Signature Features with the Visibility Transformation

Yue Wu, Hao Ni, Terry Lyons, Robin Hudson

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Auto-TLDR; The Visibility Transformation for Pattern Recognition

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In this paper we put the visibility transformation on a clear theoretical footing and show that this transform is able to embed the effect of the absolute position of the data stream into signature features in a unified and efficient way. The generated feature set is particularly useful in pattern recognition tasks, for its simplifying role in allowing the signature feature set to accommodate nonlinear functions of absolute and relative values.

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Kernel-based Graph Convolutional Networks

Hichem Sahbi

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Auto-TLDR; Spatial Graph Convolutional Networks in Recurrent Kernel Hilbert Space

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Learning graph convolutional networks (GCNs) is an emerging field which aims at generalizing deep learning to arbitrary non-regular domains. Most of the existing GCNs follow a neighborhood aggregation scheme, where the representation of a node is recursively obtained by aggregating its neighboring node representations using averaging or sorting operations. However, these operations are either ill-posed or weak to be discriminant or increase the number of training parameters and thereby the computational complexity and the risk of overfitting. In this paper, we introduce a novel GCN framework that achieves spatial graph convolution in a reproducing kernel Hilbert space. The latter makes it possible to design, via implicit kernel representations, convolutional graph filters in a high dimensional and more discriminating space without increasing the number of training parameters. The particularity of our GCN model also resides in its ability to achieve convolutions without explicitly realigning nodes in the receptive fields of the learned graph filters with those of the input graphs, thereby making convolutions permutation agnostic and well defined. Experiments conducted on the challenging task of skeleton-based action recognition show the superiority of the proposed method against different baselines as well as the related work.

Learning Recurrent High-Order Statistics for Skeleton-Based Hand Gesture Recognition

Xuan Son Nguyen, Luc Brun, Olivier Lezoray, Sébastien Bougleux

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Auto-TLDR; Exploiting High-Order Statistics in Recurrent Neural Networks for Hand Gesture Recog-nition

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High-order statistics have been proven useful inthe framework of Convolutional Neural Networks (CNN) fora variety of computer vision tasks. In this paper, we proposeto exploit high-order statistics in the framework of RecurrentNeural Networks (RNN) for skeleton-based hand gesture recog-nition. Our method is based on the Statistical Recurrent Units(SRU), an un-gated architecture that has been introduced as analternative model for Long-Short Term Memory (LSTM) andGate Recurrent Unit (GRU). The SRU captures sequential infor-mation by generating recurrent statistics that depend on a contextof previously seen data and by computing moving averages atdifferent scales. The integration of high-order statistics in theSRU significantly improves the performance of the original one,resulting in a model that is competitive to state-of-the-art methodson the Dynamic Hand Gesture (DHG) dataset, and outperformsthem on the First-Person Hand Action (FPHA) dataset.

Subspace Clustering for Action Recognition with Covariance Representations and Temporal Pruning

Giancarlo Paoletti, Jacopo Cavazza, Cigdem Beyan, Alessio Del Bue

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Auto-TLDR; Unsupervised Learning for Human Action Recognition from Skeletal Data

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This paper tackles the problem of human action recognition, defined as classifying which action is displayed in a trimmed sequence, from skeletal data. Albeit state-of-the-art approaches designed for this application are all supervised, in this paper we pursue a more challenging direction: Solving the problem with unsupervised learning. To this end, we propose a novel subspace clustering method, which exploits covariance matrix to enhance the action’s discriminability and a timestamp pruning approach that allow us to better handle the temporal dimension of the data. Through a broad experimental validation, we show that our computational pipeline surpasses existing unsupervised approaches but also can result in favorable performances as compared to supervised methods.

Vision-Based Multi-Modal Framework for Action Recognition

Djamila Romaissa Beddiar, Mourad Oussalah, Brahim Nini

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Auto-TLDR; Multi-modal Framework for Human Activity Recognition Using RGB, Depth and Skeleton Data

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Human activity recognition plays a central role in the development of intelligent systems for video surveillance, public security, health care and home monitoring, where detection and recognition of activities can improve the quality of life and security of humans. Typically, automated, intuitive and real-time systems are required to recognize human activities and identify accurately unusual behaviors in order to prevent dangerous situations. In this work, we explore the combination of three modalities (RGB, depth and skeleton data) to design a robust multi-modal framework for vision-based human activity recognition. Especially, spatial information, body shape/posture and temporal evolution of actions are highlighted using illustrative representations obtained from a combination of dynamic RGB images, dynamic depth images and skeleton data representations. Therefore, each video is represented with three images that summarize the ongoing action. Our framework takes advantage of transfer learning from pre trained models to extract significant features from these newly created images. Next, we fuse extracted features using Canonical Correlation Analysis and train a Long Short-Term Memory network to classify actions from visual descriptive images. Experimental results demonstrated the reliability of our feature-fusion framework that allows us to capture highly significant features and enables us to achieve the state-of-the-art performance on the public UTD-MHAD and NTU RGB+D datasets.

A Hybrid Metric Based on Persistent Homology and Its Application to Signal Classification

Austin Lawson, Yu-Min Chung, William Cruse

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Auto-TLDR; Topological Data Analysis with Persistence Curves

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Topological Data Analysis (TDA) is a rising field in machine learning. TDA considers the shape of data set. Persistence diagrams, one of main tools in TDA, store topological information about the data. Persistence curves, a recently developed framework, provides a canonical and flexible way to encode the information presented in persistence diagrams into vectors. Based on persistence curves, we (1) provide new sets of features for time series, (2) prove that these features are robust to noise, (3) propose a hybrid metric that takes both geometric and topological information of the time series into account. Finally, we apply these metrics to the UCR Time Series Classification Archive. These empirical results show that our metrics perform better than the relevant benchmark in most cases.

A Two-Stream Recurrent Network for Skeleton-Based Human Interaction Recognition

Qianhui Men, Edmond S. L. Ho, Shum Hubert P. H., Howard Leung

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Auto-TLDR; Two-Stream Recurrent Neural Network for Human-Human Interaction Recognition

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This paper addresses the problem of recognizing human-human interaction from skeletal sequences. Existing methods are mainly designed to classify single human action. Many of them simply stack the movement features of two characters to deal with human interaction, while neglecting the abundant relationships between characters. In this paper, we propose a novel two-stream recurrent neural network by adopting the geometric features from both single actions and interactions to describe the spatial correlations with different discriminative abilities. The first stream is constructed under pairwise joint distance (PJD) in a fully-connected mesh to categorize the interactions with explicit distance patterns. To better distinguish similar interactions, in the second stream, we combine PJD with the spatial features from individual joint positions using graph convolutions to detect the implicit correlations among joints, where the joint connections in the graph are adaptive for flexible correlations. After spatial modeling, each stream is fed to a bi-directional LSTM to encode two-way temporal properties. To take advantage of the diverse discriminative power of the two streams, we come up with a late fusion algorithm to combine their output predictions concerning information entropy. Experimental results show that the proposed framework achieves state-of-the-art performance on 3D and comparable performance on 2D interaction datasets. Moreover, the late fusion results demonstrate the effectiveness of improving the recognition accuracy compared with single streams.

Temporal Attention-Augmented Graph Convolutional Network for Efficient Skeleton-Based Human Action Recognition

Negar Heidari, Alexandros Iosifidis

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Auto-TLDR; Temporal Attention Module for Efficient Graph Convolutional Network-based Action Recognition

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Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep feed-forward networks with high computational complexity to process all skeletons in an action. This leads to a high number of floating point operations (ranging from 16G to 100G FLOPs) to process a single sample, making their adoption in restricted computation application scenarios infeasible. In this paper, we propose a temporal attention module (TAM) for increasing the efficiency in skeleton-based action recognition by selecting the most informative skeletons of an action at the early layers of the network. We incorporate the TAM in a light-weight GCN topology to further reduce the overall number of computations. Experimental results on two benchmark datasets show that the proposed method outperforms with a large margin the baseline GCN-based method while having 2.9 times less number of computations. Moreover, it performs on par with the state-of-the-art with up to 9.6 times less number of computations.

What and How? Jointly Forecasting Human Action and Pose

Yanjun Zhu, Yanxia Zhang, Qiong Liu, Andreas Girgensohn

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Auto-TLDR; Forecasting Human Actions and Motion Trajectories with Joint Action Classification and Pose Regression

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Forecasting human actions and motion trajectories addresses the problem of predicting what a person is going to do next and how they will perform it. This is crucial in a wide range of applications such as assisted living and future co-robotic settings. We propose to simultaneously learn actions and action-related human motion dynamics, while existing works perform them independently. In this paper, we present a method to jointly forecast categories of human action and the pose of skeletal joints in the hope that the two tasks can help each other. As a result, our system can predict not only the future actions but also the motion trajectories that will result. To achieve this, we define a task of joint action classification and pose regression. We employ a sequence to sequence encoder-decoder model combined with multi-task learning to forecast future actions and poses progressively before the action happens. Experimental results on two public datasets, IkeaDB and OAD, demonstrate the effectiveness of the proposed method.

Vertex Feature Encoding and Hierarchical Temporal Modeling in a Spatio-Temporal Graph Convolutional Network for Action Recognition

Konstantinos Papadopoulos, Enjie Ghorbel, Djamila Aouada, Bjorn Ottersten

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Auto-TLDR; Spatio-Temporal Graph Convolutional Network for Skeleton-Based Action Recognition

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Spatio-temporal Graph Convolutional Networks (ST-GCNs) have shown great performance in the context of skeleton-based action recognition. Nevertheless, ST-GCNs use raw skeleton data as vertex features. Such features have low dimensionality and might not be optimal for action discrimination. Moreover, a single layer of temporal convolution is used to model short-term temporal dependencies but can be insufficient for capturing both long-term. In this paper, we extend the Spatio-Temporal Graph Convolutional Network for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal Convolutional Network (DH-TCN). On the one hand, the GVFE module learns appropriate vertex features for action recognition by encoding raw skeleton data into a new feature space. On the other hand, the DH-TCN module is capable of capturing both short-term and long-term temporal dependencies using a hierarchical dilated convolutional network. Experiments have been conducted on the challenging NTU RGB-D 60, NTU RGB-D 120 and Kinetics datasets. The obtained results show that our method competes with state-of-the-art approaches while using a smaller number of layers and parameters; thus reducing the required training time and memory.

Space-Time Domain Tensor Neural Networks: An Application on Human Pose Classification

Konstantinos Makantasis, Athanasios Voulodimos, Anastasios Doulamis, Nikolaos Doulamis, Nikolaos Bakalos

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Auto-TLDR; Tensor-Based Neural Network for Spatiotemporal Pose Classifiaction using Three-Dimensional Skeleton Data

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Recent advances in sensing technologies require the design and development of pattern recognition models capable of processing spatiotemporal data efficiently. In this study, we propose a spatially and temporally aware tensor-based neural network for human pose classifiaction using three-dimensional skeleton data. Our model employs three novel components. First, an input layer capable of constructing highly discriminative spatiotemporal features. Second, a tensor fusion operation that produces compact yet rich representations of the data, and third, a tensor-based neural network that processes data representations in their original tensor form. Our model is end-to-end trainable and characterized by a small number of trainable parameters making it suitable for problems where the annotated data is limited. Experimental evaluation of the proposed model indicates that it can achieve state-of-the-art performance.

Switching Dynamical Systems with Deep Neural Networks

Cesar Ali Ojeda Marin, Kostadin Cvejoski, Bogdan Georgiev, Ramses J. Sanchez

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Auto-TLDR; Variational RNN for Switching Dynamics

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The problem of uncovering different dynamicalregimes is of pivotal importance in time series analysis. Switchingdynamical systems provide a solution for modeling physical phe-nomena whose time series data exhibit different dynamical modes.In this work we propose a novel variational RNN model forswitching dynamics allowing for both non-Markovian and non-linear dynamical behavior between and within dynamic modes.Attention mechanisms are provided to inform the switchingdistribution. We evaluate our model on synthetic and empiricaldatasets of diverse nature and successfully uncover differentdynamical regimes and predict the switching dynamics.

SL-DML: Signal Level Deep Metric Learning for Multimodal One-Shot Action Recognition

Raphael Memmesheimer, Nick Theisen, Dietrich Paulus

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Auto-TLDR; One-Shot Action Recognition using Metric Learning

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Recognizing an activity with a single reference sample using metric learning approaches is a promising research field. The majority of few-shot methods focus on object recognition or face-identification. We propose a metric learning approach to reduce the action recognition problem to a nearest neighbor search in embedding space. We encode signals into images and extract features using a deep residual CNN. Using triplet loss, we learn a feature embedding. The resulting encoder transforms features into an embedding space in which closer distances encode similar actions while higher distances encode different actions. Our approach is based on a signal level formulation and remains flexible across a variety of modalities. It further outperforms the baseline on the large scale NTU RGB+D 120 dataset for the One-Shot action recognition protocol by \ntuoneshotimpro%. With just 60% of the training data, our approach still outperforms the baseline approach by \ntuoneshotimproreduced%. With 40% of the training data, our approach performs comparably well as the second follow up. Further, we show that our approach generalizes well in experiments on the UTD-MHAD dataset for inertial, skeleton and fused data and the Simitate dataset for motion capturing data. Furthermore, our inter-joint and inter-sensor experiments suggest good capabilities on previously unseen setups.

JT-MGCN: Joint-Temporal Motion Graph Convolutional Network for Skeleton-Based Action Recognition

Suekyeong Nam, Seungkyu Lee

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Auto-TLDR; Joint-temporal Motion Graph Convolutional Networks for Action Recognition

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Recently, action recognition methods using graph convolutional networks (GCN) have shown remarkable performance thanks to its concise but effective representation of human body motion. Prior methods construct human body motion graph building edges between neighbor or distant body joints. On the other hand, human action contains lots of temporal variations showing strong temporal correlations between joint motions. Thus the characterization of an action requires a comprehensive analysis of joint motion correlations on spatial and temporal domains. In this paper, we propose Joint-temporal Motion Graph Convolutional Networks (JT-MGCN) in which joint-temporal edges learn the correlations between different joints at different time. Experimental evaluation on large public data sets such as NTU rgb+d data set and kinetics-skeleton data set show outstanding action recognition performance.

Cross-People Mobile-Phone Based Airwriting Character Recognition

Yunzhe Li, Hui Zheng, He Zhu, Haojun Ai, Xiaowei Dong

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Auto-TLDR; Cross-People Airwriting Recognition via Motion Sensor Signal via Deep Neural Network

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Airwriting using mobile phones has many applications in human-computer interaction. However, the recognition of airwriting character needs a lot of training data from user, which brings great difficulties to the pratical application. The model learnt from a specific person often cannot yield satisfied results when used on another person. The data gap between people is mainly caused by the following factors: personal writing styles, mobile phone sensors, and ways to hold mobile phones. To address the cross-people problem, we propose a deep neural network(DNN) that combines convolutional neural network(CNN) and bilateral long short-term memory(BLSTM). In each layer of the network, we also add an AdaBN layer which is able to increase the generalization ability of the DNN. Different from the original AdaBN method, we explore the feasibility for semi-supervised learning. We implement it to our design and conduct comprehensive experiments. The evaluation results show that our system can achieve an accuracy of 99% for recognition and an improvement of 10% on average for transfer learning between various factors such as people, devices and postures. To the best of our knowledge, our work is the first to implement cross-people airwriting recognition via motion sensor signal, which is a fundamental step towards ubiquitous sensing.

Pose-Based Body Language Recognition for Emotion and Psychiatric Symptom Interpretation

Zhengyuan Yang, Amanda Kay, Yuncheng Li, Wendi Cross, Jiebo Luo

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Auto-TLDR; Body Language Based Emotion Recognition for Psychiatric Symptoms Prediction

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Inspired by the human ability to infer emotions from body language, we propose an automated framework for body language based emotion recognition starting from regular RGB videos. In collaboration with psychologists, we further extend the framework for psychiatric symptom prediction. Because a specific application domain of the proposed framework may only supply a limited amount of data, the framework is designed to work on a small training set and possess a good transferability. The proposed system in the first stage generates sequences of body language predictions based on human poses estimated from input videos. In the second stage, the predicted sequences are fed into a temporal network for emotion interpretation and psychiatric symptom prediction. We first validate the accuracy and transferability of the proposed body language recognition method on several public action recognition datasets. We then evaluate the framework on a proposed URMC dataset, which consists of conversations between a standardized patient and a behavioral health professional, along with expert annotations of body language, emotions, and potential psychiatric symptoms. The proposed framework outperforms other methods on the URMC dataset.

A Grid-Based Representation for Human Action Recognition

Soufiane Lamghari, Guillaume-Alexandre Bilodeau, Nicolas Saunier

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Auto-TLDR; GRAR: Grid-based Representation for Action Recognition in Videos

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Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed significant progress, especially with the emergence of deep learning models. However, most of existing approaches for action recognition rely on information that is not always relevant for the task, and are limited in the way they fuse temporal information. In this paper, we propose a novel method for human action recognition that encodes efficiently the most discriminative appearance information of an action with explicit attention on representative pose features, into a new compact grid representation. Our GRAR (Grid-based Representation for Action Recognition) method is tested on several benchmark datasets that demonstrate that our model can accurately recognize human actions, despite intra-class appearance variations and occlusion challenges.

Attention-Driven Body Pose Encoding for Human Activity Recognition

Bappaditya Debnath, Swagat Kumar, Marry O'Brien, Ardhendu Behera

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Auto-TLDR; Attention-based Body Pose Encoding for Human Activity Recognition

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This article proposes a novel attention-based body pose encoding for human activity recognition. Most of the existing human activity recognition approaches based on 3D pose data often enrich the input data using additional handcrafted representations such as velocity, super normal vectors, pairwise relations, and so on. The enriched data complements the 3D body joint position data and improves the model performance. In this paper, we propose a novel approach that learns enhanced feature representations from a given sequence of 3D body joints. To achieve this, the approach exploits two body pose streams: 1) a spatial stream which encodes the spatial relationship between various body joints at each time point to learn spatial structure involving the spatial distribution of different body joints 2) a temporal stream that learns the temporal variation of individual body joints over the entire sequence duration to present a temporally enhanced representation. Afterwards, these two pose streams are fused with a multi-head attention mechanism. We also capture the contextual information from the RGB video stream using a deep Convolutional Neural Network (CNN) model combined with a multi-head attention and a bidirectional Long Short-Term Memory (LSTM) network. Finally, the RGB video stream is combined with the fused body pose stream to give a novel end-to-end deep model for effective human activity recognition. The proposed model is evaluated on three datasets including the challenging NTU-RGBD dataset and achieves state-of-the-art results.

Transformer Networks for Trajectory Forecasting

Francesco Giuliari, Hasan Irtiza, Marco Cristani, Fabio Galasso

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Auto-TLDR; TransformerNetworks for Trajectory Prediction of People Interactions

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Most recent successes on forecasting the people mo-tion are based on LSTM models andallmost recent progress hasbeen achieved by modelling the social interaction among peopleand the people interaction with the scene. We question the useof the LSTM models and propose the novel use of TransformerNetworks for trajectory forecasting. This is a fundamental switchfrom the sequential step-by-step processing of LSTMs to theonly-attention-based memory mechanisms of Transformers. Inparticular, we consider both the original Transformer Network(TF) and the larger Bidirectional Transformer (BERT), state-of-the-art on all natural language processing tasks. Our proposedTransformers predict the trajectories of the individual peoplein the scene. These are “simple” models because each personis modelled separately without any complex human-human norscene interaction terms. In particular, the TF modelwithoutbells and whistlesyields the best score on the largest and mostchallenging trajectory forecasting benchmark of TrajNet [1]. Ad-ditionally, its extension which predicts multiple plausible futuretrajectories performs on par with more engineered techniqueson the 5 datasets of ETH [2]+UCY [3]. Finally, we showthat Transformers may deal with missing observations, as itmay be the case with real sensor data. Code is available atgithub.com/FGiuliari/Trajectory-Transformer

Learning Connectivity with Graph Convolutional Networks

Hichem Sahbi

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Auto-TLDR; Learning Graph Convolutional Networks Using Topological Properties of Graphs

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Learning graph convolutional networks (GCNs) is an emerging field which aims at generalizing convolutional operations to arbitrary non-regular domains. In particular, GCNs operating on spatial domains show superior performances compared to spectral ones, however their success is highly dependent on how the topology of input graphs is defined. In this paper, we introduce a novel framework for graph convolutional networks that learns the topological properties of graphs. The design principle of our method is based on the optimization of a constrained objective function which learns not only the usual convolutional parameters in GCNs but also a transformation basis that conveys the most relevant topological relationships in these graphs. Experiments conducted on the challenging task of skeleton-based action recognition shows the superiority of the proposed method compared to handcrafted graph design as well as the related work.

2D Deep Video Capsule Network with Temporal Shift for Action Recognition

Théo Voillemin, Hazem Wannous, Jean-Philippe Vandeborre

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Auto-TLDR; Temporal Shift Module over Capsule Network for Action Recognition in Continuous Videos

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Action recognition in continuous video streams is a growing field since the past few years. Deep learning techniques and in particular Convolutional Neural Networks (CNNs) achieved good results in this topic. However, intrinsic CNNs limitations begin to cap the results since 2D CNN cannot capture temporal information and 3D CNN are to much resource demanding for real-time applications. Capsule Network, evolution of CNN, already proves its interesting benefits on small and low informational datasets like MNIST but yet its true potential has not emerged. In this paper we tackle the action recognition problem by proposing a new architecture combining Temporal Shift module over deep Capsule Network. Temporal Shift module permits us to insert temporal information over 2D Capsule Network with a zero computational cost to conserve the lightness of 2D capsules and their ability to connect spatial features. Our proposed approach outperforms or brings near state-of-the-art results on color and depth information on public datasets like First Person Hand Action and DHG 14/28 with a number of parameters 10 to 40 times less than existing approaches.

DeepPear: Deep Pose Estimation and Action Recognition

Wen-Jiin Tsai, You-Ying Jhuang

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Auto-TLDR; Human Action Recognition Using RGB Video Using 3D Human Pose and Appearance Features

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Human action recognition has been a popular issue recently because it can be applied in many applications such as intelligent surveillance systems, human-robot interaction, and autonomous vehicle control. Human action recognition using RGB video is a challenging task because the learning of actions is easily affected by the cluttered background. To cope with this problem, the proposed method estimates 3D human poses first which can help remove the cluttered background and focus on the human body. In addition to the human poses, the proposed method also utilizes appearance features nearby the predicted joints to make our action prediction context-aware. Instead of using 3D convolutional neural networks as many action recognition approaches did, the proposed method uses a two-stream architecture that aggregates the results from skeleton-based and appearance-based approaches to do action recognition. Experimental results show that the proposed method achieved state-of-the-art performance on NTU RGB+D which is a largescale dataset for human action recognition.

Learning Dictionaries of Kinematic Primitives for Action Classification

Alessia Vignolo, Nicoletta Noceti, Alessandra Sciutti, Francesca Odone, Giulio Sandini

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Auto-TLDR; Action Understanding using Visual Motion Primitives

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This paper proposes a method based on visual motion primitives to address the problem of action understanding. The approach builds in an unsupervised way a dictionary of kinematic primitives from a set of sub-movements obtained by segmenting the velocity profile of an action on the basis of local minima derived directly from the optical flow. The dictionary is then used to describe each sub-movement as a linear combination of atoms using sparse coding. The descriptive capability of the proposed motion representation is experimentally validated on the MoCA dataset, a collection of synchronized multi-view videos and motion capture data of cooking activities. The results show that the approach, despite its simplicity, has a good performance in action classification, especially when the motion primitives are combined over time. Also, the method is proved to be tolerant to view point changes, and can thus support cross-view action recognition. Overall, the method may be seen as a backbone of a general approach to action understanding, with potential applications in robotics.

Air-Writing with Sparse Network of Radars Using Spatio-Temporal Learning

Muhammad Arsalan, Avik Santra, Kay Bierzynski, Vadim Issakov

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Auto-TLDR; An Air-writing System for Sparse Radars using Deep Convolutional Neural Networks

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Hand gesture and motion sensing offer an intuitive and natural form of human-machine interface. Air-writing systems allow users to draw alpha-numerical or linguistic characters in the virtual board in air through hand gestures. Traditionally, radar-based air-writing systems have been based on a network of radars, at least three, to localize the hand target through trilateration algorithm followed by tracking to extract the drawn trajectory, which is then followed by recognition of the drawn character by either Long-Short Term Memory (LSTM) utilizing the sensed trajectory or Deep Convolutional Neural Network (DCNN) utilizing a reconstructed 2D image from the trajectory. However, the practical deployments of such systems are limited since the detection of the finger or hand target by all three radars cannot be guaranteed leading to failure of the trilateration algorithm. Further placement of three or more radars for the air-writing solution is neither always physically plausible nor cost-effective. Furthermore, these solutions do not exploit the full potentials of deep neural networks, which are generally capable of learning features implicitly. In this paper, we propose an air-writing system based on a network of sparse radars, i.e. strictly less than three, using 1D DCNN-LSTM-1D transposed DCNN architecture to reconstruct and classify the drawn character utilizing only the range information from each radar. The paper employs real data using one and two 60 GHz milli-meter wave radar sensors to demonstrate the success of the proposed air-writing solution.

Auto Encoding Explanatory Examples with Stochastic Paths

Cesar Ali Ojeda Marin, Ramses J. Sanchez, Kostadin Cvejoski, Bogdan Georgiev

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Auto-TLDR; Semantic Stochastic Path: Explaining a Classifier's Decision Making Process using latent codes

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In this paper we ask for the main factors that determine a classifier's decision making process and uncover such factors by studying latent codes produced by auto-encoding frameworks. To deliver an explanation of a classifier's behaviour, we propose a method that provides series of examples highlighting semantic differences between the classifier's decisions. These examples are generated through interpolations in latent space. We introduce and formalize the notion of a semantic stochastic path, as a suitable stochastic process defined in feature (data) space via latent code interpolations. We then introduce the concept of semantic Lagrangians as a way to incorporate the desired classifier's behaviour and find that the solution of the associated variational problem allows for highlighting differences in the classifier decision. Very importantly, within our framework the classifier is used as a black-box, and only its evaluation is required.

A Multi-Task Neural Network for Action Recognition with 3D Key-Points

Rongxiao Tang, Wang Luyang, Zhenhua Guo

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Auto-TLDR; Multi-task Neural Network for Action Recognition and 3D Human Pose Estimation

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Action recognition and 3D human pose estimation are the fundamental problems in computer vision and closely related. In this work, we propose a multi-task neural network for action recognition and 3D human pose estimation. The results of the previous methods are still error-prone especially when tested against the images taken in-the-wild, leading error results in action recognition. To solve this problem, we propose a principled approach to generate high quality 3D pose ground truth given any in-the-wild image with a person inside. We achieve this by first devising a novel stereo inspired neural network to directly map any 2D pose to high quality 3D counterpart. Based on the high-quality 3D labels, we carefully design the multi-task framework for action recognition and 3D human pose estimation. The proposed architecture can utilize the shallow, deep features of the images, and the in-the-wild 3D human key-points to guide a more precise result. High quality 3D key-points can fully reflect the morphological features of motions, thus boosting the performance on action recognition. Experiments demonstrate that 3D pose estimation leads to significantly higher performance on action recognition than separated learning. We also evaluate the generalization ability of our method both quantitatively and qualitatively. The proposed architecture performs favorably against the baseline 3D pose estimation methods. In addition, the reported results on Penn Action and NTU datasets demonstrate the effectiveness of our method on the action recognition task.

Channel-Wise Dense Connection Graph Convolutional Network for Skeleton-Based Action Recognition

Michael Lao Banteng, Zhiyong Wu

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Auto-TLDR; Two-stream channel-wise dense connection GCN for human action recognition

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Skeleton-based action recognition task has drawn much attention for many years. Graph Convolutional Network (GCN) has proved its effectiveness in this task. However, how to improve the model's robustness to different human actions and how to make effective use of features produced by the network are main topics needed to be further explored. Human actions are time series sequence, meaning that temporal information is a key factor to model the representation of data. The ranges of body parts involved in small actions (e.g. raise a glass or shake head) and big actions (e.g. walking or jumping) are diverse. It's crucial for the model to generate and utilize more features that can be adaptive to a wider range of actions. Furthermore, feature channels are specific with the action class, the model needs to weigh their importance and pay attention to more related ones. To address these problems, in this work, we propose a two-stream channel-wise dense connection GCN (2s-CDGCN). Specifically, the skeleton data was extracted and processed into spatial and temporal information for better feature representation. A channel-wise attention module was used to select and emphasize the more useful features generated by the network. Moreover, to ensure maximum information flow, dense connection was introduced to the network structure, which enables the network to reuse the skeleton features and generate more information adaptive and related to different human actions. Our model has shown its ability to improve the accuracy of human action recognition task on two large datasets, NTU-RGB+D and Kinetics. Extensive evaluations were conducted to prove the effectiveness of our model.

Interpolation in Auto Encoders with Bridge Processes

Carl Ringqvist, Henrik Hult, Judith Butepage, Hedvig Kjellstrom

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Auto-TLDR; Stochastic interpolations from auto encoders trained on flattened sequences

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Auto encoding models have been extensively studied in recent years. They provide an efficient framework for sample generation, as well as for analysing feature learning. Furthermore, they are efficient in performing interpolations between data-points in semantically meaningful ways. In this paper, we introduce a method for generating sequence samples from auto encoders trained on flattened sequences (e.g video sample from auto encoders trained to generate a video frame); as well as a canonical, dimension independent method for generating stochastic interpolations. The distribution of interpolation paths is represented as the distribution of a bridge process constructed from an artificial random data generating process in the latent space, having the prior distribution as its invariant distribution.

Exploring Spatial-Temporal Representations for fNIRS-based Intimacy Detection via an Attention-enhanced Cascade Convolutional Recurrent Neural Network

Chao Li, Qian Zhang, Ziping Zhao

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Auto-TLDR; Intimate Relationship Prediction by Attention-enhanced Cascade Convolutional Recurrent Neural Network Using Functional Near-Infrared Spectroscopy

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The detection of intimacy plays a crucial role in the improvement of intimate relationship, which contributes to promote the family and social harmony. Previous studies have shown that different degrees of intimacy have significant differences in brain imaging. Recently, a few of work has emerged to recognise intimacy automatically by using machine learning technique. Moreover, considering the temporal dynamic characteristics of intimacy relationship on neural mechanism, how to model spatio-temporal dynamics for intimacy prediction effectively is still a challenge. In this paper, we propose a novel method to explore deep spatial-temporal representations for intimacy prediction by Attention-enhanced Cascade Convolutional Recurrent Neural Network (ACCRNN). Given the advantages of time-frequency resolution in complex neuronal activities analysis, this paper utilizes functional near-infrared spectroscopy (fNIRS) to analyse and infer to intimate relationship. We collect a fNIRS-based dataset for the analysis of intimate relationship. Forty-two-channel fNIRS signals are recorded from the 44 subjects' prefrontal cortex when they watched a total of 18 photos of lovers, friends and strangers for 30 seconds per photo. The experimental results show that our proposed method outperforms the others in terms of accuracy with the precision of 96.5%. To the best of our knowledge, this is the first time that such a hybrid deep architecture has been employed for fNIRS-based intimacy prediction.

Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognition

Mirco Planamente, Andrea Bottino, Barbara Caputo

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Auto-TLDR; A Single Stream Architecture for Egocentric Action Recognition from the First-Person Point of View

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Wearable cameras are becoming more and more popular in several applications, increasing the interest of the research community in developing approaches for recognizing actions from the first-person point of view. An open challenge in egocentric action recognition is that videos lack detailed information about the main actor's pose and thus tend to record only parts of the movement when focusing on manipulation tasks. Thus, the amount of information about the action itself is limited, making crucial the understanding of the manipulated objects and their context. Many previous works addressed this issue with two-stream architectures, where one stream is dedicated to modeling the appearance of objects involved in the action, and another to extracting motion features from optical flow. In this paper, we argue that learning features jointly from these two information channels is beneficial to capture the spatio-temporal correlations between the two better. To this end, we propose a single stream architecture able to do so, thanks to the addition of a self-supervised block that uses a pretext motion prediction task to intertwine motion and appearance knowledge. Experiments on several publicly available databases show the power of our approach.

DCT/IDCT Filter Design for Ultrasound Image Filtering

Barmak Honarvar Shakibaei Asli, Jan Flusser, Yifan Zhao, John Ahmet Erkoyuncu, Rajkumar Roy

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Auto-TLDR; Finite impulse response digital filter using DCT-II and inverse DCT

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In this paper, a new recursive structure based on the convolution model of discrete cosine transform (DCT) for designing of a finite impulse response (FIR) digital filter is proposed. In our derivation, we start with the convolution model of DCT-II to use its Z-transform for the proposed filter structure perspective. Moreover, using the same algorithm, a filter base implementation of the inverse DCT (IDCT) for image reconstruction is developed. The computational time experiments of the proposed DCT/IDCT filter(s) demonstrate that the proposed filters achieve faster elapsed CPU time compared to the others. The image filtering and reconstruction performance of the proposed approach on ultrasound images are presented to validate the theoretical framework.

A Randomized Algorithm for Sparse Recovery

Huiyuan Yu, Maggie Cheng, Yingdong Lu

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Auto-TLDR; A Constrained Graph Optimization Algorithm for Sparse Signal Recovery

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This paper considers the problem of sparse signal recovery where there is a structure in the signal. Efficient recovery schemes can be designed to leverage the signal structure. Following the model-based compressive sensing framework, we have developed an efficient algorithm for both head and tail approximations for the model-projection problem. The problem is modeled as a constrained graph optimization problem, which is an NP-hard optimization problem. Solving the NP-hard optimization program is then transformed to solving a linear program and finding a randomized algorithm to find an integral solution. The integral solution is optimal-in-expectation. The algorithm is proved to have the same geometric convergence as previous work. The algorithm has been tested on various compressing matrices. It worked well with the matrices with the Restricted Isometry Property (RIP), also worked well with some matrices that have not been shown to have RIP. The proposed algorithm demonstrated improved recoverability and used fewer number of iterations to recover the signal.

A Prototype-Based Generalized Zero-Shot Learning Framework for Hand Gesture Recognition

Jinting Wu, Yujia Zhang, Xiao-Guang Zhao

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Auto-TLDR; Generalized Zero-Shot Learning for Hand Gesture Recognition

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Hand gesture recognition plays a significant role in human-computer interaction for understanding various human gestures and their intent. However, most prior works can only recognize gestures of limited labeled classes and fail to adapt to new categories. The task of Generalized Zero-Shot Learning (GZSL) for hand gesture recognition aims to address the above issue by leveraging semantic representations and detecting both seen and unseen class samples. In this paper, we propose an end-to-end prototype-based GZSL framework for hand gesture recognition which consists of two branches. The first branch is a prototype-based detector that learns gesture representations and determines whether an input sample belongs to a seen or unseen category. The second branch is a zero-shot label predictor which takes the features of unseen classes as input and outputs predictions through a learned mapping mechanism between the feature and the semantic space. We further establish a hand gesture dataset that specifically targets this GZSL task, and comprehensive experiments on this dataset demonstrate the effectiveness of our proposed approach on recognizingQuestionnaire both seen and unseen gestures.

Inferring Functional Properties from Fluid Dynamics Features

Andrea Schillaci, Maurizio Quadrio, Carlotta Pipolo, Marcello Restelli, Giacomo Boracchi

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Auto-TLDR; Exploiting Convective Properties of Computational Fluid Dynamics for Medical Diagnosis

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In a wide range of applied problems involving fluid flows, Computational Fluid Dynamics (CFD) provides detailed quantitative information on the flow field, at various levels of fidelity and computational cost. However, CFD alone cannot predict high-level functional properties of the system that are not easily obtained from the equations of fluid motion. In this work, we present a data-driven framework to extract additional information, such as medical diagnostic output, from CFD solutions. The task is made difficult by the huge data dimensionality of CFD, together with the limited amount of training data implied by its high computational cost. By pursuing a traditional ML pipeline of pre-processing, feature extraction, and model training, we demonstrate that informative features can be extracted from CFD data. Two experiments, pertaining to different application domains, support the claim that the convective properties implicit into a CFD solution can be leveraged to retrieve functional information for which an analytical definition is missing. Despite the preliminary nature of our study and the relative simplicity of both the geometrical and CFD models, for the first time we demonstrate that the combination of ML and CFD can diagnose a complex system in terms of high-level functional information.

Classification of Spatially Enriched Pixel Time Series with Convolutional Neural Networks

Mohamed Chelali, Camille Kurtz, Anne Puissant, Nicole Vincent

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Auto-TLDR; Spatio-Temporal Features Extraction from Satellite Image Time Series Using Random Walk

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Satellite Image Time Series (SITS), MRI sequences, and more generally image time series, constitute 2D+t data providing spatial and temporal information about an observed scene. Given a pattern recognition task such as image classification, considering jointly such rich information is crucial during the decision process. Nevertheless, due to the complex representation of the data-cube, spatio-temporal features extraction from 2D+t data remains difficult to handle. We present in this article an approach to learn such features from this data, and then to proceed to their classification. Our strategy consists in enriching pixel time series with spatial information. It is based on Random Walk to build a novel segment-based representation of the data, passing from a 2D+t dimension to a 2D one, without loosing too much spatial information. Such new representation is then involved in an end-to-end learning process with a classical 2D Convolutional Neural Network (CNN) in order to learn spatio-temporal features for the classification of image time series. Our approach is evaluated on a remote sensing application for the mapping of agricultural crops. Thanks to a visual attention mechanism, the proposed $2D$ spatio-temporal representation makes also easier the interpretation of a SITS to understand spatio-temporal phenomenons related to soil management practices.

Attention-Oriented Action Recognition for Real-Time Human-Robot Interaction

Ziyang Song, Ziyi Yin, Zejian Yuan, Chong Zhang, Wanchao Chi, Yonggen Ling, Shenghao Zhang

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Auto-TLDR; Attention-Oriented Multi-Level Network for Action Recognition in Interaction Scenes

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Despite the notable progress made in action recognition tasks, not much work has been done in action recognition specifically for human-robot interaction. In this paper, we deeply explore the characteristics of the action recognition task in interaction scenes and propose an attention-oriented multi-level network framework to meet the need for real-time interaction. Specifically, a Pre-Attention network is employed to roughly focus on the interactor in the scene at low resolution firstly and then perform fine-grained pose estimation at high resolution. The other compact CNN receives the extracted skeleton sequence as input for action recognition, utilizing attention-like mechanisms to capture local spatial-temporal patterns and global semantic information effectively. To evaluate our approach, we construct a new action dataset specially for the recognition task in interaction scenes. Experimental results on our dataset and high efficiency (112 fps at 640 x 480 RGBD) on the mobile computing platform (Nvidia Jetson AGX Xavier) demonstrate excellent applicability of our method on action recognition in real-time human-robot interaction.

Cut and Compare: End-To-End Offline Signature Verification Network

Xi Lu, Lin-Lin Huang, Fei Yin

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Auto-TLDR; An End-to-End Cut-and-Compare Network for Offline Signature Verification

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Offline signature verification, to determine whether a handwritten signature image is genuine or forged for a claimed identity, is needed in many applications. How to extract salient features and how to calculate similarity scores are the major issues. In this paper, we propose a novel end-to-end cut-and-compare network for offline signature verification. Based on the Spatial Transformer Network (STN), discriminative regions are segmented from a pair of input signature images and are compared attentively with help of Attentive Recurrent Comparator (ARC). An adaptive distance fusion module is proposed to fuse the distances of these regions. To address the intrapersonal variability problem, we design a smoothed double-margin loss to train the network. The proposed network achieves state-of-the-art performance on CEDAR, GPDS Synthetic, BHSig-H and BHSig-B datasets of different languages. Furthermore, our network shows strong generalization ability on cross-language test.

Learning Non-Rigid Surface Reconstruction from Spatio-Temporal Image Patches

Matteo Pedone, Abdelrahman Mostafa, Janne Heikkilä

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Auto-TLDR; Dense Spatio-Temporal Depth Maps of Deformable Objects from Video Sequences

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We present a method to reconstruct a dense spatio-temporal depth map of a non-rigidly deformable object directly from a video sequence. The estimation of depth is performed locally on spatio-temporal patches of the video, and then the full depth video of the entire shape is recovered by combining them together. Since the geometric complexity of a local spatio-temporal patch of a deforming non-rigid object is often simple enough to be faithfully represented with a parametric model, we artificially generate a database of small deforming rectangular meshes rendered with different material properties and light conditions, along with their corresponding depth videos, and use such data to train a convolutional neural network. We tested our method on both synthetic and Kinect data and experimentally observed that the reconstruction error is significantly lower than the one obtained using other approaches like conventional non-rigid structure from motion.

Single View Learning in Action Recognition

Gaurvi Goyal, Nicoletta Noceti, Francesca Odone

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Auto-TLDR; Cross-View Action Recognition Using Domain Adaptation for Knowledge Transfer

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Viewpoint is an essential aspect of how an action is visually perceived, with the motion appearing substantially different for some viewpoint pairs. Data driven action recognition algorithms compensate for this by including a variety of viewpoints in their training data, adding to the cost of data acquisition as well as training. We propose a novel methodology that leverages deeply pretrained features to learn actions from a single viewpoint using domain adaptation for knowledge transfer. We demonstrate the effectiveness of this pipeline on 3 different datasets: IXMAS, MoCA and NTU RGBD+, and compare with both classical and deep learning methods. Our method requires low training data and demonstrates unparalleled cross-view action recognition accuracies for single view learning.

Recognizing Bengali Word Images - A Zero-Shot Learning Perspective

Sukalpa Chanda, Daniël Arjen Willem Haitink, Prashant Kumar Prasad, Jochem Baas, Umapada Pal, Lambert Schomaker

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Auto-TLDR; Zero-Shot Learning for Word Recognition in Bengali Script

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Zero-Shot Learning(ZSL) techniques could classify a completely unseen class, which it has never seen before during training. Thus, making it more apt for any real-life classification problem, where it is not possible to train a system with annotated data for all possible class types. This work investigates recognition of word images written in Bengali Script in a ZSL framework. The proposed approach performs Zero-Shot word recognition by coupling deep learned features procured from VGG16 architecture along with 13 basic shapes/stroke primitives commonly observed in Bengali script characters. As per the notion of ZSL framework those 13 basic shapes are termed as “Signature Attributes”. The obtained results are promising while evaluation was carried out in a Five-Fold cross-validation setup dealing with samples from 250 word classes.

Map-Based Temporally Consistent Geolocalization through Learning Motion Trajectories

Bing Zha, Alper Yilmaz

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Auto-TLDR; Exploiting Motion Trajectories for Geolocalization of Object on Topological Map using Recurrent Neural Network

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In this paper, we propose a novel trajectory learning method that exploits motion trajectories on topological map using recurrent neural network for temporally consistent geolocalization of object. Inspired by human's ability to both be aware of distance and direction of self-motion in navigation, our trajectory learning method learns a pattern representation of trajectories encoded as a sequence of distances and turning angles to assist self-localization. We pose the learning process as a conditional sequence prediction problem in which each output locates the object on a traversable edge in a map. Considering the prediction sequence ought to be topologically connected in the graph-structured map, we adopt two different hypotheses generation and elimination strategies to eliminate disconnected sequence prediction. We demonstrate our approach on the KITTI stereo visual odometry dataset which is a city-scale environment. The key benefits of our approach to geolocalization are that 1) we take advantage of powerful sequence modeling ability of recurrent neural network and its robustness to noisy input, 2) only require a map in the form of a graph and 3) simply use an affordable sensor that generates motion trajectory. The experiments show that the motion trajectories can be learned by training an recurrent neural network, and temporally consistent geolocation can be predicted with both of the proposed strategies.

Human or Machine? It Is Not What You Write, but How You Write It

Luis Leiva, Moises Diaz, M.A. Ferrer, Réjean Plamondon

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Auto-TLDR; Behavioral Biometrics via Handwritten Symbols for Identification and Verification

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Online fraud often involves identity theft. Since most security measures are weak or can be spoofed, we investigate a more nuanced and less explored avenue: behavioral biometrics via handwriting movements. This kind of data can be used to verify if a legitimate user is operating a device or a computer application, so it is important to distinguish between human and machine-generated movements reliably. For this purpose, we study handwritten symbols (isolated characters, digits, gestures, and signatures) produced by humans and machines, and compare and contrast several deep learning models. We find that if symbols are presented as static images, they can fool state-of-the-art classifiers (near 75% accuracy in the best case) but can be distinguished with remarkable accuracy if they are presented as temporal sequences (95% accuracy in the average case). We conclude that an accurate detection of fake movements has more to do with how users write, rather than what they write. Our work has implications for computerized systems that need to authenticate or verify legitimate human users, and provides an additional layer of security to keep attackers at bay.

Context Matters: Self-Attention for Sign Language Recognition

Fares Ben Slimane, Mohamed Bouguessa

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Auto-TLDR; Attentional Network for Continuous Sign Language Recognition

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This paper proposes an attentional network for the task of Continuous Sign Language Recognition. The proposed approach exploits co-independent streams of data to model the sign language modalities. These different channels of information can share a complex temporal structure between each other. For that reason, we apply attention to synchronize and help capture entangled dependencies between the different sign language components. Even though Sign Language is multi-channel, handshapes represent the central entities in sign interpretation. Seeing handshapes in their correct context defines the meaning of a sign. Taking that into account, we utilize the attention mechanism to efficiently aggregate the hand features with their appropriate Spatio-temporal context for better sign recognition. We found that by doing so the model is able to identify the essential Sign Language components that revolve around the dominant hand and the face areas. We test our model on the benchmark dataset RWTH-PHOENIX-Weather 2014, yielding competitive results.

Recurrent Graph Convolutional Networks for Skeleton-Based Action Recognition

Guangming Zhu, Lu Yang, Liang Zhang, Peiyi Shen, Juan Song

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Auto-TLDR; Recurrent Graph Convolutional Network for Human Action Recognition

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Human action recognition is one of the challenging and active research fields due to its wide applications. Recently, graph convolutions for skeleton-based action recognition have attracted much attention. Generally, the adjacency matrices of the graph are fixed to the hand-crafted physical connectivity of the human joints, or learned adaptively via deep learining. The hand-crafted or learned adjacency matrices are fixed when processing each frame of an action sequence. However, the interactions of different subsets of joints may play a core role at different phases of an action. Therefore, it is reasonable to evolve the graph topology with time. In this paper, a recurrent graph convolution is proposed, in which the graph topology is evolved via a long short-term memory (LSTM) network. The proposed recurrent graph convolutional network (R-GCN) can recurrently learn the data-dependent graph topologies for different layers, different time steps and different kinds of actions. Experimental results on the NTU RGB+D and Kinetics-Skeleton datasets demonstrate the advantages of the proposed R-GCN.

Temporal Extension Module for Skeleton-Based Action Recognition

Yuya Obinata, Takuma Yamamoto

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Auto-TLDR; Extended Temporal Graph for Action Recognition with Kinetics-Skeleton

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We present a module that extends the temporal graph of a graph convolutional network (GCN) for action recognition with a sequence of skeletons. Existing methods attempt to represent a more appropriate spatial graph on an intra-frame, but disregard optimization of the temporal graph on the inter-frame. Concretely, these methods connect between vertices corresponding only to the same joint on the inter-frame. In this work, we focus on adding connections to neighboring multiple vertices on the inter-frame and extracting additional features based on the extended temporal graph. Our module is a simple yet effective method to extract correlated features of multiple joints in human movement. Moreover, our module aids in further performance improvements, along with other GCN methods that optimize only the spatial graph. We conduct extensive experiments on two large datasets, NTU RGB+D and Kinetics-Skeleton, and demonstrate that our module is effective for several existing models and our final model achieves state-of-the-art performance.

Partial Monotone Dependence

Denis Khryashchev, Huy Vo, Robert Haralick

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Auto-TLDR; Partially Monotone Autoregressive Correlation for Time Series Forecasting

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We present a new measure of dependence suitable for time series forecasting: Partially Monotone Correlation (PMC) that generalizes Monotone Correlation. Unlike Monotone Correlation, the new measure of dependence uses piece-wise strictly monotone transformations that increase the value of the correlation coefficient. We explore its properties, its relationship with Monotone and Maximal Correlation, and present an algorithm that calculates it based on the Simultaneous Perturbation Stochastic Approximation method. We also demonstrate how to apply Partially Monotone Correlation for time series analysis and forecasting introducing Partially Monotone Autoregressive model (PMAR) of order 1. Its performance is then evaluated against the baseline of linear and non-linear autoregressive models (AR, LSTAR) on 150 time series produced from 3 datasets: Yellow Taxi pickups, Citi Bike pickups, and Cellular Network hits. Overall, PMAR model outperforms the baseline with the average sMAPE of about 1.7-4% lower.

Trainable Spectrally Initializable Matrix Transformations in Convolutional Neural Networks

Michele Alberti, Angela Botros, Schuetz Narayan, Rolf Ingold, Marcus Liwicki, Mathias Seuret

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Auto-TLDR; Trainable and Spectrally Initializable Matrix Transformations for Neural Networks

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In this work, we introduce a new architectural component to Neural Networks (NN), i.e., trainable and spectrally initializable matrix transformations on feature maps. While previous literature has already demonstrated the possibility of adding static spectral transformations as feature processors, our focus is on more general trainable transforms. We study the transforms in various architectural configurations on four datasets of different nature: from medical (ColorectalHist, HAM10000) and natural (Flowers) images to historical documents (CB55). With rigorous experiments that control for the number of parameters and randomness, we show that networks utilizing the introduced matrix transformations outperform vanilla neural networks. The observed accuracy increases appreciably across all datasets. In addition, we show that the benefit of spectral initialization leads to significantly faster convergence, as opposed to randomly initialized matrix transformations. The transformations are implemented as auto-differentiable PyTorch modules that can be incorporated into any neural network architecture. The entire code base is open-source.

3CS Algorithm for Efficient Gaussian Process Model Retrieval

Fabian Berns, Kjeld Schmidt, Ingolf Bracht, Christian Beecks

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Auto-TLDR; Efficient retrieval of Gaussian Process Models for large-scale data using divide-&-conquer-based approach

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Gaussian Process Models (GPMs) have been applied for various pattern recognition tasks due to their analytical tractability, ability to quantify uncertainty for their own results as well as to subsume prominent other regression techniques. Despite these promising prospects their super-quadratic computation time complexity for model selection and evaluation impedes its broader application for more than a few thousand data points. Although there have been many proposals towards Gaussian Processes for large-scale data, those only offer a linearly scaling improvement to a cubical scaling problem. In particular, solutions like the Nystrom approximation or sparse matrices are only taking fractions of the given data into account and subsequently lead to inaccurate models. In this paper, we thus propose a divide-&-conquer-based approach, that allows to efficiently retrieve GPMs for large-scale data. The resulting model is composed of independent pattern representations for non-overlapping segments of the given data and consequently reduces computation time significantly. Our performance analysis indicates that our proposal is able to outperform state-of-the-art algorithms for GPM retrieval with respect to the qualities of efficiency and accuracy.

Exploring the Ability of CNNs to Generalise to Previously Unseen Scales Over Wide Scale Ranges

Ylva Jansson, Tony Lindeberg

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Auto-TLDR; A theoretical analysis of invariance and covariance properties of scale channel networks

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The ability to handle large scale variations is crucial for many real world visual tasks. A straightforward approach to handling scale in a deep neural network is to process multiple rescaled image copies in a set of scale channels (subnetworks). Scale invariance can then, in principle, be achieved by using weight sharing between the scale channels together with max or average pooling over the outputs from the scale channels. The ability of such scale channel networks to generalise to scales not present in the training set over significant scale ranges has, however, not previously been explored. We, therefore, present a theoretical analysis of invariance and covariance properties of scale channel networks and perform an experimental evaluation of the ability of different types of scale channel networks to generalise to previously unseen scales. We identify limitations of previous approaches and propose a new type of foveated scale channel architecture, where the scale channels process increasingly larger parts of the image with decreasing resolution. Our proposed FovMax and FovAvg networks perform almost identically over a scale range of 8 also when training on single scale training data and give improvements in the small sample regime.