Term Visual Tracking with Transformers

Tianling Bian, Yang Hua, Tao Song, Zhengui Xue, Ruhui Ma, Neil Robertson, Haibing Guan

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Auto-TLDR; Visual Tracking Transformer with transformers for long-term visual tracking

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Long-term visual tracking is a challenging problem. State-of-the-art long-term trackers, e.g., GlobalTrack, utilize region proposal networks (RPNs) to generate target proposals. However, the performance of the trackers is affected by occlusions and large scale or ratio variations. To address these issues, in this paper, we are the first to propose a novel architecture with transformers for long-term visual tracking. Specifically, the proposed Visual Tracking Transformer (VTT) utilizes a transformer encoder-decoder architecture for aggregating global information to deal with occlusion and large scale or ratio variation. Furthermore, it also shows better discriminative power against instance-level distractors without the need for extra labeling and hard-sample mining. We conduct extensive experiments on three largest long-term tracking dataset and have achieved state-of-the-art performance.

Multi-Scale Keypoint Matching

Sina Lotfian, Hassan Foroosh

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Auto-TLDR; Multi-Scale Keypoint Matching Using Multi-Scale Information

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We propose a new hierarchical method to match keypoints by exploiting information across multiple scales. Traditionally, for each keypoint a single scale is detected and the matching process is done in the specific scale. We replace this approach with matching across scale-space. The holistic information from higher scales are used for early rejection of candidates that are far away in the feature space. The more localized and finer details of lower scale are then used to decide between remaining possible points. The proposed multi-scale solution is more consistent with the multi-scale processing that is present in the human visual system and is therefore biologically plausible. We evaluate our method on several datasets and achieve state of the art accuracy, while significantly outperforming others in extraction time.

Robust Visual Object Tracking with Two-Stream Residual Convolutional Networks

Ning Zhang, Jingen Liu, Ke Wang, Dan Zeng, Tao Mei

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Auto-TLDR; Two-Stream Residual Convolutional Network for Visual Tracking

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The current deep learning based visual tracking approaches have been very successful by learning the target classification and/or estimation model from a large amount of supervised training data in offline mode. However, most of them can still fail in tracking objects due to some more challenging issues such as dense distractor objects, confusing background, motion blurs, and so on. Inspired by the human ``visual tracking'' capability which leverages motion cues to distinguish the target from the background, we propose a Two-Stream Residual Convolutional Network (TS-RCN) for visual tracking, which successfully exploits both appearance and motion features for model update. Our TS-RCN can be integrated with existing deep learning based visual trackers. To further improve the tracking performance, we adopt a ``wider'' residual network ResNeXt as its feature extraction backbone. To the best of our knowledge, TS-RCN is the first end-to-end trainable two-stream visual tracking system, which makes full use of both appearance and motion features of the target. We have extensively evaluated the TS-RCN on most widely used benchmark datasets including VOT2018, VOT2019, and GOT-10K. The experiment results have successfully demonstrated that our two-stream model can greatly outperform the appearance based tracker, and it also achieves state-of-the-art performance. The tracking system can run at up to 38.1 FPS.

AerialMPTNet: Multi-Pedestrian Tracking in Aerial Imagery Using Temporal and Graphical Features

Maximilian Kraus, Seyed Majid Azimi, Emec Ercelik, Reza Bahmanyar, Peter Reinartz, Alois Knoll

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Auto-TLDR; AerialMPTNet: A novel approach for multi-pedestrian tracking in geo-referenced aerial imagery by fusing appearance features

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Multi-pedestrian tracking in aerial imagery has several applications such as large-scale event monitoring, disaster management, search-and-rescue missions, and as input into predictive crowd dynamic models. Due to the challenges such as the large number and the tiny size of the pedestrians (e.g., 4 x 4 pixels) with their similar appearances as well as different scales and atmospheric conditions of the images with their extremely low frame rates (e.g., 2 fps), current state-of-the-art algorithms including the deep learning-based ones are unable to perform well. In this paper, we propose AerialMPTNet, a novel approach for multi-pedestrian tracking in geo-referenced aerial imagery by fusing appearance features from a Siamese Neural Network, movement predictions from a Long Short-Term Memory, and pedestrian interconnections from a GraphCNN. In addition, to address the lack of diverse aerial multi-pedestrian tracking datasets, we introduce the Aerial Multi-Pedestrian Tracking (AerialMPT) dataset consisting of 307 frames and 44,740 pedestrians annotated. To the best of our knowledge, AerialMPT is the largest and most diverse dataset to this date and will be released publicly. We evaluate AerialMPTNet on AerialMPT and KIT AIS, and benchmark with several state-of-the-art tracking methods. Results indicate that AerialMPTNet significantly outperforms other methods on accuracy and time-efficiency.

A Plane-Based Approach for Indoor Point Clouds Registration

Ketty Favre, Muriel Pressigout, Luce Morin, Eric Marchand

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Auto-TLDR; A plane-based registration approach for indoor environments based on LiDAR data

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Iterative Closest Point (ICP) is one of the mostly used algorithms for 3D point clouds registration. This classical approach can be impacted by the large number of points contained in a point cloud. Planar structures, which are less numerous than points, can be used in well-structured man-made environment. In this paper we propose a registration method inspired by the ICP algorithm in a plane-based registration approach for indoor environments. This method is based solely on data acquired with a LiDAR sensor. A new metric based on plane characteristics is introduced to find the best plane correspondences. The optimal transformation is estimated through a two-step minimization approach, successively performing robust plane-to-plane minimization and non-linear robust point-to-plane registration. Experiments on the Autonomous Systems Lab (ASL) dataset show that the proposed method enables to successfully register 100% of the scans from the three indoor sequences. Experiments also show that the proposed method is more robust in large motion scenarios than other state-of-the-art algorithms.

HMFlow: Hybrid Matching Optical Flow Network for Small and Fast-Moving Objects

Suihanjin Yu, Youmin Zhang, Chen Wang, Xiao Bai, Liang Zhang, Edwin Hancock

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Auto-TLDR; Hybrid Matching Optical Flow Network with Global Matching Component

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In optical flow estimation task, coarse-to-fine warping strategy is widely used to deal with the large displacement problem and provides efficiency and speed. However, limited by the small search range between the first images and warped second images, current coarse-to-fine optical flow networks fail to capture small and fast-moving objects which has disappeared at coarse resolution levels. To address this problem, we introduce a lightweight but effective Global Matching Component (GMC) to grab global matching features. We propose a new Hybrid Matching Optical Flow Network (HMFlow) by integrating GMC into existing coarse-to-fine networks seamlessly. Besides keeping in high accuracy and small model size, our proposed HMFlow can apply global matching features to guide the network to discover the small and fast-moving objects mismatched by local matching features. We also build a new dataset, named SFChairs, for evaluation. The experimental results show that our proposed network achieves considerable performance, especially at regions with small and fast-moving objects.

Siamese Dynamic Mask Estimation Network for Fast Video Object Segmentation

Dexiang Hong, Guorong Li, Kai Xu, Li Su, Qingming Huang

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Auto-TLDR; Siamese Dynamic Mask Estimation for Video Object Segmentation

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Video object segmentation(VOS) has been a fundamental topic in recent years, and many deep learning-based methods have achieved state-of-the-art performance on multiple benchmarks. However, most of these methods rely on pixel-level matching between the template and the searched frames on the whole image while the targets only occupy a small region. Calculating on the entire image brings lots of additional computation cost. Besides, the whole image may contain some distracting information resulting in many false-positive matching points. To address this issue, motivated by one-stage instance object segmentation methods, we propose an efficient siamese dynamic mask estimation network for fast video object segmentation. The VOS is decoupled into two tasks, i.e. mask feature learning and dynamic kernel prediction. The former is responsible for learning high-quality features to preserve structural geometric information, and the latter learns a dynamic kernel which is used to convolve with the mask feature to generate a mask output. We use Siamese neural network as a feature extractor and directly predict masks after correlation. In this way, we can avoid using pixel-level matching, making our framework more simple and efficient. Experiment results on DAVIS 2016 /2017 datasets show that our proposed methods can run at 35 frames per second on NVIDIA RTX TITAN while preserving competitive accuracy.

Extending Single Beam Lidar to Full Resolution by Fusing with Single Image Depth Estimation

Yawen Lu, Yuxing Wang, Devarth Parikh, Guoyu Lu

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Auto-TLDR; Self-supervised LIDAR for Low-Cost Depth Estimation

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Depth estimation is playing an important role in indoor and outdoor scene understanding, autonomous driving, augmented reality and many other tasks. Vehicles and robotics are able to use active illumination sensors such as LIDAR to receive high precision depth estimation. However, high-resolution Lidars are usually too expensive, which limits its massive production on various applications. Though single beam LIDAR enjoys the benefits of low cost, one beam depth sensing is not usually sufficient to perceive the surrounding environment in many scenarios. In this paper, we propose a learning-based framework to explore to replicate similar or even higher performance as costly LIDARs with our designed self-supervised network and a low-cost single-beam LIDAR. After the accurate calibration with a visible camera, the single beam LIDAR can adjust the scale uncertainty of the depth map estimated by the visible camera. The adjusted depth map enjoys the benefits of high resolution and sensing accuracy as high beam LIDAR and maintains low-cost as single beam LIDAR. Thus we can achieve similar sensing effect of high beam LIDAR with more than a 50-100 times cheaper price (e.g., \$80000 Velodyne HDL-64E LIDAR v.s. \$1000 SICK TIM-781 2D LIDAR and normal camera). The proposed approach is verified on our collected dataset and public dataset with superior depth-sensing performance.

A Two-Step Approach to Lidar-Camera Calibration

Yingna Su, Yaqing Ding, Jian Yang, Hui Kong

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Auto-TLDR; Closed-Form Calibration of Lidar-camera System for Ego-motion Estimation and Scene Understanding

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Autonomous vehicles and robots are typically equipped with Lidar and camera. Hence, calibrating the Lidar-camera system is of extreme importance for ego-motion estimation and scene understanding. In this paper, we propose a two-step approach (coarse + fine) for the external calibration between a camera and a multiple-line Lidar. First, a new closed-form solution is proposed to obtain the initial calibration parameters. We compare our solution with the state-of-the-art SVD-based algorithm, and show the benefits of both the efficiency and stability. With the initial calibration parameters, the ICP-based calibration framework is used to register the point clouds which extracted from the camera and Lidar coordinate frames, respectively. Our method has been applied to two Lidar-camera systems: an HDL-64E Lidar-camera system, and a VLP-16 Lidar-camera system. Experimental results demonstrate that our method achieves promising performance and higher accuracy than two open-source methods.

An Adaptive Fusion Model Based on Kalman Filtering and LSTM for Fast Tracking of Road Signs

Chengliang Wang, Xin Xie, Chao Liao

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Auto-TLDR; Fusion of ThunderNet and Region Growing Detector for Road Sign Detection and Tracking

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The detection and tracking of road signs plays a critical role in various autopilot application. Utilizing convolutional neural networks(CNN) mostly incurs a big run-time overhead in feature extraction and object localization. Although Klaman filter(KF) is a commonly-used tracker, it is likely to be impacted by omitted objects in the detection step. In this paper, we designed a high-efficient detector that combines ThunderNet and Region Growing Detector(RGD) to detect road signs, and built a fusion model of long short term memory network (LSTM) and KF in the state estimation and the color histogram. The experimental results demonstrate that the proposed method improved the state estimation accuracy by 6.4% and enhanced the Frames Per Second(FPS) to 41.

Utilising Visual Attention Cues for Vehicle Detection and Tracking

Feiyan Hu, Venkatesh Gurram Munirathnam, Noel E O'Connor, Alan Smeaton, Suzanne Little

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Auto-TLDR; Visual Attention for Object Detection and Tracking in Driver-Assistance Systems

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Advanced Driver-Assistance Systems (ADAS) have been attracting attention from many researchers. Vision based sensors are the closest way to emulate human driver visual behavior while driving. In this paper, we explore possible ways to use visual attention (saliency) for object detection and tracking. We investigate: 1) How a visual attention map such as a subjectness attention or saliency map and an objectness attention map can facilitate region proposal generation in a 2-stage object detector; 2) How a visual attention map can be used for tracking multiple objects. We propose a neural network that can simultaneously detect objects as and generate objectness and subjectness maps to save computational power. We further exploit the visual attention map during tracking using a sequential Monte Carlo probability hypothesis density (PHD) filter. The experiments are conducted on KITTI and DETRAC datasets. The use of visual attention and hierarchical features has shown a considerable improvement of≈8% in object detection which effectively increased tracking performance by≈4% on KITTI dataset.

Forground-Guided Vehicle Perception Framework

Kun Tian, Tong Zhou, Shiming Xiang, Chunhong Pan

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Auto-TLDR; A foreground segmentation branch for vehicle detection

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As the basis of advanced visual tasks such as vehicle tracking and traffic flow analysis, vehicle detection needs to accurately predict the position and category of vehicle objects. In the past decade, deep learning based methods have made great progress. However, we also notice that some existing cases are not studied thoroughly. First, false positive on the background regions is one of the critical problems. Second, most of the previous approaches only optimize a single vehicle detection model, ignoring the relationship between different visual perception tasks. In response to the above two findings, we introduce a foreground segmentation branch for the first time, which can predict the pixel level of vehicles in advance. Furthermore, two attention modules are designed to guide the work of the detection branch. The proposed method can be easily grafted into the one-stage and two-stage detection framework. We evaluate the effectiveness of our model on LSVH, a dataset with large variations in vehicle scales, and achieve the state-of-the-art detection accuracy.

RONELD: Robust Neural Network Output Enhancement for Active Lane Detection

Zhe Ming Chng, Joseph Mun Hung Lew, Jimmy Addison Lee

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Auto-TLDR; Real-Time Robust Neural Network Output Enhancement for Active Lane Detection

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Accurate lane detection is critical for navigation in autonomous vehicles, particularly the active lane which demarcates the single road space that the vehicle is currently traveling on. Recent state-of-the-art lane detection algorithms utilize convolutional neural networks (CNNs) to train deep learning models on popular benchmarks such as TuSimple and CULane. While each of these models works particularly well on train and test inputs obtained from the same dataset, the performance drops significantly on unseen datasets of different environments. In this paper, we present a real-time robust neural network output enhancement for active lane detection (RONELD) method to identify, track, and optimize active lanes from deep learning probability map outputs. We first adaptively extract lane points from the probability map outputs, followed by detecting curved and straight lanes before using weighted least squares linear regression on straight lanes to fix broken lane edges resulting from fragmentation of edge maps in real images. Lastly, we hypothesize true active lanes through tracking preceding frames. Experimental results demonstrate an up to two-fold increase in accuracy using RONELD on cross-dataset validation tests.

Reducing False Positives in Object Tracking with Siamese Network

Takuya Ogawa, Takashi Shibata, Shoji Yachida, Toshinori Hosoi

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Auto-TLDR; Robust Long-Term Object Tracking with Adaptive Search based on Motion Models

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We have developed a robust long-term object tracking method that resolves the fundamental cause of the drift and loss of a target in visual object tracking. The proposed method consists of “sampling area extension”, which prevents a tracking result from drifting to other objects by learning false positive samples in advance (before they enter the search region of the target), and “adaptive search based on motion models”, which prevents a tracking result from drifting to other objects and avoids the loss of the target by using not only appearance features but also motion models to adaptively search for the target. Experiments conducted on long-term tracking dataset showed that our first technique improved robustness by 16.6% while the second technique improved robustness by 15.3%. By combining both, our method achieved 21.7% and 9.1% improvement for the robustness and precision, and the processing speed became 3.3 times faster. Additional experiments showed that our method achieved the top robustness among state-of-the-art methods on three long-term tracking datasets. These findings demonstrate that our method is effective for long-term object tracking and that its performance and speed are promising for use in practical applications of various technologies underlying object tracking.

Holistic Grid Fusion Based Stop Line Estimation

Runsheng Xu, Faezeh Tafazzoli, Li Zhang, Timo Rehfeld, Gunther Krehl, Arunava Seal

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Auto-TLDR; Fused Multi-Sensory Data for Stop Lines Detection in Intersection Scenarios

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Intersection scenarios provide the most complex traffic situations in Autonomous Driving and Driving Assistance Systems. Knowing where to stop in advance in an intersection is an essential parameter in controlling the longitudinal velocity of the vehicle. Most of the existing methods in literature solely use cameras to detect stop lines, which is typically not sufficient in terms of detection range. To address this issue, we propose a method that takes advantage of fused multi-sensory data including stereo camera and lidar as input and utilizes a carefully designed convolutional neural network architecture to detect stop lines. Our experiments show that the proposed approach can improve detection range compared to camera data alone, works under heavy occlusion without observing the ground markings explicitly, is able to predict stop lines for all lanes and allows detection at a distance up to 50 meters.

P2D: A Self-Supervised Method for Depth Estimation from Polarimetry

Marc Blanchon, Desire Sidibe, Olivier Morel, Ralph Seulin, Daniel Braun, Fabrice Meriaudeau

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Auto-TLDR; Polarimetric Regularization for Monocular Depth Estimation

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Monocular depth estimation is a recurring subject in the field of computer vision. Its ability to describe scenes via a depth map while reducing the constraints related to the formulation of perspective geometry tends to favor its use. However, despite the constant improvement of algorithms, most methods exploit only colorimetric information. Consequently, robustness to events to which the modality is not sensitive to, like specularity or transparency, is neglected. In response to this phenomenon, we propose using polarimetry as an input for a self-supervised monodepth network. Therefore, we propose exploiting polarization cues to encourage accurate reconstruction of scenes. Furthermore, we include a term of polarimetric regularization to state-of-the-art method to take specific advantage of the data. Our method is evaluated both qualitatively and quantitatively demonstrating that the contribution of this new information as well as an enhanced loss function improves depth estimation results, especially for specular areas.

Edge-Aware Monocular Dense Depth Estimation with Morphology

Zhi Li, Xiaoyang Zhu, Haitao Yu, Qi Zhang, Yongshi Jiang

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Auto-TLDR; Spatio-Temporally Smooth Dense Depth Maps Using Only a CPU

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Dense depth maps play an important role in Computer Vision and AR (Augmented Reality). For CV applications, a dense depth map is the cornerstone of 3D reconstruction allowing real objects to be precisely displayed in the computer. And Dense depth maps can handle correct occlusion relationships between virtual content and real objects for better user experience in AR. However, the complicated computation limits the development of computing dense depth maps. We present a novel algorithm that produces low latency, spatio-temporally smooth dense depth maps using only a CPU. The depth maps exhibit sharp discontinuities at depth edges in low computational complexity ways. Our algorithm obtains the sparse SLAM reconstruction first, then extracts coarse depth edges from a down-sampled RGB image by morphology operations. Next, we thin the depth edges and align them with image edges. Finally, a Warm-Start initialization scheme and an improved optimization solver are adopted to accelerate convergence. We evaluate our proposal quantitatively and the result shows improvements on the accuracy of depth map with respect to other state-of-the-art and baseline techniques.

Vehicle Lane Merge Visual Benchmark

Kai Cordes, Hellward Broszio

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Auto-TLDR; A Benchmark for Automated Cooperative Maneuvering Using Multi-view Video Streams and Ground Truth Vehicle Description

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Automated driving is regarded as the most promising technology for improving road safety in the future. In this context, connected vehicles have an important role regarding their ability to perform cooperative maneuvers for challenging traffic situations. We propose a benchmark for automated cooperative maneuvers. The targeted cooperative maneuver is the vehicle lane merge where a vehicle on the acceleration lane merges into the traffic of a motorway. The benchmark enables the evaluation of vehicle localization approaches as well as the study of cooperative maneuvers. It consists of temporally synchronized multi-view video streams, highly accurate camera calibration, and ground truth vehicle descriptions, including position, heading, speed, and shape. For benchmark generation, the lane merge maneuver is performed by human drivers on a test track, resulting in 120 lane merge data sets with various traffic situations and video recording conditions.

Unsupervised Moving Object Detection through Background Models for PTZ Camera

Kimin Yun, Hyung-Il Kim, Kangmin Bae, Jongyoul Park

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Auto-TLDR; Unsupervised Moving Object Detection in a PTZ Camera through Two Background Models

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Moving object detection in a video plays an important role in many vision applications. Recently, moving object detection using appearance modeling based on a convolutional neural network has been actively developed. However, the CNN-based methods usually require the user's supervision of the first frame so that it becomes highly dependent on the training dataset. In contrast, the method of finding a foreground, which models a background occupying a large proportion in an image, can detect a moving object efficiently in an unsupervised manner. However, existing methods based on background modeling in a pan-tilt-zoom (PTZ) camera suffer many false positives or loss of moving objects due to the estimation error of camera motion. To overcome the aforementioned limitations, we propose a moving object detection method for a PTZ camera through two background models. In an unsupervised way, our method builds the two background models that have different roles: 1) a coarse background model for detecting large changes, and 2) a fine background model for detecting small changes. In more detail, the coarse background model builds a block-based Gaussian model, and the fine model builds a sample consensus model. Both models are adaptively updated according to the estimated camera motion in the video recorded by a PTZ camera. Then, each foreground result from two background models is incorporated to fill the moving object region. Through experiments, the proposed method achieves better performance than the state-of-the-art methods and operates in real-time without parallel processing. In addition, we showed the effectiveness of the proposed model through improved results of moving object detection through combination with the latest supervised method.

Learning Non-Rigid Surface Reconstruction from Spatio-Temporal Image Patches

Matteo Pedone, Abdelrahman Mostafa, Janne Heikkilä

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Auto-TLDR; Dense Spatio-Temporal Depth Maps of Deformable Objects from Video Sequences

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We present a method to reconstruct a dense spatio-temporal depth map of a non-rigidly deformable object directly from a video sequence. The estimation of depth is performed locally on spatio-temporal patches of the video, and then the full depth video of the entire shape is recovered by combining them together. Since the geometric complexity of a local spatio-temporal patch of a deforming non-rigid object is often simple enough to be faithfully represented with a parametric model, we artificially generate a database of small deforming rectangular meshes rendered with different material properties and light conditions, along with their corresponding depth videos, and use such data to train a convolutional neural network. We tested our method on both synthetic and Kinect data and experimentally observed that the reconstruction error is significantly lower than the one obtained using other approaches like conventional non-rigid structure from motion.

Tracking Fast Moving Objects by Segmentation Network

Ales Zita, Filip Sroubek

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Auto-TLDR; Fast Moving Objects Tracking by Segmentation Using Deep Learning

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Tracking Fast Moving Objects (FMO), which appear as blurred streaks in video sequences, is a difficult task for standard trackers, as the object position does not overlap in consecutive video frames and texture information of the objects is blurred. Up-to-date approaches tuned for this task are based on background subtraction with a static background and slow deblurring algorithms. In this article, we present a tracking-by-segmentation approach implemented using modern deep learning methods that perform near real-time tracking on real-world video sequences. We have developed a physically plausible FMO sequence generator to be a robust foundation for our training pipeline and demonstrate straightforward network adaptation for different FMO scenarios with varying foreground.

Adaptive Feature Fusion Network for Gaze Tracking in Mobile Tablets

Yiwei Bao, Yihua Cheng, Yunfei Liu, Feng Lu

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Auto-TLDR; Adaptive Feature Fusion Network for Multi-stream Gaze Estimation in Mobile Tablets

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Recently, many multi-stream gaze estimation methods have been proposed. They estimate gaze from eye and face appearances and achieve reasonable accuracy. However, most of the methods simply concatenate the features extracted from eye and face appearance. The feature fusion process has been ignored. In this paper, we propose a novel Adaptive Feature Fusion Network (AFF-Net), which performs gaze tracking task in mobile tablets. We stack two-eye feature maps and utilize Squeeze-and-Excitation layers to adaptively fuse two-eye features based on different eye features. Meanwhile, we also propose Adaptive Group Normalization to recalibrate eye features with the guidance of face appearance characteristics. Extensive experiments on both GazeCapture and MPIIFaceGaze datasets demonstrate consistently superior performance of the proposed method.

MFST: Multi-Features Siamese Tracker

Zhenxi Li, Guillaume-Alexandre Bilodeau, Wassim Bouachir

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Auto-TLDR; Multi-Features Siamese Tracker for Robust Deep Similarity Tracking

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Siamese trackers have recently achieved interesting results due to their balanced accuracy-speed. This success is mainly due to the fact that deep similarity networks were specifically designed to address the image similarity problem. Therefore, they are inherently more appropriate than classical CNNs for the tracking task. However, Siamese trackers rely on the last convolutional layers for similarity analysis and target search, which restricts their performance. In this paper, we argue that using a single convolutional layer as feature representation is not the optimal choice within the deep similarity framework, as multiple convolutional layers provide several abstraction levels in characterizing an object. Starting from this motivation, we present the Multi-Features Siamese Tracker (MFST), a novel tracking algorithm exploiting several hierarchical feature maps for robust deep similarity tracking. MFST proceeds by fusing hierarchical features to ensure a richer and more efficient representation. Moreover, we handle appearance variation by calibrating deep features extracted from two different CNN models. Based on this advanced feature representation, our algorithm achieves high tracking accuracy, while outperforming several state-of-the-art trackers, including standard Siamese trackers.

Story Comparison for Estimating Field of View Overlap in a Video Collection

Thierry Malon, Sylvie Chambon, Alain Crouzil, Vincent Charvillat

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Auto-TLDR; Finding Videos with Overlapping Fields of View Using Video Data

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Determining the links between large amounts of video data with no prior knowledge of the camera positions is a hard task to automate. From a collection of videos acquired from static cameras simultaneously, we propose a method for finding groups of videos with overlapping fields of view. Each video is first processed individually: at regular time steps, objects are detected and are assigned a category and an appearance descriptor. Next, the video is split into cells at different resolutions and we assign to each cell its story: it consists of the list of objects detected in the cell over time. Once the stories are established for each video, the links between cells of different videos are determined by comparing their stories: two cells are linked if they show simultaneous detections of objects of the same category with similar appearances. Pairs of videos with overlapping fields of view are identified using these links between cells. A link graph is finally returned, in which each node represents a video, and the edges indicate pairs of overlapping videos. The approach is evaluated on a set of 63 real videos from both public datasets and live surveillance videos, as well as on 84 synthetic videos, and shows promising results.

Visual Localization for Autonomous Driving: Mapping the Accurate Location in the City Maze

Dongfang Liu, Yiming Cui, Xiaolei Guo, Wei Ding, Baijian Yang, Yingjie Chen

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Auto-TLDR; Feature Voting for Robust Visual Localization in Urban Settings

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Accurate localization is a foundational capacity, required for autonomous vehicles to accomplish other tasks such as navigation or path planning. It is a common practice for vehicles to use GPS to acquire location information. However, the application of GPS can result in severe challenges when vehicles run within the inner city where different kinds of structures may shadow the GPS signal and lead to inaccurate location results. To address the localization challenges of urban settings, we propose a novel feature voting technique for visual localization. Different from the conventional front-view-based method, our approach employs views from three directions (front, left, and right) and thus significantly improves the robustness of location prediction. In our work, we craft the proposed feature voting method into three state-of-the-art visual localization networks and modify their architectures properly so that they can be applied for vehicular operation. Extensive field test results indicate that our approach can predict location robustly even in challenging inner-city settings. Our research sheds light on using the visual localization approach to help autonomous vehicles to find accurate location information in a city maze, within a desirable time constraint.

Multi-Camera Sports Players 3D Localization with Identification Reasoning

Yukun Yang, Ruiheng Zhang, Wanneng Wu, Yu Peng, Xu Min

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Auto-TLDR; Probabilistic and Identified Occupancy Map for Sports Players 3D Localization

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Multi-camera sports players 3D localization is always a challenging task due to heavy occlusions in crowded sports scene. Traditional methods can only provide players locations without identification information. Existing methods of localization may cause ambiguous detection and unsatisfactory precision and recall, especially when heavy occlusions occur. To solve this problem, we propose a generic localization method by providing distinguishable results that have the probabilities of locations being occupied by players with unique ID labels. We design the algorithms with a multi-dimensional Bayesian model to create a Probabilistic and Identified Occupancy Map (PIOM). By using this model, we jointly apply deep learning-based object segmentation and identification to obtain sports players probable positions and their likely identification labels. This approach not only provides players 3D locations but also gives their ID information that are distinguishable from others. Experimental results demonstrate that our method outperforms the previous localization approaches with reliable and distinguishable outcomes.

Tackling Occlusion in Siamese Tracking with Structured Dropouts

Deepak Gupta, Efstratios Gavves, Arnold Smeulders

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Auto-TLDR; Structured Dropout for Occlusion in latent space

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Occlusion is one of the most difficult challenges in object tracking to model. This is because unlike other challenges, where data augmentation can be of help, occlusion is hard to simulate as the occluding object can be anything in any shape. In this paper, we propose a simple solution to simulate the effects of occlusion in the latent space. Specifically, we present structured dropout to mimic the change in latent codes under occlusion. We present three forms of dropout (channel dropout, segment dropout and slice dropout) with the various forms of occlusion in mind. To demonstrate its effectiveness, the dropouts are incorporated into two modern Siamese trackers (SiamFC and SiamRPN++). The outputs from multiple dropouts are combined using an encoder network to obtain the final prediction. Experiments on several tracking benchmarks show the benefits of structured dropouts, while due to their simplicity requiring only small changes to the existing tracker models.

SiamMT: Real-Time Arbitrary Multi-Object Tracking

Lorenzo Vaquero, Manuel Mucientes, Victor Brea

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Auto-TLDR; SiamMT: A Deep-Learning-based Arbitrary Multi-Object Tracking System for Video

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Visual object tracking is of great interest in many applications, as it preserves the identity of an object throughout a video. However, while real applications demand systems capable of real-time-tracking multiple objects, multi-object tracking solutions usually follow the tracking-by-detection paradigm, thus they depend on running a costly detector in each frame, and they do not allow the tracking of arbitrary objects, i.e., they require training for specific classes. In response to this need, this work presents the architecture of SiamMT, a system capable of efficiently applying individual visual tracking techniques to multiple objects in real-time. This makes it the first deep-learning-based arbitrary multi-object tracker. To achieve this, we propose the global frame features extraction by using a fully-convolutional neural network, followed by the cropping and resizing of the different object search areas. The final similarity operation between these search areas and the target exemplars is carried out with an optimized pairwise cross-correlation. These novelties allow the system to track multiple targets in a scalable manner, achieving 25 fps with 60 simultaneous objects for VGA videos and 40 objects for HD720 videos, all with a tracking quality similar to SiamFC.

User-Independent Gaze Estimation by Extracting Pupil Parameter and Its Mapping to the Gaze Angle

Sang Yoon Han, Nam Ik Cho

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Auto-TLDR; Gaze Point Estimation using Pupil Shape for Generalization

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Since gaze estimation plays a crucial role in recognizing human intentions, it has been researched for a long time, and its accuracy is ever increasing. However, due to the wide variation in eye shapes and focusing abilities between the individuals, accuracies of most algorithms vary depending on each person in the test group, especially when the initial calibration is not well performed. To alleviate the user-dependency, we attempt to derive features that are general for most people and use them as the input to a deep network instead of using the images as the input. Specifically, we use the pupil shape as the core feature because it is directly related to the 3D eyeball rotation, and thus the gaze direction. While existing deep learning methods learn the gaze point by extracting various features from the image, we focus on the mapping function from the eyeball rotation to the gaze point by using the pupil shape as the input. It is shown that the accuracy of gaze point estimation also becomes robust for the uncalibrated points by following the characteristics of the mapping function. Also, our gaze network learns the gaze difference to facilitate the re-calibration process to fix the calibration-drift problem that typically occurs with glass-type or head-mount devices.

5D Light Field Synthesis from a Monocular Video

Kyuho Bae, Andre Ivan, Hajime Nagahara, In Kyu Park

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Auto-TLDR; Synthesis of Light Field Video from Monocular Video using Deep Learning

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Commercially available light field cameras have difficulty in capturing 5D (4D + time) light field videos. They can only capture still light filed images or are excessively expensive for normal users to capture the light field video. To tackle this problem, we propose a deep learning-based method for synthesizing a light field video from a monocular video. We propose a new synthetic light field video dataset that renders photorealistic scenes using Unreal Engine because no light field video dataset is available. The proposed deep learning framework synthesizes the light field video with a full set (9x9) of sub-aperture images from a normal monocular video. The proposed network consists of three sub-networks, namely, feature extraction, 5D light field video synthesis, and temporal consistency refinement. Experimental results show that our model can successfully synthesize the light field video for synthetic and real scenes and outperforms the previous frame-by-frame method quantitatively and qualitatively.

Construction Worker Hardhat-Wearing Detection Based on an Improved BiFPN

Chenyang Zhang, Zhiqiang Tian, Jingyi Song, Yaoyue Zheng, Bo Xu

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Auto-TLDR; A One-Stage Object Detection Method for Hardhat-Wearing in Construction Site

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Work in the construction site is considered to be one of the occupations with the highest safety risk factor. Therefore, safety plays an important role in construction site. One of the most fundamental safety rules in construction site is to wear a hardhat. To strengthen the safety of the construction site, most of the current methods use multi-stage method for hardhat-wearing detection. These methods have limitations in terms of adaptability and generalizability. In this paper, we propose a one-stage object detection method based on convolutional neural network. We present a multi-scale strategy that selects the high-resolution feature maps of DarkNet-53 to effectively identify small-scale hardhats. In addition, we propose an improved weighted bi-directional feature pyramid network (BiFPN), which could fuse more semantic features from more scales. The proposed method can not only detect hardhat-wearing, but also identify the color of the hardhat. Experimental results show that the proposed method achieves a mAP of 87.04%, which outperforms several state-of-the-art methods on a public dataset.

Unconstrained Vision Guided UAV Based Safe Helicopter Landing

Arindam Sikdar, Abhimanyu Sahu, Debajit Sen, Rohit Mahajan, Ananda Chowdhury

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Auto-TLDR; Autonomous Helicopter Landing in Hazardous Environments from Unmanned Aerial Images Using Constrained Graph Clustering

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In this paper, we have addressed the problem of automated detection of safe zone(s) for helicopter landing in hazardous environments from images captured by an Unmanned Aerial Vehicle (UAV). The unconstrained motion of the image capturing drone (the UAV in our case) makes the problem further difficult. The solution pipeline consists of natural landmark detection and tracking, stereo-pair generation using constrained graph clustering, digital terrain map construction and safe landing zone detection. The main methodological contribution lies in mathematically formulating epipolar constraint and then using it in a Minimum Spanning Tree (MST) based graph clustering approach. We have also made publicly available AHL (Autonomous Helicopter Landing) dataset, a new aerial video dataset captured by a drone, with annotated ground-truths. Experimental comparisons with other competing clustering methods i) in terms of Dunn Index and Davies Bouldin Index as well as ii) for frame-level safe zone detection in terms of F-measure and confusion matrix clearly demonstrate the effectiveness of the proposed formulation.

Real-Time End-To-End Lane ID Estimation Using Recurrent Networks

Ibrahim Halfaoui, Fahd Bouzaraa, Onay Urfalioglu

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Auto-TLDR; Real-Time, Vision-Only Lane Identification Using Monocular Camera

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Acquiring information about the road lane structure is a crucial step for autonomous navigation. To this end, several approaches tackle this task from different perspectives such as lane marking detection or semantic lane segmentation.However, to the best of our knowledge, there is yet no purely vision based end-to-end solution to answer the precise question: How to estimate the relative number or "ID" of the current driven lane within a multi-lane road or a highway? In this work, we propose a real-time, vision-only (i.e. monocular camera) solution to the problem based on a dual left-right convention. We interpret this task as a classification problem by limiting the maximum number of lane candidates to eight. Our approach is designed to meet low-complexity specifications and limited runtime requirements. It harnesses the temporal dimension inherent to the input sequences to improve upon high complexity state-of-the-art models. We achieve more than 95% accuracy on a challenging test set with extreme conditions and different routes.

Learning Object Deformation and Motion Adaption for Semi-Supervised Video Object Segmentation

Xiaoyang Zheng, Xin Tan, Jianming Guo, Lizhuang Ma

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Auto-TLDR; Semi-supervised Video Object Segmentation with Mask-propagation-based Model

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We propose a novel method to solve the task of semi-supervised video object segmentation in this paper, where the mask annotation is only given at the first frame of the video sequence. A mask-propagation-based model is applied to learn the past and current information for segmentation. Besides, due to the scarcity of training data, image/mask pairs that model object deformation and shape variance are generated for the training phase. In addition, we generate the key flips between two adjacent frames for motion adaptation. The method works in an end-to-end way, without any online fine-tuning on test videos. Extensive experiments demonstrate that our method achieves competitive performance against state-of-the-art algorithms on benchmark datasets, covering cases with single object or multiple objects. We also conduct extensive ablation experiments to analyze the effectiveness of our proposed method.

3D Audio-Visual Speaker Tracking with a Novel Particle Filter

Hong Liu, Yongheng Sun, Yidi Li, Bing Yang

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Auto-TLDR; 3D audio-visual speaker tracking using particle filter based method

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3D speaker tracking using co-located audio-visual sensors has received much attention recently. Though various methods have been attempted to this field, it is still challenging to obtain a reliable 3D tracking result since the position of co-located sensors are restricted to a small area. In this paper, a novel particle filter (PF) based method is proposed for 3D audio-visual speaker tracking. Compared with traditional PF based audio-visual speaker tracking method, our 3D audio-visual tracker has two main characteristics. In the prediction stage, we use audio-visual information at current frame to further adjust the direction of the particles after the particle state transition process, which can make the particles more concentrated around the speaker direction. In the update stage, the particle likelihood is calculated by fusing both the visual distance and audio-visual direction information. Specially, the distance likelihood is obtained according to the camera projection model and the adaptively estimated size of speaker face or head, and the direction likelihood is determined by audio-visual particle fitness. In this way, the particle likelihood can better represent the speaker presence probability in 3D space. Experimental results show that the proposed tracker outperforms other methods and provides a favorable speaker tracking performance both in 3D space and on the image plane.

Dynamic Resource-Aware Corner Detection for Bio-Inspired Vision Sensors

Sherif Abdelmonem Sayed Mohamed, Jawad Yasin, Mohammad-Hashem Haghbayan, Antonio Miele, Jukka Veikko Heikkonen, Hannu Tenhunen, Juha Plosila

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Auto-TLDR; Three Layer Filtering-Harris Algorithm for Event-based Cameras in Real-Time

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Event-based cameras are vision devices that transmit only brightness changes with low latency and ultra-low power consumption. Such characteristics make event-based cameras attractive in the field of localization and object tracking in resource-constrained systems. Since the number of generated events in such cameras is huge, the selection and filtering of the incoming events are beneficial from both increasing the accuracy of the features and reducing the computational load. In this paper, we present an algorithm to detect asynchronous corners form a stream of events in real-time on embedded systems. The algorithm is called the Three Layer Filtering-Harris or TLF-Harris algorithm. The algorithm is based on an events' filtering strategy whose purpose is 1) to increase the accuracy by deliberately eliminating some incoming events, i.e., noise and 2) to improve the real-time performance of the system, i.e., preserving a constant throughput in terms of input events per second, by discarding unnecessary events with a limited accuracy loss. An approximation of the Harris algorithm, in turn, is used to exploit its high-quality detection capability with a low-complexity implementation to enable seamless real-time performance on embedded computing platforms. The proposed algorithm is capable of selecting the best corner candidate among neighbors and achieves an average execution time savings of 59 % compared with the conventional Harris score. Moreover, our approach outperforms the competing methods, such as eFAST, eHarris, and FA-Harris, in terms of real-time performance, and surpasses Arc* in terms of accuracy.

Exploring Severe Occlusion: Multi-Person 3D Pose Estimation with Gated Convolution

Renshu Gu, Gaoang Wang, Jenq-Neng Hwang

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Auto-TLDR; 3D Human Pose Estimation for Multi-Human Videos with Occlusion

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3D human pose estimation (HPE) is crucial in human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and recover the missing occluded joints in the meantime. A simple yet effective localization approach is further conducted to transform the normalized pose to the global trajectory. To verify the effectiveness of our approach, we also collect a new moving camera multi-human (MMHuman) dataset that includes multiple people with heavy occlusion captured by moving cameras. The 3D ground truth joints are provided by accurate motion capture (MoCap) system. From the experiments on static-camera based Human3.6M data and our own collected moving-camera based data, we show that our proposed method outperforms most state-of-the-art 2D-to-3D pose estimation methods, especially for the scenarios with heavy occlusions.