A Globally Optimal Method for the PnP Problem with MRP Rotation Parameterization

Manolis Lourakis, George Terzakis

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Auto-TLDR; A Direct least squares, algebraic PnP solver with modified Rodrigues parameters

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The perspective-n-point (PnP) problem is of fundamental importance in computer vision. A global optimality condition for PnP that is independent of a particular rotation parameterization was recently developed by Nakano. This paper puts forward a direct least squares, algebraic PnP solution that extends Nakano's work by combining his optimality condition with the modified Rodrigues parameters (MRPs) for parameterizing rotation. The result is a system of polynomials that is solved using the Groebner basis approach. An MRP vector has twice the rotational range of the classical Rodrigues (i.e., Cayley) vector used by Nakano to represent rotation. The proposed solver provides strong guarantees that the full rotation singularity associated with MRPs is avoided. Furthermore, detailed experiments provide evidence that our solver attains accuracy that is indistinguishable from Nakano's Cayley-based solution with a moderate increase in computational cost.

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Marcus Valtonen Örnhag, Patrik Persson, Mårten Wadenbäck, Kalle Åström, Anders Heyden

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Auto-TLDR; Relative Pose Solvers for Visual Indoor UAV Navigation

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In this paper we consider a collection of relative pose problems which arise naturally in applications for visual indoor UAV navigation. We focus on cases where additional information from an onboard IMU is available and thus provides a partial extrinsic calibration through the gravitational vector. The solvers are designed for a partially calibrated camera, for a variety of realistic indoor scenarios, which makes it possible to navigate using images of the ground floor. Current state-of-the-art solvers use more general assumptions, such as using arbitrary planar structures; however, these solvers do not yield adequate reconstructions for real scenes, nor do they perform fast enough to be incorporated in real-time systems. We show that the proposed solvers enjoy better numerical stability, are faster, and require fewer point correspondences, compared to state-of-the-art solvers. These properties are vital components for robust navigation in real-time systems, and we demonstrate on both synthetic and real data that our method outperforms other methods, and yields superior motion estimation.

Computing Stable Resultant-Based Minimal Solvers by Hiding a Variable

Snehal Bhayani, Zuzana Kukelova, Janne Heikkilä

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Auto-TLDR; Sparse Permian-Based Method for Solving Minimal Systems of Polynomial Equations

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Many computer vision applications require robust and efficient estimation of camera geometry. The robust estimation is usually based on solving camera geometry problems from a minimal number of input data measurements, i.e., solving minimal problems, in a RANSAC-style framework. Minimal problems often result in complex systems of polynomial equations. The existing state-of-the-art methods for solving such systems are either based on Groebner Basis and the action matrix method, which have been extensively studied and optimized in the recent years or recently proposed approach based on a resultant computation using an extra variable. In this paper, we study an interesting alternative resultant-based method for solving sparse systems of polynomial equations by hiding one variable. This approach results in a larger eigenvalue problem than the action matrix and extra variable resultant-based methods; however, it does not need to compute an inverse or elimination of large matrices that may be numerically unstable. The proposed approach includes several improvements to the standard sparse resultant algorithms, which significantly improves the efficiency and stability of the hidden variable resultant-based solvers as we demonstrate on several interesting computer vision problems. We show that for the studied problems, our sparse resultant based approach leads to more stable solvers than the state-of-the-art Groebner Basis as well as existing resultant-based solvers, especially in close to critical configurations. Our new method can be fully automated and incorporated into existing tools for the automatic generation of efficient minimal solvers.

A Two-Step Approach to Lidar-Camera Calibration

Yingna Su, Yaqing Ding, Jian Yang, Hui Kong

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Auto-TLDR; Closed-Form Calibration of Lidar-camera System for Ego-motion Estimation and Scene Understanding

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Autonomous vehicles and robots are typically equipped with Lidar and camera. Hence, calibrating the Lidar-camera system is of extreme importance for ego-motion estimation and scene understanding. In this paper, we propose a two-step approach (coarse + fine) for the external calibration between a camera and a multiple-line Lidar. First, a new closed-form solution is proposed to obtain the initial calibration parameters. We compare our solution with the state-of-the-art SVD-based algorithm, and show the benefits of both the efficiency and stability. With the initial calibration parameters, the ICP-based calibration framework is used to register the point clouds which extracted from the camera and Lidar coordinate frames, respectively. Our method has been applied to two Lidar-camera systems: an HDL-64E Lidar-camera system, and a VLP-16 Lidar-camera system. Experimental results demonstrate that our method achieves promising performance and higher accuracy than two open-source methods.

Camera Calibration Using Parallel Line Segments

Gaku Nakano

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Auto-TLDR; Closed-Form Calibration of Surveillance Cameras using Parallel 3D Line Segment Projections

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Generic Merging of Structure from Motion Maps with a Low Memory Footprint

Gabrielle Flood, David Gillsjö, Patrik Persson, Anders Heyden, Kalle Åström

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Auto-TLDR; A Low-Memory Footprint Representation for Robust Map Merge

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With the development of cheap image sensors, the amount of available image data have increased enormously, and the possibility of using crowdsourced collection methods has emerged. This calls for development of ways to handle all these data. In this paper, we present new tools that will enable efficient, flexible and robust map merging. Assuming that separate optimisations have been performed for the individual maps, we show how only relevant data can be stored in a low memory footprint representation. We use these representations to perform map merging so that the algorithm is invariant to the merging order and independent of the choice of coordinate system. The result is a robust algorithm that can be applied to several maps simultaneously. The result of a merge can also be represented with the same type of low-memory footprint format, which enables further merging and updating of the map in a hierarchical way. Furthermore, the method can perform loop closing and also detect changes in the scene between the capture of the different image sequences. Using both simulated and real data — from both a hand held mobile phone and from a drone — we verify the performance of the proposed method.

Total Estimation from RGB Video: On-Line Camera Self-Calibration, Non-Rigid Shape and Motion

Antonio Agudo

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Auto-TLDR; Joint Auto-Calibration, Pose and 3D Reconstruction of a Non-rigid Object from an uncalibrated RGB Image Sequence

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In this paper we present a sequential approach to jointly retrieve camera auto-calibration, camera pose and the 3D reconstruction of a non-rigid object from an uncalibrated RGB image sequence, without assuming any prior information about the shape structure, nor the need for a calibration pattern, nor the use of training data at all. To this end, we propose a Bayesian filtering approach based on a sum-of-Gaussians filter composed of a bank of extended Kalman filters (EKF). For every EKF, we make use of dynamic models to estimate its state vector, which later will be Gaussianly combined to achieve a global solution. To deal with deformable objects, we incorporate a mechanical model solved by using the finite element method. Thanks to these ingredients, the resulting method is both efficient and robust to several artifacts such as missing and noisy observations as well as sudden camera motions, while being available for a wide variety of objects and materials, including isometric and elastic shape deformations. Experimental validation is proposed in real experiments, showing its strengths with respect to competing approaches.

Rotational Adjoint Methods for Learning-Free 3D Human Pose Estimation from IMU Data

Caterina Emilia Agelide Buizza, Yiannis Demiris

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Auto-TLDR; Learning-free 3D Human Pose Estimation from Inertial Measurement Unit Data

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We present a new framework for learning-free 3D human pose estimation from Inertial Measurement Unit (IMU) data. The proposed method does not rely on a full motion sequence to calculate a pose for any particular time point and thus can operate in real-time. A cost function based only on joint rotations is used, removing the need for frequent transformations between rotations and 3D Cartesian coordinates. A Jacobian that preserves skeleton structure is derived using Adjoint methods from Variational Data Assimilation. To facilitate further research in IMU-based Motion Capture, we provide a dataset that combines RGB and depth images from an Intel RealSense camera, marker-based motion capture from an Optitrack system and Xsens IMU data. We have evaluated our method on both our dataset and the Total Capture dataset, showing an average error across 24 joints of 0.45 and 0.48 radians respectively.

Calibration and Absolute Pose Estimation of Trinocular Linear Camera Array for Smart City Applications

Martin Ahrnbom, Mikael Nilsson, Håkan Ardö, Kalle Åström, Oksana Yastremska-Kravchenko, Aliaksei Laureshyn

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Auto-TLDR; Trinocular Linear Camera Array Calibration for Traffic Surveillance Applications

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Photometric Stereo with Twin-Fisheye Cameras

Jordan Caracotte, Fabio Morbidi, El Mustapha Mouaddib

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Auto-TLDR; Photometric stereo problem for low-cost 360-degree cameras

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In this paper, we introduce and solve, for the first time, the photometric stereo problem for low-cost 360-degree cameras. In particular, we present a spherical image irradiance equation which is adapted to twin-fisheye cameras, and an original algorithm for the estimation of light directions based on the specular highlights observed on mirror balls. Extensive experiments with synthetic and real-world images captured by a Ricoh Theta V camera, demonstrate the effectiveness and robustness of the proposed 3D reconstruction pipeline. To foster reproducible research, the image dataset and code developed for this paper are made publicly available at the address: https://home.mis.u-picardie.fr/~fabio/PhotoSphere.html

Sequential Non-Rigid Factorisation for Head Pose Estimation

Stefania Cristina, Kenneth Patrick Camilleri

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Auto-TLDR; Sequential Shape-and-Motion Factorisation for Head Pose Estimation in Eye-Gaze Tracking

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Within the context of eye-gaze tracking, the capability of permitting the user to move naturally is an important step towards allowing for more natural user interaction in less constrained scenarios. Natural movement can be characterised by changes in head pose, as well as non-rigid face deformations as the user performs different facial expressions. While the estimation of head pose within the domain of eye-gaze tracking is being increasingly considered, the face is most often regarded as a rigid body. The few methods that factor the challenge of handling face deformations into the head pose estimation problem, often require the availability of a pre-defined face model or a considerable amount of training data. In this paper, we direct our attention towards the application of shape-and-motion factorisation for head pose estimation, since this does not generally rely on the availability of an initial face model. Over the years, various shape-and-motion factorisation methods have been proposed to address the challenges of rigid and non-rigid shape and motion recovery, in a batch or sequential manner. However, the real-time recovery of non-rigid shape and motion by factorisation remains, in general, an open problem. Our work addresses this open problem by proposing a sequential factorisation method for non-rigid shape and motion recovery, which does not rely on the availability of a pre-defined face deformation model or training data. Quantitative and qualitative results show that our method can handle various non-rigid face deformations without deterioration of the head pose estimation accuracy.

3D Pots Configuration System by Optimizing Over Geometric Constraints

Jae Eun Kim, Muhammad Zeeshan Arshad, Seong Jong Yoo, Je Hyeong Hong, Jinwook Kim, Young Min Kim

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Auto-TLDR; Optimizing 3D Configurations for Stable Pottery Restoration from irregular and noisy evidence

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While potteries are common artifacts excavated in archaeological sites, the restoration process relies on the manual cleaning and reassembling shattered pieces. Since the number of possible 3D configurations is considerably large, the exhaustive manual trial may result in an abrasion on fractured surfaces and even failure to find the correct matches. As a result, many recent works suggest virtual reassembly from 3D scans of the fragments. The problem is challenging in the view of the conventional 3D geometric analysis, as it is hard to extract reliable shape features from the thin break lines. We propose to optimize the global configuration by combining geometric constraints with information from noisy shape features. Specifically, we enforce bijection and continuity of sequence of correspondences given estimates of corners and pair-wise matching scores between multiple break lines. We demonstrate that our pipeline greatly increases the accuracy of correspondences, resulting in the stable restoration of 3D configurations from irregular and noisy evidence.

A Plane-Based Approach for Indoor Point Clouds Registration

Ketty Favre, Muriel Pressigout, Luce Morin, Eric Marchand

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Auto-TLDR; A plane-based registration approach for indoor environments based on LiDAR data

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Iterative Closest Point (ICP) is one of the mostly used algorithms for 3D point clouds registration. This classical approach can be impacted by the large number of points contained in a point cloud. Planar structures, which are less numerous than points, can be used in well-structured man-made environment. In this paper we propose a registration method inspired by the ICP algorithm in a plane-based registration approach for indoor environments. This method is based solely on data acquired with a LiDAR sensor. A new metric based on plane characteristics is introduced to find the best plane correspondences. The optimal transformation is estimated through a two-step minimization approach, successively performing robust plane-to-plane minimization and non-linear robust point-to-plane registration. Experiments on the Autonomous Systems Lab (ASL) dataset show that the proposed method enables to successfully register 100% of the scans from the three indoor sequences. Experiments also show that the proposed method is more robust in large motion scenarios than other state-of-the-art algorithms.

Motion Segmentation with Pairwise Matches and Unknown Number of Motions

Federica Arrigoni, Tomas Pajdla, Luca Magri

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Auto-TLDR; Motion Segmentation using Multi-Modelfitting andpermutation synchronization

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In this paper we address motion segmentation, that is the problem of clustering points in multiple images according to a number of moving objects. Two-frame correspondences are assumed as input without prior knowledge about trajectories. Our method is based on principles from ''multi-model fitting'' and ''permutation synchronization'', and - differently from previous techniques working under the same assumptions - it can handle an unknown number of motions. The proposed approach is validated on standard datasets, showing that it can correctly estimate the number of motions while maintaining comparable or better accuracy than the state of the art.

Learning to Find Good Correspondences of Multiple Objects

Youye Xie, Yingheng Tang, Gongguo Tang, William Hoff

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Auto-TLDR; Multi-Object Inliers and Outliers for Perspective-n-Point and Object Recognition

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Given a set of 3D to 2D putative matches, labeling the correspondences as inliers or outliers plays a critical role in a wide range of computer vision applications including the Perspective-n-Point (PnP) and object recognition. In this paper, we study a more generalized problem which allows the matches to belong to multiple objects with distinct poses. We propose a deep architecture to simultaneously label the correspondences as inliers or outliers and classify the inliers into multiple objects. Specifically, we discretize the 3D rotation space into twenty convex cones based on the facets of a regular icosahedron. For each facet, a facet classifier is trained to predict the probability of a correspondence being an inlier for a pose whose rotation normal vector points towards this facet. An efficient RANSAC-based post-processing algorithm is also proposed to further process the prediction results and detect the objects. Experiments demonstrate that our method is very efficient compared to existing methods and is capable of simultaneously labeling and classifying the inliers of multiple objects with high precision.

Occlusion-Tolerant and Personalized 3D Human Pose Estimation in RGB Images

Ammar Qammaz, Antonis Argyros

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Auto-TLDR; Real-Time 3D Human Pose Estimation in BVH using Inverse Kinematics Solver and Neural Networks

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We introduce a real-time method that estimates the 3D human pose directly in the popular BVH format, given estimations of the 2D body joints in RGB images. Our contributions include: (a) A novel and compact 2D pose representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the H3.6M dataset compared to the baseline MocapNET method while maintaining real-time performance (70 fps in CPU-only execution).

Better Prior Knowledge Improves Human-Pose-Based Extrinsic Camera Calibration

Olivier Moliner, Sangxia Huang, Kalle Åström

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Auto-TLDR; Improving Human-pose-based Extrinsic Calibration for Multi-Camera Systems

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Accurate extrinsic calibration of wide baseline multi-camera systems enables better understanding of 3D scenes for many applications and is of great practical importance. Classical Structure-from-Motion calibration methods require special calibration equipment so that accurate point correspondences can be detected between different views. In addition, an operator with some training is usually needed to ensure that data is collected in a way that leads to good calibration accuracy. This limits the ease of adoption of such technologies. Recently, methods have been proposed to use human pose estimation models to establish point correspondences, thus removing the need for any special equipment. The challenge with this approach is that human pose estimation algorithms typically produce much less accurate feature points compared to classical patch-based methods. Another problem is that ambient human motion might not be optimal for calibration. We build upon prior works and introduce several novel ideas to improve the accuracy of human-pose-based extrinsic calibration. Our first contribution is a robust reprojection loss based on a better understanding of the sources of pose estimation error. Our second contribution is a 3D human pose likelihood model learned from motion capture data. We demonstrate significant improvements in calibration accuracy by evaluating our method on four publicly available datasets.

Hybrid Approach for 3D Head Reconstruction: Using Neural Networks and Visual Geometry

Oussema Bouafif, Bogdan Khomutenko, Mohammed Daoudi

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Auto-TLDR; Recovering 3D Head Geometry from a Single Image using Deep Learning and Geometric Techniques

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Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s) using a hybrid approach based on deep learning and geometric techniques. We propose an encoder-decoder network based on the U-net architecture and trained on synthetic data only. It predicts both pixel-wise normal vectors and landmarks maps from a single input photo. Landmarks are used for the pose computation and the initialization of the optimization problem, which, in turn, reconstructs the 3D head geometry by using a parametric morphable model and normal vector fields. State-of-the-art results are achieved through qualitative and quantitative evaluation tests on both single and multi-view settings. Despite the fact that the model was trained only on synthetic data, it successfully recovers 3D geometry and precise poses for real-world images.

Combined Invariants to Gaussian Blur and Affine Transformation

Jitka Kostkova, Jan Flusser, Matteo Pedone

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Auto-TLDR; A new theory of combined moment invariants to Gaussian blur and spatial affine transformation

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The paper presents a new theory of combined moment invariants to Gaussian blur and spatial affine transformation. The blur kernel may be arbitrary oriented, scaled and elongated. No prior information about the kernel parameters and about the underlaying affine transform is required. The main idea, expressed by the Substitution Theorem, is to substitute pure blur invariants into traditional affine moment invariants. Potential applications of the new descriptors are in blur-invariant image recognition and in robust template matching.

Transferable Model for Shape Optimization subject to Physical Constraints

Lukas Harsch, Johannes Burgbacher, Stefan Riedelbauch

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Auto-TLDR; U-Net with Spatial Transformer Network for Flow Simulations

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The interaction of neural networks with physical equations offers a wide range of applications. We provide a method which enables a neural network to transform objects subject to given physical constraints. Therefore an U-Net architecture is used to learn the underlying physical behaviour of fluid flows. The network is used to infer the solution of flow simulations which will be shown for a wide range of generic channel flow simulations. Physical meaningful quantities can be computed on the obtained solution, e.g. the total pressure difference or the forces on the objects. A Spatial Transformer Network with thin-plate-splines is used for the interaction between the physical constraints and the geometric representation of the objects. Thus, a transformation from an initial to a target geometry is performed such that the object is fulfilling the given constraints. This method is fully differentiable i.e., gradient informations can be used for the transformation. This can be seen as an inverse design process. The advantage of this method over many other proposed methods is, that the physical constraints are based on the inferred flow field solution. Thus, we can apply a transferable model to varying problem setups, which is not limited to a given set of geometry parameters or physical quantities.

Directionally Paired Principal Component Analysis for Bivariate Estimation Problems

Navdeep Dahiya, Yifei Fan, Samuel Bignardi, Tony Yezzi, Romeil Sandhu

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Auto-TLDR; Asymmetrically-Paired Principal Component Analysis for Linear Dimension-Reduction

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We propose Asymmetrically-Paired Principal Component Analysis (APPCA), a novel linear dimension-reduction model for estimating coupled yet partially available variable sets. Unlike partial least square methods (e.g., partial least square regression and canonical correlation analysis) which maximize correlation/covariance between the two datasets, our APPCA directly minimizes, either conditionally or unconditionally, the reconstruction and prediction errors for the observable and unobservable part, respectively. We demonstrate the optimality of the proposed APPCA approach, we compare and evaluate relevant linear cross-decomposition methods with data reconstruction and prediction experiments on synthetic Gaussian data, multi-target regression datasets and single-channel image datasets. Results show that when only a single pair of bases is allowed, the conditional APPCA achieves lowest reconstruction error on the observable part and the total variable sets as a whole, meanwhile the unconditional APPCA reaches lowest prediction errors on the unobservable part. When extra budget is allowed for the PCA basis of the observable part, one can reach optimal solution using a combine method: standard PCA for the observable part and unconditional APPCA for the unobservable part.

AV-SLAM: Autonomous Vehicle SLAM with Gravity Direction Initialization

Kaan Yilmaz, Baris Suslu, Sohini Roychowdhury, L. Srikar Muppirisetty

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Auto-TLDR; VI-SLAM with AGI: A combination of three SLAM algorithms for autonomous vehicles

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Simultaneous localization and mapping (SLAM) algorithms that are aimed at autonomous vehicles (AVs) are required to utilize sensor redundancies specific to AVs and enable accurate, fast and repeatable estimations of pose and path trajectories. In this work, we present a combination of three SLAM algorithms that utilize a different subset of available sensors such as inertial measurement unit (IMU), a gray-scale mono-camera, and a Lidar. Also, we propose a novel acceleration-based gravity direction initialization (AGI) method for the visual-inertial SLAM algorithm. We analyze the SLAM algorithms and initialization methods for pose estimation accuracy, speed of convergence and repeatability on the KITTI odometry sequences. The proposed VI-SLAM with AGI method achieves relative pose errors less than 2\%, convergence in half a minute or less and convergence time variability less than 3s, which makes it preferable for AVs.

A New Geodesic-Based Feature for Characterization of 3D Shapes: Application to Soft Tissue Organ Temporal Deformations

Karim Makki, Amine Bohi, Augustin Ogier, Marc-Emmanuel Bellemare

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Auto-TLDR; Spatio-Temporal Feature Descriptors for 3D Shape Characterization from Point Clouds

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Spatio-temporal feature descriptors are of great importance for characterizing the local changes of 3D deformable shapes. In this study, we propose a method for characterizing 3D shapes from point clouds and we show a direct application on a study of organ temporal deformations. As an example, we characterize the behavior of the bladder during forced respiratory motion with a reduced number of 3D surface points: first, a set of equidistant points representing the vertices of quadrilateral mesh for the organ surface are tracked throughout a long dynamic MRI sequence using a large deformation diffeomorphic metric mapping (LDDMM) framework. Second, a novel 3D shape descriptor invariant to translation, scale and rotation is proposed for characterizing the temporal organ deformations by employing an Eulerian Partial Differential Equations (PDEs) methodology. We demonstrate the robustness of our feature on both synthetic 3D shapes and realistic dynamic Magnetic Resonance Imaging (MRI) data sequences portraying the bladder deformation during a forced breathing exercise. Promising results are obtained, showing that the proposed feature may be useful for several computer vision applications such as medical imaging, aerodynamics and robotics.

HP2IFS: Head Pose Estimation Exploiting Partitioned Iterated Function Systems

Carmen Bisogni, Michele Nappi, Chiara Pero, Stefano Ricciardi

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Auto-TLDR; PIFS based head pose estimation using fractal coding theory and Partitioned Iterated Function Systems

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Estimating the actual head orientation from 2D images, with regard to its three degrees of freedom, is a well known problem that is highly significant for a large number of applications involving head pose knowledge. Consequently, this topic has been tackled by a plethora of methods and algorithms the most part of which exploits neural networks. Machine learning methods, indeed, achieve accurate head rotation values yet require an adequate training stage and, to that aim, a relevant number of positive and negative examples. In this paper we take a different approach to this topic by using fractal coding theory and particularly Partitioned Iterated Function Systems to extract the fractal code from the input head image and to compare this representation to the fractal code of a reference model through Hamming distance. According to experiments conducted on both the BIWI and the AFLW2000 databases, the proposed PIFS based head pose estimation method provides accurate yaw/pitch/roll angular values, with a performance approaching that of state of the art of machine-learning based algorithms and exceeding most of non-training based approaches.

Inner Eye Canthus Localization for Human Body Temperature Screening

Claudio Ferrari, Lorenzo Berlincioni, Marco Bertini, Alberto Del Bimbo

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Auto-TLDR; Automatic Localization of the Inner Eye Canthus in Thermal Face Images using 3D Morphable Face Model

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In this paper, we propose an automatic approach for localizing the inner eye canthus in thermal face images. We first coarsely detect 5 facial keypoints corresponding to the center of the eyes, the nosetip and the ears. Then we compute a sparse 2D-3D points correspondence using a 3D Morphable Face Model (3DMM). This correspondence is used to project the entire 3D face onto the image, and subsequently locate the inner eye canthus. Detecting this location allows to obtain the most precise body temperature measurement for a person using a thermal camera. We evaluated the approach on a thermal face dataset provided with manually annotated landmarks. However, such manual annotations are normally conceived to identify facial parts such as eyes, nose and mouth, and are not specifically tailored for localizing the eye canthus region. As additional contribution, we enrich the original dataset by using the annotated landmarks to deform and project the 3DMM onto the images. Then, by manually selecting a small region corresponding to the eye canthus, we enrich the dataset with additional annotations. By using the manual landmarks, we ensure the correctness of the 3DMM projection, which can be used as ground-truth for future evaluations. Moreover, we supply the dataset with the 3D head poses and per-point visibility masks for detecting self-occlusions. The data will be publicly released.

Generic Document Image Dewarping by Probabilistic Discretization of Vanishing Points

Gilles Simon, Salvatore Tabbone

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Auto-TLDR; Robust Document Dewarping using vanishing points

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Document images dewarping is still a challenge especially when documents are captured with one camera in an uncontrolled environment. In this paper we propose a generic approach based on vanishing points (VP) to reconstruct the 3D shape of document pages. Unlike previous methods we do not need to segment the text included in the documents. Therefore, our approach is less sensitive to pre-processing and segmentation errors. The computation of the VPs is robust and relies on the a-contrario framework, which has only one parameter whose setting is based on probabilistic reasoning instead of experimental tuning. Thus, our method can be applied to any kind of document including text and non-text blocks and extended to other kind of images. Experimental results show that the proposed method is robust to a variety of distortions.

Generalized Conics: Properties and Applications

Aysylu Gabdulkhakova, Walter Kropatsch

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Auto-TLDR; A Generalized Conic Representation for Distance Fields

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In this paper the properties of the generalized conics are used to create a unified framework for generating various types of the distance fields. The main concept behind this work is a metric that measures the distance from a point to a line segment according to the definition of the ellipse. The proposed representation provides a possibility to efficiently compute the proximity, arithmetic mean of the distances and a space tessellation with regard to the given set of polygonal objects, line segments and points. In addition, the weights can be introduced for objects, their parts and combinations. This fact leads to a hierarchical representation that can be efficiently obtained using the pixel-wise operations. The practical value of the proposed ideas is demonstrated on example of applications like skeletonization, smoothing, optimal location finding and clustering.

Exact and Convergent Iterative Methods to Compute the Orthogonal Point-To-Ellipse Distance

Siyu Guo, Pingping Hu, Zhigang Ling, He Wen, Min Liu, Lu Tang

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Auto-TLDR; Convergent iterative algorithm for orthogonal distance based ellipse fitting

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Computation of the orthogonal distance from a given point to an ellipse is the basis of orthogonal distance based ellipse fitting methods. The problem of this orthogonal distance and the corresponding orthogonal contacting point on the ellipse is investigated, and two algorithms, the exact one and the convergent iterative one, are proposed. The exact algorithm utilizes the closed form solution of quartic equations, but is numerically unstable. The iterative algorithm, however, uses Newton’s method to solve the equation, and starts from an initial solution that is proven to lead to a convergent iteration. The proposed algorithms are compared in experiments with an existing rival. Although the rival algorithm is slightly faster and more accurate in realistic scenarios, divergence is likely to occur. On the other hand, both our exact and iterative algorithms can reliably produce the solution needed. While the exact algorithm encounters numeric instability, the iterative algorithm is only slightly outperformed by the existing rival in speed and accuracy, but at the same time provides more reliable computation process, thus making it a preferable method for the task.

Unconstrained Vision Guided UAV Based Safe Helicopter Landing

Arindam Sikdar, Abhimanyu Sahu, Debajit Sen, Rohit Mahajan, Ananda Chowdhury

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Auto-TLDR; Autonomous Helicopter Landing in Hazardous Environments from Unmanned Aerial Images Using Constrained Graph Clustering

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In this paper, we have addressed the problem of automated detection of safe zone(s) for helicopter landing in hazardous environments from images captured by an Unmanned Aerial Vehicle (UAV). The unconstrained motion of the image capturing drone (the UAV in our case) makes the problem further difficult. The solution pipeline consists of natural landmark detection and tracking, stereo-pair generation using constrained graph clustering, digital terrain map construction and safe landing zone detection. The main methodological contribution lies in mathematically formulating epipolar constraint and then using it in a Minimum Spanning Tree (MST) based graph clustering approach. We have also made publicly available AHL (Autonomous Helicopter Landing) dataset, a new aerial video dataset captured by a drone, with annotated ground-truths. Experimental comparisons with other competing clustering methods i) in terms of Dunn Index and Davies Bouldin Index as well as ii) for frame-level safe zone detection in terms of F-measure and confusion matrix clearly demonstrate the effectiveness of the proposed formulation.

Local Binary Quaternion Rotation Pattern for Colour Texture Retrieval

Hela Jebali, Noel Richard, Mohamed Naouai

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Auto-TLDR; Local Binary Quaternion Rotation Pattern for Color Texture Classification

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Color is very important feature for image representation, it assumes very essential in the human visual recognition process. Most existing approaches usually extract features from the three color channels separately (Marginal way). Although, it exists few vector expressions of texture features. Aware of the high interaction that exists between different channels in the color image, this work introduces a compact texture descriptor, named Local Binary Quaternion Rotation Pattern (LBQRP). In this LBQRP purpose, the quaternion representation is used to represent color texture. The distance between two color can be expressed as the angle of rotation between two unit quaternions using the geodesic distance. After a LBQRP coding, local histograms are extracted and used as features. Experiments on three challenging color datasets: Vistex, Outex-TC13 and USPtex are carried out to evaluate the LBQRP performance in texture classification. Results show the high efficiency of the proposed approach facing to several stat-of-art methods.

Mobile Augmented Reality: Fast, Precise, and Smooth Planar Object Tracking

Dmitrii Matveichev, Daw-Tung Lin

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Auto-TLDR; Planar Object Tracking with Sparse Optical Flow Tracking and Descriptor Matching

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We propose an innovative method for combining sparse optical flow tracking and descriptor matching algorithms. The proposed approach solves the following problems that are inherent to keypoint-based and optical flow based tracking algorithms: spatial jitter, extreme scale transformation, extreme perspective transformation, degradation in the number of tracking points, and drifting of tracking points. Our algorithm provides smooth object-position tracking under six degrees of freedom transformations with a small computational cost for providing a high-quality real-time AR experience on mobile platforms. We experimentally demonstrate that our approach outperforms the state-of-the-art tracking algorithms while offering faster computational time. A mobile augmented reality (AR) application, which is developed using our approach, delivers planar object tracking with 30 FPS on modern mobile phones for a camera resolution of 1280$\times$720. Finally, we compare the performance of our AR application with that of the Vuforia-based AR application on the same planar objects database. The test results show that our AR application delivers better AR experience than Vuforia in terms of smooth transition of object-pose between video frames.

Edge-Aware Monocular Dense Depth Estimation with Morphology

Zhi Li, Xiaoyang Zhu, Haitao Yu, Qi Zhang, Yongshi Jiang

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Auto-TLDR; Spatio-Temporally Smooth Dense Depth Maps Using Only a CPU

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Dense depth maps play an important role in Computer Vision and AR (Augmented Reality). For CV applications, a dense depth map is the cornerstone of 3D reconstruction allowing real objects to be precisely displayed in the computer. And Dense depth maps can handle correct occlusion relationships between virtual content and real objects for better user experience in AR. However, the complicated computation limits the development of computing dense depth maps. We present a novel algorithm that produces low latency, spatio-temporally smooth dense depth maps using only a CPU. The depth maps exhibit sharp discontinuities at depth edges in low computational complexity ways. Our algorithm obtains the sparse SLAM reconstruction first, then extracts coarse depth edges from a down-sampled RGB image by morphology operations. Next, we thin the depth edges and align them with image edges. Finally, a Warm-Start initialization scheme and an improved optimization solver are adopted to accelerate convergence. We evaluate our proposal quantitatively and the result shows improvements on the accuracy of depth map with respect to other state-of-the-art and baseline techniques.

Learning Non-Rigid Surface Reconstruction from Spatio-Temporal Image Patches

Matteo Pedone, Abdelrahman Mostafa, Janne Heikkilä

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Auto-TLDR; Dense Spatio-Temporal Depth Maps of Deformable Objects from Video Sequences

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We present a method to reconstruct a dense spatio-temporal depth map of a non-rigidly deformable object directly from a video sequence. The estimation of depth is performed locally on spatio-temporal patches of the video, and then the full depth video of the entire shape is recovered by combining them together. Since the geometric complexity of a local spatio-temporal patch of a deforming non-rigid object is often simple enough to be faithfully represented with a parametric model, we artificially generate a database of small deforming rectangular meshes rendered with different material properties and light conditions, along with their corresponding depth videos, and use such data to train a convolutional neural network. We tested our method on both synthetic and Kinect data and experimentally observed that the reconstruction error is significantly lower than the one obtained using other approaches like conventional non-rigid structure from motion.

P2D: A Self-Supervised Method for Depth Estimation from Polarimetry

Marc Blanchon, Desire Sidibe, Olivier Morel, Ralph Seulin, Daniel Braun, Fabrice Meriaudeau

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Auto-TLDR; Polarimetric Regularization for Monocular Depth Estimation

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Monocular depth estimation is a recurring subject in the field of computer vision. Its ability to describe scenes via a depth map while reducing the constraints related to the formulation of perspective geometry tends to favor its use. However, despite the constant improvement of algorithms, most methods exploit only colorimetric information. Consequently, robustness to events to which the modality is not sensitive to, like specularity or transparency, is neglected. In response to this phenomenon, we propose using polarimetry as an input for a self-supervised monodepth network. Therefore, we propose exploiting polarization cues to encourage accurate reconstruction of scenes. Furthermore, we include a term of polarimetric regularization to state-of-the-art method to take specific advantage of the data. Our method is evaluated both qualitatively and quantitatively demonstrating that the contribution of this new information as well as an enhanced loss function improves depth estimation results, especially for specular areas.

NetCalib: A Novel Approach for LiDAR-Camera Auto-Calibration Based on Deep Learning

Shan Wu, Amnir Hadachi, Damien Vivet, Yadu Prabhakar

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Auto-TLDR; Automatic Calibration of LiDAR and Cameras using Deep Neural Network

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A fusion of LiDAR and cameras have been widely used in many robotics applications such as classification, segmentation, object detection, and autonomous driving. It is essential that the LiDAR sensor can measure distances accurately, which is a good complement to the cameras. Hence, calibrating sensors before deployment is a mandatory step. The conventional methods include checkerboards, specific patterns, or human labeling, which is trivial and human-labor extensive if we do the same calibration process every time. The main propose of this research work is to build a deep neural network that is capable of automatically finding the geometric transformation between LiDAR and cameras. The results show that our model manages to find the transformations from randomly sampled artificial errors. Besides, our work is open-sourced for the community to fully utilize the advances of the methodology for developing more the approach, initiating collaboration, and innovation in the topic.

Adaptive Estimation of Optimal Color Transformations for Deep Convolutional Network Based Homography Estimation

Miguel A. Molina-Cabello, Jorge García-González, Rafael Marcos Luque-Baena, Karl Thurnhofer-Hemsi, Ezequiel López-Rubio

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Auto-TLDR; Improving Homography Estimation from a Pair of Natural Images Using Deep Convolutional Neural Networks

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Homography estimation from a pair of natural images is a problem of paramount importance for computer vision. Specialized deep convolutional neural networks have been proposed to accomplish this task. In this work, a method to enhance the result of this kind of homography estimators is proposed. Our approach generates a set of tentative color transformations for the image pair. Then the color transformed image pairs are evaluated by a regressor that estimates the quality of the homography that would be obtained by supplying the transformed image pairs to the homography estimator. Then the image pair that is predicted to yield the best result is provided to the homography estimator. Experimental results are shown, which demonstrate that our approach performs better than the direct application of the homography estimator to the original image pair, both in qualitative and quantitative terms.

Fast Multi-Level Foreground Estimation

Thomas Germer, Tobias Uelwer, Stefan Conrad, Stefan Harmeling

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Auto-TLDR; Fur foreground estimation given the alpha matte

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Alpha matting aims to estimate the translucency of an object in a given image. The resulting alpha matte describes pixel-wise to what amount foreground and background colors contribute to the color of the composite image. While most methods in literature focus on estimating the alpha matte, the process of estimating the foreground colors given the input image and its alpha matte is often neglected, although foreground estimation is an essential part of many image editing workflows. In this work, we propose a novel method for foreground estimation given the alpha matte. We demonstrate that our fast multi-level approach yields results that are comparable with the state-of-the-art while outperforming those methods in computational runtime and memory usage.

Inferring Functional Properties from Fluid Dynamics Features

Andrea Schillaci, Maurizio Quadrio, Carlotta Pipolo, Marcello Restelli, Giacomo Boracchi

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Auto-TLDR; Exploiting Convective Properties of Computational Fluid Dynamics for Medical Diagnosis

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In a wide range of applied problems involving fluid flows, Computational Fluid Dynamics (CFD) provides detailed quantitative information on the flow field, at various levels of fidelity and computational cost. However, CFD alone cannot predict high-level functional properties of the system that are not easily obtained from the equations of fluid motion. In this work, we present a data-driven framework to extract additional information, such as medical diagnostic output, from CFD solutions. The task is made difficult by the huge data dimensionality of CFD, together with the limited amount of training data implied by its high computational cost. By pursuing a traditional ML pipeline of pre-processing, feature extraction, and model training, we demonstrate that informative features can be extracted from CFD data. Two experiments, pertaining to different application domains, support the claim that the convective properties implicit into a CFD solution can be leveraged to retrieve functional information for which an analytical definition is missing. Despite the preliminary nature of our study and the relative simplicity of both the geometrical and CFD models, for the first time we demonstrate that the combination of ML and CFD can diagnose a complex system in terms of high-level functional information.

Effective Deployment of CNNs for 3DoF Pose Estimation and Grasping in Industrial Settings

Daniele De Gregorio, Riccardo Zanella, Gianluca Palli, Luigi Di Stefano

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Auto-TLDR; Automated Deep Learning for Robotic Grasping Applications

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In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications. When a deep-learning based solution is proposed, usually lacks of any simple method to generate the training data. In the industrial field, where automation is the main goal, not bridging this gap is one of the main reasons why deep learning is not as widespread as it is in the academic world. For this reason, in this work we developed a system composed by a 3-DoF Pose Estimator based on Convolutional Neural Networks (CNNs) and an effective procedure to gather massive amounts of training images in the field with minimal human intervention. By automating the labeling stage, we also obtain very robust systems suitable for production-level usage. An open source implementation of our solution is provided, alongside with the dataset used for the experimental evaluation.

Polarimetric Image Augmentation

Marc Blanchon, Fabrice Meriaudeau, Olivier Morel, Ralph Seulin, Desire Sidibe

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Auto-TLDR; Polarimetric Augmentation for Deep Learning in Robotics Applications

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This paper deals with new augmentation methods for an unconventional imaging modality sensitive to the physics of the observed scene called polarimetry. In nature, polarized light is obtained by reflection or scattering. Robotics applications in urban environments are subject to many obstacles that can be specular and therefore provide polarized light. These areas are prone to segmentation errors using standard modalities but could be solved using information carried by the polarized light. Deep Convolutional Neural Networks (DCNNs) have shown excellent segmentation results, but require a significant amount of data to achieve best performances. The lack of data is usually overcomed by using augmentation methods. However, unlike RGB images, polarization images are not only scalar (intensity) images and standard augmentation techniques cannot be applied straightforwardly. We propose enhancing deep learning models through a regularized augmentation procedure applied to polarimetric data in order to characterize scenes more effectively under challenging conditions. We subsequently observe an average of 18.1% improvement in IoU between not augmented and regularized training procedures on real world data.

Movement-Induced Priors for Deep Stereo

Yuxin Hou, Muhammad Kamran Janjua, Juho Kannala, Arno Solin

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Auto-TLDR; Fusing Stereo Disparity Estimation with Movement-induced Prior Information

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We propose a method for fusing stereo disparity estimation with movement-induced prior information. Instead of independent inference frame-by-frame, we formulate the problem as a non-parametric learning task in terms of a temporal Gaussian process prior with a movement-driven kernel for inter-frame reasoning. We present a hierarchy of three Gaussian process kernels depending on the availability of motion information, where our main focus is on a new gyroscope-driven kernel for handheld devices with low-quality MEMS sensors, thus also relaxing the requirement of having full 6D camera poses available. We show how our method can be combined with two state-of-the-art deep stereo methods. The method either work in a plug-and-play fashion with pre-trained deep stereo networks, or further improved by jointly training the kernels together with encoder--decoder architectures, leading to consistent improvement.

3D Point Cloud Registration Based on Cascaded Mutual Information Attention Network

Xiang Pan, Xiaoyi Ji

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Auto-TLDR; Cascaded Mutual Information Attention Network for 3D Point Cloud Registration

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For 3D point cloud registration, how to improve the local feature correlation of two point clouds is a challenging problem. In this paper, we propose a cascaded mutual information attention registration network. The network improves the accuracy of point cloud registration by stacking residual structure and using lateral connection. Firstly, the local reference coordinate system is defined by spherical representation for the local point set, which improves the stability and reliability of local features under noise. Secondly, the attention structure is used to improve the network depth and ensure the convergence of the network. Furthermore, a lateral connection is introduced into the network to avoid the loss of features in the process of concatenation. In the experimental part, the results of different algorithms are compared. It can be found that the proposed cascaded network can enhance the correlation of local features between different point clouds. As a result, it improves the registration accuracy significantly over the DCP and other typical algorithms.

PROPEL: Probabilistic Parametric Regression Loss for Convolutional Neural Networks

Muhammad Asad, Rilwan Basaru, S M Masudur Rahman Al Arif, Greg Slabaugh

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Auto-TLDR; PRObabilistic Parametric rEgression Loss for Probabilistic Regression Using Convolutional Neural Networks

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In recent years, Convolutional Neural Networks (CNNs) have enabled significant advancements to the state-of-the-art in computer vision. For classification tasks, CNNs have widely employed probabilistic output and have shown the significance of providing additional confidence for predictions. However, such probabilistic methodologies are not widely applicable for addressing regression problems using CNNs, as regression involves learning unconstrained continuous and, in many cases, multi-variate target variables. We propose a PRObabilistic Parametric rEgression Loss (PROPEL) that facilitates CNNs to learn parameters of probability distributions for addressing probabilistic regression problems. PROPEL is fully differentiable and, hence, can be easily incorporated for end-to-end training of existing CNN regression architectures using existing optimization algorithms. The proposed method is flexible as it enables learning complex unconstrained probabilities while being generalizable to higher dimensional multi-variate regression problems. We utilize a PROPEL-based CNN to address the problem of learning hand and head orientation from uncalibrated color images. Our experimental validation and comparison with existing CNN regression loss functions show that PROPEL improves the accuracy of a CNN by enabling probabilistic regression, while significantly reducing required model parameters by 10x, resulting in improved generalization as compared to the existing state-of-the-art.

Are Multiple Cross-Correlation Identities Better Than Just Two? Improving the Estimate of Time Differences-Of-Arrivals from Blind Audio Signals

Danilo Greco, Jacopo Cavazza, Alessio Del Bue

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Auto-TLDR; Improving Blind Channel Identification Using Cross-Correlation Identity for Time Differences-of-Arrivals Estimation

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Given an unknown audio source, the estimation of time differences-of-arrivals (TDOAs) can be efficiently and robustly solved using blind channel identification and exploiting the cross-correlation identity (CCI). Prior "blind" works have improved the estimate of TDOAs by means of different algorithmic solutions and optimization strategies, while always sticking to the case N = 2 microphones. But what if we can obtain a direct improvement in performance by just increasing N? In this paper we try to investigate this direction, showing that, despite the arguable simplicity, this is capable of (sharply) improving upon state-of-the-art blind channel identification methods based on CCI, without modifying the computational pipeline. Inspired by our results, we seek to warm up the community and the practitioners by paving the way (with two concrete, yet preliminary, examples) towards joint approaches in which advances in the optimization are combined with an increased number of microphones, in order to achieve further improvements.

Quaternion Capsule Networks

Barış Özcan, Furkan Kınlı, Mustafa Furkan Kirac

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Auto-TLDR; Quaternion Capsule Networks for Object Recognition

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Capsules are grouping of neurons that allow to represent sophisticated information of a visual entity such as pose and features. In the view of this property, Capsule Networks outperform CNNs in challenging tasks like object recognition in unseen viewpoints, and this is achieved by learning the transformations between the object and its parts with the help of high dimensional representation of pose information. In this paper, we present Quaternion Capsules (QCN) where pose information of capsules and their transformations are represented by quaternions. Quaternions are immune to the gimbal lock, have straightforward regularization of the rotation representation for capsules, and require less number of parameters than matrices. The experimental results show that QCNs generalize better to novel viewpoints with fewer parameters, and also achieve on-par or better performances with the state-of-the-art Capsule architectures on well-known benchmarking datasets.

Recovery of 2D and 3D Layout Information through an Advanced Image Stitching Algorithm Using Scanning Electron Microscope Images

Aayush Singla, Bernhard Lippmann, Helmut Graeb

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Auto-TLDR; Image Stitching for True Geometrical Layout Recovery in Nanoscale Dimension

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Image stitching describes the process of reconstruction of a high resolution image from combining multiple images. Using a scanning electron microscope as the image source, individual images will show patterns in a nm dimension whereas the combined image may cover an area of several mm2. The recovery of the physical layout of modern semiconductor products manufactured in advanced technologies nodes down to 22 nm requires a perfect stitching process with no deviation with respect to the original design data, as any stitching error will result in failures during the reconstruction of the electrical design. In addition, the recovery of the complete design requires the acquisition of all individual layers of a semiconductor device which represent a 3D structure with interconnections defining error limits on the stitching error for each individual scanned image mosaic. An advanced stitching and alignment process is presented enabling a true geometrical layout recovery in nanoscale dimensions which is also applied and evaluated on other use cases from biological applications.

Benchmarking Cameras for OpenVSLAM Indoors

Kevin Chappellet, Guillaume Caron, Fumio Kanehiro, Ken Sakurada, Abderrahmane Kheddar

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Auto-TLDR; OpenVSLAM: Benchmarking Camera Types for Visual Simultaneous Localization and Mapping

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In this paper we benchmark different types of cameras and evaluate their performance in terms of reliable localization reliability and precision in Visual Simultaneous Localization and Mapping (vSLAM). Such benchmarking is merely found for visual odometry, but never for vSLAM. Existing studies usually compare several algorithms for a given camera. %This work is the first to handle the dual of the latter, i.e. comparing several cameras for a given SLAM algorithm. The evaluation methodology we propose is applied to the recent OpenVSLAM framework. The latter is versatile enough to natively deal with perspective, fisheye, 360 cameras in a monocular or stereoscopic setup, an in RGB or RGB-D modalities. Results in various sequences containing light variation and scenery modifications in the scene assess quantitatively the maximum localization rate for 360 vision. In the contrary, RGB-D vision shows the lowest localization rate, but highest precision when localization is possible. Stereo-fisheye trades-off with localization rates and precision between 360 vision and RGB-D vision. The dataset with ground truth will be made available in open access to allow evaluating other/future vSLAM algorithms with respect to these camera types.

Self-Supervised Detection and Pose Estimation of Logistical Objects in 3D Sensor Data

Nikolas Müller, Jonas Stenzel, Jian-Jia Chen

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Auto-TLDR; A self-supervised and fully automated deep learning approach for object pose estimation using simulated 3D data

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Localization of objects in cluttered scenes with machine learning methods is a fairly young research area. Despite the high potential of object localization for full process automation in Industry 4.0 and logistical environments, 3D data sets for such applications to train machine learning models are not openly available and less publications have been made on that topic. To the authors knowledge, this is the first publication that describes a self-supervised and fully automated deep learning approach for object pose estimation using simulated 3D data. The solution covers the simulated generation of training data, the detection of objects in point clouds using a fully convolutional feedforward network and the computation of the pose for each detected object instance.

User-Independent Gaze Estimation by Extracting Pupil Parameter and Its Mapping to the Gaze Angle

Sang Yoon Han, Nam Ik Cho

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Auto-TLDR; Gaze Point Estimation using Pupil Shape for Generalization

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Since gaze estimation plays a crucial role in recognizing human intentions, it has been researched for a long time, and its accuracy is ever increasing. However, due to the wide variation in eye shapes and focusing abilities between the individuals, accuracies of most algorithms vary depending on each person in the test group, especially when the initial calibration is not well performed. To alleviate the user-dependency, we attempt to derive features that are general for most people and use them as the input to a deep network instead of using the images as the input. Specifically, we use the pupil shape as the core feature because it is directly related to the 3D eyeball rotation, and thus the gaze direction. While existing deep learning methods learn the gaze point by extracting various features from the image, we focus on the mapping function from the eyeball rotation to the gaze point by using the pupil shape as the input. It is shown that the accuracy of gaze point estimation also becomes robust for the uncalibrated points by following the characteristics of the mapping function. Also, our gaze network learns the gaze difference to facilitate the re-calibration process to fix the calibration-drift problem that typically occurs with glass-type or head-mount devices.