Distinctive 3D Local Deep Descriptors

Fabio Poiesi, Davide Boscaini

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Auto-TLDR; DIPs: Local Deep Descriptors for Point Cloud Regression

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We present a simple but yet effective method for learning distinctive 3D local deep descriptors (DIPs) that can be used to register point clouds without requiring an initial alignment. Point cloud patches are extracted, canonicalised with respect to their estimated local reference frame and encoded into rotation-invariant compact descriptors by a PointNet-based deep neural network. DIPs can effectively generalise across different sensor modalities because they are learnt end-to-end from locally and randomly sampled points. Moreover, because DIPs encode only local geometric information, they are robust to clutter, occlusions and missing regions. We evaluate and compare DIPs against alternative hand-crafted and deep descriptors on several indoor and outdoor datasets reconstructed using different sensors. Results show that DIPs (i) achieve comparable results to the state-of-the-art on RGB-D indoor scenes (3DMatch dataset), (ii) outperform state-of-the-art by a large margin on laser-scanner outdoor scenes (ETH dataset), and (iii) generalise to indoor scenes reconstructed with the Visual-SLAM system of Android ARCore.

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A Plane-Based Approach for Indoor Point Clouds Registration

Ketty Favre, Muriel Pressigout, Luce Morin, Eric Marchand

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Auto-TLDR; A plane-based registration approach for indoor environments based on LiDAR data

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Iterative Closest Point (ICP) is one of the mostly used algorithms for 3D point clouds registration. This classical approach can be impacted by the large number of points contained in a point cloud. Planar structures, which are less numerous than points, can be used in well-structured man-made environment. In this paper we propose a registration method inspired by the ICP algorithm in a plane-based registration approach for indoor environments. This method is based solely on data acquired with a LiDAR sensor. A new metric based on plane characteristics is introduced to find the best plane correspondences. The optimal transformation is estimated through a two-step minimization approach, successively performing robust plane-to-plane minimization and non-linear robust point-to-plane registration. Experiments on the Autonomous Systems Lab (ASL) dataset show that the proposed method enables to successfully register 100% of the scans from the three indoor sequences. Experiments also show that the proposed method is more robust in large motion scenarios than other state-of-the-art algorithms.

PS^2-Net: A Locally and Globally Aware Network for Point-Based Semantic Segmentation

Na Zhao, Tat Seng Chua, Gim Hee Lee

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Auto-TLDR; PS2-Net: A Local and Globally Aware Deep Learning Framework for Semantic Segmentation on 3D Point Clouds

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In this paper, we present the PS^2-Net - a locally and globally aware deep learning framework for semantic segmentation on 3D scene-level point clouds. In order to deeply incorporate local structures and global context to support 3D scene segmentation, our network is built on four repeatedly stacked encoders, where each encoder has two basic components: EdgeConv that captures local structures and NetVLAD that models global context. Different from existing start-of-the-art methods for point-based scene semantic segmentation that either violate or do not achieve permutation invariance, our PS2-Net is designed to be permutation invariant which is an essential property of any deep network used to process unordered point clouds. We further provide theoretical proof to guarantee the permutation invariance property of our network. We perform extensive experiments on two large-scale 3D indoor scene datasets and demonstrate that our PS2-Net is able to achieve state-of-the-art performances as compared to existing approaches.

FatNet: A Feature-Attentive Network for 3D Point Cloud Processing

Chaitanya Kaul, Nick Pears, Suresh Manandhar

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Auto-TLDR; Feature-Attentive Neural Networks for Point Cloud Classification and Segmentation

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The application of deep learning to 3D point clouds is challenging due to its lack of order. Inspired by the point embeddings of PointNet and the edge embeddings of DGCNNs, we propose three improvements to the task of point cloud analysis. First, we introduce a novel feature-attentive neural network layer, a FAT layer, that combines both global point-based features and local edge-based features in order to generate better embeddings. Second, we find that applying the same attention mechanism across two different forms of feature map aggregation, max pooling and average pooling, gives better performance than either alone. Third, we observe that residual feature reuse in this setting propagates information more effectively between the layers, and makes the network easier to train. Our architecture achieves state-of-the-art results on the task of point cloud classification, as demonstrated on the ModelNet40 dataset, and an extremely competitive performance on the ShapeNet part segmentation challenge.

PointSpherical: Deep Shape Context for Point Cloud Learning in Spherical Coordinates

Hua Lin, Bin Fan, Yongcheng Liu, Yirong Yang, Zheng Pan, Jianbo Shi, Chunhong Pan, Huiwen Xie

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Auto-TLDR; Spherical Hierarchical Modeling of 3D Point Cloud

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We propose Spherical Hierarchical modeling of 3D point cloud. Inspired by Shape Context, we design a receptive field on each 3D point by placing a spherical coordinate on it. We sample points using the furthest point method and creating overlapping balls of points. For each ball, we divide the space into radial, polar angular and azimuthal angular bins on which we form a Spherical Hierarchy. We apply 1x1 CNN convolution on points to start the initial feature extraction. Repeated 3D CNN and max pooling over the Spherical bins propagate contextual information until all the information is condensed in the center bin. Extensive experiments on five datasets strongly evidence that our method outperform current models on various Point Cloud Learning tasks, including 2D/3D shape classification, 3D part segmentation and 3D semantic segmentation.

3D Point Cloud Registration Based on Cascaded Mutual Information Attention Network

Xiang Pan, Xiaoyi Ji

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Auto-TLDR; Cascaded Mutual Information Attention Network for 3D Point Cloud Registration

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For 3D point cloud registration, how to improve the local feature correlation of two point clouds is a challenging problem. In this paper, we propose a cascaded mutual information attention registration network. The network improves the accuracy of point cloud registration by stacking residual structure and using lateral connection. Firstly, the local reference coordinate system is defined by spherical representation for the local point set, which improves the stability and reliability of local features under noise. Secondly, the attention structure is used to improve the network depth and ensure the convergence of the network. Furthermore, a lateral connection is introduced into the network to avoid the loss of features in the process of concatenation. In the experimental part, the results of different algorithms are compared. It can be found that the proposed cascaded network can enhance the correlation of local features between different point clouds. As a result, it improves the registration accuracy significantly over the DCP and other typical algorithms.

Cross-Regional Attention Network for Point Cloud Completion

Hang Wu, Yubin Miao

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Auto-TLDR; Learning-based Point Cloud Repair with Graph Convolution

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Point clouds obtained from real word scanning are always incomplete and ununiformly distributed, which would cause structural losses in 3D shape representations. Therefore, a learning-based method is introduced in this paper to repair partial point clouds and restore the complete shapes of target objects. First, we design an encoder that takes both local features and global features into consideration. Second, we establish a graph to connect the local features together, and then implement graph convolution with multi-head attention on it. The graph enables each local feature vector to search across the regions and selectively absorb other local features based on the its own features and global features. Third, we design a coarse decoder to collect cross-region features from the graph and generate coarse point clouds with low resolution, and a folding-based decoder to generate fine point clouds with high resolution. Our network is trained on six categories of objects in the ModelNet dataset, and its performance is compared with several existing methods, the results show that our network is able to generate dense complete point cloud with the highest accuracy.

Joint Supervised and Self-Supervised Learning for 3D Real World Challenges

Antonio Alliegro, Davide Boscaini, Tatiana Tommasi

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Auto-TLDR; Self-supervision for 3D Shape Classification and Segmentation in Point Clouds

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Point cloud processing and 3D shape understanding are very challenging tasks for which deep learning techniques have demonstrated great potentials. Still further progresses are essential to allow artificial intelligent agents to interact with the real world. In many practical conditions the amount of annotated data may be limited and integrating new sources of knowledge becomes crucial to support autonomous learning. Here we consider several scenarios involving synthetic and real world point clouds where supervised learning fails due to data scarcity and large domain gaps. We propose to enrich standard feature representations by leveraging self-supervision through a multi-task model that can solve a 3D puzzle while learning the main task of shape classification or part segmentation. An extensive analysis investigating few-shot, transfer learning and cross-domain settings shows the effectiveness of our approach with state-of-the-art results for 3D shape classification and part segmentation.

MixedFusion: 6D Object Pose Estimation from Decoupled RGB-Depth Features

Hangtao Feng, Lu Zhang, Xu Yang, Zhiyong Liu

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Auto-TLDR; MixedFusion: Combining Color and Point Clouds for 6D Pose Estimation

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Estimating the 6D pose of objects is an important process for intelligent systems to achieve interaction with the real-world. As the RGB-D sensors become more accessible, the fusion-based methods have prevailed, since the point clouds provide complementary geometric information with RGB values. However, Due to the difference in feature space between color image and depth image, the network structures that directly perform point-to-point matching fusion do not effectively fuse the features of the two. In this paper, we propose a simple but effective approach, named MixedFusion. Different from the prior works, we argue that the spatial correspondence of color and point clouds could be decoupled and reconnected, thus enabling a more flexible fusion scheme. By performing the proposed method, more informative points can be mixed and fused with rich color features. Extensive experiments are conducted on the challenging LineMod and YCB-Video datasets, show that our method significantly boosts the performance without introducing extra overheads. Furthermore, when the minimum tolerance of metric narrows, the proposed approach performs better for the high-precision demands.

Deep Space Probing for Point Cloud Analysis

Yirong Yang, Bin Fan, Yongcheng Liu, Hua Lin, Jiyong Zhang, Xin Liu, 蔡鑫宇 蔡鑫宇, Shiming Xiang, Chunhong Pan

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Auto-TLDR; SPCNN: Space Probing Convolutional Neural Network for Point Cloud Analysis

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3D points distribute in a continuous 3D space irregularly, thus directly adapting 2D image convolution to 3D points is not an easy job. Previous works often artificially divide the space into regular grids, yet it could be suboptimal to learn geometry. In this paper, we propose SPCNN, namely, Space Probing Convolutional Neural Network, which naturally generalizes image CNN to deal with point clouds. The key idea of SPCNN is learning to probe the 3D space in an adaptive manner. Specifically, we define a pool of learnable convolutional weights, and let each point in the local region learn to choose a suitable convolutional weight from the pool. This is achieved by constructing a geometry guided index-mapping function that implicitly establishes a correspondence between convolutional weights and some local regions in the neighborhood (Fig. 1). In this way, the index-mapping function learns to adaptively partition nearby space for local geometry pattern recognition. With this convolution as a basic operator, SPCNN, a hierarchical architecture can be developed for effective point cloud analysis. Extensive experiments on challenging benchmarks across three tasks demonstrate that SPCNN achieves the state-of-the-art or has competitive performance.

RISEdb: A Novel Indoor Localization Dataset

Carlos Sanchez Belenguer, Erik Wolfart, Álvaro Casado Coscollá, Vitor Sequeira

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Auto-TLDR; Indoor Localization Using LiDAR SLAM and Smartphones: A Benchmarking Dataset

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In this paper we introduce a novel public dataset for developing and benchmarking indoor localization systems. We have selected and 3D mapped a set of representative indoor environments including a large office building, a conference room, a workshop, an exhibition area and a restaurant. Our acquisition pipeline is based on a portable LiDAR SLAM backpack to map the buildings and to accurately track the pose of the user as it moves freely inside them. We introduce the calibration procedures that enable us to acquire and geo-reference live data coming from different independent sensors rigidly attached to the backpack. This has allowed us to collect long sequences of spherical and stereo images, together with all the sensor readings coming from a consumer smartphone and locate them inside the map with centimetre accuracy. The dataset addresses many of the limitations of existing indoor localization datasets regarding the scale and diversity of the mapped buildings; the number of acquired sequences under varying conditions; the accuracy of the ground-truth trajectory; the availability of a detailed 3D model and the availability of different sensor types. It enables the benchmarking of existing and the development of new indoor localization approaches, in particular for deep learning based systems that require large amounts of labeled training data.

PointDrop: Improving Object Detection from Sparse Point Clouds Via Adversarial Data Augmentation

Wenxin Ma, Jian Chen, Qing Du, Wei Jia

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Auto-TLDR; PointDrop: Improving Robust 3D Object Detection to Sparse Point Clouds

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Current 3D object detection methods achieve accurate and efficient results on the standard point cloud dataset. However, in real-world applications, due to the expensive cost of obtaining the annotated 3D object detection data, we expect to directly apply the model trained on the standard dataset to real-world scenarios. This strategy may fail because the point cloud samples obtained in the real-world scenarios may be much sparser due to various reasons (occlusion, low reflectivity of objects and fewer laser beams) and existing methods do not consider the limitations of their models on sparse point clouds. To improve the robustness of an object detector to sparser point clouds, we propose PointDrop, which learns to drop the features of some key points in the point clouds to generate challenging sparse samples for data augmentation. Moreover, PointDrop is able to adjust the difficulty of the generated samples based on the capacity of the detector and thus progressively improve the performance of the detector. We create two sparse point clouds datasets from the KITTI dataset to evaluate our method, and the experimental results show that PointDrop significantly improves the robustness of the detector to sparse point clouds.

PC-Net: A Deep Network for 3D Point Clouds Analysis

Zhuo Chen, Tao Guan, Yawei Luo, Yuesong Wang

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Auto-TLDR; PC-Net: A Hierarchical Neural Network for 3D Point Clouds Analysis

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Due to the irregularity and sparsity of 3D point clouds, applying convolutional neural networks directly on them can be nontrivial. In this work, we propose a simple but effective approach for 3D Point Clouds analysis, named PC-Net. PC-Net directly learns on point sets and is equipped with three new operations: first, we apply a novel scale-aware neighbor search for adaptive neighborhood extracting; second, for each neighboring point, we learn a local spatial feature as a complement to their associated features; finally, at the end we use a distance re-weighted pooling to aggregate all the features from local structure. With this module, we design hierarchical neural network for point cloud understanding. For both classification and segmentation tasks, our architecture proves effective in the experiments and our models demonstrate state-of-the-art performance over existing deep learning methods on popular point cloud benchmarks.

Directional Graph Networks with Hard Weight Assignments

Miguel Dominguez, Raymond Ptucha

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Auto-TLDR; Hard Directional Graph Networks for Point Cloud Analysis

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Point cloud analysis is an important field for 3D scene understanding. It has applications in self driving cars and robotics (via LIDAR sensors), 3D graphics, and computer-aided design. Neural networks have recently achieved strong results on point cloud analysis problems such as classification and segmentation. Each point cloud network has the challenge of defining a convolution that can learn useful features on unstructured points. Some recent point cloud convolutions create separate weight matrices for separate directions like a CNN, but apply every weight matrix to every neighbor with soft assignments. This increases computational complexity and makes relatively small neighborhood aggregations expensive to compute. We propose Hard Directional Graph Networks (HDGN), a point cloud model that both learns directional weight matrices and assigns a single matrix to each neighbor, achieving directional convolutions at lower computational cost. HDGN's directional modeling achieves state-of-the-art results on multiple point cloud vision benchmarks.

Multi-Scale Keypoint Matching

Sina Lotfian, Hassan Foroosh

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Auto-TLDR; Multi-Scale Keypoint Matching Using Multi-Scale Information

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We propose a new hierarchical method to match keypoints by exploiting information across multiple scales. Traditionally, for each keypoint a single scale is detected and the matching process is done in the specific scale. We replace this approach with matching across scale-space. The holistic information from higher scales are used for early rejection of candidates that are far away in the feature space. The more localized and finer details of lower scale are then used to decide between remaining possible points. The proposed multi-scale solution is more consistent with the multi-scale processing that is present in the human visual system and is therefore biologically plausible. We evaluate our method on several datasets and achieve state of the art accuracy, while significantly outperforming others in extraction time.

A New Geodesic-Based Feature for Characterization of 3D Shapes: Application to Soft Tissue Organ Temporal Deformations

Karim Makki, Amine Bohi, Augustin Ogier, Marc-Emmanuel Bellemare

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Auto-TLDR; Spatio-Temporal Feature Descriptors for 3D Shape Characterization from Point Clouds

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Spatio-temporal feature descriptors are of great importance for characterizing the local changes of 3D deformable shapes. In this study, we propose a method for characterizing 3D shapes from point clouds and we show a direct application on a study of organ temporal deformations. As an example, we characterize the behavior of the bladder during forced respiratory motion with a reduced number of 3D surface points: first, a set of equidistant points representing the vertices of quadrilateral mesh for the organ surface are tracked throughout a long dynamic MRI sequence using a large deformation diffeomorphic metric mapping (LDDMM) framework. Second, a novel 3D shape descriptor invariant to translation, scale and rotation is proposed for characterizing the temporal organ deformations by employing an Eulerian Partial Differential Equations (PDEs) methodology. We demonstrate the robustness of our feature on both synthetic 3D shapes and realistic dynamic Magnetic Resonance Imaging (MRI) data sequences portraying the bladder deformation during a forced breathing exercise. Promising results are obtained, showing that the proposed feature may be useful for several computer vision applications such as medical imaging, aerodynamics and robotics.

Vehicle Classification from Profile Measures

Marco Patanè, Andrea Fusiello

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Auto-TLDR; SliceNets: Convolutional Neural Networks for 3D Object Classification of Planar Slices

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This paper proposes two novel convolutional neural networks for 3D object classification, tailored to process point clouds that are composed of planar slices (profiles). In particular, the application that we are targeting is the classification of vehicles by scanning them along planes perpendicular to the driving direction, within the context of Electronic Toll Collection. Depending on sensors configurations, the distance between slices can be measured or not, thus resulting in two types of point clouds, namely metric and non-metric. In the latter case, two coordinates are indeed metric but the third one is merely a temporal index. Our networks, named SliceNets, extract metric information from the spatial coordinates and neighborhood information from the third one (either metric or temporal), thus being able to handle both types of point clouds. Experiments on two datasets collected in the field show the effectiveness of our networks in comparison with state-of-the-art ones.

NetCalib: A Novel Approach for LiDAR-Camera Auto-Calibration Based on Deep Learning

Shan Wu, Amnir Hadachi, Damien Vivet, Yadu Prabhakar

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Auto-TLDR; Automatic Calibration of LiDAR and Cameras using Deep Neural Network

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A fusion of LiDAR and cameras have been widely used in many robotics applications such as classification, segmentation, object detection, and autonomous driving. It is essential that the LiDAR sensor can measure distances accurately, which is a good complement to the cameras. Hence, calibrating sensors before deployment is a mandatory step. The conventional methods include checkerboards, specific patterns, or human labeling, which is trivial and human-labor extensive if we do the same calibration process every time. The main propose of this research work is to build a deep neural network that is capable of automatically finding the geometric transformation between LiDAR and cameras. The results show that our model manages to find the transformations from randomly sampled artificial errors. Besides, our work is open-sourced for the community to fully utilize the advances of the methodology for developing more the approach, initiating collaboration, and innovation in the topic.

RefiNet: 3D Human Pose Refinement with Depth Maps

Andrea D'Eusanio, Stefano Pini, Guido Borghi, Roberto Vezzani, Rita Cucchiara

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Auto-TLDR; RefiNet: A Multi-stage Framework for 3D Human Pose Estimation

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Human Pose Estimation is a fundamental task for many applications in the Computer Vision community and it has been widely investigated in the 2D domain, i.e. intensity images. Therefore, most of the available methods for this task are mainly based on 2D Convolutional Neural Networks and huge manually-annotated RGB datasets, achieving stunning results. In this paper, we propose RefiNet, a multi-stage framework that regresses an extremely-precise 3D human pose estimation from a given 2D pose and a depth map. The framework consists of three different modules, each one specialized in a particular refinement and data representation, i.e. depth patches, 3D skeleton and point clouds. Moreover, we collect a new dataset, namely Baracca, acquired with RGB, depth and thermal cameras and specifically created for the automotive context. Experimental results confirm the quality of the refinement procedure that largely improves the human pose estimations of off-the-shelf 2D methods.

Self-Supervised Detection and Pose Estimation of Logistical Objects in 3D Sensor Data

Nikolas Müller, Jonas Stenzel, Jian-Jia Chen

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Auto-TLDR; A self-supervised and fully automated deep learning approach for object pose estimation using simulated 3D data

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Localization of objects in cluttered scenes with machine learning methods is a fairly young research area. Despite the high potential of object localization for full process automation in Industry 4.0 and logistical environments, 3D data sets for such applications to train machine learning models are not openly available and less publications have been made on that topic. To the authors knowledge, this is the first publication that describes a self-supervised and fully automated deep learning approach for object pose estimation using simulated 3D data. The solution covers the simulated generation of training data, the detection of objects in point clouds using a fully convolutional feedforward network and the computation of the pose for each detected object instance.

Can You Trust Your Pose? Confidence Estimation in Visual Localization

Luca Ferranti, Xiaotian Li, Jani Boutellier, Juho Kannala

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Auto-TLDR; Pose Confidence Estimation in Large-Scale Environments: A Light-weight Approach to Improving Pose Estimation Pipeline

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Camera pose estimation in large-scale environments is still an open question and, despite recent promising results, it may still fail in some situations. The research so far has focused on improving subcomponents of estimation pipelines, to achieve more accurate poses. However, there is no guarantee for the result to be correct, even though the correctness of pose estimation is critically important in several visual localization applications, such as in autonomous navigation. In this paper we bring to attention a novel research question, pose confidence estimation, where we aim at quantifying how reliable the visually estimated pose is. We develop a novel confidence measure to fulfill this task and show that it can be flexibly applied to different datasets, indoor or outdoor, and for various visual localization pipelines. We also show that the proposed techniques can be used to accomplish a secondary goal: improving the accuracy of existing pose estimation pipelines. Finally, the proposed approach is computationally light-weight and adds only a negligible increase to the computational effort of pose estimation.

Enhanced Vote Network for 3D Object Detection in Point Clouds

Min Zhong, Gang Zeng

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Auto-TLDR; A Vote Feature Enhancement Network for 3D Bounding Box Prediction

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In this work, we aim to estimate 3D bounding boxes by voting to object centers and then groups and aggregates the votes to generate 3D box proposals and semantic classes of objects. However, due to the sparse and unstructured nature of the point clouds, we face some challenges when directly predicting bounding box from the vote feature: the sparse vote feature may lack some necessary semantic and context information. To address the challenges, we propose a vote feature enhancement network that aims to encode semantic-aware information and aggravate global context for the vote feature. Specifically, we learn the point-wise semantic information and supplement it to the vote feature, and we also encode the pairwise relations to collect the global context. Experiments on two large datasets of real 3D scans, ScanNet and SUN RGB-D, demonstrate that our method can achieve excellent 3D detection results.

Progressive Scene Segmentation Based on Self-Attention Mechanism

Yunyi Pan, Yuan Gan, Kun Liu, Yan Zhang

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Auto-TLDR; Two-Stage Semantic Scene Segmentation with Self-Attention

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Semantic scene segmentation is vital for a large variety of applications as it enables understanding of 3D data. Nowadays, various approaches based upon point clouds ignore the mathematical distribution of points and treat the points equally. The methods following this direction neglect the imbalance problem of samples that naturally exists in scenes. To avoid these issues, we propose a two-stage semantic scene segmentation framework based on self-attention mechanism and achieved state-of-the-art performance on 3D scene understanding tasks. We split the whole task into two small ones which efficiently relief the sample imbalance issue. In addition, we have designed a new self-attention block which could be inserted into submanifold convolution networks to model the long-range dependencies that exists among points. The proposed network consists of an encoder and a decoder, with the spatial-wise and channel-wise attention modules inserted. The two-stage network shares a U-Net architecture and is an end-to-end trainable framework which could predict the semantic label for the scene point clouds fed into it. Experiments on standard benchmarks of 3D scenes implies that our network could perform at par or better than the existing state-of-the-art methods.

Ghost Target Detection in 3D Radar Data Using Point Cloud Based Deep Neural Network

Mahdi Chamseddine, Jason Rambach, Oliver Wasenmüler, Didier Stricker

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Auto-TLDR; Point Based Deep Learning for Ghost Target Detection in 3D Radar Point Clouds

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Ghost targets are targets that appear at wrong locations in radar data and are caused by the presence of multiple indirect reflections between the target and the sensor. In this work, we introduce the first point based deep learning approach for ghost target detection in 3D radar point clouds. This is done by extending the PointNet network architecture by modifying its input to include radar point features beyond location and introducing skip connetions. We compare different input modalities and analyze the effects of the changes we introduced. We also propose an approach for automatic labeling of ghost targets 3D radar data using lidar as reference. The algorithm is trained and tested on real data in various driving scenarios and the tests show promising results in classifying real and ghost radar targets.

Enhancing Deep Semantic Segmentation of RGB-D Data with Entangled Forests

Matteo Terreran, Elia Bonetto, Stefano Ghidoni

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Auto-TLDR; FuseNet: A Lighter Deep Learning Model for Semantic Segmentation

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Semantic segmentation is a problem which is getting more and more attention in the computer vision community. Nowadays, deep learning methods represent the state of the art to solve this problem, and the trend is to use deeper networks to get higher performance. The drawback with such models is a higher computational cost, which makes it difficult to integrate them on mobile robot platforms. In this work we want to explore how to obtain lighter deep learning models without compromising performance. To do so we will consider the features used in the Entangled Random Forest algorithm and we will study the best strategies to integrate these within FuseNet deep network. Such new features allow us to shrink the network size without loosing performance, obtaining hence a lighter model which achieves state-of-the-art performance on the semantic segmentation task and represents an interesting alternative for mobile robotics applications, where computational power and energy are limited.

Yolo+FPN: 2D and 3D Fused Object Detection with an RGB-D Camera

Ya Wang

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Auto-TLDR; Yolo+FPN: Combining 2D and 3D Object Detection for Real-Time Object Detection

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In this paper we propose a new deep neural network system, called Yolo+FPN, which fuses both 2D and 3D object detection algorithms to achieve better real-time object detection results and faster inference speed, to be used on real robots. Finding an optimized fusion strategy to efficiently combine 3D object detection with 2D detection information is useful and challenging for both indoor and outdoor robots. In order to satisfy real-time requirements, a trade-off between accuracy and efficiency is needed. We not only have improved training and test accuracies and lower mean losses on the KITTI object detection benchmark, but also achieve better average precision on 3D detection of all classes in three levels of difficulty. Also, we implemented Yolo+FPN system using an RGB-D camera, and compared the speed of 2D and 3D object detection using different GPUs. For the real implementation of both indoor and outdoor scenes, we focus on person detection, which is the most challenging and important among the three classes.

A Two-Step Approach to Lidar-Camera Calibration

Yingna Su, Yaqing Ding, Jian Yang, Hui Kong

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Auto-TLDR; Closed-Form Calibration of Lidar-camera System for Ego-motion Estimation and Scene Understanding

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Autonomous vehicles and robots are typically equipped with Lidar and camera. Hence, calibrating the Lidar-camera system is of extreme importance for ego-motion estimation and scene understanding. In this paper, we propose a two-step approach (coarse + fine) for the external calibration between a camera and a multiple-line Lidar. First, a new closed-form solution is proposed to obtain the initial calibration parameters. We compare our solution with the state-of-the-art SVD-based algorithm, and show the benefits of both the efficiency and stability. With the initial calibration parameters, the ICP-based calibration framework is used to register the point clouds which extracted from the camera and Lidar coordinate frames, respectively. Our method has been applied to two Lidar-camera systems: an HDL-64E Lidar-camera system, and a VLP-16 Lidar-camera system. Experimental results demonstrate that our method achieves promising performance and higher accuracy than two open-source methods.

Learning Interpretable Representation for 3D Point Clouds

Feng-Guang Su, Ci-Siang Lin, Yu-Chiang Frank Wang

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Auto-TLDR; Disentangling Body-type and Pose Information from 3D Point Clouds Using Adversarial Learning

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Point clouds have emerged as a popular representation of 3D visual data. With a set of unordered 3D points, one typically needs to transform them into latent representation before further classification and segmentation tasks. However, one cannot easily interpret such encoded latent representation. To address this issue, we propose a unique deep learning framework for disentangling body-type and pose information from 3D point clouds. Extending from autoenoder, we advance adversarial learning a selected feature type, while classification and data recovery can be additionally observed. Our experiments confirm that our model can be successfully applied to perform a wide range of 3D applications like shape synthesis, action translation, shape/action interpolation, and synchronization.

MANet: Multimodal Attention Network Based Point-View Fusion for 3D Shape Recognition

Yaxin Zhao, Jichao Jiao, Ning Li

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Auto-TLDR; Fusion Network for 3D Shape Recognition based on Multimodal Attention Mechanism

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3D shape recognition has attracted more and more attention as a task of 3D vision research. The proliferation of 3D data encourages various deep learning methods based on 3D data. Now there have been many deep learning models based on point-cloud data or multi-view data alone. However, in the era of big data, integrating data of two different modals to obtain a unified 3D shape descriptor is bound to improve the recognition accuracy. Therefore, this paper proposes a fusion network based on multimodal attention mechanism for 3D shape recognition. Considering the limitations of multi-view data, we introduce a soft attention scheme, which can use the global point-cloud features to filter the multi-view features, and then realize the effective fusion of the two features. More specifically, we obtain the enhanced multi-view features by mining the contribution of each multi-view image to the overall shape recognition, and then fuse the point-cloud features and the enhanced multi-view features to obtain a more discriminative 3D shape descriptor. We have performed relevant experiments on the ModelNet40 dataset, and experimental results verify the effectiveness of our method.

S-VoteNet: Deep Hough Voting with Spherical Proposal for 3D Object Detection

Yanxian Chen, Huimin Ma, Xi Li, Xiong Luo

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Auto-TLDR; S-VoteNet: 3D Object Detection with Spherical Bounded Box Prediction

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Current 3D object detection methods adopt an analogous box prediction structure with the 2D methods, which predict center and size of the object simultaneously in a box regression procedure, leading to the poor performance of 3D detector to a great extent. In this work, we propose S-VoteNet, which converts the prediction of 3D bounding box into two parts: center prediction and size prediction. By introducing a novel spherical proposal, S-VoteNet uses vote groups to predict the center and radius of object rather than all parameters of 3D bounding box. The prediction of radius is used to constrain the object size, and the radius-based spherical center loss is applied to measure the geometric distance between the proposal and ground-truth. To make better use of the geometric information provided by point cloud, S-VoteNet gathers seed points whose corresponding votes are within the vote groups for seed group generation. Seed groups are then consumed for box size regression and orientation estimation. By decoupling the localization and size estimation, our method effectively reduces the regression pressure of the 3D detector. Experimental results on SUN RGB-D 3D detection benchmark demonstrate that our S-VoteNet achieves state-of-the-art performance by using only point cloud as input.

3D Pots Configuration System by Optimizing Over Geometric Constraints

Jae Eun Kim, Muhammad Zeeshan Arshad, Seong Jong Yoo, Je Hyeong Hong, Jinwook Kim, Young Min Kim

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Auto-TLDR; Optimizing 3D Configurations for Stable Pottery Restoration from irregular and noisy evidence

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While potteries are common artifacts excavated in archaeological sites, the restoration process relies on the manual cleaning and reassembling shattered pieces. Since the number of possible 3D configurations is considerably large, the exhaustive manual trial may result in an abrasion on fractured surfaces and even failure to find the correct matches. As a result, many recent works suggest virtual reassembly from 3D scans of the fragments. The problem is challenging in the view of the conventional 3D geometric analysis, as it is hard to extract reliable shape features from the thin break lines. We propose to optimize the global configuration by combining geometric constraints with information from noisy shape features. Specifically, we enforce bijection and continuity of sequence of correspondences given estimates of corners and pair-wise matching scores between multiple break lines. We demonstrate that our pipeline greatly increases the accuracy of correspondences, resulting in the stable restoration of 3D configurations from irregular and noisy evidence.

Sensor-Independent Pedestrian Detection for Personal Mobility Vehicles in Walking Space Using Dataset Generated by Simulation

Takahiro Shimizu, Kenji Koide, Shuji Oishi, Masashi Yokozuka, Atsuhiko Banno, Motoki Shino

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Auto-TLDR; CosPointPillars: A 3D Object Detection Method for Pedestrian Detection in Walking Spaces

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Autonomous driving of a personal mobility vehicle such as a wheelchair in a walking space is necessary in the future as a means of transportation for the elderly and the physically handicapped. To realize this, accurate pedestrian detection is indispensable. As existing 3D object detection methods are trained with a roadway dataset, they are widely used for object detection in roadways. These methods have two major issues in the detection of objects in walking spaces. The first issue is that they are largely affected by the difference of the LIDAR models. To eliminate this issue, we propose a 3D object detection method, CosPointPillars. CosPointPillars does not take the reflection intensities of LIDAR point cloud, which cause a sensor model dependency, as input. Furthermore, CosPointPillars utilizes a cosine estimation network (CEN) to retain the detection accuracy. The second issue is that networks trained with a roadway dataset cannot sufficiently detect pedestrians (who are major traffic participants in walking spaces) located within a short distance; this is because the roadway dataset hardly includes nearby pedestrians. To solve this issue, we generated a new walking space dataset called SimDataset, which includes nearby pedestrians as a training dataset in the simulations. An experiment on the KITTI showed that the CEN helps in pedestrian detection in sparse point clouds. Furthermore, an experiment on a real walking space showed that SimDataset is suitable for pedestrian detection in such cases.

Surface IR Reflectance Estimation and Material Recognition Using ToF Camera

Seokyeong Lee, Seungkyu Lee

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Auto-TLDR; Material Type Recognition Using IR Reflectance Based Material Type Recognitions

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Recently, various material recognition methods have been introduced that use a single color or light field camera. In prior methods, color and texture information of an object are used as key features. However, there exists fundamental limitation in using color features for material recognition in that material type can be characterized better by surface reflectance, visual appearance rather than its color and textures. In this work, we propose IR surface reflectance based material type recognition method. We use off-the-shelf ToF camera to estimate the IR reflectance of arbitrary surface. Material type recognition is performed on both color and surface IR reflectance features. Several network structures including gradual convolutional neural network are proposed and verified for our material recognition within our own 3D data sets.

Learning to Implicitly Represent 3D Human Body from Multi-Scale Features and Multi-View Images

Zhongguo Li, Magnus Oskarsson, Anders Heyden

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Auto-TLDR; Reconstruction of 3D human bodies from multi-view images using multi-stage end-to-end neural networks

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Reconstruction of 3D human bodies, from images, faces many challenges, due to it generally being an ill-posed problem. In this paper we present a method to reconstruct 3D human bodies from multi-view images, through learning an implicit function to represent 3D shape, based on multi-scale features extracted by multi-stage end-to-end neural networks. Our model consists of several end-to-end hourglass networks for extracting multi-scale features from multi-view images, and a fully connected network for implicit function classification from these features. Given a 3D point, it is projected to multi-view images and these images are fed into our model to extract multi-scale features. The scales of features extracted by the hourglass networks decrease with the depth of our model, which represents the information from local to global scale. Then, the multi-scale features as well as the depth of the 3D point are combined to a new feature vector and the fully connected network classifies the feature vector, in order to predict if the point lies inside or outside of the 3D mesh. The advantage of our method is that we use both local and global features in the fully connected network and represent the 3D mesh by an implicit function, which is more memory-efficient. Experiments on public datasets demonstrate that our method surpasses previous approaches in terms of the accuracy of 3D reconstruction of human bodies from images.

Extending Single Beam Lidar to Full Resolution by Fusing with Single Image Depth Estimation

Yawen Lu, Yuxing Wang, Devarth Parikh, Guoyu Lu

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Auto-TLDR; Self-supervised LIDAR for Low-Cost Depth Estimation

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Depth estimation is playing an important role in indoor and outdoor scene understanding, autonomous driving, augmented reality and many other tasks. Vehicles and robotics are able to use active illumination sensors such as LIDAR to receive high precision depth estimation. However, high-resolution Lidars are usually too expensive, which limits its massive production on various applications. Though single beam LIDAR enjoys the benefits of low cost, one beam depth sensing is not usually sufficient to perceive the surrounding environment in many scenarios. In this paper, we propose a learning-based framework to explore to replicate similar or even higher performance as costly LIDARs with our designed self-supervised network and a low-cost single-beam LIDAR. After the accurate calibration with a visible camera, the single beam LIDAR can adjust the scale uncertainty of the depth map estimated by the visible camera. The adjusted depth map enjoys the benefits of high resolution and sensing accuracy as high beam LIDAR and maintains low-cost as single beam LIDAR. Thus we can achieve similar sensing effect of high beam LIDAR with more than a 50-100 times cheaper price (e.g., \$80000 Velodyne HDL-64E LIDAR v.s. \$1000 SICK TIM-781 2D LIDAR and normal camera). The proposed approach is verified on our collected dataset and public dataset with superior depth-sensing performance.

Attention-Based Deep Metric Learning for Near-Duplicate Video Retrieval

Kuan-Hsun Wang, Chia Chun Cheng, Yi-Ling Chen, Yale Song, Shang-Hong Lai

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Auto-TLDR; Attention-based Deep Metric Learning for Near-duplicate Video Retrieval

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Near-duplicate video retrieval (NDVR) is an important and challenging problem due to the increasing amount of videos uploaded to the Internet. In this paper, we propose an attention-based deep metric learning method for NDVR. Our method is based on well-established principles: We leverage two-stream networks to combine RGB and optical flow features, and incorporate an attention module to effectively deal with distractor frames commonly observed in near duplicate videos. We further aggregate the features corresponding to multiple video segments to enhance the discriminative power. The whole system is trained using a deep metric learning objective with a Siamese architecture. Our experiments show that the attention module helps eliminate redundant and noisy frames, while focusing on visually relevant frames for solving NVDR. We evaluate our approach on recent large-scale NDVR datasets, CC_WEB_VIDEO, VCDB, FIVR and SVD. To demonstrate the generalization ability of our approach, we report results in both within- and cross-dataset settings, and show that the proposed method significantly outperforms state-of-the-art approaches.

Domain Siamese CNNs for Sparse Multispectral Disparity Estimation

David-Alexandre Beaupre, Guillaume-Alexandre Bilodeau

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Auto-TLDR; Multispectral Disparity Estimation between Thermal and Visible Images using Deep Neural Networks

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Multispectral disparity estimation is a difficult task for many reasons: it as all the same challenges as traditional visible-visible disparity estimation (occlusions, repetitive patterns, textureless surfaces), in addition of having very few common visual information between images (e.g. color information vs. thermal information). In this paper, we propose a new CNN architecture able to do disparity estimation between images from different spectrum, namely thermal and visible in our case. Our proposed model takes two patches as input and proceeds to do domain feature extraction for each of them. Features from both domains are then merged with two fusion operations, namely correlation and concatenation. These merged vectors are then forwarded to their respective classification heads, which are responsible for classifying the inputs as being same or not. Using two merging operations gives more robustness to our feature extraction process, which leads to more precise disparity estimation. Our method was tested using the publicly available LITIV 2014 and LITIV 2018 datasets, and showed best results when compared to other state of the art methods.

Do We Really Need Scene-Specific Pose Encoders?

Yoli Shavit, Ron Ferens

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Auto-TLDR; Pose Regression Using Deep Convolutional Networks for Visual Similarity

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Visual pose regression models estimate the camera pose from a query image with a single forward pass. Current models learn pose encoding from an image using deep convolutional networks which are trained per scene. The resulting encoding is typically passed to a multi-layer perceptron in order to regress the pose. In this work, we propose that scene-specific pose encoders are not required for pose regression and that encodings trained for visual similarity can be used instead. In order to test our hypothesis, we take a shallow architecture of several fully connected layers and train it with pre-computed encodings from a generic image retrieval model. We find that these encodings are not only sufficient to regress the camera pose, but that, when provided to a branching fully connected architecture, a trained model can achieve competitive results and even surpass current state-of-the-art pose regressors in some cases. Moreover, we show that for outdoor localization, the proposed architecture is the only pose regressor, to date, consistently localizing in under 2 meters and 5 degrees.

Learning Knowledge-Rich Sequential Model for Planar Homography Estimation in Aerial Video

Pu Li, Xiaobai Liu

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Auto-TLDR; Sequential Estimation of Planar Homographic Transformations over Aerial Videos

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This paper presents an unsupervised approach that leverages raw aerial videos to learn to estimate planar homographic transformation between consecutive video frames. Previous learning-based estimators work on pairs of images to estimate their planar homographic transformations but suffer from severe over-fitting issues, especially when applying over aerial videos. To address this concern, we develop a sequential estimator that directly processes a sequence of video frames and estimates their pairwise planar homographic transformations in batches. We also incorporate a set of spatial-temporal knowledge to regularize the learning of such a sequence-to-sequence model. We collect a set of challenging aerial videos and compare the proposed method to the alternative algorithms. Empirical studies suggest that our sequential model achieves significant improvement over alternative image-based methods and the knowledge-rich regularization further boosts our system performance. Our codes and dataset could be found at https://github.com/Paul-LiPu/DeepVideoHomography

Generic Merging of Structure from Motion Maps with a Low Memory Footprint

Gabrielle Flood, David Gillsjö, Patrik Persson, Anders Heyden, Kalle Åström

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Auto-TLDR; A Low-Memory Footprint Representation for Robust Map Merge

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With the development of cheap image sensors, the amount of available image data have increased enormously, and the possibility of using crowdsourced collection methods has emerged. This calls for development of ways to handle all these data. In this paper, we present new tools that will enable efficient, flexible and robust map merging. Assuming that separate optimisations have been performed for the individual maps, we show how only relevant data can be stored in a low memory footprint representation. We use these representations to perform map merging so that the algorithm is invariant to the merging order and independent of the choice of coordinate system. The result is a robust algorithm that can be applied to several maps simultaneously. The result of a merge can also be represented with the same type of low-memory footprint format, which enables further merging and updating of the map in a hierarchical way. Furthermore, the method can perform loop closing and also detect changes in the scene between the capture of the different image sequences. Using both simulated and real data — from both a hand held mobile phone and from a drone — we verify the performance of the proposed method.

Partially Supervised Multi-Task Network for Single-View Dietary Assessment

Ya Lu, Thomai Stathopoulou, Stavroula Mougiakakou

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Auto-TLDR; Food Volume Estimation from a Single Food Image via Geometric Understanding and Semantic Prediction

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Food volume estimation is an essential step in the pipeline of dietary assessment and demands the precise depth estimation of the food surface and table plane. Existing methods based on computer vision require either multi-image input or additional depth maps, reducing convenience of implementation and practical significance. Despite the recent advances in unsupervised depth estimation from a single image, the achieved performance in the case of large texture-less areas needs to be improved. In this paper, we propose a network architecture that jointly performs geometric understanding (i.e., depth prediction and 3D plane estimation) and semantic prediction on a single food image, enabling a robust and accurate food volume estimation regardless of the texture characteristics of the target plane. For the training of the network, only monocular videos with semantic ground truth are required, while the depth map and 3D plane ground truth are no longer needed. Experimental results on two separate food image databases demonstrate that our method performs robustly on texture-less scenarios and is superior to unsupervised networks and structure from motion based approaches, while it achieves comparable performance to fully-supervised methods.

Hybrid Approach for 3D Head Reconstruction: Using Neural Networks and Visual Geometry

Oussema Bouafif, Bogdan Khomutenko, Mohammed Daoudi

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Auto-TLDR; Recovering 3D Head Geometry from a Single Image using Deep Learning and Geometric Techniques

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Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s) using a hybrid approach based on deep learning and geometric techniques. We propose an encoder-decoder network based on the U-net architecture and trained on synthetic data only. It predicts both pixel-wise normal vectors and landmarks maps from a single input photo. Landmarks are used for the pose computation and the initialization of the optimization problem, which, in turn, reconstructs the 3D head geometry by using a parametric morphable model and normal vector fields. State-of-the-art results are achieved through qualitative and quantitative evaluation tests on both single and multi-view settings. Despite the fact that the model was trained only on synthetic data, it successfully recovers 3D geometry and precise poses for real-world images.

Deep Realistic Novel View Generation for City-Scale Aerial Images

Koundinya Nouduri, Ke Gao, Joshua Fraser, Shizeng Yao, Hadi Aliakbarpour, Filiz Bunyak, Kannappan Palaniappan

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Auto-TLDR; End-to-End 3D Voxel Renderer for Multi-View Stereo Data Generation and Evaluation

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In this paper we introduce a novel end-to-end frameworkfor generation of large, aerial, city-scale, realistic syntheticimage sequences with associated accurate and precise camerametadata. The two main purposes for this data are (i) to en-able objective, quantitative evaluation of computer vision al-gorithms and methods such as feature detection, description,and matching or full computer vision pipelines such as 3D re-construction; and (ii) to supply large amounts of high qualitytraining data for deep learning guided computer vision meth-ods. The proposed framework consists of three main mod-ules, a 3D voxel renderer for data generation, a deep neu-ral network for artifact removal, and a quantitative evaluationmodule for Multi-View Stereo (MVS) as an example. The3D voxel renderer enables generation of seen or unseen viewsof a scene from arbitary camera poses with accurate camerametadata parameters. The artifact removal module proposes anovel edge-augmented deep learning network with an explicitedgemap processing stream to remove image artifacts whilepreserving and recovering scene structures for more realis-tic results. Our experiments on two urban, city-scale, aerialdatasets for Albuquerque (ABQ), NM and Los Angeles (LA),CA show promising results in terms structural similarity toreal data and accuracy of reconstructed 3D point clouds

Exploiting Local Indexing and Deep Feature Confidence Scores for Fast Image-To-Video Search

Savas Ozkan, Gözde Bozdağı Akar

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Auto-TLDR; Fast and Robust Image-to-Video Retrieval Using Local and Global Descriptors

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Cost-effective visual representation and fast query-by-example search are two challenging goals hat should be provided for web-scale visual retrieval task on a moderate hardware. In this paper, we introduce a fast yet robust method that ensures both of these goals by obtaining the state-of-the-art results for an image-to-video search scenario. To this end, we present important enhancements to commonly used indexing and visual representation techniques by promoting faster, better and more moderate retrieval performance. We also boost the effectiveness of the method for visual distortion by exploiting the individual decision results of local and global descriptors in the query time. By this way, local content descriptors effectively represent copied / duplicated scenes with large geometric deformations, while global descriptors for near duplicate and semantic searches are more practical. Experiments are conducted on the large-scale Stanford I2V dataset. The experimental results show that the method is effective in terms of complexity and query processing time for large-scale visual retrieval scenarios, even if local and global representations are used together. In addition, the proposed method is fairly accurate and achieves state-of-the-art performance based on the mAP score of the dataset. Lastly, we report additional mAP scores after updating the ground annotations obtained by the retrieval results of the proposed method showing more clearly the actual performance.

Light3DPose: Real-Time Multi-Person 3D Pose Estimation from Multiple Views

Alessio Elmi, Davide Mazzini, Pietro Tortella

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Auto-TLDR; 3D Pose Estimation of Multiple People from a Few calibrated Camera Views using Deep Learning

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We present an approach to perform 3D pose estimation of multiple people from a few calibrated camera views. Our architecture, leveraging the recently proposed unprojection layer, aggregates feature-maps from a 2D pose estimator backbone into a comprehensive representation of the 3D scene. Such intermediate representation is then elaborated by a fully-convolutional volumetric network and a decoding stage to extract 3D skeletons with sub-voxel accuracy. Our method achieves state of the art MPJPE on the CMU Panoptic dataset using a few unseen views and obtains competitive results even with a single input view. We also assess the transfer learning capabilities of the model by testing it against the publicly available Shelf dataset obtaining good performance metrics. The proposed method is inherently efficient: as a pure bottom-up approach, it is computationally independent of the number of people in the scene. Furthermore, even though the computational burden of the 2D part scales linearly with the number of input views, the overall architecture is able to exploit a very lightweight 2D backbone which is orders of magnitude faster than the volumetric counterpart, resulting in fast inference time. The system can run at 6 FPS, processing up to 10 camera views on a single 1080Ti GPU.

3D Facial Matching by Spiral Convolutional Metric Learning and a Biometric Fusion-Net of Demographic Properties

Soha Sadat Mahdi, Nele Nauwelaers, Philip Joris, Giorgos Bouritsas, Imperial London, Sergiy Bokhnyak, Susan Walsh, Mark Shriver, Michael Bronstein, Peter Claes

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Auto-TLDR; Multi-biometric Fusion for Biometric Verification using 3D Facial Mesures

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Face recognition is a widely accepted biometric verification tool, as the face contains a lot of information about the identity of a person. In this study, a 2-step neural-based pipeline is presented for matching 3D facial shape to multiple DNA-related properties (sex, age, BMI and genomic background). The first step consists of a triplet loss-based metric learner that compresses facial shape into a lower dimensional embedding while preserving information about the property of interest. Most studies in the field of metric learning have only focused on Euclidean data. In this work, geometric deep learning is employed to learn directly from 3D facial meshes. To this end, spiral convolutions are used along with a novel mesh-sampling scheme that retains uniformly sampled 3D points at different levels of resolution. The second step is a multi-biometric fusion by a fully connected neural network. The network takes an ensemble of embeddings and property labels as input and returns genuine and imposter scores. Since embeddings are accepted as an input, there is no need to train classifiers for the different properties and available data can be used more efficiently. Results obtained by a 10-fold cross-validation for biometric verification show that combining multiple properties leads to stronger biometric systems. Furthermore, the proposed neural-based pipeline outperforms a linear baseline, which consists of principal component analysis, followed by classification with linear support vector machines and a Naïve Bayes-based score-fuser.

Two-Stage Adaptive Object Scene Flow Using Hybrid CNN-CRF Model

Congcong Li, Haoyu Ma, Qingmin Liao

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Auto-TLDR; Adaptive object scene flow estimation using a hybrid CNN-CRF model and adaptive iteration

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Scene flow estimation based on stereo sequences is a comprehensive task relevant to disparity and optical flow. Some existing methods are time-consuming and often fail in the presence of reflective surfaces. In this paper, we propose a two-stage adaptive object scene flow estimation method using a hybrid CNN-CRF model (ACOSF), which benefits from high-quality features and the structured modelling capability. Meanwhile, in order to balance the computational efficiency and accuracy, we employ adaptive iteration for energy function optimization, which is flexible and efficient for various scenes. Besides, we utilize high-quality pixel selection to reduce the computation time with only a slight decrease in accuracy. Our method achieves competitive results with the state-of-the-art, which ranks second on the challenging KITTI 2015 scene flow benchmark.

HPERL: 3D Human Pose Estimastion from RGB and LiDAR

Michael Fürst, Shriya T.P. Gupta, René Schuster, Oliver Wasenmüler, Didier Stricker

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Auto-TLDR; 3D Human Pose Estimation Using RGB and LiDAR Using Weakly-Supervised Approach

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In-the-wild human pose estimation has a huge potential for various fields, ranging from animation and action recognition to intention recognition and prediction for autonomous driving. The current state-of-the-art is focused only on RGB and RGB-D approaches for predicting the 3D human pose. However, not using precise LiDAR depth information limits the performance and leads to very inaccurate absolute pose estimation. With LiDAR sensors becoming more affordable and common on robots and autonomous vehicle setups, we propose an end-to-end architecture using RGB and LiDAR to predict the absolute 3D human pose with unprecedented precision. Additionally, we introduce a weakly-supervised approach to generate 3D predictions using 2D pose annotations from PedX. This allows for many new opportunities in the field of 3D human pose estimation.

Loop-closure detection by LiDAR scan re-identification

Jukka Peltomäki, Xingyang Ni, Jussi Puura, Joni-Kristian Kamarainen, Heikki Juhani Huttunen

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Auto-TLDR; Loop-Closing Detection from LiDAR Scans Using Convolutional Neural Networks

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In this work, loop-closure detection from LiDAR scans is defined as an image re-identification problem. Re-identification is performed by computing Euclidean distances of a query scan to a gallery set of previous scans. The distances are computed in a feature embedding space where the scans are mapped by a convolutional neural network (CNN). The network is trained using the triplet loss training strategy. In our experiments we compare different backbone networks, variants of the triplet loss and generic and LiDAR specific data augmentation techniques. With a realistic indoor dataset the best architecture obtains the mean average precision (mAP) above 90%.