Silhouette Body Measurement Benchmarks

Song Yan, Johan Wirta, Joni-Kristian Kamarainen

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Auto-TLDR; BODY-fit: A Realistic 3D Body Measurement Dataset for Anthropometric Measurement

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Anthropometric body measurements are important for industrial design, garment fitting, medical diagnosis and ergonomics. A number of methods have been proposed to estimate the body measurements from images, but progress has been slow due to the lack of realistic and publicly available datasets. The existing works train and test on silhouettes of 3D body meshes obtained by fitting a human body model to the commercial CAESAR scans. In this work, we introduce the BODY-fit dataset that contains fitted meshes of 2,675 female and 1,474 male 3D body scans. We unify evaluation on the CAESAR-fit and BODY-fit datasets by computing body measurements from geodesic surface paths as the ground truth and by generating two-view silhouette images. We also introduce BODY-rgb - a realistic dataset of 86 male and 108 female subjects captured with an RGB camera and manually tape measured ground truth. We propose a simple yet effective deep CNN architecture as a baseline method which obtains competitive accuracy on the three datasets.

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Learning to Implicitly Represent 3D Human Body from Multi-Scale Features and Multi-View Images

Zhongguo Li, Magnus Oskarsson, Anders Heyden

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Auto-TLDR; Reconstruction of 3D human bodies from multi-view images using multi-stage end-to-end neural networks

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Reconstruction of 3D human bodies, from images, faces many challenges, due to it generally being an ill-posed problem. In this paper we present a method to reconstruct 3D human bodies from multi-view images, through learning an implicit function to represent 3D shape, based on multi-scale features extracted by multi-stage end-to-end neural networks. Our model consists of several end-to-end hourglass networks for extracting multi-scale features from multi-view images, and a fully connected network for implicit function classification from these features. Given a 3D point, it is projected to multi-view images and these images are fed into our model to extract multi-scale features. The scales of features extracted by the hourglass networks decrease with the depth of our model, which represents the information from local to global scale. Then, the multi-scale features as well as the depth of the 3D point are combined to a new feature vector and the fully connected network classifies the feature vector, in order to predict if the point lies inside or outside of the 3D mesh. The advantage of our method is that we use both local and global features in the fully connected network and represent the 3D mesh by an implicit function, which is more memory-efficient. Experiments on public datasets demonstrate that our method surpasses previous approaches in terms of the accuracy of 3D reconstruction of human bodies from images.

Occlusion-Tolerant and Personalized 3D Human Pose Estimation in RGB Images

Ammar Qammaz, Antonis Argyros

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Auto-TLDR; Real-Time 3D Human Pose Estimation in BVH using Inverse Kinematics Solver and Neural Networks

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We introduce a real-time method that estimates the 3D human pose directly in the popular BVH format, given estimations of the 2D body joints in RGB images. Our contributions include: (a) A novel and compact 2D pose representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the H3.6M dataset compared to the baseline MocapNET method while maintaining real-time performance (70 fps in CPU-only execution).

RefiNet: 3D Human Pose Refinement with Depth Maps

Andrea D'Eusanio, Stefano Pini, Guido Borghi, Roberto Vezzani, Rita Cucchiara

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Auto-TLDR; RefiNet: A Multi-stage Framework for 3D Human Pose Estimation

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Human Pose Estimation is a fundamental task for many applications in the Computer Vision community and it has been widely investigated in the 2D domain, i.e. intensity images. Therefore, most of the available methods for this task are mainly based on 2D Convolutional Neural Networks and huge manually-annotated RGB datasets, achieving stunning results. In this paper, we propose RefiNet, a multi-stage framework that regresses an extremely-precise 3D human pose estimation from a given 2D pose and a depth map. The framework consists of three different modules, each one specialized in a particular refinement and data representation, i.e. depth patches, 3D skeleton and point clouds. Moreover, we collect a new dataset, namely Baracca, acquired with RGB, depth and thermal cameras and specifically created for the automotive context. Experimental results confirm the quality of the refinement procedure that largely improves the human pose estimations of off-the-shelf 2D methods.

Hybrid Approach for 3D Head Reconstruction: Using Neural Networks and Visual Geometry

Oussema Bouafif, Bogdan Khomutenko, Mohammed Daoudi

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Auto-TLDR; Recovering 3D Head Geometry from a Single Image using Deep Learning and Geometric Techniques

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Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s) using a hybrid approach based on deep learning and geometric techniques. We propose an encoder-decoder network based on the U-net architecture and trained on synthetic data only. It predicts both pixel-wise normal vectors and landmarks maps from a single input photo. Landmarks are used for the pose computation and the initialization of the optimization problem, which, in turn, reconstructs the 3D head geometry by using a parametric morphable model and normal vector fields. State-of-the-art results are achieved through qualitative and quantitative evaluation tests on both single and multi-view settings. Despite the fact that the model was trained only on synthetic data, it successfully recovers 3D geometry and precise poses for real-world images.

Weight Estimation from an RGB-D Camera in Top-View Configuration

Marco Mameli, Marina Paolanti, Nicola Conci, Filippo Tessaro, Emanuele Frontoni, Primo Zingaretti

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Auto-TLDR; Top-View Weight Estimation using Deep Neural Networks

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The development of so-called soft-biometrics aims at providing information related to the physical and behavioural characteristics of a person. This paper focuses on bodyweight estimation based on the observation from a top-view RGB-D camera. In fact, the capability to estimate the weight of a person can be of help in many different applications, from health-related scenarios to business intelligence and retail analytics. To deal with this issue, a TVWE (Top-View Weight Estimation) framework is proposed with the aim of predicting the weight. The approach relies on the adoption of Deep Neural Networks (DNNs) that have been trained on depth data. Each network has also been modified in its top section to replace classification with prediction inference. The performance of five state-of-art DNNs has been compared, namely VGG16, ResNet, Inception, DenseNet and Efficient-Net. In addition, a convolutional auto-encoder has also been included for completeness. Considering the limited literature in this domain, the TVWE framework has been evaluated on a new publicly available dataset: “VRAI Weight estimation Dataset”, which also collects, for each subject, labels related to weight, gender, and height. The experimental results have demonstrated that the proposed methods are suitable for this task, bringing different and significant insights for the application of the solution in different domains.

Rotational Adjoint Methods for Learning-Free 3D Human Pose Estimation from IMU Data

Caterina Emilia Agelide Buizza, Yiannis Demiris

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Auto-TLDR; Learning-free 3D Human Pose Estimation from Inertial Measurement Unit Data

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We present a new framework for learning-free 3D human pose estimation from Inertial Measurement Unit (IMU) data. The proposed method does not rely on a full motion sequence to calculate a pose for any particular time point and thus can operate in real-time. A cost function based only on joint rotations is used, removing the need for frequent transformations between rotations and 3D Cartesian coordinates. A Jacobian that preserves skeleton structure is derived using Adjoint methods from Variational Data Assimilation. To facilitate further research in IMU-based Motion Capture, we provide a dataset that combines RGB and depth images from an Intel RealSense camera, marker-based motion capture from an Optitrack system and Xsens IMU data. We have evaluated our method on both our dataset and the Total Capture dataset, showing an average error across 24 joints of 0.45 and 0.48 radians respectively.

Orthographic Projection Linear Regression for Single Image 3D Human Pose Estimation

Yahui Zhang, Shaodi You, Theo Gevers

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Auto-TLDR; A Deep Neural Network for 3D Human Pose Estimation from a Single 2D Image in the Wild

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3D human pose estimation from a single 2D image in the wild is an important computer vision task but yet extremely challenging. Unlike images taken from indoor and well constrained environments, 2D outdoor images in the wild are extremely complex because of varying imaging conditions. Furthermore, 2D images usually do not have corresponding 3D pose ground truth making a supervised approach ill constrained. Therefore, in this paper, we propose to associate the 3D human pose, the 2D human pose projection and the 2D image appearance through a new orthographic projection based linear regression module. Unlike existing reprojection based approaches, our orthographic projection and regression do not suffer from small angle problems, which usually lead to overfitting in the depth dimension. Hence, we propose a deep neural network which adopts the 2D pose, 3D pose regression and orthographic projection linear regression module. The proposed method shows state-of-the art performance on the Human3.6M dataset and generalizes well to in-the-wild images.

Light3DPose: Real-Time Multi-Person 3D Pose Estimation from Multiple Views

Alessio Elmi, Davide Mazzini, Pietro Tortella

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Auto-TLDR; 3D Pose Estimation of Multiple People from a Few calibrated Camera Views using Deep Learning

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We present an approach to perform 3D pose estimation of multiple people from a few calibrated camera views. Our architecture, leveraging the recently proposed unprojection layer, aggregates feature-maps from a 2D pose estimator backbone into a comprehensive representation of the 3D scene. Such intermediate representation is then elaborated by a fully-convolutional volumetric network and a decoding stage to extract 3D skeletons with sub-voxel accuracy. Our method achieves state of the art MPJPE on the CMU Panoptic dataset using a few unseen views and obtains competitive results even with a single input view. We also assess the transfer learning capabilities of the model by testing it against the publicly available Shelf dataset obtaining good performance metrics. The proposed method is inherently efficient: as a pure bottom-up approach, it is computationally independent of the number of people in the scene. Furthermore, even though the computational burden of the 2D part scales linearly with the number of input views, the overall architecture is able to exploit a very lightweight 2D backbone which is orders of magnitude faster than the volumetric counterpart, resulting in fast inference time. The system can run at 6 FPS, processing up to 10 camera views on a single 1080Ti GPU.

Exploring Severe Occlusion: Multi-Person 3D Pose Estimation with Gated Convolution

Renshu Gu, Gaoang Wang, Jenq-Neng Hwang

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Auto-TLDR; 3D Human Pose Estimation for Multi-Human Videos with Occlusion

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3D human pose estimation (HPE) is crucial in human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and recover the missing occluded joints in the meantime. A simple yet effective localization approach is further conducted to transform the normalized pose to the global trajectory. To verify the effectiveness of our approach, we also collect a new moving camera multi-human (MMHuman) dataset that includes multiple people with heavy occlusion captured by moving cameras. The 3D ground truth joints are provided by accurate motion capture (MoCap) system. From the experiments on static-camera based Human3.6M data and our own collected moving-camera based data, we show that our proposed method outperforms most state-of-the-art 2D-to-3D pose estimation methods, especially for the scenarios with heavy occlusions.

Unsupervised 3D Human Pose Estimation in Multi-view-multi-pose Video

Cheng Sun, Diego Thomas, Hiroshi Kawasaki

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Auto-TLDR; Unsupervised 3D Human Pose Estimation from 2D Videos Using Generative Adversarial Network

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3D human pose estimation from a single 2D video is an extremely difficult task because computing 3D geometry from 2D images is an ill-posed problem. Recent popular solutions adopt fully-supervised learning strategy, which requires to train a deep network on a large-scale ground truth dataset of 3D poses and 2D images. However, such a large-scale dataset with natural images does not exist, which limits the usability of existing methods. While building a complete 3D dataset is tedious and expensive, abundant 2D in-the-wild data is already publicly available. As a consequence, there is a growing interest in the computer vision community to design efficient techniques that use the unsupervised learning strategy, which does not require any ground truth 3D data. Such methods can be trained with only natural 2D images of humans. In this paper we propose an unsupervised method for estimating 3D human pose in videos. The standard approach for unsupervised learning is to use the Generative Adversarial Network (GAN) framework. To improve the performance of 3D human pose estimation in videos, we propose a new GAN network that enforces body consistency over frames in a video. We evaluate the efficiency of our proposed method on a public 3D human body dataset.

Learning Semantic Representations Via Joint 3D Face Reconstruction and Facial Attribute Estimation

Zichun Weng, Youjun Xiang, Xianfeng Li, Juntao Liang, Wanliang Huo, Yuli Fu

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Auto-TLDR; Joint Framework for 3D Face Reconstruction with Facial Attribute Estimation

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We propose a novel joint framework for 3D face reconstruction (3DFR) that integrates facial attribute estimation (FAE) as an auxiliary task. One of the essential problems of 3DFR is to extract semantic facial features (e.g., Big Nose, High Cheekbones, and Asian) from in-the-wild 2D images, which is inherently involved with FAE. These two tasks, though heterogeneous, are highly relevant to each other. To achieve this, we leverage a Convolutional Neural Network to extract shared facial representations for both shape decoder and attribute classifier. We further develop an in-batch hybrid-task training scheme that enables our model to learn from heterogeneous facial datasets jointly within a mini-batch. Thanks to the joint loss that provides supervision from both 3DFR and FAE domains, our model learns the correlations between 3D shapes and facial attributes, which benefit both feature extraction and shape inference. Quantitative evaluation and qualitative visualization results confirm the effectiveness and robustness of our joint framework.

Better Prior Knowledge Improves Human-Pose-Based Extrinsic Camera Calibration

Olivier Moliner, Sangxia Huang, Kalle Åström

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Auto-TLDR; Improving Human-pose-based Extrinsic Calibration for Multi-Camera Systems

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Accurate extrinsic calibration of wide baseline multi-camera systems enables better understanding of 3D scenes for many applications and is of great practical importance. Classical Structure-from-Motion calibration methods require special calibration equipment so that accurate point correspondences can be detected between different views. In addition, an operator with some training is usually needed to ensure that data is collected in a way that leads to good calibration accuracy. This limits the ease of adoption of such technologies. Recently, methods have been proposed to use human pose estimation models to establish point correspondences, thus removing the need for any special equipment. The challenge with this approach is that human pose estimation algorithms typically produce much less accurate feature points compared to classical patch-based methods. Another problem is that ambient human motion might not be optimal for calibration. We build upon prior works and introduce several novel ideas to improve the accuracy of human-pose-based extrinsic calibration. Our first contribution is a robust reprojection loss based on a better understanding of the sources of pose estimation error. Our second contribution is a 3D human pose likelihood model learned from motion capture data. We demonstrate significant improvements in calibration accuracy by evaluating our method on four publicly available datasets.

Partially Supervised Multi-Task Network for Single-View Dietary Assessment

Ya Lu, Thomai Stathopoulou, Stavroula Mougiakakou

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Auto-TLDR; Food Volume Estimation from a Single Food Image via Geometric Understanding and Semantic Prediction

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Food volume estimation is an essential step in the pipeline of dietary assessment and demands the precise depth estimation of the food surface and table plane. Existing methods based on computer vision require either multi-image input or additional depth maps, reducing convenience of implementation and practical significance. Despite the recent advances in unsupervised depth estimation from a single image, the achieved performance in the case of large texture-less areas needs to be improved. In this paper, we propose a network architecture that jointly performs geometric understanding (i.e., depth prediction and 3D plane estimation) and semantic prediction on a single food image, enabling a robust and accurate food volume estimation regardless of the texture characteristics of the target plane. For the training of the network, only monocular videos with semantic ground truth are required, while the depth map and 3D plane ground truth are no longer needed. Experimental results on two separate food image databases demonstrate that our method performs robustly on texture-less scenarios and is superior to unsupervised networks and structure from motion based approaches, while it achieves comparable performance to fully-supervised methods.

Shape Consistent 2D Keypoint Estimation under Domain Shift

Levi Vasconcelos, Massimiliano Mancini, Davide Boscaini, Barbara Caputo, Elisa Ricci

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Auto-TLDR; Deep Adaptation for Keypoint Prediction under Domain Shift

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Recent unsupervised domain adaptation methods based on deep architectures have shown remarkable performance not only in traditional classification tasks but also in more complex problems involving structured predictions (e.g. semantic segmentation, depth estimation). Following this trend, in this paper we present a novel deep adaptation framework for estimating keypoints under \textit{domain shift}, i.e. when the training (\textit{source}) and the test (\textit{target}) images significantly differ in terms of visual appearance. Our method seamlessly combines three different components: feature alignment, adversarial training and self-supervision. Specifically, our deep architecture leverages from domain-specific distribution alignment layers to perform target adaptation at the feature level. Furthermore, a novel loss is proposed which combines an adversarial term for ensuring aligned predictions in the output space and a geometric consistency term which guarantees coherent predictions between a target sample and its perturbed version. Our extensive experimental evaluation conducted on three publicly available benchmarks shows that our approach outperforms state-of-the-art domain adaptation methods in the 2D keypoint prediction task.

PEAN: 3D Hand Pose Estimation Adversarial Network

Linhui Sun, Yifan Zhang, Jing Lu, Jian Cheng, Hanqing Lu

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Auto-TLDR; PEAN: 3D Hand Pose Estimation with Adversarial Learning Framework

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Despite recent emerging research attention, 3D hand pose estimation still suffers from the problems of predicting inaccurate or invalid poses which conflict with physical and kinematic constraints. To address these problems, we propose a novel 3D hand pose estimation adversarial network (PEAN) which can implicitly utilize such constraints to regularize the prediction in an adversarial learning framework. PEAN contains two parts: a 3D hierarchical estimation network (3DHNet) to predict hand pose, which decouples the task into multiple subtasks with a hierarchical structure; a pose discrimination network (PDNet) to judge the reasonableness of the estimated 3D hand pose, which back-propagates the constraints to the estimation network. During the adversarial learning process, PDNet is expected to distinguish the estimated 3D hand pose and the ground truth, while 3DHNet is expected to estimate more valid pose to confuse PDNet. In this way, 3DHNet is capable of generating 3D poses with accurate positions and adaptively adjusting the invalid poses without additional prior knowledge. Experiments show that the proposed 3DHNet does a good job in predicting hand poses, and introducing PDNet to 3DHNet does further improve the accuracy and reasonableness of the predicted results. As a result, the proposed PEAN achieves the state-of-the-art performance on three public hand pose estimation datasets.

Inner Eye Canthus Localization for Human Body Temperature Screening

Claudio Ferrari, Lorenzo Berlincioni, Marco Bertini, Alberto Del Bimbo

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Auto-TLDR; Automatic Localization of the Inner Eye Canthus in Thermal Face Images using 3D Morphable Face Model

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In this paper, we propose an automatic approach for localizing the inner eye canthus in thermal face images. We first coarsely detect 5 facial keypoints corresponding to the center of the eyes, the nosetip and the ears. Then we compute a sparse 2D-3D points correspondence using a 3D Morphable Face Model (3DMM). This correspondence is used to project the entire 3D face onto the image, and subsequently locate the inner eye canthus. Detecting this location allows to obtain the most precise body temperature measurement for a person using a thermal camera. We evaluated the approach on a thermal face dataset provided with manually annotated landmarks. However, such manual annotations are normally conceived to identify facial parts such as eyes, nose and mouth, and are not specifically tailored for localizing the eye canthus region. As additional contribution, we enrich the original dataset by using the annotated landmarks to deform and project the 3DMM onto the images. Then, by manually selecting a small region corresponding to the eye canthus, we enrich the dataset with additional annotations. By using the manual landmarks, we ensure the correctness of the 3DMM projection, which can be used as ground-truth for future evaluations. Moreover, we supply the dataset with the 3D head poses and per-point visibility masks for detecting self-occlusions. The data will be publicly released.

A Multi-Task Neural Network for Action Recognition with 3D Key-Points

Rongxiao Tang, Wang Luyang, Zhenhua Guo

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Auto-TLDR; Multi-task Neural Network for Action Recognition and 3D Human Pose Estimation

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Action recognition and 3D human pose estimation are the fundamental problems in computer vision and closely related. In this work, we propose a multi-task neural network for action recognition and 3D human pose estimation. The results of the previous methods are still error-prone especially when tested against the images taken in-the-wild, leading error results in action recognition. To solve this problem, we propose a principled approach to generate high quality 3D pose ground truth given any in-the-wild image with a person inside. We achieve this by first devising a novel stereo inspired neural network to directly map any 2D pose to high quality 3D counterpart. Based on the high-quality 3D labels, we carefully design the multi-task framework for action recognition and 3D human pose estimation. The proposed architecture can utilize the shallow, deep features of the images, and the in-the-wild 3D human key-points to guide a more precise result. High quality 3D key-points can fully reflect the morphological features of motions, thus boosting the performance on action recognition. Experiments demonstrate that 3D pose estimation leads to significantly higher performance on action recognition than separated learning. We also evaluate the generalization ability of our method both quantitatively and qualitatively. The proposed architecture performs favorably against the baseline 3D pose estimation methods. In addition, the reported results on Penn Action and NTU datasets demonstrate the effectiveness of our method on the action recognition task.

3D Facial Matching by Spiral Convolutional Metric Learning and a Biometric Fusion-Net of Demographic Properties

Soha Sadat Mahdi, Nele Nauwelaers, Philip Joris, Giorgos Bouritsas, Imperial London, Sergiy Bokhnyak, Susan Walsh, Mark Shriver, Michael Bronstein, Peter Claes

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Auto-TLDR; Multi-biometric Fusion for Biometric Verification using 3D Facial Mesures

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Face recognition is a widely accepted biometric verification tool, as the face contains a lot of information about the identity of a person. In this study, a 2-step neural-based pipeline is presented for matching 3D facial shape to multiple DNA-related properties (sex, age, BMI and genomic background). The first step consists of a triplet loss-based metric learner that compresses facial shape into a lower dimensional embedding while preserving information about the property of interest. Most studies in the field of metric learning have only focused on Euclidean data. In this work, geometric deep learning is employed to learn directly from 3D facial meshes. To this end, spiral convolutions are used along with a novel mesh-sampling scheme that retains uniformly sampled 3D points at different levels of resolution. The second step is a multi-biometric fusion by a fully connected neural network. The network takes an ensemble of embeddings and property labels as input and returns genuine and imposter scores. Since embeddings are accepted as an input, there is no need to train classifiers for the different properties and available data can be used more efficiently. Results obtained by a 10-fold cross-validation for biometric verification show that combining multiple properties leads to stronger biometric systems. Furthermore, the proposed neural-based pipeline outperforms a linear baseline, which consists of principal component analysis, followed by classification with linear support vector machines and a Naïve Bayes-based score-fuser.

HPERL: 3D Human Pose Estimastion from RGB and LiDAR

Michael Fürst, Shriya T.P. Gupta, René Schuster, Oliver Wasenmüler, Didier Stricker

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Auto-TLDR; 3D Human Pose Estimation Using RGB and LiDAR Using Weakly-Supervised Approach

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In-the-wild human pose estimation has a huge potential for various fields, ranging from animation and action recognition to intention recognition and prediction for autonomous driving. The current state-of-the-art is focused only on RGB and RGB-D approaches for predicting the 3D human pose. However, not using precise LiDAR depth information limits the performance and leads to very inaccurate absolute pose estimation. With LiDAR sensors becoming more affordable and common on robots and autonomous vehicle setups, we propose an end-to-end architecture using RGB and LiDAR to predict the absolute 3D human pose with unprecedented precision. Additionally, we introduce a weakly-supervised approach to generate 3D predictions using 2D pose annotations from PedX. This allows for many new opportunities in the field of 3D human pose estimation.

On the Robustness of 3D Human Pose Estimation

Zerui Chen, Yan Huang, Liang Wang

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Auto-TLDR; Robustness of 3D Human Pose Estimation Methods to Adversarial Attacks

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It is widely shown that Convolutional Neural Networks (CNNs) are vulnerable to adversarial examples on most recognition tasks, such as image classification and segmentation. However, few work studies the more complicated task -- 3D human pose estimation. This task often requires large-scale datasets, specialized network architectures, and it can be solved either from single-view RGB images or from multi-view RGB images. In this paper, we make the first attempt to investigate the robustness of current state-of-the-art 3D human pose estimation methods. To this end, we build four representative baseline models, where most of the current methods can be generally classified as one of them. Furthermore, we design targeted adversarial attacks to detect whether 3D pose estimators are robust to different camera parameters. For different types of methods, we present a comprehensive study of their robustness on the large-scale \emph{Human3.6M} benchmark. Our work shows that different methods vary significantly in their resistance to adversarial attacks. Through extensive experiments, we show that multi-view 3D pose estimators can be more vulnerable to adversarial examples. We believe that our efforts can shed light on future works to design more robust 3D human pose estimators.

PROPEL: Probabilistic Parametric Regression Loss for Convolutional Neural Networks

Muhammad Asad, Rilwan Basaru, S M Masudur Rahman Al Arif, Greg Slabaugh

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Auto-TLDR; PRObabilistic Parametric rEgression Loss for Probabilistic Regression Using Convolutional Neural Networks

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In recent years, Convolutional Neural Networks (CNNs) have enabled significant advancements to the state-of-the-art in computer vision. For classification tasks, CNNs have widely employed probabilistic output and have shown the significance of providing additional confidence for predictions. However, such probabilistic methodologies are not widely applicable for addressing regression problems using CNNs, as regression involves learning unconstrained continuous and, in many cases, multi-variate target variables. We propose a PRObabilistic Parametric rEgression Loss (PROPEL) that facilitates CNNs to learn parameters of probability distributions for addressing probabilistic regression problems. PROPEL is fully differentiable and, hence, can be easily incorporated for end-to-end training of existing CNN regression architectures using existing optimization algorithms. The proposed method is flexible as it enables learning complex unconstrained probabilities while being generalizable to higher dimensional multi-variate regression problems. We utilize a PROPEL-based CNN to address the problem of learning hand and head orientation from uncalibrated color images. Our experimental validation and comparison with existing CNN regression loss functions show that PROPEL improves the accuracy of a CNN by enabling probabilistic regression, while significantly reducing required model parameters by 10x, resulting in improved generalization as compared to the existing state-of-the-art.

UCCTGAN: Unsupervised Clothing Color Transformation Generative Adversarial Network

Shuming Sun, Xiaoqiang Li, Jide Li

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Auto-TLDR; An Unsupervised Clothing Color Transformation Generative Adversarial Network

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Clothing color transformation refers to changing the clothes color in an original image to the clothes color in a target image. In this paper, we propose an Unsupervised Clothing Color Transformation Generative Adversarial Network (UCCTGAN) for the task. UCCTGAN adopts the color histogram of a target clothes as color guidance and an improved U-net architecture called AntennaNet is put forward to fuse the extracted color information with the original image. Meanwhile, to accomplish unsupervised learning, the loss function is carefully designed according to color moment, which evaluates the chromatic aberration between the target clothing and the generated clothing. Experimental results show that our network has the ability to generate convincing color transformation results.

Bridging the Gap between Natural and Medical Images through Deep Colorization

Lia Morra, Luca Piano, Fabrizio Lamberti, Tatiana Tommasi

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Auto-TLDR; Transfer Learning for Diagnosis on X-ray Images Using Color Adaptation

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Deep learning has thrived by training on large-scale datasets. However, in many applications, as for medical image diagnosis, getting massive amount of data is still prohibitive due to privacy, lack of acquisition homogeneity and annotation cost. In this scenario transfer learning from natural image collections is a standard practice that attempts to tackle shape, texture and color discrepancy all at once through pretrained model fine-tuning. In this work we propose to disentangle those challenges and design a dedicated network module that focuses on color adaptation. We combine learning from scratch of the color module with transfer learning of different classification backbones obtaining an end-to-end, easy-to-train architecture for diagnostic image recognition on X-ray images. Extensive experiments show how our approach is particularly efficient in case of data scarcity and provides a new path for further transferring the learned color information across multiple medical datasets.

Domain Siamese CNNs for Sparse Multispectral Disparity Estimation

David-Alexandre Beaupre, Guillaume-Alexandre Bilodeau

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Auto-TLDR; Multispectral Disparity Estimation between Thermal and Visible Images using Deep Neural Networks

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Multispectral disparity estimation is a difficult task for many reasons: it as all the same challenges as traditional visible-visible disparity estimation (occlusions, repetitive patterns, textureless surfaces), in addition of having very few common visual information between images (e.g. color information vs. thermal information). In this paper, we propose a new CNN architecture able to do disparity estimation between images from different spectrum, namely thermal and visible in our case. Our proposed model takes two patches as input and proceeds to do domain feature extraction for each of them. Features from both domains are then merged with two fusion operations, namely correlation and concatenation. These merged vectors are then forwarded to their respective classification heads, which are responsible for classifying the inputs as being same or not. Using two merging operations gives more robustness to our feature extraction process, which leads to more precise disparity estimation. Our method was tested using the publicly available LITIV 2014 and LITIV 2018 datasets, and showed best results when compared to other state of the art methods.

Deep Gait Relative Attribute Using a Signed Quadratic Contrastive Loss

Yuta Hayashi, Shehata Allam, Yasushi Makihara, Daigo Muramatsu, Yasushi Yagi

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Auto-TLDR; Signal-Contrastive Loss for Gait Attributes Estimation

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This paper presents a deep learning-based method to estimate gait attributes (e.g., stately, cool, relax, etc.). Similarly to the existing studies on relative attribute, human perception-based annotations on the gait attributes are given to pairs of gait videos (i.e., the first one is better, tie, and the second one is better), and the relative annotations are utilized to train a ranking model of the gait attribute. More specifically, we design a Siamese (i.e., two-stream) network which takes a pair of gait inputs and output gait attribute score for each. We then introduce a suitable loss function called a signed contrastive loss to train the network parameters with the relative annotation. Unlike the existing loss functions for learning to rank does not inherent a nice property of a quadratic contrastive loss, the proposed signed quadratic contrastive loss function inherents the nice property. The quantitative evaluation results reveal that the proposed method shows better or comparable accuracies of relative attribute prediction against the baseline methods.

RISEdb: A Novel Indoor Localization Dataset

Carlos Sanchez Belenguer, Erik Wolfart, Álvaro Casado Coscollá, Vitor Sequeira

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Auto-TLDR; Indoor Localization Using LiDAR SLAM and Smartphones: A Benchmarking Dataset

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In this paper we introduce a novel public dataset for developing and benchmarking indoor localization systems. We have selected and 3D mapped a set of representative indoor environments including a large office building, a conference room, a workshop, an exhibition area and a restaurant. Our acquisition pipeline is based on a portable LiDAR SLAM backpack to map the buildings and to accurately track the pose of the user as it moves freely inside them. We introduce the calibration procedures that enable us to acquire and geo-reference live data coming from different independent sensors rigidly attached to the backpack. This has allowed us to collect long sequences of spherical and stereo images, together with all the sensor readings coming from a consumer smartphone and locate them inside the map with centimetre accuracy. The dataset addresses many of the limitations of existing indoor localization datasets regarding the scale and diversity of the mapped buildings; the number of acquired sequences under varying conditions; the accuracy of the ground-truth trajectory; the availability of a detailed 3D model and the availability of different sensor types. It enables the benchmarking of existing and the development of new indoor localization approaches, in particular for deep learning based systems that require large amounts of labeled training data.

LFIR2Pose: Pose Estimation from an Extremely Low-Resolution FIR Image Sequence

Saki Iwata, Yasutomo Kawanishi, Daisuke Deguchi, Ichiro Ide, Hiroshi Murase, Tomoyoshi Aizawa

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Auto-TLDR; LFIR2Pose: Human Pose Estimation from a Low-Resolution Far-InfraRed Image Sequence

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In this paper, we propose a method for human pose estimation from a Low-resolution Far-InfraRed (LFIR) image sequence captured by a 16 × 16 FIR sensor array. Human body estimation from such a single LFIR image is a hard task. For training the estimation model, annotation of the human pose to the images is also a difficult task for human. Thus, we propose the LFIR2Pose model which accepts a sequence of LFIR images and outputs the human pose of the last frame, and also propose an automatic annotation system for the model training. Additionally, considering that the scale of human body motion is largely different among body parts, we also propose a loss function focusing on the difference. Through an experiment, we evaluated the human pose estimation accuracy using an original data set, and confirmed that human pose can be estimated accurately from an LFIR image sequence.

A Grid-Based Representation for Human Action Recognition

Soufiane Lamghari, Guillaume-Alexandre Bilodeau, Nicolas Saunier

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Auto-TLDR; GRAR: Grid-based Representation for Action Recognition in Videos

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Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed significant progress, especially with the emergence of deep learning models. However, most of existing approaches for action recognition rely on information that is not always relevant for the task, and are limited in the way they fuse temporal information. In this paper, we propose a novel method for human action recognition that encodes efficiently the most discriminative appearance information of an action with explicit attention on representative pose features, into a new compact grid representation. Our GRAR (Grid-based Representation for Action Recognition) method is tested on several benchmark datasets that demonstrate that our model can accurately recognize human actions, despite intra-class appearance variations and occlusion challenges.

Sequential Non-Rigid Factorisation for Head Pose Estimation

Stefania Cristina, Kenneth Patrick Camilleri

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Auto-TLDR; Sequential Shape-and-Motion Factorisation for Head Pose Estimation in Eye-Gaze Tracking

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Within the context of eye-gaze tracking, the capability of permitting the user to move naturally is an important step towards allowing for more natural user interaction in less constrained scenarios. Natural movement can be characterised by changes in head pose, as well as non-rigid face deformations as the user performs different facial expressions. While the estimation of head pose within the domain of eye-gaze tracking is being increasingly considered, the face is most often regarded as a rigid body. The few methods that factor the challenge of handling face deformations into the head pose estimation problem, often require the availability of a pre-defined face model or a considerable amount of training data. In this paper, we direct our attention towards the application of shape-and-motion factorisation for head pose estimation, since this does not generally rely on the availability of an initial face model. Over the years, various shape-and-motion factorisation methods have been proposed to address the challenges of rigid and non-rigid shape and motion recovery, in a batch or sequential manner. However, the real-time recovery of non-rigid shape and motion by factorisation remains, in general, an open problem. Our work addresses this open problem by proposing a sequential factorisation method for non-rigid shape and motion recovery, which does not rely on the availability of a pre-defined face deformation model or training data. Quantitative and qualitative results show that our method can handle various non-rigid face deformations without deterioration of the head pose estimation accuracy.

Inferring Functional Properties from Fluid Dynamics Features

Andrea Schillaci, Maurizio Quadrio, Carlotta Pipolo, Marcello Restelli, Giacomo Boracchi

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Auto-TLDR; Exploiting Convective Properties of Computational Fluid Dynamics for Medical Diagnosis

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In a wide range of applied problems involving fluid flows, Computational Fluid Dynamics (CFD) provides detailed quantitative information on the flow field, at various levels of fidelity and computational cost. However, CFD alone cannot predict high-level functional properties of the system that are not easily obtained from the equations of fluid motion. In this work, we present a data-driven framework to extract additional information, such as medical diagnostic output, from CFD solutions. The task is made difficult by the huge data dimensionality of CFD, together with the limited amount of training data implied by its high computational cost. By pursuing a traditional ML pipeline of pre-processing, feature extraction, and model training, we demonstrate that informative features can be extracted from CFD data. Two experiments, pertaining to different application domains, support the claim that the convective properties implicit into a CFD solution can be leveraged to retrieve functional information for which an analytical definition is missing. Despite the preliminary nature of our study and the relative simplicity of both the geometrical and CFD models, for the first time we demonstrate that the combination of ML and CFD can diagnose a complex system in terms of high-level functional information.

Pose-Based Body Language Recognition for Emotion and Psychiatric Symptom Interpretation

Zhengyuan Yang, Amanda Kay, Yuncheng Li, Wendi Cross, Jiebo Luo

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Auto-TLDR; Body Language Based Emotion Recognition for Psychiatric Symptoms Prediction

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Inspired by the human ability to infer emotions from body language, we propose an automated framework for body language based emotion recognition starting from regular RGB videos. In collaboration with psychologists, we further extend the framework for psychiatric symptom prediction. Because a specific application domain of the proposed framework may only supply a limited amount of data, the framework is designed to work on a small training set and possess a good transferability. The proposed system in the first stage generates sequences of body language predictions based on human poses estimated from input videos. In the second stage, the predicted sequences are fed into a temporal network for emotion interpretation and psychiatric symptom prediction. We first validate the accuracy and transferability of the proposed body language recognition method on several public action recognition datasets. We then evaluate the framework on a proposed URMC dataset, which consists of conversations between a standardized patient and a behavioral health professional, along with expert annotations of body language, emotions, and potential psychiatric symptoms. The proposed framework outperforms other methods on the URMC dataset.

Weakly Supervised Body Part Segmentation with Pose Based Part Priors

Zhengyuan Yang, Yuncheng Li, Linjie Yang, Ning Zhang, Jiebo Luo

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Auto-TLDR; Weakly Supervised Body Part Segmentation Using Weak Labels

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Human body part segmentation refers to the task of predicting the semantic segmentation mask for each body part. Fully supervised body part segmentation methods achieve good performances but require an enormous amount of effort to annotate part masks for training. In contrast to high annotation costs needed for a limited number of part mask annotations, a large number of weak labels such as poses and full body masks already exist and contain relevant information. Motivated by the possibility of using existing weak labels, we propose the first weakly supervised body part segmentation framework. The core idea is first converting the sparse weak labels such as keypoints to the initial estimate of body part masks, and then iteratively refine the part mask predictions. We name the initial part masks estimated from poses the "part priors". with sufficient extra weak labels, our weakly supervised framework achieves a comparable performance (62.0% mIoU) to the fully supervised method (63.6% mIoU) on the Pascal-Person-Part dataset. Furthermore, in the extended semi-supervised setting, the proposed framework outperforms the state-of-art methods. Moreover, we extend our proposed framework to other keypoint-supervised part segmentation tasks such as face parsing.

Comparison of Deep Learning and Hand Crafted Features for Mining Simulation Data

Theodoros Georgiou, Sebastian Schmitt, Thomas Baeck, Nan Pu, Wei Chen, Michael Lew

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Auto-TLDR; Automated Data Analysis of Flow Fields in Computational Fluid Dynamics Simulations

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Computational Fluid Dynamics (CFD) simulations are a very important tool for many industrial applications, such as aerodynamic optimization of engineering designs like cars shapes, airplanes parts etc. The output of such simulations, in particular the calculated flow fields, are usually very complex and hard to interpret for realistic three-dimensional real-world applications, especially if time-dependent simulations are investigated. Automated data analysis methods are warranted but a non-trivial obstacle is given by the very large dimensionality of the data. A flow field typically consists of six measurement values for each point of the computational grid in 3D space and time (velocity vector values, turbulent kinetic energy, pressure and viscosity). In this paper we address the task of extracting meaningful results in an automated manner from such high dimensional data sets. We propose deep learning methods which are capable of processing such data and which can be trained to solve relevant tasks on simulation data, i.e. predicting drag and lift forces applied on an airfoil. We also propose an adaptation of the classical hand crafted features known from computer vision to address the same problem and compare a large variety of descriptors and detectors. Finally, we compile a large dataset of 2D simulations of the flow field around airfoils which contains 16000 flow fields with which we tested and compared approaches. Our results show that the deep learning-based methods, as well as hand crafted feature based approaches, are well-capable to accurately describe the content of the CFD simulation output on the proposed dataset.

Deep Ordinal Regression with Label Diversity

Axel Berg, Magnus Oskarsson, Mark Oconnor

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Auto-TLDR; Discrete Regression via Classification for Neural Network Learning

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Regression via classification (RvC) is a common method used for regression problems in deep learning, where the target variable belongs to a set of continuous values. By discretizing the target into a set of non-overlapping classes, it has been shown that training a classifier can improve neural network accuracy compared to using a standard regression approach. However, it is not clear how the set of discrete classes should be chosen and how it affects the overall solution. In this work, we propose that using several discrete data representations simultaneously can improve neural network learning compared to a single representation. Our approach is end-to-end differentiable and can be added as a simple extension to conventional learning methods, such as deep neural networks. We test our method on three challenging tasks and show that our method reduces the prediction error compared to a baseline RvC approach while maintaining a similar model complexity.

What and How? Jointly Forecasting Human Action and Pose

Yanjun Zhu, Yanxia Zhang, Qiong Liu, Andreas Girgensohn

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Auto-TLDR; Forecasting Human Actions and Motion Trajectories with Joint Action Classification and Pose Regression

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Forecasting human actions and motion trajectories addresses the problem of predicting what a person is going to do next and how they will perform it. This is crucial in a wide range of applications such as assisted living and future co-robotic settings. We propose to simultaneously learn actions and action-related human motion dynamics, while existing works perform them independently. In this paper, we present a method to jointly forecast categories of human action and the pose of skeletal joints in the hope that the two tasks can help each other. As a result, our system can predict not only the future actions but also the motion trajectories that will result. To achieve this, we define a task of joint action classification and pose regression. We employ a sequence to sequence encoder-decoder model combined with multi-task learning to forecast future actions and poses progressively before the action happens. Experimental results on two public datasets, IkeaDB and OAD, demonstrate the effectiveness of the proposed method.

Automatic Semantic Segmentation of Structural Elements related to the Spinal Cord in the Lumbar Region by Using Convolutional Neural Networks

Jhon Jairo Sáenz Gamboa, Maria De La Iglesia-Vaya, Jon Ander Gómez

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Auto-TLDR; Semantic Segmentation of Lumbar Spine Using Convolutional Neural Networks

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This work addresses the problem of automatically segmenting the MR images corresponding to the lumbar spine. The purpose is to detect and delimit the different structural elements like vertebrae, intervertebral discs, nerves, blood vessels, etc. This task is known as semantic segmentation. The approach proposed in this work is based on convolutional neural networks whose output is a mask where each pixel from the input image is classified into one of the possible classes. Classes were defined by radiologists and correspond to structural elements and tissues. The proposed network architectures are variants of the U-Net. Several complementary blocks were used to define the variants: spatial attention models, deep supervision and multi-kernels at input, this last block type is based on the idea of inception. Those architectures which got the best results are described in this paper, and their results are discussed. Two of the proposed architectures outperform the standard U-Net used as baseline.

Planar 3D Transfer Learning for End to End Unimodal MRI Unbalanced Data Segmentation

Martin Kolarik, Radim Burget, Carlos M. Travieso-Gonzalez, Jan Kocica

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Auto-TLDR; Planar 3D Res-U-Net Network for Unbalanced 3D Image Segmentation using Fluid Attenuation Inversion Recover

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We present a novel approach of 2D to 3D transfer learning based on mapping pre-trained 2D convolutional neural network weights into planar 3D kernels. The method is validated by proposed planar 3D res-u-net network with encoder transferred from the 2D VGG-16 which is applied for a single-stage unbalanced 3D image data segmentation. In particular, we evaluate the method on the MICCAI 2016 MS lesion segmentation challenge dataset utilizing solely Fluid Attenuation Inversion Recover (FLAIR) sequence without brain extraction for training and inference to simulate real medical praxis. The planar 3D res-u-net network performed the best both in sensitivity and Dice score amongst end to end methods processing raw MRI scans and achieved comparable Dice score to a state-of-the-art unimodal not end to end approach. Complete source code was released under the open-source license and this paper is in compliance with the Machine learning Reproducibility Checklist. By implementing practical transfer learning for 3D data representation we were able to successfully segment heavily unbalanced data without selective sampling and achieved more reliable results using less training data in single modality. From medical perspective, the unimodal approach gives an advantage in real praxis as it does not require co-registration nor additional scanning time during examination. Although modern medical imaging methods capture high resolution 3D anatomy scans suitable for computer aided detection system processing, deployment of automatic systems for interpretation of radiology imaging is still rather theoretical in many medical areas. Our work aims to bridge the gap offering solution for partial research questions.

Simple Multi-Resolution Representation Learning for Human Pose Estimation

Trung Tran Quang, Van Giang Nguyen, Daeyoung Kim

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Auto-TLDR; Multi-resolution Heatmap Learning for Human Pose Estimation

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Human pose estimation - the process of recognizing human keypoints in a given image - is one of the most important tasks in computer vision and has a wide range of applications including movement diagnostics, surveillance, or self-driving vehicle. The accuracy of human keypoint prediction is increasingly improved thanks to the burgeoning development of deep learning. Most existing methods solved human pose estimation by generating heatmaps in which the ith heatmap indicates the location confidence of the ith keypoint. In this paper, we introduce novel network structures referred to as multi-resolution representation learning for human keypoint prediction. At different resolutions in the learning process, our networks branch off and use extra layers to learn heatmap generation. We firstly consider the architectures for generating the multi-resolution heatmaps after obtaining the lowest-resolution feature maps. Our second approach allows learning during the process of feature extraction in which the heatmaps are generated at each resolution of the feature extractor. The first and second approaches are referred to as multi-resolution heatmap learning and multi-resolution feature map learning respectively. Our architectures are simple yet effective, achieving good performance. We conducted experiments on two common benchmarks for human pose estimation: MS-COCO and MPII dataset.

Loop-closure detection by LiDAR scan re-identification

Jukka Peltomäki, Xingyang Ni, Jussi Puura, Joni-Kristian Kamarainen, Heikki Juhani Huttunen

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Auto-TLDR; Loop-Closing Detection from LiDAR Scans Using Convolutional Neural Networks

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In this work, loop-closure detection from LiDAR scans is defined as an image re-identification problem. Re-identification is performed by computing Euclidean distances of a query scan to a gallery set of previous scans. The distances are computed in a feature embedding space where the scans are mapped by a convolutional neural network (CNN). The network is trained using the triplet loss training strategy. In our experiments we compare different backbone networks, variants of the triplet loss and generic and LiDAR specific data augmentation techniques. With a realistic indoor dataset the best architecture obtains the mean average precision (mAP) above 90%.

Total Estimation from RGB Video: On-Line Camera Self-Calibration, Non-Rigid Shape and Motion

Antonio Agudo

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Auto-TLDR; Joint Auto-Calibration, Pose and 3D Reconstruction of a Non-rigid Object from an uncalibrated RGB Image Sequence

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In this paper we present a sequential approach to jointly retrieve camera auto-calibration, camera pose and the 3D reconstruction of a non-rigid object from an uncalibrated RGB image sequence, without assuming any prior information about the shape structure, nor the need for a calibration pattern, nor the use of training data at all. To this end, we propose a Bayesian filtering approach based on a sum-of-Gaussians filter composed of a bank of extended Kalman filters (EKF). For every EKF, we make use of dynamic models to estimate its state vector, which later will be Gaussianly combined to achieve a global solution. To deal with deformable objects, we incorporate a mechanical model solved by using the finite element method. Thanks to these ingredients, the resulting method is both efficient and robust to several artifacts such as missing and noisy observations as well as sudden camera motions, while being available for a wide variety of objects and materials, including isometric and elastic shape deformations. Experimental validation is proposed in real experiments, showing its strengths with respect to competing approaches.

GarmentGAN: Photo-Realistic Adversarial Fashion Transfer

Amir Hossein Raffiee, Michael Sollami

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Auto-TLDR; GarmentGAN: A Generative Adversarial Network for Image-Based Garment Transfer

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The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We present GarmentGAN, a new algorithm that performs image-based garment transfer through generative adversarial methods. The GarmentGAN framework allows users to virtually try-on items before purchase and generalizes to various apparel types. GarmentGAN requires as input only two images, namely, a picture of the target fashion item and an image containing the customer. The output is a synthetic image wherein the customer is wearing the target apparel. In order to make the generated image look photo-realistic, we employ the use of novel generative adversarial techniques. GarmentGAN improves on existing methods in the realism of generated imagery and solves various problems related to self-occlusions. Our proposed model incorporates additional information during training, utilizing both segmentation maps and body key-point information. We show qualitative and quantitative comparisons to several other networks to demonstrate the effectiveness of this technique.

MixedFusion: 6D Object Pose Estimation from Decoupled RGB-Depth Features

Hangtao Feng, Lu Zhang, Xu Yang, Zhiyong Liu

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Auto-TLDR; MixedFusion: Combining Color and Point Clouds for 6D Pose Estimation

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Estimating the 6D pose of objects is an important process for intelligent systems to achieve interaction with the real-world. As the RGB-D sensors become more accessible, the fusion-based methods have prevailed, since the point clouds provide complementary geometric information with RGB values. However, Due to the difference in feature space between color image and depth image, the network structures that directly perform point-to-point matching fusion do not effectively fuse the features of the two. In this paper, we propose a simple but effective approach, named MixedFusion. Different from the prior works, we argue that the spatial correspondence of color and point clouds could be decoupled and reconnected, thus enabling a more flexible fusion scheme. By performing the proposed method, more informative points can be mixed and fused with rich color features. Extensive experiments are conducted on the challenging LineMod and YCB-Video datasets, show that our method significantly boosts the performance without introducing extra overheads. Furthermore, when the minimum tolerance of metric narrows, the proposed approach performs better for the high-precision demands.

Surface Material Dataset for Robotics Applications (SMDRA): A Dataset with Friction Coefficient and RGB-D for Surface Segmentation

Donghun Noh, Hyunwoo Nam, Min Sung Ahn, Hosik Chae, Sangjoon Lee, Kyle Gillespie, Dennis Hong

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Auto-TLDR; A Surface Material Dataset for Robotics Applications

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In this paper, we introduce the Surface Material Dataset for Robotics Applications (SMDRA), a collection of RGB color image, depth data, and pixel-wise friction coefficient data of 10 different materials for computer vision research specifically with robotics applications in mind that require physical contact between the robot and its environment such as robotic manipulators or walking robots. These selected surface materials are both easily accessible around our daily lives and cover a wide range of friction coefficients. Our dataset is unique in that while there is an abundance of RGB-D data due to the popularization of imaging sensors, additional pixel-wise aligned data of a different modality are not readily available. The depth data is collected by an active stereo camera which has shown promise on a variety of different robotic applications. In addition, this dataset is greatly expanded with friction coefficient data. Similarly to humans, this additional information can be helpful in ensuing proper decision making in tasks ranging from grasping orientation and strength to path determination in an unstructured environment. A newly developed friction measuring device was used to obtain this data. We verify that existing Convolutional Neural Network (CNN) architectures, the Fully Convolutional Network (FCN) and U-Net, can be trained on the SMDRA. This result demonstrates that the SMDRA can be utilized to train a neural network model for segmentation and these different modes are not just additional information, but valuable modes that researchers can incorporate and exploit when applying computer vision algorithms on robotic platforms.

PHNet: Parasite-Host Network for Video Crowd Counting

Shiqiao Meng, Jiajie Li, Weiwei Guo, Jinfeng Jiang, Lai Ye

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Auto-TLDR; PHNet: A Parasite-Host Network for Video Crowd Counting

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Crowd counting plays an increasingly important role in public security. Recently, many crowd counting methods for a single image have been proposed but few studies have focused on using temporal information from image sequences of videos to improve prediction performance. In the existing methods using videos for crowd estimation, temporal features and spatial features are modeled jointly for the prediction, which makes the model less efficient in extracting spatiotemporal features and difficult to improve the performance of predictions. In order to solve these problems, this paper proposes a Parasite-Host Network(PHNet) which is composed of Parasite branch and Host branch to extract temporal features and spatial features respectively. To specifically extract the transform features in the time domain, we propose a novel architecture termed as “Relational Extractor”(RE) which models the multiplicative interaction features of adjacent frames. In addition, the Host branch extracts the spatial features from a current frame which can be replaced with any model that uses a single image for the prediction. We conducted experiments by using our PHNet on four video crowd counting benchmarks: Venice,UCSD,FDST and CrowdFlow. Experimental results show that PHnet achieves superior performance on these four datasets to the state-of-the-art methods.

Distinctive 3D Local Deep Descriptors

Fabio Poiesi, Davide Boscaini

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Auto-TLDR; DIPs: Local Deep Descriptors for Point Cloud Regression

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We present a simple but yet effective method for learning distinctive 3D local deep descriptors (DIPs) that can be used to register point clouds without requiring an initial alignment. Point cloud patches are extracted, canonicalised with respect to their estimated local reference frame and encoded into rotation-invariant compact descriptors by a PointNet-based deep neural network. DIPs can effectively generalise across different sensor modalities because they are learnt end-to-end from locally and randomly sampled points. Moreover, because DIPs encode only local geometric information, they are robust to clutter, occlusions and missing regions. We evaluate and compare DIPs against alternative hand-crafted and deep descriptors on several indoor and outdoor datasets reconstructed using different sensors. Results show that DIPs (i) achieve comparable results to the state-of-the-art on RGB-D indoor scenes (3DMatch dataset), (ii) outperform state-of-the-art by a large margin on laser-scanner outdoor scenes (ETH dataset), and (iii) generalise to indoor scenes reconstructed with the Visual-SLAM system of Android ARCore.

Enhancing Deep Semantic Segmentation of RGB-D Data with Entangled Forests

Matteo Terreran, Elia Bonetto, Stefano Ghidoni

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Auto-TLDR; FuseNet: A Lighter Deep Learning Model for Semantic Segmentation

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Semantic segmentation is a problem which is getting more and more attention in the computer vision community. Nowadays, deep learning methods represent the state of the art to solve this problem, and the trend is to use deeper networks to get higher performance. The drawback with such models is a higher computational cost, which makes it difficult to integrate them on mobile robot platforms. In this work we want to explore how to obtain lighter deep learning models without compromising performance. To do so we will consider the features used in the Entangled Random Forest algorithm and we will study the best strategies to integrate these within FuseNet deep network. Such new features allow us to shrink the network size without loosing performance, obtaining hence a lighter model which achieves state-of-the-art performance on the semantic segmentation task and represents an interesting alternative for mobile robotics applications, where computational power and energy are limited.

Activity Recognition Using First-Person-View Cameras Based on Sparse Optical Flows

Peng-Yuan Kao, Yan-Jing Lei, Chia-Hao Chang, Chu-Song Chen, Ming-Sui Lee, Yi-Ping Hung

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Auto-TLDR; 3D Convolutional Neural Network for Activity Recognition with FPV Videos

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First-person-view (FPV) cameras are finding wide use in daily life to record activities and sports. In this paper, we propose a succinct and robust 3D convolutional neural network (CNN) architecture accompanied with an ensemble-learning network for activity recognition with FPV videos. The proposed 3D CNN is trained on low-resolution (32x32) sparse optical flows using FPV video datasets consisting of daily activities. According to the experimental results, our network achieves an average accuracy of 90%.

Derivation of Geometrically and Semantically Annotated UAV Datasets at Large Scales from 3D City Models

Sidi Wu, Lukas Liebel, Marco Körner

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Auto-TLDR; Large-Scale Dataset of Synthetic UAV Imagery for Geometric and Semantic Annotation

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While in high demand for the development of deep learning approaches, extensive datasets of annotated UAV imagery are still scarce today. Manual annotation, however, is time-consuming and, thus, has limited the potential for creating large-scale datasets. We tackle this challenge by presenting a procedure for the automatic creation of simulated UAV image sequences in urban areas and pixel-level annotations from publicly available data sources. We synthesize photo-realistic UAV imagery from Goole Earth Studio and derive annotations from an open CityGML model that not only provides geometric but also semantic information. The first dataset we exemplarily created using our approach contains 144000 images of Berlin, Germany, with four types of annotations, namely semantic labels as well as depth, surface normals, and edge maps. In the future, a complete pipeline regarding all the technical problems will be provided, together with more accurate models to refine some of the empirical settings currently, to automatically generate a large-scale dataset with reliable ground-truth annotations over the whole city of Berlin. The dataset, as well as the source code, will be published by then. Different methods will also be facilitated to test the usability of the dataset. We believe our dataset can be used for, and not limited to, tasks like pose estimation, geo-localization, monocular depth estimation, edge detection, building/surface classification, and plane segmentation. A potential research pipeline for geo-localization based on the synthetic dataset is provided.