DAG-Net: Double Attentive Graph Neural Network for Trajectory Forecasting

Alessio Monti, Alessia Bertugli, Simone Calderara, Rita Cucchiara

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Auto-TLDR; Recurrent Generative Model for Multi-modal Human Motion Behaviour in Urban Environments

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Understanding human motion behaviour is a critical task for several possible applications like self-driving cars or social robots, and in general for all those settings where an autonomous agent has to navigate inside a human-centric environment. This is non-trivial because human motion is inherently multi-modal: given a history of human motion paths, there are many plausible ways by which people could move in the future. Additionally, people activities are often driven by goals, e.g. reaching particular locations or interacting with the environment. We address both the aforementioned aspects by proposing a new recurrent generative model that considers both single agents’ future goals and interactions between different agents. The model exploits a double attention-based graph neural network to collect information about the mutual influences among different agents and integrates it with data about agents’ possible future objectives. Our proposal is general enough to be applied in different scenarios: the model achieves state-of-the-art results in both urban environments and also in sports applications.

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AG-GAN: An Attentive Group-Aware GAN for Pedestrian Trajectory Prediction

Yue Song, Niccolò Bisagno, Syed Zohaib Hassan, Nicola Conci

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Auto-TLDR; An attentive group-aware GAN for motion prediction in crowded scenarios

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Understanding human behaviors in crowded scenarios requires analyzing not only the position of the subjects in space, but also the scene context. Existing approaches mostly rely on the motion history of each pedestrian and model the interactions among people by considering the entire surrounding neighborhood. In our approach, we address the problem of motion prediction by applying coherent group clustering and a global attention mechanism on the LSTM-based Generative Adversarial Networks (GANs). The proposed model consists of an attentive group-aware GAN that observes the agents' past motion and predicts future paths, using (i) a group pooling module to model neighborhood interaction, and (ii) an attention module to specifically focus on hidden states. The experimental results demonstrate that our proposal outperforms state-of-the-art models on common benchmark datasets, and is able to generate socially-acceptable trajectories.

Transformer Networks for Trajectory Forecasting

Francesco Giuliari, Hasan Irtiza, Marco Cristani, Fabio Galasso

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Auto-TLDR; TransformerNetworks for Trajectory Prediction of People Interactions

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Most recent successes on forecasting the people mo-tion are based on LSTM models andallmost recent progress hasbeen achieved by modelling the social interaction among peopleand the people interaction with the scene. We question the useof the LSTM models and propose the novel use of TransformerNetworks for trajectory forecasting. This is a fundamental switchfrom the sequential step-by-step processing of LSTMs to theonly-attention-based memory mechanisms of Transformers. Inparticular, we consider both the original Transformer Network(TF) and the larger Bidirectional Transformer (BERT), state-of-the-art on all natural language processing tasks. Our proposedTransformers predict the trajectories of the individual peoplein the scene. These are “simple” models because each personis modelled separately without any complex human-human norscene interaction terms. In particular, the TF modelwithoutbells and whistlesyields the best score on the largest and mostchallenging trajectory forecasting benchmark of TrajNet [1]. Ad-ditionally, its extension which predicts multiple plausible futuretrajectories performs on par with more engineered techniqueson the 5 datasets of ETH [2]+UCY [3]. Finally, we showthat Transformers may deal with missing observations, as itmay be the case with real sensor data. Code is available atgithub.com/FGiuliari/Trajectory-Transformer

Switching Dynamical Systems with Deep Neural Networks

Cesar Ali Ojeda Marin, Kostadin Cvejoski, Bogdan Georgiev, Ramses J. Sanchez

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Auto-TLDR; Variational RNN for Switching Dynamics

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The problem of uncovering different dynamicalregimes is of pivotal importance in time series analysis. Switchingdynamical systems provide a solution for modeling physical phe-nomena whose time series data exhibit different dynamical modes.In this work we propose a novel variational RNN model forswitching dynamics allowing for both non-Markovian and non-linear dynamical behavior between and within dynamic modes.Attention mechanisms are provided to inform the switchingdistribution. We evaluate our model on synthetic and empiricaldatasets of diverse nature and successfully uncover differentdynamical regimes and predict the switching dynamics.

Multiple Future Prediction Leveraging Synthetic Trajectories

Lorenzo Berlincioni, Federico Becattini, Lorenzo Seidenari, Alberto Del Bimbo

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Auto-TLDR; Synthetic Trajectory Prediction using Markov Chains

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Trajectory prediction is an important task, especially in autonomous driving. The ability to forecast the position of other moving agents can yield to an effective planning, ensuring safety for the autonomous vehicle as well for the observed entities. In this work we propose a data driven approach based on Markov Chains to generate synthetic trajectories, which are useful for training a multiple future trajectory predictor. The advantages are twofold: on the one hand synthetic samples can be used to augment existing datasets and train more effective predictors; on the other hand, it allows to generate samples with multiple ground truths, corresponding to diverse equally likely outcomes of the observed trajectory. We define a trajectory prediction model and a loss that explicitly address the multimodality of the problem and we show that combining synthetic and real data leads to prediction improvements, obtaining state of the art results.

Explore and Explain: Self-Supervised Navigation and Recounting

Roberto Bigazzi, Federico Landi, Marcella Cornia, Silvia Cascianelli, Lorenzo Baraldi, Rita Cucchiara

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Auto-TLDR; Exploring a Photorealistic Environment for Explanation and Navigation

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Embodied AI has been recently gaining attention as it aims to foster the development of autonomous and intelligent agents. In this paper, we devise a novel embodied setting in which an agent needs to explore a previously unknown environment while recounting what it sees during the path. In this context, the agent needs to navigate the environment driven by an exploration goal, select proper moments for description, and output natural language descriptions of relevant objects and scenes. Our model integrates a novel self-supervised exploration module with penalty, and a fully-attentive captioning model for explanation. Also, we investigate different policies for selecting proper moments for explanation, driven by information coming from both the environment and the navigation. Experiments are conducted on photorealistic environments from the Matterport3D dataset and investigate the navigation and explanation capabilities of the agent as well as the role of their interactions.

Trajectory-User Link with Attention Recurrent Networks

Tao Sun, Yongjun Xu, Fei Wang, Lin Wu, 塘文 钱, Zezhi Shao

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Auto-TLDR; TULAR: Trajectory-User Link with Attention Recurrent Neural Networks

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The prevalent adoptions of GPS-enabled devices have witnessed an explosion of various location-based services which produces a huge amount of trajectories monitoring the individuals' movements. In this paper, we tackle Trajectory-User Link (TUL) problem, which identifies humans' movement patterns and links trajectories to the users who generated them. Existing solutions on TUL problem employ recurrent neural networks and variational autoencoder methods, which face the bottlenecks in the case of excessively long trajectories and fragmentary users' movements. However, these are common characteristics of trajectory data in reality, leading to performance degradation of the existing models. In this paper, we propose an end-to-end attention recurrent neural learning framework, called TULAR (Trajectory-User Link with Attention Recurrent Networks), which focus on selected parts of the source trajectories when linking. TULAR introduce the Trajectory Semantic Vector (TSV) via unsupervised location representation learning and recurrent neural networks, by which to reckon the weight of parts of source trajectory. Further, we employ three attention scores for the weight measurements. Experiments are conducted on two real world datasets and compared with several existing methods, and the results show that TULAR yields a new state-of-the-art performance. Source code is public available at GitHub: https://github.com/taos123/TULAR.

What and How? Jointly Forecasting Human Action and Pose

Yanjun Zhu, Yanxia Zhang, Qiong Liu, Andreas Girgensohn

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Auto-TLDR; Forecasting Human Actions and Motion Trajectories with Joint Action Classification and Pose Regression

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Forecasting human actions and motion trajectories addresses the problem of predicting what a person is going to do next and how they will perform it. This is crucial in a wide range of applications such as assisted living and future co-robotic settings. We propose to simultaneously learn actions and action-related human motion dynamics, while existing works perform them independently. In this paper, we present a method to jointly forecast categories of human action and the pose of skeletal joints in the hope that the two tasks can help each other. As a result, our system can predict not only the future actions but also the motion trajectories that will result. To achieve this, we define a task of joint action classification and pose regression. We employ a sequence to sequence encoder-decoder model combined with multi-task learning to forecast future actions and poses progressively before the action happens. Experimental results on two public datasets, IkeaDB and OAD, demonstrate the effectiveness of the proposed method.

Mutual Information Based Method for Unsupervised Disentanglement of Video Representation

Aditya Sreekar P, Ujjwal Tiwari, Anoop Namboodiri

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Auto-TLDR; MIPAE: Mutual Information Predictive Auto-Encoder for Video Prediction

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Video Prediction is an interesting and challenging task of predicting future frames from a given set context frames that belong to a video sequence. Video prediction models have found prospective applications in Maneuver Planning, Health care, Autonomous Navigation and Simulation. One of the major challenges in future frame generation is due to the high dimensional nature of visual data. In this work, we propose Mutual Information Predictive Auto-Encoder (MIPAE) framework, that reduces the task of predicting high dimensional video frames by factorising video representations into content and low dimensional pose latent variables that are easy to predict. A standard LSTM network is used to predict these low dimensional pose representations. Content and the predicted pose representations are decoded to generate future frames. Our approach leverages the temporal structure of the latent generative factors of a video and a novel mutual information loss to learn disentangled video representations. We also propose a metric based on mutual information gap (MIG) to quantitatively access the effectiveness of disentanglement on DSprites and MPI3D-real datasets. MIG scores corroborate with the visual superiority of frames predicted by MIPAE. We also compare our method quantitatively on evaluation metrics LPIPS, SSIM and PSNR.

Reducing the Variance of Variational Estimates of Mutual Information by Limiting the Critic's Hypothesis Space to RKHS

Aditya Sreekar P, Ujjwal Tiwari, Anoop Namboodiri

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Auto-TLDR; Mutual Information Estimation from Variational Lower Bounds Using a Critic's Hypothesis Space

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Mutual information (MI) is an information-theoretic measure of dependency between two random variables. Several methods to estimate MI, from samples of two random variables with unknown underlying probability distributions have been proposed in the literature. Recent methods realize parametric probability distributions or critic as a neural network to approximate unknown density ratios. The approximated density ratios are used to estimate different variational lower bounds of MI. While these methods provide reliable estimation when the true MI is low, they produce high variance estimates in cases of high MI. We argue that the high variance characteristic is due to the uncontrolled complexity of the critic's hypothesis space. In support of this argument, we use the data-driven Rademacher complexity of the hypothesis space associated with the critic's architecture to analyse generalization error bound of variational lower bound estimates of MI. In the proposed work, we show that it is possible to negate the high variance characteristics of these estimators by constraining the critic's hypothesis space to Reproducing Hilbert Kernel Space (RKHS), which corresponds to a kernel learned using Automated Spectral Kernel Learning (ASKL). By analysing the aforementioned generalization error bounds, we augment the overall optimisation objective with effective regularisation term. We empirically demonstrate the efficacy of this regularization in enforcing proper bias variance tradeoff on four variational lower bounds, namely NWJ, MINE, JS and SMILE.

Map-Based Temporally Consistent Geolocalization through Learning Motion Trajectories

Bing Zha, Alper Yilmaz

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Auto-TLDR; Exploiting Motion Trajectories for Geolocalization of Object on Topological Map using Recurrent Neural Network

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In this paper, we propose a novel trajectory learning method that exploits motion trajectories on topological map using recurrent neural network for temporally consistent geolocalization of object. Inspired by human's ability to both be aware of distance and direction of self-motion in navigation, our trajectory learning method learns a pattern representation of trajectories encoded as a sequence of distances and turning angles to assist self-localization. We pose the learning process as a conditional sequence prediction problem in which each output locates the object on a traversable edge in a map. Considering the prediction sequence ought to be topologically connected in the graph-structured map, we adopt two different hypotheses generation and elimination strategies to eliminate disconnected sequence prediction. We demonstrate our approach on the KITTI stereo visual odometry dataset which is a city-scale environment. The key benefits of our approach to geolocalization are that 1) we take advantage of powerful sequence modeling ability of recurrent neural network and its robustness to noisy input, 2) only require a map in the form of a graph and 3) simply use an affordable sensor that generates motion trajectory. The experiments show that the motion trajectories can be learned by training an recurrent neural network, and temporally consistent geolocation can be predicted with both of the proposed strategies.

Future Urban Scenes Generation through Vehicles Synthesis

Alessandro Simoni, Luca Bergamini, Andrea Palazzi, Simone Calderara, Rita Cucchiara

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Auto-TLDR; Predicting the Future of an Urban Scene with a Novel View Synthesis Paradigm

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In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we follow a two stages approach, where interpretable information is included in the loop and each actor is modelled independently. We leverage a per-object novel view synthesis paradigm; i.e. generating a synthetic representation of an object undergoing a geometrical roto-translation in the 3D space. Our model can be easily conditioned with constraints (e.g. input trajectories) provided by state-of-the-art tracking methods or by the user itself. This allows us to generate a set of diverse realistic futures starting from the same input in a multi-modal fashion. We visually and quantitatively show the superiority of this approach over traditional end-to-end scene-generation methods on CityFlow, a challenging real world dataset.

Learning to Take Directions One Step at a Time

Qiyang Hu, Adrian Wälchli, Tiziano Portenier, Matthias Zwicker, Paolo Favaro

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Auto-TLDR; Generating a Sequence of Motion Strokes from a Single Image

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We present a method to generate a video sequence given a single image. Because items in an image can be animated in arbitrarily many different ways, we introduce as control signal a sequence of motion strokes. Such control signal can be automatically transferred from other videos, e.g., via bounding box tracking. Each motion stroke provides the direction to the moving object in the input image and we aim to train a network to generate an animation following a sequence of such directions. To address this task we design a novel recurrent architecture, which can be trained easily and effectively thanks to an explicit separation of past, future and current states. As we demonstrate in the experiments, our proposed architecture is capable of generating an arbitrary number of frames from a single image and a sequence of motion strokes. Key components of our architecture are an autoencoding constraint to ensure consistency with the past and a generative adversarial scheme to ensure that images look realistic and are temporally smooth. We demonstrate the effectiveness of our approach on the MNIST, KTH, Human3.6M, Push and Weizmann datasets.

Image Sequence Based Cyclist Action Recognition Using Multi-Stream 3D Convolution

Stefan Zernetsch, Steven Schreck, Viktor Kress, Konrad Doll, Bernhard Sick

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Auto-TLDR; 3D-ConvNet: A Multi-stream 3D Convolutional Neural Network for Detecting Cyclists in Real World Traffic Situations

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In this article, we present an approach to detect basic movements of cyclists in real world traffic situations based on image sequences, optical flow (OF) sequences, and past positions using a multi-stream 3D convolutional neural network (3D-ConvNet) architecture. To resolve occlusions of cyclists by other traffic participants or road structures, we use a wide angle stereo camera system mounted at a heavily frequented public intersection. We created a large dataset consisting of 1,639 video sequences containing cyclists, recorded in real world traffic, resulting in over 1.1 million samples. Through modeling the cyclists' behavior by a state machine of basic cyclist movements, our approach takes every situation into account and is not limited to certain scenarios. We compare our method to an approach solely based on position sequences. Both methods are evaluated taking into account frame wise and scene wise classification results of basic movements, and detection times of basic movement transitions, where our approach outperforms the position based approach by producing more reliable detections with shorter detection times. Our code and parts of our dataset are made publicly available.

PoseCVAE: Anomalous Human Activity Detection

Yashswi Jain, Ashvini Kumar Sharma, Rajbabu Velmurugan, Biplab Banerjee

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Auto-TLDR; PoseCVAE: Anomalous Human Activity Detection Using Generative Modeling

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Anomalous human activity detection is the task of identifying human activities that differ from the usual. Existing techniques, in general, try to deploy some samples from an open-set (anomalous activities can not be represented as a closed set) to define the discriminator. However, it is non-trivial to obtain novel activity instances. To this end, we propose PoseCVAE, a novel anomalous human activity detection strategy using the notion of generative modeling. We adopt a hybrid training strategy comprising of self-supervised and unsupervised learning. The self-supervised learning helps the encoder and decoder to learn better latent space representation of human pose trajectories. We train our framework to predict future pose trajectory given a normal track of past poses, i.e., the goal is to learn a conditional posterior distribution that represents normal training data. To achieve this we use a novel adaptation of a conditional variational autoencoder (CVAE) and refer it as PoseCVAE. Future pose prediction will be erroneous if the given poses are sampled from a distribution different from the learnt posterior, which is indeed the case with abnormal activities. To further separate the abnormal class, we imitate abnormal poses in the encoded space by sampling from a distinct mixture of gaussians (MoG). We use a binary cross-entropy (BCE) loss as a novel addition to the standard CVAE loss function to achieve this. We test our framework on two publicly available datasets and achieve comparable performance to existing unsupervised methods that exploit pose information.

Hierarchical Multimodal Attention for Deep Video Summarization

Melissa Sanabria, Frederic Precioso, Thomas Menguy

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Auto-TLDR; Automatic Summarization of Professional Soccer Matches Using Event-Stream Data and Multi- Instance Learning

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The way people consume sports on TV has drastically evolved in the last years, particularly under the combined effects of the legalization of sport betting and the huge increase of sport analytics. Several companies are nowadays sending observers in the stadiums to collect live data of all the events happening on the field during the match. Those data contain meaningful information providing a very detailed description of all the actions occurring during the match to feed the coaches and staff, the fans, the viewers, and the gamblers. Exploiting all these data, sport broadcasters want to generate extra content such as match highlights, match summaries, players and teams analytics, etc., to appeal subscribers. This paper explores the problem of summarizing professional soccer matches as automatically as possible using both the aforementioned event-stream data collected from the field and the content broadcasted on TV. We have designed an architecture, introducing first (1) a Multiple Instance Learning method that takes into account the sequential dependency among events and then (2) a hierarchical multimodal attention layer that grasps the importance of each event in an action. We evaluate our approach on matches from two professional European soccer leagues, showing its capability to identify the best actions for automatic summarization by comparing with real summaries made by human operators.

Temporal Collaborative Filtering with Graph Convolutional Neural Networks

Esther Rodrigo-Bonet, Minh Duc Nguyen, Nikos Deligiannis

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Auto-TLDR; Temporal Collaborative Filtering with Graph-Neural-Network-based Neural Networks

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Temporal collaborative filtering (TCF) methods aim at modelling non-static aspects behind recommender systems, such as the dynamics in users' preferences and social trends around items. State-of-the-art TCF methods employ recurrent neural networks (RNNs) to model such aspects. These methods deploy matrix-factorization-based (MF-based) approaches to learn the user and item representations. Recently, graph-neural-network-based (GNN-based) approaches have shown improved performance in providing accurate recommendations over traditional MF-based approaches in non-temporal CF settings. Motivated by this, we propose a novel TCF method that leverages GNNs to learn user and item representations, and RNNs to model their temporal dynamics. A challenge with this method lies in the increased data sparsity, which negatively impacts obtaining meaningful quality representations with GNNs. To overcome this challenge, we train a GNN model at each time step using a set of observed interactions accumulated time-wise. Comprehensive experiments on real-world data show the improved performance obtained by our method over several state-of-the-art temporal and non-temporal CF models.

Trajectory Representation Learning for Multi-Task NMRDP Planning

Firas Jarboui, Vianney Perchet

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Auto-TLDR; Exploring Non Markovian Reward Decision Processes for Reinforcement Learning

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Expanding Non Markovian Reward Decision Processes (NMRDP) into Markov Decision Processes (MDP) enables the use of state of the art Reinforcement Learning (RL) techniques to identify optimal policies. In this paper an approach to exploring NMRDPs and expanding them into MDPs, without the prior knowledge of the reward structure, is proposed. The non Markovianity of the reward function is disentangled under the assumption that sets of similar and dissimilar trajectory batches can be sampled. More precisely, within the same batch, measuring the similarity between any couple of trajectories is permitted, although comparing trajectories from different batches is not possible. A modified version of the triplet loss is optimised to construct a representation of the trajectories under which rewards become Markovian.

Constructing Geographic and Long-term Temporal Graph for Traffic Forecasting

Yiwen Sun, Yulu Wang, Kun Fu, Zheng Wang, Changshui Zhang, Jieping Ye

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Auto-TLDR; GLT-GCRNN: Geographic and Long-term Temporal Graph Convolutional Recurrent Neural Network for Traffic Forecasting

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Traffic forecasting influences various intelligent transportation system (ITS) services and is of great significance for user experience as well as urban traffic control. It is challenging due to the fact that the road network contains complex and time-varying spatial-temporal dependencies. Recently, deep learning based methods have achieved promising results by adopting graph convolutional network (GCN) to extract the spatial correlations and recurrent neural network (RNN) to capture the temporal dependencies. However, the existing methods often construct the graph only based on road network connectivity, which limits the interaction between roads. In this work, we propose Geographic and Long-term Temporal Graph Convolutional Recurrent Neural Network (GLT-GCRNN), a novel framework for traffic forecasting that learns the rich interactions between roads sharing similar geographic or long-term temporal patterns. Extensive experiments on a real-world traffic state dataset validate the effectiveness of our method by showing that GLT-GCRNN outperforms the state-of-the-art methods in terms of different metrics.

Learning from Learners: Adapting Reinforcement Learning Agents to Be Competitive in a Card Game

Pablo Vinicius Alves De Barros, Ana Tanevska, Alessandra Sciutti

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Auto-TLDR; Adaptive Reinforcement Learning for Competitive Card Games

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Learning how to adapt to complex and dynamic environments is one of the most important factors that contribute to our intelligence. Endowing artificial agents with this ability is not a simple task, particularly in competitive scenarios. In this paper, we present a broad study on how popular reinforcement learning algorithms can be adapted and implemented to learn and to play a real-world implementation of a competitive multiplayer card game. We propose specific training and validation routines for the learning agents, in order to evaluate how the agents learn to be competitive and explain how they adapt to each others' playing style. Finally, we pinpoint how the behavior of each agent derives from their learning style and create a baseline for future research on this scenario.

Global Feature Aggregation for Accident Anticipation

Mishal Fatima, Umar Karim Khan, Chong Min Kyung

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Auto-TLDR; Feature Aggregation for Predicting Accidents in Video Sequences

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Anticipation of accidents ahead of time in autonomous and non-autonomous vehicles aids in accident avoidance. In order to recognize abnormal events such as traffic accidents in a video sequence, it is important that the network takes into account interactions of objects in a given frame. We propose a novel Feature Aggregation (FA) block that refines each object's features by computing a weighted sum of the features of all objects in a frame. We use FA block along with Long Short Term Memory (LSTM) network to anticipate accidents in the video sequences. We report mean Average Precision (mAP) and Average Time-to-Accident (ATTA) on Street Accident (SA) dataset. Our proposed method achieves the highest score for risk anticipation by predicting accidents 0.32 sec and 0.75 sec earlier compared to the best results with Adaptive Loss and dynamic parameter prediction based methods respectively.

Interpolation in Auto Encoders with Bridge Processes

Carl Ringqvist, Henrik Hult, Judith Butepage, Hedvig Kjellstrom

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Auto-TLDR; Stochastic interpolations from auto encoders trained on flattened sequences

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Auto encoding models have been extensively studied in recent years. They provide an efficient framework for sample generation, as well as for analysing feature learning. Furthermore, they are efficient in performing interpolations between data-points in semantically meaningful ways. In this paper, we introduce a method for generating sequence samples from auto encoders trained on flattened sequences (e.g video sample from auto encoders trained to generate a video frame); as well as a canonical, dimension independent method for generating stochastic interpolations. The distribution of interpolation paths is represented as the distribution of a bridge process constructed from an artificial random data generating process in the latent space, having the prior distribution as its invariant distribution.

AerialMPTNet: Multi-Pedestrian Tracking in Aerial Imagery Using Temporal and Graphical Features

Maximilian Kraus, Seyed Majid Azimi, Emec Ercelik, Reza Bahmanyar, Peter Reinartz, Alois Knoll

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Auto-TLDR; AerialMPTNet: A novel approach for multi-pedestrian tracking in geo-referenced aerial imagery by fusing appearance features

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Multi-pedestrian tracking in aerial imagery has several applications such as large-scale event monitoring, disaster management, search-and-rescue missions, and as input into predictive crowd dynamic models. Due to the challenges such as the large number and the tiny size of the pedestrians (e.g., 4 x 4 pixels) with their similar appearances as well as different scales and atmospheric conditions of the images with their extremely low frame rates (e.g., 2 fps), current state-of-the-art algorithms including the deep learning-based ones are unable to perform well. In this paper, we propose AerialMPTNet, a novel approach for multi-pedestrian tracking in geo-referenced aerial imagery by fusing appearance features from a Siamese Neural Network, movement predictions from a Long Short-Term Memory, and pedestrian interconnections from a GraphCNN. In addition, to address the lack of diverse aerial multi-pedestrian tracking datasets, we introduce the Aerial Multi-Pedestrian Tracking (AerialMPT) dataset consisting of 307 frames and 44,740 pedestrians annotated. To the best of our knowledge, AerialMPT is the largest and most diverse dataset to this date and will be released publicly. We evaluate AerialMPTNet on AerialMPT and KIT AIS, and benchmark with several state-of-the-art tracking methods. Results indicate that AerialMPTNet significantly outperforms other methods on accuracy and time-efficiency.

Knowledge Distillation for Action Anticipation Via Label Smoothing

Guglielmo Camporese, Pasquale Coscia, Antonino Furnari, Giovanni Maria Farinella, Lamberto Ballan

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Auto-TLDR; A Multi-Modal Framework for Action Anticipation using Long Short-Term Memory Networks

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Human capability to anticipate near future from visual observations and non-verbal cues is essential for developing intelligent systems that need to interact with people. Several research areas, such as human-robot interaction (HRI), assisted living or autonomous driving need to foresee future events to avoid crashes or help people. Egocentric scenarios are classic examples where action anticipation is applied due to their numerous applications. Such challenging task demands to capture and model domain's hidden structure to reduce prediction uncertainty. Since multiple actions may equally occur in the future, we treat action anticipation as a multi-label problem with missing labels extending the concept of label smoothing. This idea resembles the knowledge distillation process since useful information is injected into the model during training. We implement a multi-modal framework based on long short-term memory (LSTM) networks to summarize past observations and make predictions at different time steps. We perform extensive experiments on EPIC-Kitchens and EGTEA Gaze+ datasets including more than 2500 and 100 action classes, respectively. The experiments show that label smoothing systematically improves performance of state-of-the-art models for action anticipation.

CardioGAN: An Attention-Based Generative Adversarial Network for Generation of Electrocardiograms

Subhrajyoti Dasgupta, Sudip Das, Ujjwal Bhattacharya

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Auto-TLDR; CardioGAN: Generative Adversarial Network for Synthetic Electrocardiogram Signals

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Electrocardiogram (ECG) signal is studied to obtain crucial information about the condition of a patient's heart. Machine learning based automated medical diagnostic systems that may help to evaluate the condition of the heart from this signal are required to be trained using large volumes of labelled training samples and the same may increase the chance of compromising with the patients' privacy. To solve this issue, generation of synthetic electrocardiogram signals by learning only from the general distributions of the available real training samples have been attempted in the literature. However, these studies did not pay necessary attention to the specific vital details of these signals, such as the P wave, the QRS complex, and the T wave. This shortcoming often results in the generation of unrealistic synthetic signals, such as a signal which does not contain one or more of the above components. In the present study, a novel deep generative architecture, termed as CardioGAN, based on generative adversarial network and powered by the effective attention mechanism has been designed which is capable of learning the intricate inter-dependencies among the various parts of real samples leading to the generation of more realistic electrocardiogram signals. Also, it helps in reducing the risk of breaching the privacy of patients. Extensive experimentation performed by us establishes that the proposed method achieves a better performance in generating synthetic electrocardiogram signals in comparison to the existing methods. The source code will be made available on github.

Recurrent Deep Attention Network for Person Re-Identification

Changhao Wang, Jun Zhou, Xianfei Duan, Guanwen Zhang, Wei Zhou

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Auto-TLDR; Recurrent Deep Attention Network for Person Re-identification

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Person re-identification (re-id) is an important task in video surveillance. It is challenging due to the appearance of person varying a wide range acrossnon-overlapping camera views. Recent years, attention-based models are introduced to learn discriminative representation. In this paper, we consider the attention selection in a natural way as like human moving attention on different parts of the visual field for person re-id. In concrete, we propose a Recurrent Deep Attention Network (RDAN) with an attention selection mechanism based on reinforcement learning. The RDAN aims to adaptively observe the identity-sensitive regions to build up the representation of individuals step by step. Extensive experiments on three person re-id benchmarks Market-1501, DukeMTMC-reID and CUHK03-NP demonstrate the proposed method can achieve competitive performance.

Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognition

Mirco Planamente, Andrea Bottino, Barbara Caputo

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Auto-TLDR; A Single Stream Architecture for Egocentric Action Recognition from the First-Person Point of View

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Wearable cameras are becoming more and more popular in several applications, increasing the interest of the research community in developing approaches for recognizing actions from the first-person point of view. An open challenge in egocentric action recognition is that videos lack detailed information about the main actor's pose and thus tend to record only parts of the movement when focusing on manipulation tasks. Thus, the amount of information about the action itself is limited, making crucial the understanding of the manipulated objects and their context. Many previous works addressed this issue with two-stream architectures, where one stream is dedicated to modeling the appearance of objects involved in the action, and another to extracting motion features from optical flow. In this paper, we argue that learning features jointly from these two information channels is beneficial to capture the spatio-temporal correlations between the two better. To this end, we propose a single stream architecture able to do so, thanks to the addition of a self-supervised block that uses a pretext motion prediction task to intertwine motion and appearance knowledge. Experiments on several publicly available databases show the power of our approach.

A Two-Stream Recurrent Network for Skeleton-Based Human Interaction Recognition

Qianhui Men, Edmond S. L. Ho, Shum Hubert P. H., Howard Leung

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Auto-TLDR; Two-Stream Recurrent Neural Network for Human-Human Interaction Recognition

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This paper addresses the problem of recognizing human-human interaction from skeletal sequences. Existing methods are mainly designed to classify single human action. Many of them simply stack the movement features of two characters to deal with human interaction, while neglecting the abundant relationships between characters. In this paper, we propose a novel two-stream recurrent neural network by adopting the geometric features from both single actions and interactions to describe the spatial correlations with different discriminative abilities. The first stream is constructed under pairwise joint distance (PJD) in a fully-connected mesh to categorize the interactions with explicit distance patterns. To better distinguish similar interactions, in the second stream, we combine PJD with the spatial features from individual joint positions using graph convolutions to detect the implicit correlations among joints, where the joint connections in the graph are adaptive for flexible correlations. After spatial modeling, each stream is fed to a bi-directional LSTM to encode two-way temporal properties. To take advantage of the diverse discriminative power of the two streams, we come up with a late fusion algorithm to combine their output predictions concerning information entropy. Experimental results show that the proposed framework achieves state-of-the-art performance on 3D and comparable performance on 2D interaction datasets. Moreover, the late fusion results demonstrate the effectiveness of improving the recognition accuracy compared with single streams.

A Grid-Based Representation for Human Action Recognition

Soufiane Lamghari, Guillaume-Alexandre Bilodeau, Nicolas Saunier

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Auto-TLDR; GRAR: Grid-based Representation for Action Recognition in Videos

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Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed significant progress, especially with the emergence of deep learning models. However, most of existing approaches for action recognition rely on information that is not always relevant for the task, and are limited in the way they fuse temporal information. In this paper, we propose a novel method for human action recognition that encodes efficiently the most discriminative appearance information of an action with explicit attention on representative pose features, into a new compact grid representation. Our GRAR (Grid-based Representation for Action Recognition) method is tested on several benchmark datasets that demonstrate that our model can accurately recognize human actions, despite intra-class appearance variations and occlusion challenges.

Towards Practical Compressed Video Action Recognition: A Temporal Enhanced Multi-Stream Network

Bing Li, Longteng Kong, Dongming Zhang, Xiuguo Bao, Di Huang, Yunhong Wang

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Auto-TLDR; TEMSN: Temporal Enhanced Multi-Stream Network for Compressed Video Action Recognition

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Current compressed video action recognition methods are mainly based on completely received compressed videos. However, in real transmission, the compressed video packets are usually disorderly received and lost due to network jitters or congestion. It is of great significance to recognize actions in early phases with limited packets, e.g. forecasting the potential risks from videos quickly. In this paper, we proposed a Temporal Enhanced Multi-Stream Network (TEMSN) for practical compressed video action recognition. First, we use three compressed modalities as complementary cues and build a multi-stream network to capture the rich information from compressed video packets. Second, we design a temporal enhanced module based on Encoder-Decoder structure applied on each stream to infer the missing packets, and generate more complete action dynamics. Thanks to the rich modalities and temporal enhancement, our approach is able to better modeling the action with limited compressed packets. Experiments on HMDB-51 and UCF-101 dataset validate its effectiveness and efficiency.

End-To-End Multi-Task Learning of Missing Value Imputation and Forecasting in Time-Series Data

Jinhee Kim, Taesung Kim, Jang-Ho Choi, Jaegul Choo

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Auto-TLDR; Time-Series Prediction with Denoising and Imputation of Missing Data

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Multivariate time-series prediction is a common task, but it often becomes challenging due to missing values involved in data caused by unreliable sensors and other issues. In fact, inaccurate imputation of missing values can degrade the downstream prediction performance, so it may be better not to rely on the estimated values of missing data. Furthermore, observed data may contain noise, so denoising them can be helpful for the main task at hand. In response, we propose a novel approach that can automatically utilize the optimal combination of the observed and the estimated values to generate not only complete, but also noise-reduced data by our own gating mechanism. We evaluate our model on real-world time-series datasets and achieved state-of-the-art performance, demonstrating that our method successfully handle the incomplete datasets. Moreover, we present in-depth studies using a carefully designed, synthetic multivariate time-series dataset to verify the effectiveness of the proposed model. The ablation studies and the experimental analysis of the proposed gating mechanism show that the proposed method works as an effective denoising as well as imputation method for time-series classification tasks.

On Embodied Visual Navigation in Real Environments through Habitat

Marco Rosano, Antonino Furnari, Luigi Gulino, Giovanni Maria Farinella

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Auto-TLDR; Learning Navigation Policies on Real World Observations using Real World Images and Sensor and Actuation Noise

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Visual navigation models based on deep learning can learn effective policies when trained on large amounts of visual observations through reinforcement learning. Unfortunately, collecting the required experience deploying a robotic platform in the real world is expensive and time-consuming. To deal with this limitation, several simulation platforms have been proposed in order to train visual navigation policies on virtual environments efficiently. Despite the advantages they offer, simulators present a limited realism in terms of appearance and physical dynamics, leading to navigation policies that do not generalize in the real world. In this paper, we propose a tool based on the Habitat simulator which exploits real world images of the environment, together with sensor and actuator noise models, to produce more realistic navigation episodes. We perform a range of experiments using virtual, real and images transformed with a simple domain adaptation approach. We also assess the impact of sensor and actuation noise on the navigation performance and investigate whether they allow to learn more robust navigation policies. We show that our tool can effectively help to train and evaluate navigation policies on real world observations without running navigation episodes in the real world.

AVD-Net: Attention Value Decomposition Network for Deep Multi-Agent Reinforcement Learning

Zhang Yuanxin, Huimin Ma, Yu Wang

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Auto-TLDR; Attention Value Decomposition Network for Cooperative Multi-agent Reinforcement Learning

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Multi-agent reinforcement learning (MARL) is of importance for variable real-world applications but remains more challenges like stationarity and scalability. While recently value function factorization methods have obtained empirical good results in cooperative multi-agent environment, these works mostly focus on the decomposable learning structures. Inspired by the application of attention mechanism in machine translation and other related domains, we propose an attention based approach called attention value decomposition network (AVD-Net), which capitalizes on the coordination relations between agents. AVD-Net employs centralized training with decentralized execution (CTDE) paradigm, which factorizes the joint action-value functions with only local observations and actions of agents. Our method is evaluated on multi-agent particle environment (MPE) and StarCraft micromanagement environment (SMAC). The experiment results show the strength of our approach compared to existing methods with state-of-the-art performance in cooperative scenarios.

Visual Oriented Encoder: Integrating Multimodal and Multi-Scale Contexts for Video Captioning

Bang Yang, Yuexian Zou

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Auto-TLDR; Visual Oriented Encoder for Video Captioning

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Video captioning is a challenging task which aims at automatically generating a natural language description of a given video. Recent researches have shown that exploiting the intrinsic multi-modalities of videos significantly promotes captioning performance. However, how to integrate multi-modalities to generate effective semantic representations for video captioning is still an open issue. Some researchers proposed to learn multimodal features in parallel during the encoding stage. The downside of these methods lies in the neglect of the interaction among multi-modalities and their rich contextual information. In this study, inspired by the fact that visual contents are generally more important for comprehending videos, we propose a novel Visual Oriented Encoder (VOE) to integrate multimodal features in an interactive manner. Specifically, VOE is designed as a hierarchical structure, where bottom layers are utilized to extract multi-scale contexts from auxiliary modalities while the top layer is exploited to generate joint representations by considering both visual and contextual information. Following the encoder-decoder framework, we systematically develop a VOE-LSTM model and evaluate it on two mainstream benchmarks: MSVD and MSR-VTT. Experimental results show that the proposed VOE surpasses conventional encoders and our VOE-LSTM model achieves competitive results compared with state-of-the-art approaches.

A Bayesian Approach to Reinforcement Learning of Vision-Based Vehicular Control

Zahra Gharaee, Karl Holmquist, Linbo He, Michael Felsberg

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Auto-TLDR; Bayesian Reinforcement Learning for Autonomous Driving

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In this paper, we present a state-of-the-art reinforcement learning method for autonomous driving. Our approach employs temporal difference learning in a Bayesian framework to learn vehicle control signals from sensor data. The agent has access to images from a forward facing camera, which are pre-processed to generate semantic segmentation maps. We trained our system using both ground truth and estimated semantic segmentation input. Based on our observations from a large set of experiments, we conclude that training the system on ground truth input data leads to better performance than training the system on estimated input even if estimated input is used for evaluation. The system is trained and evaluated in a realistic simulated urban environment using the CARLA simulator. The simulator also contains a benchmark that allows for comparing to other systems and methods. The required training time of the system is shown to be lower and the performance on the benchmark superior to competing approaches.

Transfer Learning with Graph Neural Networks for Short-Term Highway Traffic Forecasting

Tanwi Mallick, Prasanna Balaprakash, Eric Rask, Jane Macfarlane

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Auto-TLDR; Transfer Learning for Highway Traffic Forecasting on Unseen Traffic Networks

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Large-scale highway traffic forecasting approaches are critical for intelligent transportation systems. Recently, deep-learning-based traffic forecasting methods have emerged as promising approaches for a wide range of traffic forecasting tasks. However, these methods are specific to a given traffic network and consequently, they cannot be used for forecasting traffic on an unseen traffic network. Previous work has identified diffusion convolutional recurrent neural network (DCRNN), as a state-of-the-art method for highway traffic forecasting. It models the complex spatial and temporal dynamics of a highway network using a graph-based diffusion convolution operation within a recurrent neural network. Currently, DCRNN cannot perform transfer learning because it learns location-specific traffic patterns, which cannot be used for unseen regions of a network or new geographic locations. To that end, we develop TL-DCRNN, a new transfer learning approach for DCRNN, where a single model trained on a highway network can be used to forecast traffic on unseen highway networks. Given a traffic network with a large amount of traffic data, our approach consists of partitioning the traffic network into a number of subgraphs and using a new training scheme that utilizes subgraphs for the DCRNN to marginalize the location-specific information, thus learning the traffic as a function of network connectivity and temporal patterns alone. The resulting trained model can be used to forecast traffic on unseen networks. We demonstrate that TL-DCRNN can learn from San Francisco regional traffic data and forecast traffic on the Los Angeles region and vice versa.

The Role of Cycle Consistency for Generating Better Human Action Videos from a Single Frame

Runze Li, Bir Bhanu

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Auto-TLDR; Generating Videos with Human Action Semantics using Cycle Constraints

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This paper addresses the challenging problem of generating videos with human action semantics. Unlike previous work which predict future frames in a single forward pass, this paper introduces the cycle constraints in both forward and backward passes in the generation of human actions. This is achieved by enforcing the appearance and motion consistency across a sequence of frames generated in the future. The approach consists of two stages. In the first stage, the pose of a human body is generated. In the second stage, an image generator is used to generate future frames by using (a) generated human poses in the future from the first stage, (b) the single observed human pose, and (c) the single corresponding future frame. The experiments are performed on three datasets: Weizmann dataset involving simple human actions, Penn Action dataset and UCF-101 dataset containing complicated human actions, especially in sports. The results from these experiments demonstrate the effectiveness of the proposed approach.

Low Dimensional State Representation Learning with Reward-Shaped Priors

Nicolò Botteghi, Ruben Obbink, Daan Geijs, Mannes Poel, Beril Sirmacek, Christoph Brune, Abeje Mersha, Stefano Stramigioli

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Auto-TLDR; Unsupervised Learning for Unsupervised Reinforcement Learning in Robotics

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Reinforcement Learning has been able to solve many complicated robotics tasks without any need of feature engineering in an end-to-end fashion. However, learning the optimal policy directly from the sensory inputs, i.e the observations, often requires processing and storage of huge amount of data. In the context of robotics, the cost of data from real robotics hardware is usually very high, thus solutions that achieves high sample-efficiency are needed. We propose a method that aims at learning a mapping from the observations into a lower dimensional state space. This mapping is learned with unsupervised learning using loss functions shaped to incorporate prior knowledge of the environment and the task. Using the samples from the state space, the optimal policy is quickly and efficiently learned. We test the method on several mobile robot navigation tasks in simulation environment and also on a real robot.

SAILenv: Learning in Virtual Visual Environments Made Simple

Enrico Meloni, Luca Pasqualini, Matteo Tiezzi, Marco Gori, Stefano Melacci

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Auto-TLDR; SAILenv: A Simple and Customized Platform for Visual Recognition in Virtual 3D Environment

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Recently, researchers in Machine Learning algorithms, Computer Vision scientists, engineers and others, showed a growing interest in 3D simulators as a mean to artificially create experimental settings that are very close to those in the real world. However, most of the existing platforms to interface algorithms with 3D environments are often designed to setup navigation-related experiments, to study physical interactions, or to handle ad-hoc cases that are not thought to be customized, sometimes lacking a strong photorealistic appearance and an easy-to-use software interface. In this paper, we present a novel platform, SAILenv, that is specifically designed to be simple and customizable, and that allows researchers to experiment visual recognition in virtual 3D scenes. A few lines of code are needed to interface every algorithm with the virtual world, and non-3D-graphics experts can easily customize the 3D environment itself, exploiting a collection of photorealistic objects. Our framework yields pixel-level semantic and instance labeling, depth, and, to the best of our knowledge, it is the only one that provides motion-related information directly inherited from the 3D engine. The client-server communication operates at a low level, avoiding the overhead of HTTP-based data exchanges. We perform experiments using a state-of-the-art object detector trained on real-world images, showing that it is able to recognize the photorealistic 3D objects of our environment. The computational burden of the optical flow compares favourably with the estimation performed using modern GPU-based convolutional networks or more classic implementations. We believe that the scientific community will benefit from the easiness and high-quality of our framework to evaluate newly proposed algorithms in their own customized realistic conditions.

Auto Encoding Explanatory Examples with Stochastic Paths

Cesar Ali Ojeda Marin, Ramses J. Sanchez, Kostadin Cvejoski, Bogdan Georgiev

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Auto-TLDR; Semantic Stochastic Path: Explaining a Classifier's Decision Making Process using latent codes

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In this paper we ask for the main factors that determine a classifier's decision making process and uncover such factors by studying latent codes produced by auto-encoding frameworks. To deliver an explanation of a classifier's behaviour, we propose a method that provides series of examples highlighting semantic differences between the classifier's decisions. These examples are generated through interpolations in latent space. We introduce and formalize the notion of a semantic stochastic path, as a suitable stochastic process defined in feature (data) space via latent code interpolations. We then introduce the concept of semantic Lagrangians as a way to incorporate the desired classifier's behaviour and find that the solution of the associated variational problem allows for highlighting differences in the classifier decision. Very importantly, within our framework the classifier is used as a black-box, and only its evaluation is required.

Visual Prediction of Driver Behavior in Shared Road Areas

Peter Gawronski, Darius Burschka

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Auto-TLDR; Predicting Vehicle Behavior in Shared Road Segment Intersections Using Topological Knowledge

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We propose a framework to analyze and predict vehicles behavior within shared road segments like intersections or at narrow passages. The system first identifies critical interaction regions based on topological knowledge. It then checks possible colliding trajectories from the current state of vehicles in the scene, defined by overlapping occupation times in road segments. For each possible interaction area, it analyzes the behavioral profile of both vehicles. Depending on right of way and (unpredictable) behavior parameters, different outcomes are expected and will be tested against input. The interaction between vehicles is analyzed over a short time horizon based on an initial action from one vehicle and the reaction by the other. The vehicle to yield most often performs the first action and the response of the opponent vehicle is measured after a reaction time. The observed reaction is classified by attention, if there was a reaction at all, and the collaboration of the opponent vehicle, whether it helps to resolve the situation or hinders it. The output is a classification of behavior of involved vehicles in terms of active participation in the interaction and assertiveness of driving style in terms of collaborative or disruptive behavior. The additional knowledge is used to refine the prediction of intention and outcome of a scene, which is then compared to the current status to catch unexpected behavior. The applicability of the concept and ideas of the approach is validated on scenarios from the recent Intersection Drone (inD) data set.

PIN: A Novel Parallel Interactive Network for Spoken Language Understanding

Peilin Zhou, Zhiqi Huang, Fenglin Liu, Yuexian Zou

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Auto-TLDR; Parallel Interactive Network for Spoken Language Understanding

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Spoken Language Understanding (SLU) is an essential part of the spoken dialogue system, which typically consists of intent detection (ID) and slot filling (SF) tasks. Recently, recurrent neural networks (RNNs) based methods achieved the state-of-the-art for SLU. It is noted that, in the existing RNN-based approaches, ID and SF tasks are often jointly modeled to utilize the correlation information between them. However, we noted that, so far, the efforts to obtain better performance by supporting bidirectional and explicit information exchange between ID and SF are not well studied. In addition, few studies attempt to capture the local context information to enhance the performance of SF. Motivated by these findings, in this paper, Parallel Interactive Network (PIN) is proposed to model the mutual guidance between ID and SF. Specifically, given an utterance, a Gaussian self-attentive encoder is introduced to generate the context-aware feature embedding of the utterance which is able to capture local context information. Taking the feature embedding of the utterance, Slot2Intent module and Intent2Slot module are developed to capture the bidirectional information flow for ID and SF tasks. Finally, a cooperation mechanism is constructed to fuse the information obtained from Slot2Intent and Intent2Slot modules to further reduce the prediction bias. The experiments on two benchmark datasets, i.e., SNIPS and ATIS, demonstrate the effectiveness of our approach, which achieves a competitive result with state-of-the-art models. More encouragingly, by using the feature embedding of the utterance generated by the pre-trained language model BERT, our method achieves the state-of-the-art among all comparison approaches.

Deep Reinforcement Learning on a Budget: 3D Control and Reasoning without a Supercomputer

Edward Beeching, Jilles Steeve Dibangoye, Olivier Simonin, Christian Wolf

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Auto-TLDR; Deep Reinforcement Learning in Mobile Robots Using 3D Environment Scenarios

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An important goal of research in Deep Reinforcement Learning in mobile robotics is to train agents capableof solving complex tasks, which require a high level of scene understanding and reasoning from an egocentric perspective.When trained from simulations, optimal environments should satisfy a currently unobtainable combination of high-fidelity photographic observations, massive amounts of different environment configurations and fast simulation speeds. In this paper we argue that research on training agents capable of complex reasoning can be simplified by decoupling from the requirement of high fidelity photographic observations. We present a suite of tasks requiring complex reasoning and exploration in continuous,partially observable 3D environments. The objective is to provide challenging scenarios and a robust baseline agent architecture that can be trained on mid-range consumer hardware in under 24h. Our scenarios combine two key advantages: (i) they are based on a simple but highly efficient 3D environment (ViZDoom)which allows high speed simulation (12000fps); (ii) the scenarios provide the user with a range of difficulty settings, in order to identify the limitations of current state of the art algorithms and network architectures. We aim to increase accessibility to the field of Deep-RL by providing baselines for challenging scenarios where new ideas can be iterated on quickly. We argue that the community should be able to address challenging problems in reasoning of mobile agents without the need for a large compute infrastructure.

Context Matters: Self-Attention for Sign Language Recognition

Fares Ben Slimane, Mohamed Bouguessa

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Auto-TLDR; Attentional Network for Continuous Sign Language Recognition

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This paper proposes an attentional network for the task of Continuous Sign Language Recognition. The proposed approach exploits co-independent streams of data to model the sign language modalities. These different channels of information can share a complex temporal structure between each other. For that reason, we apply attention to synchronize and help capture entangled dependencies between the different sign language components. Even though Sign Language is multi-channel, handshapes represent the central entities in sign interpretation. Seeing handshapes in their correct context defines the meaning of a sign. Taking that into account, we utilize the attention mechanism to efficiently aggregate the hand features with their appropriate Spatio-temporal context for better sign recognition. We found that by doing so the model is able to identify the essential Sign Language components that revolve around the dominant hand and the face areas. We test our model on the benchmark dataset RWTH-PHOENIX-Weather 2014, yielding competitive results.

Epitomic Variational Graph Autoencoder

Rayyan Ahmad Khan, Muhammad Umer Anwaar, Martin Kleinsteuber

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Auto-TLDR; EVGAE: A Generative Variational Autoencoder for Graph Data

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Variational autoencoder (VAE) is a widely used generative model for learning latent representations. Burda et al. in their seminal paper showed that learning capacity of VAE is limited by over-pruning. It is a phenomenon where a significant number of latent variables fail to capture any information about the input data and the corresponding hidden units become inactive. This adversely affects learning diverse and interpretable latent representations. As variational graph autoencoder (VGAE) extends VAE for graph-structured data, it inherits the over-pruning problem. In this paper, we adopt a model based approach and propose epitomic VGAE (EVGAE),a generative variational framework for graph datasets which successfully mitigates the over-pruning problem and also boosts the generative ability of VGAE. We consider EVGAE to consist of multiple sparse VGAE models, called epitomes, that are groups of latent variables sharing the latent space. This approach aids in increasing active units as epitomes compete to learn better representation of the graph data. We verify our claims via experiments on three benchmark datasets. Our experiments show that EVGAE has a better generative ability than VGAE. Moreover, EVGAE outperforms VGAE on link prediction task in citation networks

Flow-Guided Spatial Attention Tracking for Egocentric Activity Recognition

Tianshan Liu, Kin-Man Lam

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Auto-TLDR; flow-guided spatial attention tracking for egocentric activity recognition

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The popularity of wearable cameras has opened up a new dimension for egocentric activity recognition. While some methods introduce attention mechanisms into deep learning networks to capture fine-grained hand-object interactions, they often neglect exploring the spatio-temporal relationships. Generating spatial attention, without adequately exploiting temporal consistency, will result in potentially sub-optimal performance in the video-based task. In this paper, we propose a flow-guided spatial attention tracking (F-SAT) module, which is based on enhancing motion patterns and inter-frame information, to highlight the discriminative features from regions of interest across a video sequence. A new form of input, namely the optical-flow volume, is presented to provide informative cues from moving parts for spatial attention tracking. The proposed F-SAT module is deployed to a two-branch-based deep architecture, which fuses complementary information for egocentric activity recognition. Experimental results on three egocentric activity benchmarks show that the proposed method achieves state-of-the-art performance.

Better Prior Knowledge Improves Human-Pose-Based Extrinsic Camera Calibration

Olivier Moliner, Sangxia Huang, Kalle Åström

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Auto-TLDR; Improving Human-pose-based Extrinsic Calibration for Multi-Camera Systems

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Accurate extrinsic calibration of wide baseline multi-camera systems enables better understanding of 3D scenes for many applications and is of great practical importance. Classical Structure-from-Motion calibration methods require special calibration equipment so that accurate point correspondences can be detected between different views. In addition, an operator with some training is usually needed to ensure that data is collected in a way that leads to good calibration accuracy. This limits the ease of adoption of such technologies. Recently, methods have been proposed to use human pose estimation models to establish point correspondences, thus removing the need for any special equipment. The challenge with this approach is that human pose estimation algorithms typically produce much less accurate feature points compared to classical patch-based methods. Another problem is that ambient human motion might not be optimal for calibration. We build upon prior works and introduce several novel ideas to improve the accuracy of human-pose-based extrinsic calibration. Our first contribution is a robust reprojection loss based on a better understanding of the sources of pose estimation error. Our second contribution is a 3D human pose likelihood model learned from motion capture data. We demonstrate significant improvements in calibration accuracy by evaluating our method on four publicly available datasets.

Semantic-Guided Inpainting Network for Complex Urban Scenes Manipulation

Pierfrancesco Ardino, Yahui Liu, Elisa Ricci, Bruno Lepri, Marco De Nadai

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Auto-TLDR; Semantic-Guided Inpainting of Complex Urban Scene Using Semantic Segmentation and Generation

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Manipulating images of complex scenes to reconstruct, insert and/or remove specific object instances is a challenging task. Complex scenes contain multiple semantics and objects, which are frequently cluttered or ambiguous, thus hampering the performance of inpainting models. Conventional techniques often rely on structural information such as object contours in multi-stage approaches that generate unreliable results and boundaries. In this work, we propose a novel deep learning model to alter a complex urban scene by removing a user-specified portion of the image and coherently inserting a new object (e.g. car or pedestrian) in that scene. Inspired by recent works on image inpainting, our proposed method leverages the semantic segmentation to model the content and structure of the image, and learn the best shape and location of the object to insert. To generate reliable results, we design a new decoder block that combines the semantic segmentation and generation task to guide better the generation of new objects and scenes, which have to be semantically consistent with the image. Our experiments, conducted on two large-scale datasets of urban scenes (Cityscapes and Indian Driving), show that our proposed approach successfully address the problem of semantically-guided inpainting of complex urban scene.

A Novel Actor Dual-Critic Model for Remote Sensing Image Captioning

Ruchika Chavhan, Biplab Banerjee, Xiao Xiang Zhu, Subhasis Chaudhuri

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Auto-TLDR; Actor Dual-Critic Training for Remote Sensing Image Captioning Using Deep Reinforcement Learning

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We deal with the problem of generating textual captions from optical remote sensing (RS) images using the notion of deep reinforcement learning. Due to the high inter-class similarity in reference sentences describing remote sensing data, jointly encoding the sentences and images encourages prediction of captions that are semantically more precise than the ground truth in many cases. To this end, we introduce an Actor Dual-Critic training strategy where a second critic model is deployed in the form of an encoder-decoder RNN to encode the latent information corresponding to the original and generated captions. While all actor-critic methods use an actor to predict sentences for an image and a critic to provide rewards, our proposed encoder-decoder RNN guarantees high-level comprehension of images by sentence-to-image translation. We observe that the proposed model generates sentences on the test data highly similar to the ground truth and is successful in generating even better captions in many critical cases. Extensive experiments on the benchmark Remote Sensing Image Captioning Dataset (RSICD) and the UCM-captions dataset confirm the superiority of the proposed approach in comparison to the previous state-of-the-art where we obtain a gain of sharp increments in both the ROUGE-L and CIDEr measures.