PointSpherical: Deep Shape Context for Point Cloud Learning in Spherical Coordinates

Hua Lin, Bin Fan, Yongcheng Liu, Yirong Yang, Zheng Pan, Jianbo Shi, Chunhong Pan, Huiwen Xie

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Auto-TLDR; Spherical Hierarchical Modeling of 3D Point Cloud

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We propose Spherical Hierarchical modeling of 3D point cloud. Inspired by Shape Context, we design a receptive field on each 3D point by placing a spherical coordinate on it. We sample points using the furthest point method and creating overlapping balls of points. For each ball, we divide the space into radial, polar angular and azimuthal angular bins on which we form a Spherical Hierarchy. We apply 1x1 CNN convolution on points to start the initial feature extraction. Repeated 3D CNN and max pooling over the Spherical bins propagate contextual information until all the information is condensed in the center bin. Extensive experiments on five datasets strongly evidence that our method outperform current models on various Point Cloud Learning tasks, including 2D/3D shape classification, 3D part segmentation and 3D semantic segmentation.

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Deep Space Probing for Point Cloud Analysis

Yirong Yang, Bin Fan, Yongcheng Liu, Hua Lin, Jiyong Zhang, Xin Liu, 蔡鑫宇 蔡鑫宇, Shiming Xiang, Chunhong Pan

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Auto-TLDR; SPCNN: Space Probing Convolutional Neural Network for Point Cloud Analysis

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3D points distribute in a continuous 3D space irregularly, thus directly adapting 2D image convolution to 3D points is not an easy job. Previous works often artificially divide the space into regular grids, yet it could be suboptimal to learn geometry. In this paper, we propose SPCNN, namely, Space Probing Convolutional Neural Network, which naturally generalizes image CNN to deal with point clouds. The key idea of SPCNN is learning to probe the 3D space in an adaptive manner. Specifically, we define a pool of learnable convolutional weights, and let each point in the local region learn to choose a suitable convolutional weight from the pool. This is achieved by constructing a geometry guided index-mapping function that implicitly establishes a correspondence between convolutional weights and some local regions in the neighborhood (Fig. 1). In this way, the index-mapping function learns to adaptively partition nearby space for local geometry pattern recognition. With this convolution as a basic operator, SPCNN, a hierarchical architecture can be developed for effective point cloud analysis. Extensive experiments on challenging benchmarks across three tasks demonstrate that SPCNN achieves the state-of-the-art or has competitive performance.

PC-Net: A Deep Network for 3D Point Clouds Analysis

Zhuo Chen, Tao Guan, Yawei Luo, Yuesong Wang

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Auto-TLDR; PC-Net: A Hierarchical Neural Network for 3D Point Clouds Analysis

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Due to the irregularity and sparsity of 3D point clouds, applying convolutional neural networks directly on them can be nontrivial. In this work, we propose a simple but effective approach for 3D Point Clouds analysis, named PC-Net. PC-Net directly learns on point sets and is equipped with three new operations: first, we apply a novel scale-aware neighbor search for adaptive neighborhood extracting; second, for each neighboring point, we learn a local spatial feature as a complement to their associated features; finally, at the end we use a distance re-weighted pooling to aggregate all the features from local structure. With this module, we design hierarchical neural network for point cloud understanding. For both classification and segmentation tasks, our architecture proves effective in the experiments and our models demonstrate state-of-the-art performance over existing deep learning methods on popular point cloud benchmarks.

PS^2-Net: A Locally and Globally Aware Network for Point-Based Semantic Segmentation

Na Zhao, Tat Seng Chua, Gim Hee Lee

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Auto-TLDR; PS2-Net: A Local and Globally Aware Deep Learning Framework for Semantic Segmentation on 3D Point Clouds

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In this paper, we present the PS^2-Net - a locally and globally aware deep learning framework for semantic segmentation on 3D scene-level point clouds. In order to deeply incorporate local structures and global context to support 3D scene segmentation, our network is built on four repeatedly stacked encoders, where each encoder has two basic components: EdgeConv that captures local structures and NetVLAD that models global context. Different from existing start-of-the-art methods for point-based scene semantic segmentation that either violate or do not achieve permutation invariance, our PS2-Net is designed to be permutation invariant which is an essential property of any deep network used to process unordered point clouds. We further provide theoretical proof to guarantee the permutation invariance property of our network. We perform extensive experiments on two large-scale 3D indoor scene datasets and demonstrate that our PS2-Net is able to achieve state-of-the-art performances as compared to existing approaches.

Progressive Scene Segmentation Based on Self-Attention Mechanism

Yunyi Pan, Yuan Gan, Kun Liu, Yan Zhang

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Auto-TLDR; Two-Stage Semantic Scene Segmentation with Self-Attention

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Semantic scene segmentation is vital for a large variety of applications as it enables understanding of 3D data. Nowadays, various approaches based upon point clouds ignore the mathematical distribution of points and treat the points equally. The methods following this direction neglect the imbalance problem of samples that naturally exists in scenes. To avoid these issues, we propose a two-stage semantic scene segmentation framework based on self-attention mechanism and achieved state-of-the-art performance on 3D scene understanding tasks. We split the whole task into two small ones which efficiently relief the sample imbalance issue. In addition, we have designed a new self-attention block which could be inserted into submanifold convolution networks to model the long-range dependencies that exists among points. The proposed network consists of an encoder and a decoder, with the spatial-wise and channel-wise attention modules inserted. The two-stage network shares a U-Net architecture and is an end-to-end trainable framework which could predict the semantic label for the scene point clouds fed into it. Experiments on standard benchmarks of 3D scenes implies that our network could perform at par or better than the existing state-of-the-art methods.

FatNet: A Feature-Attentive Network for 3D Point Cloud Processing

Chaitanya Kaul, Nick Pears, Suresh Manandhar

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Auto-TLDR; Feature-Attentive Neural Networks for Point Cloud Classification and Segmentation

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The application of deep learning to 3D point clouds is challenging due to its lack of order. Inspired by the point embeddings of PointNet and the edge embeddings of DGCNNs, we propose three improvements to the task of point cloud analysis. First, we introduce a novel feature-attentive neural network layer, a FAT layer, that combines both global point-based features and local edge-based features in order to generate better embeddings. Second, we find that applying the same attention mechanism across two different forms of feature map aggregation, max pooling and average pooling, gives better performance than either alone. Third, we observe that residual feature reuse in this setting propagates information more effectively between the layers, and makes the network easier to train. Our architecture achieves state-of-the-art results on the task of point cloud classification, as demonstrated on the ModelNet40 dataset, and an extremely competitive performance on the ShapeNet part segmentation challenge.

Directional Graph Networks with Hard Weight Assignments

Miguel Dominguez, Raymond Ptucha

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Auto-TLDR; Hard Directional Graph Networks for Point Cloud Analysis

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Point cloud analysis is an important field for 3D scene understanding. It has applications in self driving cars and robotics (via LIDAR sensors), 3D graphics, and computer-aided design. Neural networks have recently achieved strong results on point cloud analysis problems such as classification and segmentation. Each point cloud network has the challenge of defining a convolution that can learn useful features on unstructured points. Some recent point cloud convolutions create separate weight matrices for separate directions like a CNN, but apply every weight matrix to every neighbor with soft assignments. This increases computational complexity and makes relatively small neighborhood aggregations expensive to compute. We propose Hard Directional Graph Networks (HDGN), a point cloud model that both learns directional weight matrices and assigns a single matrix to each neighbor, achieving directional convolutions at lower computational cost. HDGN's directional modeling achieves state-of-the-art results on multiple point cloud vision benchmarks.

MANet: Multimodal Attention Network Based Point-View Fusion for 3D Shape Recognition

Yaxin Zhao, Jichao Jiao, Ning Li

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Auto-TLDR; Fusion Network for 3D Shape Recognition based on Multimodal Attention Mechanism

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3D shape recognition has attracted more and more attention as a task of 3D vision research. The proliferation of 3D data encourages various deep learning methods based on 3D data. Now there have been many deep learning models based on point-cloud data or multi-view data alone. However, in the era of big data, integrating data of two different modals to obtain a unified 3D shape descriptor is bound to improve the recognition accuracy. Therefore, this paper proposes a fusion network based on multimodal attention mechanism for 3D shape recognition. Considering the limitations of multi-view data, we introduce a soft attention scheme, which can use the global point-cloud features to filter the multi-view features, and then realize the effective fusion of the two features. More specifically, we obtain the enhanced multi-view features by mining the contribution of each multi-view image to the overall shape recognition, and then fuse the point-cloud features and the enhanced multi-view features to obtain a more discriminative 3D shape descriptor. We have performed relevant experiments on the ModelNet40 dataset, and experimental results verify the effectiveness of our method.

S-VoteNet: Deep Hough Voting with Spherical Proposal for 3D Object Detection

Yanxian Chen, Huimin Ma, Xi Li, Xiong Luo

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Auto-TLDR; S-VoteNet: 3D Object Detection with Spherical Bounded Box Prediction

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Current 3D object detection methods adopt an analogous box prediction structure with the 2D methods, which predict center and size of the object simultaneously in a box regression procedure, leading to the poor performance of 3D detector to a great extent. In this work, we propose S-VoteNet, which converts the prediction of 3D bounding box into two parts: center prediction and size prediction. By introducing a novel spherical proposal, S-VoteNet uses vote groups to predict the center and radius of object rather than all parameters of 3D bounding box. The prediction of radius is used to constrain the object size, and the radius-based spherical center loss is applied to measure the geometric distance between the proposal and ground-truth. To make better use of the geometric information provided by point cloud, S-VoteNet gathers seed points whose corresponding votes are within the vote groups for seed group generation. Seed groups are then consumed for box size regression and orientation estimation. By decoupling the localization and size estimation, our method effectively reduces the regression pressure of the 3D detector. Experimental results on SUN RGB-D 3D detection benchmark demonstrate that our S-VoteNet achieves state-of-the-art performance by using only point cloud as input.

Joint Semantic-Instance Segmentation of 3D Point Clouds: Instance Separation and Semantic Fusion

Min Zhong, Gang Zeng

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Auto-TLDR; Joint Semantic Segmentation and Instance Separation of 3D Point Clouds

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This paper introduces an approach for jointly addressing semantic segmentation (SS) and instance segmentation (IS) of 3D point clouds. Two novel modules are designed to model the interplay between SS and IS. Specifically, we develop an Instance Separation Module that supplements the position-invariance semantic feature with the instance-specific centroid position to help separate different instances. To fuse the semantic information within a single instance, an attention-based Semantic Fusion Module is proposed to encode attention maps in the instance embedding space, which are applied to fuse semantic information in the semantic feature space. The proposed method is thoroughly evaluated on the S3DIS dataset. Compared with the excellent method ASIS, our approach achieves significant improvements across all evaluation metrics in both IS and SS.

Vehicle Classification from Profile Measures

Marco Patanè, Andrea Fusiello

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Auto-TLDR; SliceNets: Convolutional Neural Networks for 3D Object Classification of Planar Slices

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This paper proposes two novel convolutional neural networks for 3D object classification, tailored to process point clouds that are composed of planar slices (profiles). In particular, the application that we are targeting is the classification of vehicles by scanning them along planes perpendicular to the driving direction, within the context of Electronic Toll Collection. Depending on sensors configurations, the distance between slices can be measured or not, thus resulting in two types of point clouds, namely metric and non-metric. In the latter case, two coordinates are indeed metric but the third one is merely a temporal index. Our networks, named SliceNets, extract metric information from the spatial coordinates and neighborhood information from the third one (either metric or temporal), thus being able to handle both types of point clouds. Experiments on two datasets collected in the field show the effectiveness of our networks in comparison with state-of-the-art ones.

MixedFusion: 6D Object Pose Estimation from Decoupled RGB-Depth Features

Hangtao Feng, Lu Zhang, Xu Yang, Zhiyong Liu

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Auto-TLDR; MixedFusion: Combining Color and Point Clouds for 6D Pose Estimation

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Estimating the 6D pose of objects is an important process for intelligent systems to achieve interaction with the real-world. As the RGB-D sensors become more accessible, the fusion-based methods have prevailed, since the point clouds provide complementary geometric information with RGB values. However, Due to the difference in feature space between color image and depth image, the network structures that directly perform point-to-point matching fusion do not effectively fuse the features of the two. In this paper, we propose a simple but effective approach, named MixedFusion. Different from the prior works, we argue that the spatial correspondence of color and point clouds could be decoupled and reconnected, thus enabling a more flexible fusion scheme. By performing the proposed method, more informative points can be mixed and fused with rich color features. Extensive experiments are conducted on the challenging LineMod and YCB-Video datasets, show that our method significantly boosts the performance without introducing extra overheads. Furthermore, when the minimum tolerance of metric narrows, the proposed approach performs better for the high-precision demands.

Cross-Regional Attention Network for Point Cloud Completion

Hang Wu, Yubin Miao

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Auto-TLDR; Learning-based Point Cloud Repair with Graph Convolution

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Point clouds obtained from real word scanning are always incomplete and ununiformly distributed, which would cause structural losses in 3D shape representations. Therefore, a learning-based method is introduced in this paper to repair partial point clouds and restore the complete shapes of target objects. First, we design an encoder that takes both local features and global features into consideration. Second, we establish a graph to connect the local features together, and then implement graph convolution with multi-head attention on it. The graph enables each local feature vector to search across the regions and selectively absorb other local features based on the its own features and global features. Third, we design a coarse decoder to collect cross-region features from the graph and generate coarse point clouds with low resolution, and a folding-based decoder to generate fine point clouds with high resolution. Our network is trained on six categories of objects in the ModelNet dataset, and its performance is compared with several existing methods, the results show that our network is able to generate dense complete point cloud with the highest accuracy.

PointDrop: Improving Object Detection from Sparse Point Clouds Via Adversarial Data Augmentation

Wenxin Ma, Jian Chen, Qing Du, Wei Jia

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Auto-TLDR; PointDrop: Improving Robust 3D Object Detection to Sparse Point Clouds

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Current 3D object detection methods achieve accurate and efficient results on the standard point cloud dataset. However, in real-world applications, due to the expensive cost of obtaining the annotated 3D object detection data, we expect to directly apply the model trained on the standard dataset to real-world scenarios. This strategy may fail because the point cloud samples obtained in the real-world scenarios may be much sparser due to various reasons (occlusion, low reflectivity of objects and fewer laser beams) and existing methods do not consider the limitations of their models on sparse point clouds. To improve the robustness of an object detector to sparser point clouds, we propose PointDrop, which learns to drop the features of some key points in the point clouds to generate challenging sparse samples for data augmentation. Moreover, PointDrop is able to adjust the difficulty of the generated samples based on the capacity of the detector and thus progressively improve the performance of the detector. We create two sparse point clouds datasets from the KITTI dataset to evaluate our method, and the experimental results show that PointDrop significantly improves the robustness of the detector to sparse point clouds.

Joint Supervised and Self-Supervised Learning for 3D Real World Challenges

Antonio Alliegro, Davide Boscaini, Tatiana Tommasi

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Auto-TLDR; Self-supervision for 3D Shape Classification and Segmentation in Point Clouds

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Point cloud processing and 3D shape understanding are very challenging tasks for which deep learning techniques have demonstrated great potentials. Still further progresses are essential to allow artificial intelligent agents to interact with the real world. In many practical conditions the amount of annotated data may be limited and integrating new sources of knowledge becomes crucial to support autonomous learning. Here we consider several scenarios involving synthetic and real world point clouds where supervised learning fails due to data scarcity and large domain gaps. We propose to enrich standard feature representations by leveraging self-supervision through a multi-task model that can solve a 3D puzzle while learning the main task of shape classification or part segmentation. An extensive analysis investigating few-shot, transfer learning and cross-domain settings shows the effectiveness of our approach with state-of-the-art results for 3D shape classification and part segmentation.

Enhanced Vote Network for 3D Object Detection in Point Clouds

Min Zhong, Gang Zeng

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Auto-TLDR; A Vote Feature Enhancement Network for 3D Bounding Box Prediction

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In this work, we aim to estimate 3D bounding boxes by voting to object centers and then groups and aggregates the votes to generate 3D box proposals and semantic classes of objects. However, due to the sparse and unstructured nature of the point clouds, we face some challenges when directly predicting bounding box from the vote feature: the sparse vote feature may lack some necessary semantic and context information. To address the challenges, we propose a vote feature enhancement network that aims to encode semantic-aware information and aggravate global context for the vote feature. Specifically, we learn the point-wise semantic information and supplement it to the vote feature, and we also encode the pairwise relations to collect the global context. Experiments on two large datasets of real 3D scans, ScanNet and SUN RGB-D, demonstrate that our method can achieve excellent 3D detection results.

Self-Supervised Detection and Pose Estimation of Logistical Objects in 3D Sensor Data

Nikolas Müller, Jonas Stenzel, Jian-Jia Chen

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Auto-TLDR; A self-supervised and fully automated deep learning approach for object pose estimation using simulated 3D data

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Localization of objects in cluttered scenes with machine learning methods is a fairly young research area. Despite the high potential of object localization for full process automation in Industry 4.0 and logistical environments, 3D data sets for such applications to train machine learning models are not openly available and less publications have been made on that topic. To the authors knowledge, this is the first publication that describes a self-supervised and fully automated deep learning approach for object pose estimation using simulated 3D data. The solution covers the simulated generation of training data, the detection of objects in point clouds using a fully convolutional feedforward network and the computation of the pose for each detected object instance.

3D Semantic Labeling of Photogrammetry Meshes Based on Active Learning

Mengqi Rong, Shuhan Shen, Zhanyi Hu

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Auto-TLDR; 3D Semantic Expression of Urban Scenes Based on Active Learning

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As different urban scenes are similar but still not completely consistent, coupled with the complexity of labeling directly in 3D, high-level understanding of 3D scenes has always been a tricky problem. In this paper, we propose a procedural approach for 3D semantic expression of urban scenes based on active learning. We first start with a small labeled image set to fine-tune a semantic segmentation network and then project its probability map onto a 3D mesh model for fusion, finally outputs a 3D semantic mesh model in which each facet has a semantic label and a heat model showing each facet’s confidence. Our key observation is that our algorithm is iterative, in each iteration, we use the output semantic model as a supervision to select several valuable images for annotation to co-participate in the fine-tuning for overall improvement. In this way, we reduce the workload of labeling but not the quality of 3D semantic model. Using urban areas from two different cities, we show the potential of our method and demonstrate its effectiveness.

Distinctive 3D Local Deep Descriptors

Fabio Poiesi, Davide Boscaini

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Auto-TLDR; DIPs: Local Deep Descriptors for Point Cloud Regression

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We present a simple but yet effective method for learning distinctive 3D local deep descriptors (DIPs) that can be used to register point clouds without requiring an initial alignment. Point cloud patches are extracted, canonicalised with respect to their estimated local reference frame and encoded into rotation-invariant compact descriptors by a PointNet-based deep neural network. DIPs can effectively generalise across different sensor modalities because they are learnt end-to-end from locally and randomly sampled points. Moreover, because DIPs encode only local geometric information, they are robust to clutter, occlusions and missing regions. We evaluate and compare DIPs against alternative hand-crafted and deep descriptors on several indoor and outdoor datasets reconstructed using different sensors. Results show that DIPs (i) achieve comparable results to the state-of-the-art on RGB-D indoor scenes (3DMatch dataset), (ii) outperform state-of-the-art by a large margin on laser-scanner outdoor scenes (ETH dataset), and (iii) generalise to indoor scenes reconstructed with the Visual-SLAM system of Android ARCore.

3D Point Cloud Registration Based on Cascaded Mutual Information Attention Network

Xiang Pan, Xiaoyi Ji

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Auto-TLDR; Cascaded Mutual Information Attention Network for 3D Point Cloud Registration

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For 3D point cloud registration, how to improve the local feature correlation of two point clouds is a challenging problem. In this paper, we propose a cascaded mutual information attention registration network. The network improves the accuracy of point cloud registration by stacking residual structure and using lateral connection. Firstly, the local reference coordinate system is defined by spherical representation for the local point set, which improves the stability and reliability of local features under noise. Secondly, the attention structure is used to improve the network depth and ensure the convergence of the network. Furthermore, a lateral connection is introduced into the network to avoid the loss of features in the process of concatenation. In the experimental part, the results of different algorithms are compared. It can be found that the proposed cascaded network can enhance the correlation of local features between different point clouds. As a result, it improves the registration accuracy significantly over the DCP and other typical algorithms.

Boundary-Aware Graph Convolution for Semantic Segmentation

Hanzhe Hu, Jinshi Cui, Jinshi Hongbin Zha

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Auto-TLDR; Boundary-Aware Graph Convolution for Semantic Segmentation

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Recent works have made great progress in semantic segmentation by exploiting contextual information in a local or global manner with dilated convolutions, pyramid pooling or self-attention mechanism. However, few works have focused on harvesting boundary information to improve the segmentation performance. In order to enhance the feature similarity within the object and keep discrimination from other objects, we propose a boundary-aware graph convolution (BGC) module to propagate features within the object. The graph reasoning is performed among pixels of the same object apart from the boundary pixels. Based on the proposed BGC module, we further introduce the Boundary-aware Graph Convolution Network(BGCNet), which consists of two main components including a basic segmentation network and the BGC module, forming a coarse-to-fine paradigm. Specifically, the BGC module takes the coarse segmentation feature map as node features and boundary prediction to guide graph construction. After graph convolution, the reasoned feature and the input feature are fused together to get the refined feature, producing the refined segmentation result. We conduct extensive experiments on three popular semantic segmentation benchmarks including Cityscapes, PASCAL VOC 2012 and COCO Stuff, and achieve state-of-the-art performance on all three benchmarks.

Human Segmentation with Dynamic LiDAR Data

Tao Zhong, Wonjik Kim, Masayuki Tanaka, Masatoshi Okutomi

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Auto-TLDR; Spatiotemporal Neural Network for Human Segmentation with Dynamic Point Clouds

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Consecutive LiDAR scans and depth images compose dynamic 3D sequences, which contain more abundant spatiotemporal information than a single frame. Similar to the development history of image and video perception, dynamic 3D sequence perception starts to come into sight after inspiring research on static 3D data perception. This work proposes a spatiotemporal neural network for human segmentation with the dynamic LiDAR point clouds. It takes a sequence of depth images as input. It has a two-branch structure, i.e., the spatial segmentation branch and the temporal velocity estimation branch. The velocity estimation branch is designed to capture motion cues from the input sequence and then propagates them to the other branch. So that the segmentation branch segments humans according to both spatial and temporal features. These two branches are jointly learned on a generated dynamic point cloud data set for human recognition. Our works fill in the blank of dynamic point cloud perception with the spherical representation of point cloud and achieves high accuracy. The experiments indicate that the introduction of temporal feature benefits the segmentation of dynamic point cloud perception.

Learning Interpretable Representation for 3D Point Clouds

Feng-Guang Su, Ci-Siang Lin, Yu-Chiang Frank Wang

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Auto-TLDR; Disentangling Body-type and Pose Information from 3D Point Clouds Using Adversarial Learning

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Point clouds have emerged as a popular representation of 3D visual data. With a set of unordered 3D points, one typically needs to transform them into latent representation before further classification and segmentation tasks. However, one cannot easily interpret such encoded latent representation. To address this issue, we propose a unique deep learning framework for disentangling body-type and pose information from 3D point clouds. Extending from autoenoder, we advance adversarial learning a selected feature type, while classification and data recovery can be additionally observed. Our experiments confirm that our model can be successfully applied to perform a wide range of 3D applications like shape synthesis, action translation, shape/action interpolation, and synchronization.

Towards Efficient 3D Point Cloud Scene Completion Via Novel Depth View Synthesis

Haiyan Wang, Liang Yang, Xuejian Rong, Ying-Li Tian

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Auto-TLDR; 3D Point Cloud Completion with Depth View Synthesis and Depth View synthesis

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3D point cloud completion has been a long-standing challenge at scale, and corresponding per-point supervised training strategies suffered from the cumbersome annotations. 2D supervision has recently emerged as a promising alternative for 3D tasks, but specific approaches for 3D point cloud completion still remain to be explored. To overcome these limitations, we propose an end-to-end method that directly lifts a single depth map to a completed point cloud. With one depth map as input, a multi-way novel depth view synthesis network (NDVNet) is designed to infer coarsely completed depth maps under various viewpoints. Meanwhile, a geometric depth perspective rendering module is introduced to utilize the raw input depth map to generate a re-projected depth map for each view. Therefore, the two parallelly generated depth maps for each view are further concatenated and refined by a depth completion network (DCNet). The final completed point cloud is fused from all refined depth views. Experimental results demonstrate the effectiveness of our proposed approach composed of aforementioned components, to produce high-quality state-of-the-art results on the popular SUNCG benchmark.

Yolo+FPN: 2D and 3D Fused Object Detection with an RGB-D Camera

Ya Wang

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Auto-TLDR; Yolo+FPN: Combining 2D and 3D Object Detection for Real-Time Object Detection

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In this paper we propose a new deep neural network system, called Yolo+FPN, which fuses both 2D and 3D object detection algorithms to achieve better real-time object detection results and faster inference speed, to be used on real robots. Finding an optimized fusion strategy to efficiently combine 3D object detection with 2D detection information is useful and challenging for both indoor and outdoor robots. In order to satisfy real-time requirements, a trade-off between accuracy and efficiency is needed. We not only have improved training and test accuracies and lower mean losses on the KITTI object detection benchmark, but also achieve better average precision on 3D detection of all classes in three levels of difficulty. Also, we implemented Yolo+FPN system using an RGB-D camera, and compared the speed of 2D and 3D object detection using different GPUs. For the real implementation of both indoor and outdoor scenes, we focus on person detection, which is the most challenging and important among the three classes.

Dynamic Guided Network for Monocular Depth Estimation

Xiaoxia Xing, Yinghao Cai, Yiping Yang, Dayong Wen

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Auto-TLDR; DGNet: Dynamic Guidance Upsampling for Self-attention-Decoding for Monocular Depth Estimation

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Self-attention or encoder-decoder structure has been widely used in deep neural networks for monocular depth estimation tasks. The former mechanism are capable to capture long-range information by computing the representation of each position by a weighted sum of the features at all positions, while the latter networks can capture structural details information by gradually recovering the spatial information. In this work, we combine the advantages of both methods. Specifically, our proposed model, DGNet, extends EMANet Network by adding an effective decoder module to refine the depth results. In the decoder stage, we further design dynamic guidance upsampling which uses local neighboring information of low-level features guide coarser depth to upsample. In this way, dynamic guidance upsampling generates content-dependent and spatially-variant kernels for depth upsampling which makes full use of spatial details information from low-level features. Experimental results demonstrate that our method obtains higher accuracy and generates the desired depth map.

Manual-Label Free 3D Detection Via an Open-Source Simulator

Zhen Yang, Chi Zhang, Zhaoxiang Zhang, Huiming Guo

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Auto-TLDR; DA-VoxelNet: A Novel Domain Adaptive VoxelNet for LIDAR-based 3D Object Detection

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LiDAR based 3D object detectors typically need a large amount of detailed-labeled point cloud data for training, but these detailed labels are commonly expensive to acquire. In this paper, we propose a manual-label free 3D detection algorithm that leverages the CARLA simulator to generate a large amount of self-labeled training samples and introduces a novel Domain Adaptive VoxelNet (DA-VoxelNet) that can cross the distribution gap from the synthetic data to the real scenario. The self-labeled training samples are generated by a set of high quality 3D models embedded in a CARLA simulator and a proposed LiDAR-guided sampling algorithm. Then a DA-VoxelNet that integrates both a sample-level DA module and an anchor-level DA module is proposed to enable the detector trained by the synthetic data to adapt to real scenario. Experimental results show that the proposed unsupervised DA 3D detector on KITTI evaluation set can achieve 76.66% and 56.64% mAP on BEV mode and 3D mode respectively. The results reveal a promising perspective of training a LIDAR-based 3D detector without any hand-tagged label.

Enhancing Deep Semantic Segmentation of RGB-D Data with Entangled Forests

Matteo Terreran, Elia Bonetto, Stefano Ghidoni

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Auto-TLDR; FuseNet: A Lighter Deep Learning Model for Semantic Segmentation

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Semantic segmentation is a problem which is getting more and more attention in the computer vision community. Nowadays, deep learning methods represent the state of the art to solve this problem, and the trend is to use deeper networks to get higher performance. The drawback with such models is a higher computational cost, which makes it difficult to integrate them on mobile robot platforms. In this work we want to explore how to obtain lighter deep learning models without compromising performance. To do so we will consider the features used in the Entangled Random Forest algorithm and we will study the best strategies to integrate these within FuseNet deep network. Such new features allow us to shrink the network size without loosing performance, obtaining hence a lighter model which achieves state-of-the-art performance on the semantic segmentation task and represents an interesting alternative for mobile robotics applications, where computational power and energy are limited.

Enhanced Feature Pyramid Network for Semantic Segmentation

Mucong Ye, Ouyang Jinpeng, Ge Chen, Jing Zhang, Xiaogang Yu

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Auto-TLDR; EFPN: Enhanced Feature Pyramid Network for Semantic Segmentation

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Multi-scale feature fusion has been an effective way for improving the performance of semantic segmentation. However, current methods generally fail to consider the semantic gaps between the shallow (low-level) and deep (high-level) features and thus the fusion methods may not be optimal. In this paper, to address the issues of the semantic gap between the feature from different layers, we propose a unified framework based on the U-shape encoder-decoder architecture, named Enhanced Feature Pyramid Network (EFPN). Specifically, the semantic enhancement module (SEM), boundary extraction module (BEM), and context aggregation model (CAM) are incorporated into the decoder network to improve the robustness of the multi-level features aggregation. In addition, a global fusion model (GFM) in encoder branch is proposed to capture more semantic information in the deep layers and effectively transmit the high-level semantic features to each layer. Extensive experiments are conducted and the results show that the proposed framework achieves the state-of-the-art results on three public datasets, namely PASCAL VOC 2012, Cityscapes, and PASCAL Context. Furthermore, we also demonstrate that the proposed method is effective for other visual tasks that require frequent fusing features and upsampling.

Multi-Direction Convolution for Semantic Segmentation

Dehui Li, Zhiguo Cao, Ke Xian, Xinyuan Qi, Chao Zhang, Hao Lu

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Auto-TLDR; Multi-Direction Convolution for Contextual Segmentation

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Context is known to be one of crucial factors effecting the performance improvement of semantic segmentation. However, state-of-the-art segmentation models built upon fully convolutional networks are inherently weak in encoding contextual information because of stacked local operations such as convolution and pooling. Failing to capture context leads to inferior segmentation performance. Despite many context modules have been proposed to relieve this problem, they still operate in a local manner or use the same contextual information in different positions (due to upsampling). In this paper, we introduce the idea of Multi-Direction Convolution (MDC)—a novel operator capable of encoding rich contextual information. This operator is inspired by an observation that the standard convolution only slides along the spatial dimension (x, y direction) where the channel dimension (z direction) is fixed, which renders slow growth of the receptive field (RF). If considering the channel-fixed convolution to be one-direction, MDC is multi-direction in the sense that MDC slides along both spatial and channel dimensions, i.e., it slides along x, y when z is fixed, along x, z when y is fixed, and along y, z when x is fixed. In this way, MDC is able to encode rich contextual information with the fast increase of the RF. Compared to existing context modules, the encoded context is position-sensitive because no upsampling is required. MDC is also efficient and easy to implement. It can be implemented with few standard convolution layers with permutation. We show through extensive experiments that MDC effectively and selectively enlarges the RF and outperforms existing contextual modules on two standard benchmarks, including Cityscapes and PASCAL VOC2012.

Joint Face Alignment and 3D Face Reconstruction with Efficient Convolution Neural Networks

Keqiang Li, Huaiyu Wu, Xiuqin Shang, Zhen Shen, Gang Xiong, Xisong Dong, Bin Hu, Fei-Yue Wang

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Auto-TLDR; Mobile-FRNet: Efficient 3D Morphable Model Alignment and 3D Face Reconstruction from a Single 2D Facial Image

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3D face reconstruction from a single 2D facial image is a challenging and concerned problem. Recent methods based on CNN typically aim to learn parameters of 3D Morphable Model (3DMM) from 2D images to render face alignment and 3D face reconstruction. Most algorithms are designed for faces with small, medium yaw angles, which is extremely challenging to align faces in large poses. At the same time, they are not efficient usually. The main challenge is that it takes time to determine the parameters accurately. In order to address this challenge with the goal of improving performance, this paper proposes a novel and efficient end-to-end framework. We design an efficient and lightweight network model combined with Depthwise Separable Convolution and Muti-scale Representation, Lightweight Attention Mechanism, named Mobile-FRNet. Simultaneously, different loss functions are used to constrain and optimize 3DMM parameters and 3D vertices during training to improve the performance of the network. Meanwhile, extensive experiments on the challenging datasets show that our method significantly improves the accuracy of face alignment and 3D face reconstruction. The model parameters and complexity of our method are also improved greatly.

Generalized Shortest Path-Based Superpixels for Accurate Segmentation of Spherical Images

Rémi Giraud, Rodrigo Borba Pinheiro, Yannick Berthoumieu

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Auto-TLDR; SPS: Spherical Shortest Path-based Superpixels

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Most of existing superpixel methods are designed to segment standard planar images as pre-processing for computer vision pipelines. Nevertheless, the increasing number of applications based on wide angle capture devices, mainly generating 360° spherical images, have enforced the need for dedicated superpixel approaches. In this paper, we introduce a new superpixel method for spherical images called SphSPS (for Spherical Shortest Path-based Superpixels). Our approach respects the spherical geometry and generalizes the notion of shortest path between a pixel and a superpixel center on the 3D spherical acquisition space. We show that the feature information on such path can be efficiently integrated into our clustering framework and jointly improves the respect of object contours and the shape regularity. To relevantly evaluate this last aspect in the spherical space, we also generalize a planar global regularity metric. Finally, the proposed SphSPS method obtains significantly better performances than both planar and spherical recent superpixel approaches on the reference 360 o spherical panorama segmentation dataset.

Ghost Target Detection in 3D Radar Data Using Point Cloud Based Deep Neural Network

Mahdi Chamseddine, Jason Rambach, Oliver Wasenmüler, Didier Stricker

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Auto-TLDR; Point Based Deep Learning for Ghost Target Detection in 3D Radar Point Clouds

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Ghost targets are targets that appear at wrong locations in radar data and are caused by the presence of multiple indirect reflections between the target and the sensor. In this work, we introduce the first point based deep learning approach for ghost target detection in 3D radar point clouds. This is done by extending the PointNet network architecture by modifying its input to include radar point features beyond location and introducing skip connetions. We compare different input modalities and analyze the effects of the changes we introduced. We also propose an approach for automatic labeling of ghost targets 3D radar data using lidar as reference. The algorithm is trained and tested on real data in various driving scenarios and the tests show promising results in classifying real and ghost radar targets.

Light3DPose: Real-Time Multi-Person 3D Pose Estimation from Multiple Views

Alessio Elmi, Davide Mazzini, Pietro Tortella

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Auto-TLDR; 3D Pose Estimation of Multiple People from a Few calibrated Camera Views using Deep Learning

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We present an approach to perform 3D pose estimation of multiple people from a few calibrated camera views. Our architecture, leveraging the recently proposed unprojection layer, aggregates feature-maps from a 2D pose estimator backbone into a comprehensive representation of the 3D scene. Such intermediate representation is then elaborated by a fully-convolutional volumetric network and a decoding stage to extract 3D skeletons with sub-voxel accuracy. Our method achieves state of the art MPJPE on the CMU Panoptic dataset using a few unseen views and obtains competitive results even with a single input view. We also assess the transfer learning capabilities of the model by testing it against the publicly available Shelf dataset obtaining good performance metrics. The proposed method is inherently efficient: as a pure bottom-up approach, it is computationally independent of the number of people in the scene. Furthermore, even though the computational burden of the 2D part scales linearly with the number of input views, the overall architecture is able to exploit a very lightweight 2D backbone which is orders of magnitude faster than the volumetric counterpart, resulting in fast inference time. The system can run at 6 FPS, processing up to 10 camera views on a single 1080Ti GPU.

PSDNet: A Balanced Architecture of Accuracy and Parameters for Semantic Segmentation

Yue Liu, Zhichao Lian

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Auto-TLDR; Pyramid Pooling Module with SE1Cblock and D2SUpsample Network (PSDNet)

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Abstract—In this paper, we present our Pyramid Pooling Module (PPM) with SE1Cblock and D2SUpsample Network (PSDNet), a novel architecture for accurate semantic segmentation. Started from the known work called Pyramid Scene Parsing Network (PSPNet), PSDNet takes advantage of pyramid pooling structure with channel attention module and feature transform module in Pyramid Pooling Module (PPM). The enhanced PPM with these two components can strengthen context information flowing in the network instead of damaging it. The channel attention module we mentioned is an improved “Squeeze and Excitation with 1D Convolution” (SE1C) block which can explicitly model interrelationship between channels with fewer number of parameters. We propose a feature transform module named “Depth to Space Upsampling” (D2SUpsample) in the PPM which keeps integrity of features by transforming features while interpolating features, at the same time reducing parameters. In addition, we introduce a joint strategy in SE1Cblock which combines two variants of global pooling without increasing parameters. Compared with PSPNet, our work achieves higher accuracy on public datasets with 73.97% mIoU and 82.89% mAcc accuracy on Cityscapes Dataset based on ResNet50 backbone.

Real-Time Semantic Segmentation Via Region and Pixel Context Network

Yajun Li, Yazhou Liu, Quansen Sun

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Auto-TLDR; A Dual Context Network for Real-Time Semantic Segmentation

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Real-time semantic segmentation is a challenging task as both segmentation accuracy and inference speed need to be considered at the same time. In this paper, we present a Dual Context Network (DCNet) to address this challenge. It contains two independent sub-networks: Region Context Network and Pixel Context Network. Region Context Network is main network with low-resolution input and feature re-weighting module to achieve sufficient receptive field. Meanwhile, Pixel Context Network with location attention module to capture the location dependencies of each pixel for assisting the main network to recover spatial detail. A contextual feature fusion is introduced to combine output features of these two sub-networks. The experiments show that DCNet can achieve high-quality segmentation while keeping a high speed. Specifically, for Cityscapes test dataset, we achieve 76.1% Mean IOU with the speed of 82 FPS on a single GTX 2080Ti GPU when using ResNet50 as backbone, and 71.2% Mean IOU with the speed of 142 FPS when using ResNet18 as backbone.

Encoder-Decoder Based Convolutional Neural Networks with Multi-Scale-Aware Modules for Crowd Counting

Pongpisit Thanasutives, Ken-Ichi Fukui, Masayuki Numao, Boonserm Kijsirikul

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Auto-TLDR; M-SFANet and M-SegNet for Crowd Counting Using Multi-Scale Fusion Networks

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In this paper, we proposed two modified neural networks based on dual path multi-scale fusion networks (SFANet) and SegNet for accurate and efficient crowd counting. Inspired by SFANet, the first model, which is named M-SFANet, is attached with atrous spatial pyramid pooling (ASPP) and context-aware module (CAN). The encoder of M-SFANet is enhanced with ASPP containing parallel atrous convolutional layers with different sampling rates and hence able to extract multi-scale features of the target object and incorporate larger context. To further deal with scale variation throughout an input image, we leverage the CAN module which adaptively encodes the scales of the contextual information. The combination yields an effective model for counting in both dense and sparse crowd scenes. Based on the SFANet decoder structure, M-SFANet's decoder has dual paths, for density map and attention map generation. The second model is called M-SegNet, which is produced by replacing the bilinear upsampling in SFANet with max unpooling that is used in SegNet. This change provides a faster model while providing competitive counting performance. Designed for high-speed surveillance applications, M-SegNet has no additional multi-scale-aware module in order to not increase the complexity. Both models are encoder-decoder based architectures and are end-to-end trainable. We conduct extensive experiments on five crowd counting datasets and one vehicle counting dataset to show that these modifications yield algorithms that could improve state-of-the-art crowd counting methods.

Multi-Scale Residual Pyramid Attention Network for Monocular Depth Estimation

Jing Liu, Xiaona Zhang, Zhaoxin Li, Tianlu Mao

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Auto-TLDR; Multi-scale Residual Pyramid Attention Network for Monocular Depth Estimation

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Monocular depth estimation is a challenging problem in computer vision and is crucial for understanding 3D scene geometry. Recently, deep convolutional neural networks (DCNNs) based methods have improved the estimation accuracy significantly. However, existing methods fail to consider complex textures and geometries in scenes, thereby resulting in loss of local details, distorted object boundaries, and blurry reconstruction. In this paper, we proposed an end-to-end Multi-scale Residual Pyramid Attention Network (MRPAN) to mitigate these problems.First,we propose a Multi-scale Attention Context Aggregation (MACA) module, which consists of Spatial Attention Module (SAM) and Global Attention Module (GAM). By considering the position and scale correlation of pixels from spatial and global perspectives, the proposed module can adaptively learn the similarity between pixels so as to obtain more global context information of the image and recover the complex structure in the scene. Then we proposed an improved Residual Refinement Module (RRM) to further refine the scene structure, giving rise to deeper semantic information and retain more local details. Experimental results show that our method achieves more promisin performance in object boundaries and local details compared with other state-of-the-art methods.

DmifNet:3D Shape Reconstruction Based on Dynamic Multi-Branch Information Fusion

Lei Li, Suping Wu

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Auto-TLDR; DmifNet: Dynamic Multi-branch Information Fusion Network for 3D Shape Reconstruction from a Single-View Image

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3D object reconstruction from a single-view image is a long-standing challenging problem. Previous works are difficult to accurately reconstruct 3D shapes with a complex topology which has rich details at the edges and corners. Moreover, previous works use synthetic data to train their network, but domain adaptation problems occurred when testing on real data. In this paper, we propose a Dynamic Multi-branch Information Fusion Network (DmifNet) which can recover a high-fidelity 3D shape of arbitrary topology from a 2D image. Specifically, we design several side branches from the intermediate layers to make the network produce more diverse representations to improve the generalization ability of network. In addition, we utilize DoG (Difference of Gaussians) to extract edge geometry and corners information from input images. Then, we use a separate side branch network to process the extracted data to better capture edge geometry and corners feature information. Finally, we dynamically fuse the information of all branches to gain final predicted probability. Extensive qualitative and quantitative experiments on a large-scale publicly available dataset demonstrate the validity and efficiency of our method. Code and models are publicly available at https://github.com/leilimaster/DmifNet.

Learning a Dynamic High-Resolution Network for Multi-Scale Pedestrian Detection

Mengyuan Ding, Shanshan Zhang, Jian Yang

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Auto-TLDR; Learningable Dynamic HRNet for Pedestrian Detection

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Pedestrian detection is a canonical instance of object detection in computer vision. In practice, scale variation is one of the key challenges, resulting in unbalanced performance across different scales. Recently, the High-Resolution Network (HRNet) has become popular because high-resolution feature representations are more friendly to small objects. However, when we apply HRNet for pedestrian detection, we observe that it improves for small pedestrians on one hand, but hurts the performance for larger ones on the other hand. To overcome this problem, we propose a learnable Dynamic HRNet (DHRNet) aiming to generate different network paths adaptive to different scales. Specifically, we construct a parallel multi-branch architecture and add a soft conditional gate module allowing for dynamic feature fusion. Both branches share all the same parameters except the soft gate module. Experimental results on CityPersons and Caltech benchmarks indicate that our proposed dynamic HRNet is more capable of dealing with pedestrians of various scales, and thus improves the performance across different scales consistently.

Ordinal Depth Classification Using Region-Based Self-Attention

Minh Hieu Phan, Son Lam Phung, Abdesselam Bouzerdoum

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Auto-TLDR; Region-based Self-Attention for Multi-scale Depth Estimation from a Single 2D Image

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Depth estimation from a single 2D image has been widely applied in 3D understanding, 3D modelling and robotics. It is challenging as reliable cues (e.g. stereo correspondences and motions) are not available. Most of the modern approaches exploited multi-scale feature extraction to provide more powerful representations for deep networks. However, these studies have not focused on how to effectively fuse the learned multi-scale features. This paper proposes a novel region-based self-attention (rSA) module. The rSA recalibrates the multi-scale responses by explicitly modelling the interdependency between channels in separate image regions. We discretize continuous depths to solve an ordinal depth classification in which the relative order between categories is significant. We contribute a dataset of 4410 RGB-D images, captured in outdoor environments at the University of Wollongong's campus. In our experimental results, the proposed module improves the lightweight models on small-sized datasets by 22% - 40%

GSTO: Gated Scale-Transfer Operation for Multi-Scale Feature Learning in Semantic Segmentation

Zhuoying Wang, Yongtao Wang, Zhi Tang, Yangyan Li, Ying Chen, Haibin Ling, Weisi Lin

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Auto-TLDR; Gated Scale-Transfer Operation for Semantic Segmentation

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Existing CNN-based methods for semantic segmentation heavily depend on multi-scale features to meet the requirements of both semantic comprehension and detail preservation. State-of-the-art segmentation networks widely exploit conventional scale-transfer operations, i.e., up-sampling and down-sampling to learn multi-scale features. In this work, we find that these operations lead to scale-confused features and suboptimal performance because they are spatial-invariant and directly transit all feature information cross scales without spatial selection. To address this issue, we propose the Gated Scale-Transfer Operation (GSTO) to properly transit spatial-filtered features to another scale. Specifically, GSTO can work either with or without extra supervision. Unsupervised GSTO is learned from the feature itself while the supervised one is guided by the supervised probability matrix. Both forms of GSTO are lightweight and plug-and-play, which can be flexibly integrated into networks or modules for learning better multi-scale features. In particular, by plugging GSTO into HRNet, we get a more powerful backbone (namely GSTO-HRNet) for pixel labeling, and it achieves new state-of-the-art results on multiple benchmarks for semantic segmentation including Cityscapes, LIP and Pascal Context, with negligible extra computational cost. Moreover, experiment results demonstrate that GSTO can also significantly boost the performance of multi-scale feature aggregation modules like PPM and ASPP.

MFI: Multi-Range Feature Interchange for Video Action Recognition

Sikai Bai, Qi Wang, Xuelong Li

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Auto-TLDR; Multi-range Feature Interchange Network for Action Recognition in Videos

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Short-range motion features and long-range dependencies are two complementary and vital cues for action recognition in videos, but it remains unclear how to efficiently and effectively extract these two features. In this paper, we propose a novel network to capture these two features in a unified 2D framework. Specifically, we first construct a Short-range Temporal Interchange (STI) block, which contains a Channels-wise Temporal Interchange (CTI) module for encoding short-range motion features. Then a Graph-based Regional Interchange (GRI) module is built to present long-range dependencies using graph convolution. Finally, we replace original bottleneck blocks in the ResNet with STI blocks and insert several GRI modules between STI blocks, to form a Multi-range Feature Interchange (MFI) Network. Practically, extensive experiments are conducted on three action recognition datasets (i.e., Something-Something V1, HMDB51, and UCF101), which demonstrate that the proposed MFI network achieves impressive results with very limited computing cost.

Incorporating Depth Information into Few-Shot Semantic Segmentation

Yifei Zhang, Desire Sidibe, Olivier Morel, Fabrice Meriaudeau

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Auto-TLDR; RDNet: A Deep Neural Network for Few-shot Segmentation Using Depth Information

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Few-shot segmentation presents a significant challenge for semantic scene understanding under limited supervision. Namely, this task targets at generalizing the segmentation ability of the model to new categories given a few samples. In order to obtain complete scene information, we extend the RGB-centric methods to take advantage of complementary depth information. In this paper, we propose a two-stream deep neural network based on metric learning. Our method, known as RDNet, learns class-specific prototype representations within RGB and depth embedding spaces, respectively. The learned prototypes provide effective semantic guidance on the corresponding RGB and depth query image, leading to more accurate performance. Moreover, we build a novel outdoor scene dataset, known as Cityscapes-3i, using labeled RGB images and depth images from the Cityscapes dataset. We also perform ablation studies to explore the effective use of depth information in few-shot segmentation tasks. Experiments on Cityscapes-3i show that our method achieves promising results with visual and complementary geometric cues from only a few labeled examples.

Sensor-Independent Pedestrian Detection for Personal Mobility Vehicles in Walking Space Using Dataset Generated by Simulation

Takahiro Shimizu, Kenji Koide, Shuji Oishi, Masashi Yokozuka, Atsuhiko Banno, Motoki Shino

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Auto-TLDR; CosPointPillars: A 3D Object Detection Method for Pedestrian Detection in Walking Spaces

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Autonomous driving of a personal mobility vehicle such as a wheelchair in a walking space is necessary in the future as a means of transportation for the elderly and the physically handicapped. To realize this, accurate pedestrian detection is indispensable. As existing 3D object detection methods are trained with a roadway dataset, they are widely used for object detection in roadways. These methods have two major issues in the detection of objects in walking spaces. The first issue is that they are largely affected by the difference of the LIDAR models. To eliminate this issue, we propose a 3D object detection method, CosPointPillars. CosPointPillars does not take the reflection intensities of LIDAR point cloud, which cause a sensor model dependency, as input. Furthermore, CosPointPillars utilizes a cosine estimation network (CEN) to retain the detection accuracy. The second issue is that networks trained with a roadway dataset cannot sufficiently detect pedestrians (who are major traffic participants in walking spaces) located within a short distance; this is because the roadway dataset hardly includes nearby pedestrians. To solve this issue, we generated a new walking space dataset called SimDataset, which includes nearby pedestrians as a training dataset in the simulations. An experiment on the KITTI showed that the CEN helps in pedestrian detection in sparse point clouds. Furthermore, an experiment on a real walking space showed that SimDataset is suitable for pedestrian detection in such cases.

Learning to Implicitly Represent 3D Human Body from Multi-Scale Features and Multi-View Images

Zhongguo Li, Magnus Oskarsson, Anders Heyden

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Auto-TLDR; Reconstruction of 3D human bodies from multi-view images using multi-stage end-to-end neural networks

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Reconstruction of 3D human bodies, from images, faces many challenges, due to it generally being an ill-posed problem. In this paper we present a method to reconstruct 3D human bodies from multi-view images, through learning an implicit function to represent 3D shape, based on multi-scale features extracted by multi-stage end-to-end neural networks. Our model consists of several end-to-end hourglass networks for extracting multi-scale features from multi-view images, and a fully connected network for implicit function classification from these features. Given a 3D point, it is projected to multi-view images and these images are fed into our model to extract multi-scale features. The scales of features extracted by the hourglass networks decrease with the depth of our model, which represents the information from local to global scale. Then, the multi-scale features as well as the depth of the 3D point are combined to a new feature vector and the fully connected network classifies the feature vector, in order to predict if the point lies inside or outside of the 3D mesh. The advantage of our method is that we use both local and global features in the fully connected network and represent the 3D mesh by an implicit function, which is more memory-efficient. Experiments on public datasets demonstrate that our method surpasses previous approaches in terms of the accuracy of 3D reconstruction of human bodies from images.

Deeply-Fused Attentive Network for Stereo Matching

Zuliu Yang, Xindong Ai, Weida Yang, Yong Zhao, Qifei Dai, Fuchi Li

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Auto-TLDR; DF-Net: Deep Learning-based Network for Stereo Matching

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In this paper, we propose a novel learning-based network for stereo matching called DF-Net, which makes three main contributions that are experimentally shown to have practical merit. Firstly, we further increase the accuracy by using the deeply fused spatial pyramid pooling (DF-SPP) module, which can acquire the continuous multi-scale context information in both parallel and cascade manners. Secondly, we introduce channel attention block to dynamically boost the informative features. Finally, we propose a stacked encoder-decoder structure with 3D attention gate for cost regularization. More precisely, the module fuses the coding features to their next encoder-decoder structure under the supervision of attention gate with long-range skip connection, and thus exploit deep and hierarchical context information for disparity prediction. The performance on SceneFlow and KITTI datasets shows that our model is able to generate better results against several state-of-the-art algorithms.

Hierarchically Aggregated Residual Transformation for Single Image Super Resolution

Zejiang Hou, Sy Kung

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Auto-TLDR; HARTnet: Hierarchically Aggregated Residual Transformation for Multi-Scale Super-resolution

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Visual patterns usually appear at different scales/sizes in natural images. Multi-scale feature representation is of great importance for the single-image super-resolution(SISR) task to reconstruct image objects at different scales.However, such characteristic has been rarely considered by CNN-based SISR methods. In this work, we propose a novel build-ing block, i.e. hierarchically aggregated residual transformation(HART), to achieve multi-scale feature representation in each layer of the network. Within each HART block, we connect multiple convolutions in a hierarchical residual-like manner, which greatly expands the range of effective receptive fields and helps to detect image features at different scales. To theoretically understand the proposed HART block, we recast SISR as an optimal control problem and show that HART effectively approximates the classical4th-order Runge-Kutta method, which has the merit of small local truncation error for solving numerical ordinary differential equation. By cascading the proposed HART blocks, we establish our high-performing HARTnet. Comparedwith existing SR state-of-the-arts (including those in NTIRE2019 SR Challenge leaderboard), the proposed HARTnet demonstrates consistent PSNR/SSIM performance improvements on various benchmark datasets under different degradation models.Moreover, HARTnet can efficiently restore more faithful high-resolution images than comparative SR methods (cf. Figure 1).

Fast and Accurate Real-Time Semantic Segmentation with Dilated Asymmetric Convolutions

Leonel Rosas-Arias, Gibran Benitez-Garcia, Jose Portillo-Portillo, Gabriel Sanchez-Perez, Keiji Yanai

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Auto-TLDR; FASSD-Net: Dilated Asymmetric Pyramidal Fusion for Real-Time Semantic Segmentation

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Recent works have shown promising results applied to real-time semantic segmentation tasks. To maintain fast inference speed, most of the existing networks make use of light decoders, or they simply do not use them at all. This strategy helps to maintain a fast inference speed; however, their accuracy performance is significantly lower in comparison to non-real-time semantic segmentation networks. In this paper, we introduce two key modules aimed to design a high-performance decoder for real-time semantic segmentation for reducing the accuracy gap between real-time and non-real-time segmentation networks. Our first module, Dilated Asymmetric Pyramidal Fusion (DAPF), is designed to substantially increase the receptive field on the top of the last stage of the encoder, obtaining richer contextual features. Our second module, Multi-resolution Dilated Asymmetric (MDA) module, fuses and refines detail and contextual information from multi-scale feature maps coming from early and deeper stages of the network. Both modules exploit contextual information without excessively increasing the computational complexity by using asymmetric convolutions. Our proposed network entitled “FASSD-Net” reaches 78.8% of mIoU accuracy on the Cityscapes validation dataset at 41.1 FPS on full resolution images (1024x2048). Besides, with a light version of our network, we reach 74.1% of mIoU at 133.1 FPS (full resolution) on a single NVIDIA GTX 1080Ti card with no additional acceleration techniques. The source code and pre-trained models are available at https://github.com/GibranBenitez/FASSD-Net.