Facetwise Mesh Refinement for Multi-View Stereo

Andrea Romanoni, Matteo Matteucci

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Auto-TLDR; Facetwise Refinement of Multi-View Stereo using Delaunay Triangulations

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Mesh refinement is a fundamental step for accurate Multi-View Stereo. It modifies the geometry of an initial manifold mesh to minimize the photometric error induced in a set of camera pairs. This initial mesh is usually the output of volumetric 3D reconstruction based on min-cut over Delaunay Triangulations. Such methods produce a significant amount of non-manifold vertices, therefore they require a vertex split step to explicitly repair them. In this paper we extend this method to preemptively fix the non-manifold vertices by reasoning directly on the Delaunay Triangulation and avoid most vertex splits. The main contribution of this paper addresses the problem of choosing the camera pairs adopted by the refinement process. We treat the problem as a mesh labeling process, where each label corresponds to a camera pair. Differently from the state-of-the-art methods, which use each camera pair to refine all the visible parts of the mesh, we choose, for each facet, the best pair that enforces both the overall visibility and coverage. The refinement step is applied for each facet using only the camera pair selected. This facetwise refinement helps the process to be applied in the most evenly way possible.

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Auto-TLDR; Recovering 3D Head Geometry from a Single Image using Deep Learning and Geometric Techniques

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Auto-TLDR; Spatio-Temporally Smooth Dense Depth Maps Using Only a CPU

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Auto-TLDR; 3D Semantic Expression of Urban Scenes Based on Active Learning

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Auto-TLDR; Spatio-Temporal Feature Descriptors for 3D Shape Characterization from Point Clouds

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Auto-TLDR; 3D Point Cloud Completion with Depth View Synthesis and Depth View synthesis

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Auto-TLDR; Self-supervised LIDAR for Low-Cost Depth Estimation

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Auto-TLDR; Refining the Cost Volume for Depth Prediction from Light Field Cameras

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Auto-TLDR; 3D Pose Estimation of Multiple People from a Few calibrated Camera Views using Deep Learning

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Auto-TLDR; Dense Spatio-Temporal Depth Maps of Deformable Objects from Video Sequences

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Auto-TLDR; Adaptation of Active Contour Without Edges for Graph Signal Processing

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Auto-TLDR; Trinocular Linear Camera Array Calibration for Traffic Surveillance Applications

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Auto-TLDR; Indoor Localization Using LiDAR SLAM and Smartphones: A Benchmarking Dataset

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Auto-TLDR; Adaptive object scene flow estimation using a hybrid CNN-CRF model and adaptive iteration

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Auto-TLDR; Reconstruction of 3D human bodies from multi-view images using multi-stage end-to-end neural networks

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Auto-TLDR; Polarimetric Regularization for Monocular Depth Estimation

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Auto-TLDR; End-to-End 3D Voxel Renderer for Multi-View Stereo Data Generation and Evaluation

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Auto-TLDR; Fusing Stereo Disparity Estimation with Movement-induced Prior Information

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Auto-TLDR; A-Contrario Clustering for the Detection of Altered Violins using UVIFL Images

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Auto-TLDR; Automatic Calibration of LiDAR and Cameras using Deep Neural Network

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Auto-TLDR; Photometric stereo problem for low-cost 360-degree cameras

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Auto-TLDR; Autonomous Helicopter Landing in Hazardous Environments from Unmanned Aerial Images Using Constrained Graph Clustering

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Auto-TLDR; Motion Segmentation using Multi-Modelfitting andpermutation synchronization

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Directional Graph Networks with Hard Weight Assignments

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Auto-TLDR; Hard Directional Graph Networks for Point Cloud Analysis

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On Morphological Hierarchies for Image Sequences

Caglayan Tuna, Alain Giros, François Merciol, Sébastien Lefèvre

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Auto-TLDR; Comparison of Hierarchies for Image Sequences

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Morphological hierarchies form a popular framework aiming at emphasizing the multiscale structure of digital image by performing an unsupervised spatial partitioning of the data. These hierarchies have been recently extended to cope with image sequences, and different strategies have been proposed to allow their construction from spatio-temporal data. In this paper, we compare these hierarchical representation strategies for image sequences according to their structural properties. We introduce a projection method to make these representations comparable. Furthermore, we extend one of these recent strategies in order to obtain more efficient hierarchical representations for image sequences. Experiments were conducted on both synthetic and real datasets, the latter being made of satellite image time series. We show that building one hierarchy by using spatial and temporal information together is more efficient comparing to other existing strategies.

Better Prior Knowledge Improves Human-Pose-Based Extrinsic Camera Calibration

Olivier Moliner, Sangxia Huang, Kalle Åström

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Auto-TLDR; Improving Human-pose-based Extrinsic Calibration for Multi-Camera Systems

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Accurate extrinsic calibration of wide baseline multi-camera systems enables better understanding of 3D scenes for many applications and is of great practical importance. Classical Structure-from-Motion calibration methods require special calibration equipment so that accurate point correspondences can be detected between different views. In addition, an operator with some training is usually needed to ensure that data is collected in a way that leads to good calibration accuracy. This limits the ease of adoption of such technologies. Recently, methods have been proposed to use human pose estimation models to establish point correspondences, thus removing the need for any special equipment. The challenge with this approach is that human pose estimation algorithms typically produce much less accurate feature points compared to classical patch-based methods. Another problem is that ambient human motion might not be optimal for calibration. We build upon prior works and introduce several novel ideas to improve the accuracy of human-pose-based extrinsic calibration. Our first contribution is a robust reprojection loss based on a better understanding of the sources of pose estimation error. Our second contribution is a 3D human pose likelihood model learned from motion capture data. We demonstrate significant improvements in calibration accuracy by evaluating our method on four publicly available datasets.

Enhancing Deep Semantic Segmentation of RGB-D Data with Entangled Forests

Matteo Terreran, Elia Bonetto, Stefano Ghidoni

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Auto-TLDR; FuseNet: A Lighter Deep Learning Model for Semantic Segmentation

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Semantic segmentation is a problem which is getting more and more attention in the computer vision community. Nowadays, deep learning methods represent the state of the art to solve this problem, and the trend is to use deeper networks to get higher performance. The drawback with such models is a higher computational cost, which makes it difficult to integrate them on mobile robot platforms. In this work we want to explore how to obtain lighter deep learning models without compromising performance. To do so we will consider the features used in the Entangled Random Forest algorithm and we will study the best strategies to integrate these within FuseNet deep network. Such new features allow us to shrink the network size without loosing performance, obtaining hence a lighter model which achieves state-of-the-art performance on the semantic segmentation task and represents an interesting alternative for mobile robotics applications, where computational power and energy are limited.

A Two-Step Approach to Lidar-Camera Calibration

Yingna Su, Yaqing Ding, Jian Yang, Hui Kong

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Auto-TLDR; Closed-Form Calibration of Lidar-camera System for Ego-motion Estimation and Scene Understanding

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Autonomous vehicles and robots are typically equipped with Lidar and camera. Hence, calibrating the Lidar-camera system is of extreme importance for ego-motion estimation and scene understanding. In this paper, we propose a two-step approach (coarse + fine) for the external calibration between a camera and a multiple-line Lidar. First, a new closed-form solution is proposed to obtain the initial calibration parameters. We compare our solution with the state-of-the-art SVD-based algorithm, and show the benefits of both the efficiency and stability. With the initial calibration parameters, the ICP-based calibration framework is used to register the point clouds which extracted from the camera and Lidar coordinate frames, respectively. Our method has been applied to two Lidar-camera systems: an HDL-64E Lidar-camera system, and a VLP-16 Lidar-camera system. Experimental results demonstrate that our method achieves promising performance and higher accuracy than two open-source methods.

MixedFusion: 6D Object Pose Estimation from Decoupled RGB-Depth Features

Hangtao Feng, Lu Zhang, Xu Yang, Zhiyong Liu

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Auto-TLDR; MixedFusion: Combining Color and Point Clouds for 6D Pose Estimation

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Estimating the 6D pose of objects is an important process for intelligent systems to achieve interaction with the real-world. As the RGB-D sensors become more accessible, the fusion-based methods have prevailed, since the point clouds provide complementary geometric information with RGB values. However, Due to the difference in feature space between color image and depth image, the network structures that directly perform point-to-point matching fusion do not effectively fuse the features of the two. In this paper, we propose a simple but effective approach, named MixedFusion. Different from the prior works, we argue that the spatial correspondence of color and point clouds could be decoupled and reconnected, thus enabling a more flexible fusion scheme. By performing the proposed method, more informative points can be mixed and fused with rich color features. Extensive experiments are conducted on the challenging LineMod and YCB-Video datasets, show that our method significantly boosts the performance without introducing extra overheads. Furthermore, when the minimum tolerance of metric narrows, the proposed approach performs better for the high-precision demands.

Generic Merging of Structure from Motion Maps with a Low Memory Footprint

Gabrielle Flood, David Gillsjö, Patrik Persson, Anders Heyden, Kalle Åström

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Auto-TLDR; A Low-Memory Footprint Representation for Robust Map Merge

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With the development of cheap image sensors, the amount of available image data have increased enormously, and the possibility of using crowdsourced collection methods has emerged. This calls for development of ways to handle all these data. In this paper, we present new tools that will enable efficient, flexible and robust map merging. Assuming that separate optimisations have been performed for the individual maps, we show how only relevant data can be stored in a low memory footprint representation. We use these representations to perform map merging so that the algorithm is invariant to the merging order and independent of the choice of coordinate system. The result is a robust algorithm that can be applied to several maps simultaneously. The result of a merge can also be represented with the same type of low-memory footprint format, which enables further merging and updating of the map in a hierarchical way. Furthermore, the method can perform loop closing and also detect changes in the scene between the capture of the different image sequences. Using both simulated and real data — from both a hand held mobile phone and from a drone — we verify the performance of the proposed method.

SECI-GAN: Semantic and Edge Completion for Dynamic Objects Removal

Francesco Pinto, Andrea Romanoni, Matteo Matteucci, Phil Torr

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Auto-TLDR; SECI-GAN: Semantic and Edge Conditioned Inpainting Generative Adversarial Network

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Image inpainting aims at synthesizing the missing content of damaged and corrupted images to produce visually realistic restorations; typical applications are in image restoration, automatic scene editing, super-resolution, and dynamic object removal. In this paper, we propose Semantic and Edge Conditioned Inpainting Generative Adversarial Network (SECI-GAN), an architecture that jointly exploits the high-level cues extracted by semantic segmentation and the fine-grained details captured by edge extraction to condition the image inpainting process. SECI-GAN is designed with a particular focus on recovering big regions belonging to the same object (e.g. cars or pedestrians) in the context of dynamic object removal from complex street views. To demonstrate the effectiveness of SECI-GAN, we evaluate our results on the Cityscapes dataset, showing that SECI-GAN is better than competing state-of-the-art models at recovering the structure and the content of the missing parts while producing consistent predictions.

FC-DCNN: A Densely Connected Neural Network for Stereo Estimation

Dominik Hirner, Friedrich Fraundorfer

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Auto-TLDR; FC-DCNN: A Lightweight Network for Stereo Estimation

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We propose a novel lightweight network for stereo estimation. Our network consists of a fully-convolutional densely connected neural network (FC-DCNN) that computes matching costs between rectified image pairs. Our FC-DCNN method learns expressive features and performs some simple but effective post-processing steps. The densely connected layer structure connects the output of each layer to the input of each subsequent layer. This network structure in addition to getting rid of any fully-connected layers leads to a very lightweight network. The output of this network is used in order to calculate matching costs and create a cost-volume. Instead of using time and memory-inefficient cost-aggregation methods such as semi-global matching or conditional random fields in order to improve the result, we rely on filtering techniques, namely median filter and guided filter. By computing a left-right consistency check we get rid of inconsistent values. Afterwards we use a watershed foreground-background segmentation on the disparity image with removed inconsistencies. This mask is then used to refine the final prediction. We show that our method works well for both challenging indoor and outdoor scenes by evaluating it on the Middlebury, KITTI and ETH3D benchmarks respectively.

Leveraging a Weakly Adversarial Paradigm for Joint Learning of Disparity and Confidence Estimation

Matteo Poggi, Fabio Tosi, Filippo Aleotti, Stefano Mattoccia

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Auto-TLDR; Joint Training of Deep-Networks for Outlier Detection from Stereo Images

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Deep architectures represent the state-of-the-art for perceiving depth from stereo images. Although these methods are highly accurate, it is crucial to effectively detect any outlier through confidence measures since a wrong perception of even small portions of the sensed scene might lead to catastrophic consequences, for instance, in autonomous driving. Purposely, state-of-the-art confidence estimation methods rely on deep-networks as well. In this paper, arguing that these tasks are two sides of the same coin, we propose a novel paradigm for their joint training. Specifically, inspired by the successful deployment of GANs in other fields, we design two deep architectures: a generator for disparity estimation and a discriminator for distinguishing correct assignments from outliers. The two networks are jointly trained in a new peculiar weakly adversarial manner pushing the former to fix the errors detected by the discriminator while keeping the correct prediction unchanged. Experimental results on standard stereo datasets prove that such joint training paradigm yields significant improvements. Moreover, an additional outcome of our proposal is the ability to detect outliers with better accuracy compared to the state-of-the-art.

Near-Infrared Depth-Independent Image Dehazing using Haar Wavelets

Sumit Laha, Ankit Sharma, Shengnan Hu, Hassan Foroosh

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Auto-TLDR; A fusion algorithm for haze removal using Haar wavelets

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We propose a fusion algorithm for haze removal that combines color information from an RGB image and edge information extracted from its corresponding NIR image using Haar wavelets. The proposed algorithm is based on the key observation that NIR edge features are more prominent in the hazy regions of the image than the RGB edge features in those same regions. To combine the color and edge information, we introduce a haze-weight map which proportionately distributes the color and edge information during the fusion process. Because NIR images are, intrinsically, nearly haze-free, our work makes no assumptions like existing works that rely on a scattering model and essentially designing a depth-independent method. This helps in minimizing artifacts and gives a more realistic sense to the restored haze-free image. Extensive experiments show that the proposed algorithm is both qualitatively and quantitatively better on several key metrics when compared to existing state-of-the-art methods.

6D Pose Estimation with Correlation Fusion

Yi Cheng, Hongyuan Zhu, Ying Sun, Cihan Acar, Wei Jing, Yan Wu, Liyuan Li, Cheston Tan, Joo-Hwee Lim

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Auto-TLDR; Intra- and Inter-modality Fusion for 6D Object Pose Estimation with Attention Mechanism

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6D object pose estimation is widely applied in robotic tasks such as grasping and manipulation. Prior methods using RGB-only images are vulnerable to heavy occlusion and poor illumination, so it is important to complement them with depth information. However, existing methods using RGB-D data cannot adequately exploit consistent and complementary information between RGB and depth modalities. In this paper, we present a novel method to effectively consider the correlation within and across both modalities with attention mechanism to learn discriminative and compact multi-modal features. Then, effective fusion strategies for intra- and inter-correlation modules are explored to ensure efficient information flow between RGB and depth. To our best knowledge, this is the first work to explore effective intra- and inter-modality fusion in 6D pose estimation. The experimental results show that our method can achieve the state-of-the-art performance on LineMOD and YCBVideo dataset. We also demonstrate that the proposed method can benefit a real-world robot grasping task by providing accurate object pose estimation.

Derivation of Geometrically and Semantically Annotated UAV Datasets at Large Scales from 3D City Models

Sidi Wu, Lukas Liebel, Marco Körner

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Auto-TLDR; Large-Scale Dataset of Synthetic UAV Imagery for Geometric and Semantic Annotation

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While in high demand for the development of deep learning approaches, extensive datasets of annotated UAV imagery are still scarce today. Manual annotation, however, is time-consuming and, thus, has limited the potential for creating large-scale datasets. We tackle this challenge by presenting a procedure for the automatic creation of simulated UAV image sequences in urban areas and pixel-level annotations from publicly available data sources. We synthesize photo-realistic UAV imagery from Goole Earth Studio and derive annotations from an open CityGML model that not only provides geometric but also semantic information. The first dataset we exemplarily created using our approach contains 144000 images of Berlin, Germany, with four types of annotations, namely semantic labels as well as depth, surface normals, and edge maps. In the future, a complete pipeline regarding all the technical problems will be provided, together with more accurate models to refine some of the empirical settings currently, to automatically generate a large-scale dataset with reliable ground-truth annotations over the whole city of Berlin. The dataset, as well as the source code, will be published by then. Different methods will also be facilitated to test the usability of the dataset. We believe our dataset can be used for, and not limited to, tasks like pose estimation, geo-localization, monocular depth estimation, edge detection, building/surface classification, and plane segmentation. A potential research pipeline for geo-localization based on the synthetic dataset is provided.

Quantization in Relative Gradient Angle Domain for Building Polygon Estimation

Yuhao Chen, Yifan Wu, Linlin Xu, Alexander Wong

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Auto-TLDR; Relative Gradient Angle Transform for Building Footprint Extraction from Remote Sensing Data

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Building footprint extraction in remote sensing data benefits many important applications, such as urban planning and population estimation. Recently, rapid development of Convolutional Neural Networks (CNNs) and open-sourced high resolution satellite building image datasets have pushed the performance boundary further for automated building extractions. However, CNN approaches often generate imprecise building morphologies including noisy edges and round corners. In this paper, we leverage the performance of CNNs, and propose a module that uses prior knowledge of building corners to create angular and concise building polygons from CNN segmentation outputs. We describe a new transform, Relative Gradient Angle Transform (RGA Transform) that converts object contours from time vs. space to time vs. angle. We propose a new shape descriptor, Boundary Orientation Relation Set (BORS), to describe angle relationship between edges in RGA domain, such as orthogonality and parallelism. Finally, we develop an energy minimization framework that makes use of the angle relationship in BORS to straighten edges and reconstruct sharp corners, and the resulting corners create a polygon. Experimental results demonstrate that our method refines CNN output from a rounded approximation to a more clear-cut angular shape of the building footprint.

Dynamic Guided Network for Monocular Depth Estimation

Xiaoxia Xing, Yinghao Cai, Yiping Yang, Dayong Wen

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Auto-TLDR; DGNet: Dynamic Guidance Upsampling for Self-attention-Decoding for Monocular Depth Estimation

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Self-attention or encoder-decoder structure has been widely used in deep neural networks for monocular depth estimation tasks. The former mechanism are capable to capture long-range information by computing the representation of each position by a weighted sum of the features at all positions, while the latter networks can capture structural details information by gradually recovering the spatial information. In this work, we combine the advantages of both methods. Specifically, our proposed model, DGNet, extends EMANet Network by adding an effective decoder module to refine the depth results. In the decoder stage, we further design dynamic guidance upsampling which uses local neighboring information of low-level features guide coarser depth to upsample. In this way, dynamic guidance upsampling generates content-dependent and spatially-variant kernels for depth upsampling which makes full use of spatial details information from low-level features. Experimental results demonstrate that our method obtains higher accuracy and generates the desired depth map.

RefiNet: 3D Human Pose Refinement with Depth Maps

Andrea D'Eusanio, Stefano Pini, Guido Borghi, Roberto Vezzani, Rita Cucchiara

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Auto-TLDR; RefiNet: A Multi-stage Framework for 3D Human Pose Estimation

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Human Pose Estimation is a fundamental task for many applications in the Computer Vision community and it has been widely investigated in the 2D domain, i.e. intensity images. Therefore, most of the available methods for this task are mainly based on 2D Convolutional Neural Networks and huge manually-annotated RGB datasets, achieving stunning results. In this paper, we propose RefiNet, a multi-stage framework that regresses an extremely-precise 3D human pose estimation from a given 2D pose and a depth map. The framework consists of three different modules, each one specialized in a particular refinement and data representation, i.e. depth patches, 3D skeleton and point clouds. Moreover, we collect a new dataset, namely Baracca, acquired with RGB, depth and thermal cameras and specifically created for the automotive context. Experimental results confirm the quality of the refinement procedure that largely improves the human pose estimations of off-the-shelf 2D methods.

Weakly Supervised Geodesic Segmentation of Egyptian Mummy CT Scans

Avik Hati, Matteo Bustreo, Diego Sona, Vittorio Murino, Alessio Del Bue

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Auto-TLDR; A Weakly Supervised and Efficient Interactive Segmentation of Ancient Egyptian Mummies CT Scans Using Geodesic Distance Measure and GrabCut

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In this paper, we tackle the task of automatically analyzing 3D volumetric scans obtained from computed tomography (CT) devices. In particular, we address a particular task for which data is very limited: the segmentation of ancient Egyptian mummies CT scans. We aim at digitally unwrapping the mummy and identify different segments such as body, bandages and jewelry. The problem is complex because of the lack of annotated data for the different semantic regions to segment, thus discouraging the use of strongly supervised approaches. We, therefore, propose a weakly supervised and efficient interactive segmentation method to solve this challenging problem. After segmenting the wrapped mummy from its exterior region using histogram analysis and template matching, we first design a voxel distance measure to find an approximate solution for the body and bandage segments. Here, we use geodesic distances since voxel features as well as spatial relationship among voxels is incorporated in this measure. Next, we refine the solution using a GrabCut based segmentation together with a tracking method on the slices of the scan that assigns labels to different regions in the volume, using limited supervision in the form of scribbles drawn by the user. The efficiency of the proposed method is demonstrated using visualizations and validated through quantitative measures and qualitative unwrapping of the mummy.

Polarimetric Image Augmentation

Marc Blanchon, Fabrice Meriaudeau, Olivier Morel, Ralph Seulin, Desire Sidibe

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Auto-TLDR; Polarimetric Augmentation for Deep Learning in Robotics Applications

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This paper deals with new augmentation methods for an unconventional imaging modality sensitive to the physics of the observed scene called polarimetry. In nature, polarized light is obtained by reflection or scattering. Robotics applications in urban environments are subject to many obstacles that can be specular and therefore provide polarized light. These areas are prone to segmentation errors using standard modalities but could be solved using information carried by the polarized light. Deep Convolutional Neural Networks (DCNNs) have shown excellent segmentation results, but require a significant amount of data to achieve best performances. The lack of data is usually overcomed by using augmentation methods. However, unlike RGB images, polarization images are not only scalar (intensity) images and standard augmentation techniques cannot be applied straightforwardly. We propose enhancing deep learning models through a regularized augmentation procedure applied to polarimetric data in order to characterize scenes more effectively under challenging conditions. We subsequently observe an average of 18.1% improvement in IoU between not augmented and regularized training procedures on real world data.

MANet: Multimodal Attention Network Based Point-View Fusion for 3D Shape Recognition

Yaxin Zhao, Jichao Jiao, Ning Li

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Auto-TLDR; Fusion Network for 3D Shape Recognition based on Multimodal Attention Mechanism

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3D shape recognition has attracted more and more attention as a task of 3D vision research. The proliferation of 3D data encourages various deep learning methods based on 3D data. Now there have been many deep learning models based on point-cloud data or multi-view data alone. However, in the era of big data, integrating data of two different modals to obtain a unified 3D shape descriptor is bound to improve the recognition accuracy. Therefore, this paper proposes a fusion network based on multimodal attention mechanism for 3D shape recognition. Considering the limitations of multi-view data, we introduce a soft attention scheme, which can use the global point-cloud features to filter the multi-view features, and then realize the effective fusion of the two features. More specifically, we obtain the enhanced multi-view features by mining the contribution of each multi-view image to the overall shape recognition, and then fuse the point-cloud features and the enhanced multi-view features to obtain a more discriminative 3D shape descriptor. We have performed relevant experiments on the ModelNet40 dataset, and experimental results verify the effectiveness of our method.

Multi-Camera Sports Players 3D Localization with Identification Reasoning

Yukun Yang, Ruiheng Zhang, Wanneng Wu, Yu Peng, Xu Min

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Auto-TLDR; Probabilistic and Identified Occupancy Map for Sports Players 3D Localization

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Multi-camera sports players 3D localization is always a challenging task due to heavy occlusions in crowded sports scene. Traditional methods can only provide players locations without identification information. Existing methods of localization may cause ambiguous detection and unsatisfactory precision and recall, especially when heavy occlusions occur. To solve this problem, we propose a generic localization method by providing distinguishable results that have the probabilities of locations being occupied by players with unique ID labels. We design the algorithms with a multi-dimensional Bayesian model to create a Probabilistic and Identified Occupancy Map (PIOM). By using this model, we jointly apply deep learning-based object segmentation and identification to obtain sports players probable positions and their likely identification labels. This approach not only provides players 3D locations but also gives their ID information that are distinguishable from others. Experimental results demonstrate that our method outperforms the previous localization approaches with reliable and distinguishable outcomes.

3D Pots Configuration System by Optimizing Over Geometric Constraints

Jae Eun Kim, Muhammad Zeeshan Arshad, Seong Jong Yoo, Je Hyeong Hong, Jinwook Kim, Young Min Kim

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Auto-TLDR; Optimizing 3D Configurations for Stable Pottery Restoration from irregular and noisy evidence

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While potteries are common artifacts excavated in archaeological sites, the restoration process relies on the manual cleaning and reassembling shattered pieces. Since the number of possible 3D configurations is considerably large, the exhaustive manual trial may result in an abrasion on fractured surfaces and even failure to find the correct matches. As a result, many recent works suggest virtual reassembly from 3D scans of the fragments. The problem is challenging in the view of the conventional 3D geometric analysis, as it is hard to extract reliable shape features from the thin break lines. We propose to optimize the global configuration by combining geometric constraints with information from noisy shape features. Specifically, we enforce bijection and continuity of sequence of correspondences given estimates of corners and pair-wise matching scores between multiple break lines. We demonstrate that our pipeline greatly increases the accuracy of correspondences, resulting in the stable restoration of 3D configurations from irregular and noisy evidence.

Novel View Synthesis from a 6-DoF Pose by Two-Stage Networks

Xiang Guo, Bo Li, Yuchao Dai, Tongxin Zhang, Hui Deng

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Auto-TLDR; Novel View Synthesis from a 6-DoF Pose Using Generative Adversarial Network

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Novel view synthesis is a challenging problem in 3D vision and robotics. Different from the existing works, which need the reference images or 3D model, we propose a novel paradigm to this problem. That is, we synthesize the novel view from a 6-DoF pose directly. Although this setting is the most straightforward way, there are few works addressing it. While, our experiments demonstrate that, with a concise CNN, we could get a meaningful parametric model which could reconstruct the correct scenery images only from the 6-DoF pose. To this end, we propose a two-stage learning strategy, which consists of two consecutive CNNs: GenNet and RefineNet. The GenNet generates a coarse image from a camera pose. The RefineNet is a generative adversarial network that could refine the coarse image. In this way, we decouple the geometric relationship mapping and texture detail rendering. Extensive experiments conducted on the public datasets prove the effectiveness of our method. We believe this paradigm is of high research and application value and could be an important direction in novel view synthesis. We will share our code after the acceptance of this work.

Multi-Scale Residual Pyramid Attention Network for Monocular Depth Estimation

Jing Liu, Xiaona Zhang, Zhaoxin Li, Tianlu Mao

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Auto-TLDR; Multi-scale Residual Pyramid Attention Network for Monocular Depth Estimation

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Monocular depth estimation is a challenging problem in computer vision and is crucial for understanding 3D scene geometry. Recently, deep convolutional neural networks (DCNNs) based methods have improved the estimation accuracy significantly. However, existing methods fail to consider complex textures and geometries in scenes, thereby resulting in loss of local details, distorted object boundaries, and blurry reconstruction. In this paper, we proposed an end-to-end Multi-scale Residual Pyramid Attention Network (MRPAN) to mitigate these problems.First,we propose a Multi-scale Attention Context Aggregation (MACA) module, which consists of Spatial Attention Module (SAM) and Global Attention Module (GAM). By considering the position and scale correlation of pixels from spatial and global perspectives, the proposed module can adaptively learn the similarity between pixels so as to obtain more global context information of the image and recover the complex structure in the scene. Then we proposed an improved Residual Refinement Module (RRM) to further refine the scene structure, giving rise to deeper semantic information and retain more local details. Experimental results show that our method achieves more promisin performance in object boundaries and local details compared with other state-of-the-art methods.

Machine-Learned Regularization and Polygonization of Building Segmentation Masks

Stefano Zorzi, Ksenia Bittner, Friedrich Fraundorfer

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Auto-TLDR; Automatic Regularization and Polygonization of Building Segmentation masks using Generative Adversarial Network

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We propose a machine learning based approach for automatic regularization and polygonization of building segmentation masks. Taking an image as input, we first predict building segmentation maps exploiting generic fully convolutional network (FCN). A generative adversarial network (GAN) is then involved to perform a regularization of building boundaries to make them more realistic, i.e., having more rectilinear outlines which construct right angles if required. This is achieved through the interplay between the discriminator which gives a probability of input image being true and generator that learns from discriminator’s response to create more realistic images. Finally, we train the backbone convolutional neural network (CNN) which is adapted to predict sparse outcomes corresponding to building corners out of regularized building segmentation results. Experiments on three building segmentation datasets demonstrate that the proposed method is not only capable of obtaining accurate results, but also of producing visually pleasing building outlines parameterized as polygons.

3D Facial Matching by Spiral Convolutional Metric Learning and a Biometric Fusion-Net of Demographic Properties

Soha Sadat Mahdi, Nele Nauwelaers, Philip Joris, Giorgos Bouritsas, Imperial London, Sergiy Bokhnyak, Susan Walsh, Mark Shriver, Michael Bronstein, Peter Claes

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Auto-TLDR; Multi-biometric Fusion for Biometric Verification using 3D Facial Mesures

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Face recognition is a widely accepted biometric verification tool, as the face contains a lot of information about the identity of a person. In this study, a 2-step neural-based pipeline is presented for matching 3D facial shape to multiple DNA-related properties (sex, age, BMI and genomic background). The first step consists of a triplet loss-based metric learner that compresses facial shape into a lower dimensional embedding while preserving information about the property of interest. Most studies in the field of metric learning have only focused on Euclidean data. In this work, geometric deep learning is employed to learn directly from 3D facial meshes. To this end, spiral convolutions are used along with a novel mesh-sampling scheme that retains uniformly sampled 3D points at different levels of resolution. The second step is a multi-biometric fusion by a fully connected neural network. The network takes an ensemble of embeddings and property labels as input and returns genuine and imposter scores. Since embeddings are accepted as an input, there is no need to train classifiers for the different properties and available data can be used more efficiently. Results obtained by a 10-fold cross-validation for biometric verification show that combining multiple properties leads to stronger biometric systems. Furthermore, the proposed neural-based pipeline outperforms a linear baseline, which consists of principal component analysis, followed by classification with linear support vector machines and a Naïve Bayes-based score-fuser.

Generic Document Image Dewarping by Probabilistic Discretization of Vanishing Points

Gilles Simon, Salvatore Tabbone

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Auto-TLDR; Robust Document Dewarping using vanishing points

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Document images dewarping is still a challenge especially when documents are captured with one camera in an uncontrolled environment. In this paper we propose a generic approach based on vanishing points (VP) to reconstruct the 3D shape of document pages. Unlike previous methods we do not need to segment the text included in the documents. Therefore, our approach is less sensitive to pre-processing and segmentation errors. The computation of the VPs is robust and relies on the a-contrario framework, which has only one parameter whose setting is based on probabilistic reasoning instead of experimental tuning. Thus, our method can be applied to any kind of document including text and non-text blocks and extended to other kind of images. Experimental results show that the proposed method is robust to a variety of distortions.